/** * @file lv_win.c * */ /********************* * INCLUDES *********************/ #include "lv_win.h" #if LV_USE_WIN != 0 #include "../lv_misc/lv_debug.h" #include "../lv_themes/lv_theme.h" #include "../lv_core/lv_disp.h" /********************* * DEFINES *********************/ #define LV_OBJX_NAME "lv_win" #define DEF_TITLE "Window" /********************** * TYPEDEFS **********************/ /** Extended data of win_btn*/ typedef struct { /** Ext. of ancestor*/ lv_btn_ext_t btn; /** Which side of the header should the button be aligned to. * 0: Align to right (default), 1: Align to left */ uint8_t alignment_in_header : 1; } lv_win_btn_ext_t; enum { LV_WIN_BTN_ALIGN_RIGHT = 0, /**< Align button to right of the header */ LV_WIN_BTN_ALIGN_LEFT /**< Align button to left of the header */ }; typedef uint8_t lv_win_btn_align_t; /********************** * STATIC PROTOTYPES **********************/ static lv_res_t lv_win_signal(lv_obj_t * win, lv_signal_t sign, void * param); static lv_design_res_t lv_win_header_design(lv_obj_t * header, const lv_area_t * clip_area, lv_design_mode_t mode); static lv_style_list_t * lv_win_get_style(lv_obj_t * win, uint8_t part); static void lv_win_realign(lv_obj_t * win); static lv_obj_t * lv_win_btn_create(lv_obj_t * par, const void * img_src); static void lv_win_btn_set_alignment(lv_obj_t * par, const lv_win_btn_align_t alignment); static lv_win_btn_align_t lv_win_btn_get_alignment(const lv_obj_t * par); /********************** * STATIC VARIABLES **********************/ static lv_design_cb_t ancestor_header_design; static lv_signal_cb_t ancestor_signal; /********************** * MACROS **********************/ /********************** * GLOBAL FUNCTIONS **********************/ /** * Create a window objects * @param par pointer to an object, it will be the parent of the new window * @param copy pointer to a window object, if not NULL then the new object will be copied from it * @return pointer to the created window */ lv_obj_t * lv_win_create(lv_obj_t * par, const lv_obj_t * copy) { LV_LOG_TRACE("window create started"); /*Create the ancestor object*/ lv_obj_t * new_win = lv_obj_create(par, copy); LV_ASSERT_MEM(new_win); if(new_win == NULL) return NULL; if(ancestor_signal == NULL) ancestor_signal = lv_obj_get_signal_cb(new_win); /*Allocate the object type specific extended data*/ lv_win_ext_t * ext = lv_obj_allocate_ext_attr(new_win, sizeof(lv_win_ext_t)); LV_ASSERT_MEM(ext); if(ext == NULL) { lv_obj_del(new_win); return NULL; } ext->page = NULL; ext->header = NULL; ext->title_txt = lv_mem_alloc(strlen(DEF_TITLE) + 1); strcpy(ext->title_txt, DEF_TITLE); /*Init the new window object*/ if(copy == NULL) { /* Set a size which fits into the parent. * Don't use `par` directly because if the window is created on a page it is moved to the * scrollable so the parent has changed */ lv_coord_t w; lv_coord_t h; if(par) { w = lv_obj_get_width_fit(lv_obj_get_parent(new_win)); h = lv_obj_get_height_fit(lv_obj_get_parent(new_win)); } else { w = lv_disp_get_hor_res(NULL); h = lv_disp_get_ver_res(NULL); } lv_obj_set_size(new_win, w, h); ext->btn_w = LV_DPX(65); ext->page = lv_page_create(new_win, NULL); lv_obj_add_protect(ext->page, LV_PROTECT_PARENT); lv_page_set_scrollbar_mode(ext->page, LV_SCROLLBAR_MODE_AUTO); lv_obj_clean_style_list(ext->page, LV_PAGE_PART_BG); /*Create a holder for the header*/ ext->header = lv_obj_create(new_win, NULL); /*Move back to window background because it's automatically moved to the content page*/ lv_obj_add_protect(ext->header, LV_PROTECT_PARENT); lv_obj_set_parent(ext->header, new_win); if(ancestor_header_design == NULL) ancestor_header_design = lv_obj_get_design_cb(ext->header); lv_obj_set_height(ext->header, LV_DPX(65)); lv_obj_set_design_cb(ext->header, lv_win_header_design); lv_obj_set_signal_cb(new_win, lv_win_signal); lv_theme_apply(new_win, LV_THEME_WIN); } /*Copy an existing object*/ else { lv_win_ext_t * copy_ext = lv_obj_get_ext_attr(copy); /*Create the objects*/ ext->header = lv_obj_create(new_win, copy_ext->header); ext->title_txt = lv_mem_alloc(strlen(copy_ext->title_txt) + 1); strcpy(ext->title_txt, copy_ext->title_txt); ext->page = lv_page_create(new_win, copy_ext->page); ext->btn_w = copy_ext->btn_w; /*Copy the buttons*/ lv_obj_t * child; child = lv_obj_get_child_back(copy_ext->header, NULL); child = lv_obj_get_child_back(copy_ext->header, child); /*Sip the title*/ while(child != NULL) { lv_obj_t * btn = lv_btn_create(ext->header, child); lv_img_create(btn, lv_obj_get_child(child, NULL)); child = lv_obj_get_child_back(copy_ext->header, child); } lv_obj_set_signal_cb(new_win, lv_win_signal); } /*Refresh the style with new signal function*/ lv_obj_refresh_style(new_win, LV_STYLE_PROP_ALL); lv_win_realign(new_win); LV_LOG_INFO("window created"); return new_win; } /** * Delete all children of the scrl object, without deleting scrl child. * @param win pointer to an object */ void lv_win_clean(lv_obj_t * win) { LV_ASSERT_OBJ(win, LV_OBJX_NAME); lv_obj_t * scrl = lv_page_get_scrollable(win); lv_obj_clean(scrl); } /*====================== * Add/remove functions *=====================*/ /** * Add control button to the header of the window * @param win pointer to a window object * @param img_src an image source ('lv_img_t' variable, path to file or a symbol) * @param alignment button alignment on the header * @return pointer to the created button object */ lv_obj_t * lv_win_add_btn_right(lv_obj_t * win, const void * img_src) { LV_ASSERT_OBJ(win, LV_OBJX_NAME); LV_ASSERT_NULL(img_src); lv_win_ext_t * ext = lv_obj_get_ext_attr(win); lv_obj_t * btn = lv_win_btn_create(ext->header, img_src); lv_win_btn_set_alignment(btn, LV_WIN_BTN_ALIGN_RIGHT); lv_win_realign(win); return btn; } /** * Add control button on the left side of the window header * @param win pointer to a window object * @param img_src an image source ('lv_img_t' variable, path to file or a symbol) * @return pointer to the created button object */ lv_obj_t * lv_win_add_btn_left(lv_obj_t * win, const void * img_src) { LV_ASSERT_OBJ(win, LV_OBJX_NAME); LV_ASSERT_NULL(img_src); lv_win_ext_t * ext = lv_obj_get_ext_attr(win); lv_obj_t * btn = lv_win_btn_create(ext->header, img_src); lv_win_btn_set_alignment(btn, LV_WIN_BTN_ALIGN_LEFT); lv_win_realign(win); return btn; } /*===================== * Setter functions *====================*/ /** * Can be assigned to a