#include #include /* If you want to use the LVGL examples, make sure to install the lv_examples Arduino library and uncomment the following line. #include */ TFT_eSPI tft = TFT_eSPI(); /* TFT instance */ static lv_disp_buf_t disp_buf; static lv_color_t buf[LV_HOR_RES_MAX * 10]; /* Change to your screen resolution */ static uint32_t screenWidth = 320; static uint32_t screenHeight = 240; #if LV_USE_LOG != 0 /* Serial debugging */ void my_print(lv_log_level_t level, const char *file, uint32_t line, const char *fn_name, const char *dsc) { Serial.printf("%s(%s)@%d->%s\r\n", file, fn_name, line, dsc); Serial.flush(); } #endif /* Display flushing */ void my_disp_flush(lv_disp_drv_t *disp, const lv_area_t *area, lv_color_t *color_p) { uint32_t w = (area->x2 - area->x1 + 1); uint32_t h = (area->y2 - area->y1 + 1); tft.startWrite(); tft.setAddrWindow(area->x1, area->y1, w, h); tft.pushColors(&color_p->full, w * h, true); tft.endWrite(); lv_disp_flush_ready(disp); } /*Read the touchpad*/ bool my_touchpad_read(lv_indev_drv_t *indev_driver, lv_indev_data_t *data) { uint16_t touchX, touchY; bool touched = tft.getTouch(&touchX, &touchY, 600); if(!touched) { data->state = LV_INDEV_STATE_REL; } else { data->state = LV_INDEV_STATE_PR; /*Set the coordinates*/ data->point.x = touchX; data->point.y = touchY; Serial.print("Data x"); Serial.println(touchX); Serial.print("Data y"); Serial.println(touchY); } return false; /*Return `false` because we are not buffering and no more data to read*/ } void setup() { Serial.begin(115200); /* prepare for possible serial debug */ lv_init(); #if LV_USE_LOG != 0 lv_log_register_print_cb(my_print); /* register print function for debugging */ #endif tft.begin(); /* TFT init */ tft.setRotation(1); /* Landscape orientation */ /* Set the touchscreen calibration data, the actual data for your display can be aquired using the Generic -> Touch_calibrate example from the TFT_eSPI library */ uint16_t calData[5] = {275, 3620, 264, 3532, 1}; tft.setTouch(calData); lv_disp_buf_init(&disp_buf, buf, NULL, LV_HOR_RES_MAX * 10); /* Initialize the display */ lv_disp_drv_t disp_drv; lv_disp_drv_init(&disp_drv); /* Change the following line to your display resolution */ disp_drv.hor_res = 320; disp_drv.ver_res = 240; disp_drv.flush_cb = my_disp_flush; disp_drv.buffer = &disp_buf; lv_disp_drv_register(&disp_drv); /* Initialize the (dummy) input device driver */ lv_indev_drv_t indev_drv; lv_indev_drv_init(&indev_drv); indev_drv.type = LV_INDEV_TYPE_POINTER; indev_drv.read_cb = my_touchpad_read; lv_indev_drv_register(&indev_drv); /* Try an example from the lv_examples Arduino library make sure to include it as written above. lv_ex_btn_1(); */ } void loop() { lv_task_handler(); /* let the GUI do its work */ delay(5); }