Window (lv_win) =============== Overview ******** The Window is container-like object built from a header with title and buttons and a content area. Parts and Styles **************** The Window is built from other widgets so you can check their documentation for details: - Background: `lv_obj `__ - Header on the background: `lv_obj `__ - Title on the header: `lv_label `__ - Buttons on the header: `lv_btn `__ - Content area on the background: `lv_obj `__ Usage ***** Create a Window --------------- :cpp:expr:`lv_win_create(parent, header_height)` creates a Window with an empty header. Title and buttons ----------------- Any number of texts (but typically only one) can be added to the header with :cpp:expr:`lv_win_add_title(win, "The title")`. Control buttons can be added to the window's header with :cpp:expr:`lv_win_add_btn(win, icon, btn_width)`. ``icon`` can be any image source, and ``btn_width`` is the width of the button. The title and the buttons will be added in the order the functions are called. So adding a button, a text and two other buttons will result in a button on the left, a title, and 2 buttons on the right. The width of the title is set to take all the remaining space on the header. In other words: it pushes to the right all the buttons that are added after the title. Get the parts ************* :cpp:expr:`lv_win_get_header(win)` returns a pointer to the header, :cpp:expr:`lv_win_get_content(win)` returns a pointer to the content container to which the content of the window can be added. Events ****** No special events are sent by the windows, however events can be added manually to the return value of :cpp:func:`lv_win_add_btn`. Learn more about :ref:`events`. Keys **** No *Keys* are handled by the window. Learn more about :ref:`indev_keys`. Example ******* .. include:: ../examples/widgets/win/index.rst API ***