window control button to close the window * @param btn pointer to the control button on the widows header * @param evet the event type */ void lv_win_close_event_cb(lv_obj_t * btn, lv_event_t event) { LV_ASSERT_OBJ(btn, "lv_btn"); if(event == LV_EVENT_RELEASED) { lv_obj_t * win = lv_win_get_from_btn(btn); lv_obj_del(win); } } /** * Set the title of a window * @param win pointer to a window object * @param title string of the new title */ void lv_win_set_title(lv_obj_t * win, const char * title) { LV_ASSERT_OBJ(win, LV_OBJX_NAME); LV_ASSERT_STR(title); lv_win_ext_t * ext = lv_obj_get_ext_attr(win); ext->title_txt = lv_mem_realloc(ext->title_txt, strlen(title) + 1); LV_ASSERT_MEM(ext->title_txt); if(ext->title_txt == NULL) return; strcpy(ext->title_txt, title); lv_obj_invalidate(ext->header); } /** * Set the height of the header * @param win pointer to a window object * @param height height of the header */ void lv_win_set_header_height(lv_obj_t * win, lv_coord_t height) { LV_ASSERT_OBJ(win, LV_OBJX_NAME); lv_win_ext_t * ext = lv_obj_get_ext_attr(win); lv_obj_set_height(ext->header, height); lv_win_realign(win); } /** * Set the width of the control buttons on the header * @param win pointer to a window object * @param width width of the control button. 0: to make them square automatically. */ void lv_win_set_btn_width(lv_obj_t * win, lv_coord_t width) { LV_ASSERT_OBJ(win, LV_OBJX_NAME); lv_win_ext_t * ext = lv_obj_get_ext_attr(win); ext->btn_w = width; lv_win_realign(win); } /** * Set the size of the content area. * It's the effective area where object can be placed. * @param win pointer to a window object * @param w width * @param h height (the window will be higher with the height of the header) */ void lv_win_set_content_size(lv_obj_t * win, lv_coord_t w, lv_coord_t h) { LV_ASSERT_OBJ(win, LV_OBJX_NAME); lv_win_ext_t * ext = lv_obj_get_ext_attr(win); h += lv_obj_get_height(ext->header); lv_obj_set_size(win, w, h); } /** * Set the layout of the window * @param win pointer to a window object * @param layout the layout from 'lv_layout_t' */ void lv_win_set_layout(lv_obj_t * win, lv_layout_t layout) { LV_ASSERT_OBJ(win, LV_OBJX_NAME); lv_win_ext_t * ext = lv_obj_get_ext_attr(win); lv_page_set_scrl_layout(ext->page, layout); } /** * Set the scroll bar mode of a window * @param win pointer to a window object * @param sb_mode the new scroll bar mode from 'lv_sb_mode_t' */ void lv_win_set_scrollbar_mode(lv_obj_t * win, lv_scrollbar_mode_t sb_mode) { LV_ASSERT_OBJ(win, LV_OBJX_NAME); lv_win_ext_t * ext = lv_obj_get_ext_attr(win); lv_page_set_scrollbar_mode(ext->page, sb_mode); } /** * Set focus animation duration on `lv_win_focus()` * @param win pointer to a window object * @param anim_time duration of animation [ms] */ void lv_win_set_anim_time(lv_obj_t * win, uint16_t anim_time) { LV_ASSERT_OBJ(win, LV_OBJX_NAME); lv_page_set_anim_time(lv_win_get_content(win), anim_time); } /** * Set drag status of a window. If set to 'true' window can be dragged like on a PC. * @param win pointer to a window object * @param en whether dragging is enabled */ void lv_win_set_drag(lv_obj_t * win, bool en) { LV_ASSERT_OBJ(win, LV_OBJX_NAME); lv_win_ext_t * ext = lv_obj_get_ext_attr(win); lv_obj_t * win_header = ext->header; lv_obj_set_drag_parent(win_header, en); lv_obj_set_drag(win, en); } /*===================== * Getter functions *====================*/ /** * Get the title of a window * @param win pointer to a window object * @return title string of the window */ const char * lv_win_get_title(const lv_obj_t * win) { LV_ASSERT_OBJ(win, LV_OBJX_NAME); lv_win_ext_t * ext = lv_obj_get_ext_attr(win); return ext->title_txt; } /** * Get the content holder object of window (`lv_page`) to allow additional customization * @param win pointer to a window object * @return the Page object where the window's content is */ lv_obj_t * lv_win_get_content(const lv_obj_t * win) { LV_ASSERT_OBJ(win, LV_OBJX_NAME); lv_win_ext_t * ext = lv_obj_get_ext_attr(win); return ext->page; } /** * Get the header height * @param win pointer to a window object * @return header height */ lv_coord_t lv_win_get_header_height(const lv_obj_t * win) { LV_ASSERT_OBJ(win, LV_OBJX_NAME); lv_win_ext_t * ext = lv_obj_get_ext_attr(win); return lv_obj_get_height(ext->header); } /** * Get the width of the control buttons on the header * @param win pointer to a window object * @return width of the control button. 0: square. */ lv_coord_t lv_win_get_btn_width(lv_obj_t * win) { LV_ASSERT_OBJ(win, LV_OBJX_NAME); lv_win_ext_t * ext = lv_obj_get_ext_attr(win); return ext->btn_w; } /** * Get the pointer of a widow from one of its control button. * It is useful in the action of the control buttons where only button is known. * @param ctrl_btn pointer to a control button of a window * @return pointer to the window of 'ctrl_btn' */ lv_obj_t * lv_win_get_from_btn(const lv_obj_t * ctrl_btn) { LV_ASSERT_OBJ(ctrl_btn, "lv_btn"); lv_obj_t * header = lv_obj_get_parent(ctrl_btn); lv_obj_t * win = lv_obj_get_parent(header); return win; } /** * Get the layout of a window * @param win pointer to a window object * @return the layout of the window (from 'lv_layout_t') */ lv_layout_t lv_win_get_layout(lv_obj_t * win) { LV_ASSERT_OBJ(win, LV_OBJX_NAME); lv_win_ext_t * ext = lv_obj_get_ext_attr(win); return lv_page_get_scrl_layout(ext->page); } /** * Get the scroll bar mode of a window * @param win pointer to a window object * @return the scroll bar mode of the window (from 'lv_sb_mode_t') */ lv_scrollbar_mode_t lv_win_get_sb_mode(lv_obj_t * win) { LV_ASSERT_OBJ(win, LV_OBJX_NAME); lv_win_ext_t * ext = lv_obj_get_ext_attr(win); return lv_page_get_scrollbar_mode(ext->page); } /** * Get focus animation duration * @param win pointer to a window object * @return duration of animation [ms] */ uint16_t lv_win_get_anim_time(const lv_obj_t * win) { LV_ASSERT_OBJ(win, LV_OBJX_NAME); return lv_page_get_anim_time(lv_win_get_content(win)); } /** * Get width of the content area (page scrollable) of the window * @param win pointer to a window object * @return the width of the content_bg area */ lv_coord_t lv_win_get_width(lv_obj_t * win) { LV_ASSERT_OBJ(win, LV_OBJX_NAME); lv_win_ext_t * ext = lv_obj_get_ext_attr(win); lv_obj_t * scrl = lv_page_get_scrollable(ext->page); lv_coord_t left = lv_obj_get_style_pad_left(win, LV_WIN_PART_BG); lv_coord_t right = lv_obj_get_style_pad_left(win, LV_WIN_PART_BG); return lv_obj_get_width_fit(scrl) - left - right; } /*===================== * Other functions *====================*/ /** * Focus on an object. It ensures that the object will be visible in the window. * @param win pointer to a window object * @param obj pointer to an object to focus (must be in the window) * @param anim_en LV_ANIM_ON focus with an animation; LV_ANIM_OFF focus without animation */ void lv_win_focus(lv_obj_t * win, lv_obj_t * obj, lv_anim_enable_t anim_en) { LV_ASSERT_OBJ(win, LV_OBJX_NAME); LV_ASSERT_OBJ(obj, ""); lv_win_ext_t * ext = lv_obj_get_ext_attr(win); lv_page_focus(ext->page, obj, anim_en); } /********************** * STATIC FUNCTIONS **********************/ /** * Handle the drawing related tasks of the window header * @param header pointer to an object * @param clip_area the object will be drawn only in this area * @param mode LV_DESIGN_COVER_CHK: only check if the object fully covers the 'mask_p' area * (return 'true' if yes) * LV_DESIGN_DRAW: draw the object (always return 'true') * LV_DESIGN_DRAW_POST: drawing after every children are drawn * @param return an element of `lv_design_res_t` */ static lv_design_res_t lv_win_header_design(lv_obj_t * header, const lv_area_t * clip_area, lv_design_mode_t mode) { /*Return false if the object is not covers the mask_p area*/ if(mode == LV_DESIGN_COVER_CHK) { return ancestor_header_design(header, clip_area, mode); } /*Draw the object*/ else if(mode == LV_DESIGN_DRAW_MAIN) { ancestor_header_design(header, clip_area, mode); lv_obj_t * win = lv_obj_get_parent(header); lv_win_ext_t * ext = lv_obj_get_ext_attr(win); lv_style_int_t header_left = lv_obj_get_style_pad_left(win, LV_WIN_PART_HEADER); lv_style_int_t header_inner = lv_obj_get_style_pad_inner(win, LV_WIN_PART_HEADER); lv_draw_label_dsc_t label_dsc; lv_draw_label_dsc_init(&label_dsc); lv_obj_init_draw_label_dsc(header, LV_OBJ_PART_MAIN, &label_dsc); lv_area_t txt_area; lv_point_t txt_size; _lv_txt_get_size(&txt_size, ext->title_txt, label_dsc.font, label_dsc.letter_space, label_dsc.line_space, LV_COORD_MAX, label_dsc.flag); lv_obj_t * btn = NULL; lv_coord_t btn_h = lv_obj_get_height_fit(header); lv_coord_t btn_w = ext->btn_w != 0 ? ext->btn_w : btn_h; /*Get x position of the title (should be on the right of the buttons on the left)*/ lv_coord_t left_btn_offset = 0; btn = lv_obj_get_child_back(ext->header, NULL); while(btn != NULL) { if (LV_WIN_BTN_ALIGN_LEFT == lv_win_btn_get_alignment(btn)) { left_btn_offset += btn_w + header_inner; } btn = lv_obj_get_child_back(header, btn); } txt_area.x1 = header->coords.x1 + header_left + left_btn_offset; txt_area.y1 = header->coords.y1 + (lv_obj_get_height(header) - txt_size.y) / 2; txt_area.x2 = txt_area.x1 + txt_size.x + left_btn_offset; txt_area.y2 = txt_area.y1 + txt_size.y; lv_draw_label(&txt_area, clip_area, &label_dsc, ext->title_txt, NULL); } else if(mode == LV_DESIGN_DRAW_POST) { ancestor_header_design(header, clip_area, mode); } return LV_DESIGN_RES_OK; } /** * Signal function of the window * @param win pointer to a window object * @param sign a signal type from lv_signal_t enum * @param param pointer to a signal specific variable * @return LV_RES_OK: the object is not deleted in the function; LV_RES_INV: the object is deleted */ static lv_res_t lv_win_signal(lv_obj_t * win, lv_signal_t sign, void * param) { lv_res_t res; if(sign == LV_SIGNAL_GET_STYLE) { lv_get_style_info_t * info = param; info->result = lv_win_get_style(win, info->part); if(info->result != NULL) return LV_RES_OK; else return ancestor_signal(win, sign, param); } else if(sign == LV_SIGNAL_GET_STATE_DSC) { lv_win_ext_t * ext = lv_obj_get_ext_attr(win); lv_get_state_info_t * info = param; if(info->part == LV_WIN_PART_CONTENT_SCROLLABLE) info->result = lv_obj_get_state(lv_page_get_scrollable(ext->page), LV_CONT_PART_MAIN); else if(info->part == LV_WIN_PART_SCROLLBAR) info->result = lv_obj_get_state(ext->page, LV_PAGE_PART_SCROLLBAR); else if(info->part == LV_WIN_PART_HEADER) info->result = lv_obj_get_state(ext->header, LV_OBJ_PART_MAIN); return LV_RES_OK; } /* Include the ancient signal function */ res = ancestor_signal(win, sign, param); if(res != LV_RES_OK) return res; if(sign == LV_SIGNAL_GET_TYPE) return lv_obj_handle_get_type_signal(param, LV_OBJX_NAME); lv_win_ext_t * ext = lv_obj_get_ext_attr(win); if(sign == LV_SIGNAL_CHILD_CHG) { /*Move children to the page*/ lv_obj_t * page = ext->page; if(page != NULL) { lv_obj_t * child; child = lv_obj_get_child(win, NULL); while(child != NULL) { if(lv_obj_is_protected(child, LV_PROTECT_PARENT) == false) { lv_obj_t * tmp = child; child = lv_obj_get_child(win, child); /*Get the next child before move this*/ lv_obj_set_parent(tmp, page); } else { child = lv_obj_get_child(win, child); } } } } else if(sign == LV_SIGNAL_STYLE_CHG) { lv_win_realign(win); } else if(sign == LV_SIGNAL_COORD_CHG) { /*If the size is changed refresh the window*/ if(lv_area_get_width(param) != lv_obj_get_width(win) || lv_area_get_height(param) != lv_obj_get_height(win)) { lv_win_realign(win); } } else if(sign == LV_SIGNAL_CLEANUP) { ext->header = NULL; /*These objects were children so they are already invalid*/ ext->page = NULL; lv_mem_free(ext->title_txt); ext->title_txt = NULL; } else if(sign == LV_SIGNAL_CONTROL) { /*Forward all the control signals to the page*/ ext->page->signal_cb(ext->page, sign, param); } return res; } /** * Get the style descriptor of a part of the object * @param win pointer the object * @param part the part of the win. (LV_PAGE_WIN_...) * @return pointer to the style descriptor of the specified part */ static lv_style_list_t * lv_win_get_style(lv_obj_t * win, uint8_t part) { LV_ASSERT_OBJ(win, LV_OBJX_NAME); lv_win_ext_t * ext = lv_obj_get_ext_attr(win); lv_style_list_t * style_dsc_p; switch(part) { case LV_WIN_PART_BG: style_dsc_p = &win->style_list; break; case LV_WIN_PART_HEADER: style_dsc_p = lv_obj_get_style_list(ext->header, LV_OBJ_PART_MAIN); break; case LV_WIN_PART_SCROLLBAR: style_dsc_p = lv_obj_get_style_list(ext->page, LV_PAGE_PART_SCROLLBAR); break; case LV_WIN_PART_CONTENT_SCROLLABLE: style_dsc_p = lv_obj_get_style_list(ext->page, LV_PAGE_PART_SCROLLABLE); break; default: style_dsc_p = NULL; } return style_dsc_p; } /** * Realign the building elements of a window * @param win pointer to a window object */ static void lv_win_realign(lv_obj_t * win) { lv_win_ext_t * ext = lv_obj_get_ext_attr(win); if(ext->page == NULL || ext->header == NULL) return; lv_obj_set_width(ext->header, lv_obj_get_width(win)); lv_obj_t * btn; lv_obj_t * btn_prev_at_left = NULL; lv_obj_t * btn_prev_at_right = NULL; bool is_header_right_side_empty = true; bool is_header_left_side_empty = true; lv_coord_t btn_h = lv_obj_get_height_fit(ext->header); lv_coord_t btn_w = ext->btn_w != 0 ? ext->btn_w : btn_h; lv_style_int_t header_inner = lv_obj_get_style_pad_inner(win, LV_WIN_PART_HEADER); lv_style_int_t header_right = lv_obj_get_style_pad_right(win, LV_WIN_PART_HEADER); lv_style_int_t header_left = lv_obj_get_style_pad_left(win, LV_WIN_PART_HEADER); /*Refresh the size of all control buttons*/ btn = lv_obj_get_child_back(ext->header, NULL); while(btn != NULL) { lv_obj_set_size(btn, btn_w, btn_h); uint8_t btn_alignment = lv_win_btn_get_alignment(btn); if (LV_WIN_BTN_ALIGN_RIGHT == btn_alignment) { if (is_header_right_side_empty) { /* Align the button to the right of the header */ lv_obj_align(btn, ext->header, LV_ALIGN_IN_RIGHT_MID, -header_right, 0); is_header_right_side_empty = false; } else { /* Align the button to the left of the previous button */ lv_obj_align(btn, btn_prev_at_right, LV_ALIGN_OUT_LEFT_MID, -header_inner, 0); } btn_prev_at_right = btn; } else if (LV_WIN_BTN_ALIGN_LEFT == btn_alignment) { if (is_header_left_side_empty) { /* Align the button to the right of the header */ lv_obj_align(btn, ext->header, LV_ALIGN_IN_LEFT_MID, header_left, 0); is_header_left_side_empty = false; } else { /* Align the button to the right of the previous button */ lv_obj_align(btn, btn_prev_at_left, LV_ALIGN_OUT_RIGHT_MID, header_inner, 0); } btn_prev_at_left = btn; } btn = lv_obj_get_child_back(ext->header, btn); } lv_obj_set_pos(ext->header, 0, 0); lv_obj_set_size(ext->page, lv_obj_get_width(win), lv_obj_get_height(win) - lv_obj_get_height(ext->header)); lv_obj_align(ext->page, ext->header, LV_ALIGN_OUT_BOTTOM_LEFT, 0, 0); } static lv_obj_t * lv_win_btn_create(lv_obj_t * par, const void * img_src) { LV_LOG_TRACE("win btn create started"); lv_obj_t * win_btn; win_btn = lv_btn_create(par, NULL); LV_ASSERT_MEM(win_btn); if(win_btn == NULL) return NULL; /*Allocate the extended data*/ lv_win_btn_ext_t * ext = lv_obj_allocate_ext_attr(win_btn, sizeof(lv_win_btn_ext_t)); LV_ASSERT_MEM(ext); if(ext == NULL) { lv_obj_del(win_btn); return NULL; } ext->alignment_in_header = LV_WIN_BTN_ALIGN_RIGHT; lv_obj_set_click(win_btn, true); lv_win_btn_set_alignment(win_btn, LV_WIN_BTN_ALIGN_RIGHT); lv_theme_apply(win_btn, LV_THEME_WIN_BTN); lv_coord_t btn_size = lv_obj_get_height_fit(par); lv_obj_set_size(win_btn, btn_size, btn_size); lv_obj_t * img = lv_img_create(win_btn, NULL); lv_obj_set_click(img, false); lv_img_set_src(img, img_src); LV_LOG_INFO("win btn created"); return win_btn; } static void lv_win_btn_set_alignment(lv_obj_t * win_btn, const uint8_t alignment) { lv_win_btn_ext_t * ext = lv_obj_get_ext_attr(win_btn); ext->alignment_in_header = alignment; } static uint8_t lv_win_btn_get_alignment(const lv_obj_t * win_btn) { lv_win_btn_ext_t * ext = lv_obj_get_ext_attr(win_btn); return ext->alignment_in_header; } #endif