/** * @file lv_cb.c * */ /********************* * INCLUDES *********************/ #include "lv_conf.h" #if USE_LV_CB != 0 #include "lv_cb.h" #include "../lv_obj/lv_group.h" /********************* * DEFINES *********************/ /********************** * TYPEDEFS **********************/ /********************** * STATIC PROTOTYPES **********************/ static bool lv_cb_design(lv_obj_t * cb, const area_t * mask, lv_design_mode_t mode); static bool lv_bullet_design(lv_obj_t * bullet, const area_t * mask, lv_design_mode_t mode); /********************** * STATIC VARIABLES **********************/ static lv_design_f_t ancestor_bg_design_f; static lv_design_f_t ancestor_bullet_design_f; /********************** * MACROS **********************/ /********************** * GLOBAL FUNCTIONS **********************/ /*----------------- * Create function *-----------------*/ /** * Create a check box objects * @param par pointer to an object, it will be the parent of the new check box * @param copy pointer to a check box object, if not NULL then the new object will be copied from it * @return pointer to the created check box */ lv_obj_t * lv_cb_create(lv_obj_t * par, lv_obj_t * copy) { /*Create the ancestor basic object*/ lv_obj_t * new_cb = lv_btn_create(par, copy); dm_assert(new_cb); lv_cb_ext_t * ext = lv_obj_alloc_ext(new_cb, sizeof(lv_cb_ext_t)); dm_assert(ext); ext->bullet = NULL; ext->label = NULL; if(ancestor_bg_design_f == NULL) ancestor_bg_design_f = lv_obj_get_design_f(new_cb); lv_obj_set_signal_f(new_cb, lv_cb_signal); lv_obj_set_design_f(new_cb, lv_cb_design); /*Init the new checkbox object*/ if(copy == NULL) { ext->bullet = lv_btn_create(new_cb, NULL); if(ancestor_bullet_design_f == NULL) ancestor_bullet_design_f = lv_obj_get_design_f(ext->bullet); lv_btn_set_styles(new_cb, lv_style_get(LV_STYLE_TRANSPARENT, NULL), lv_style_get(LV_STYLE_TRANSPARENT, NULL), lv_style_get(LV_STYLE_TRANSPARENT, NULL), lv_style_get(LV_STYLE_TRANSPARENT, NULL), lv_style_get(LV_STYLE_TRANSPARENT, NULL)); lv_cont_set_layout(new_cb, LV_CONT_LAYOUT_ROW_M); lv_cont_set_fit(new_cb, true, true); lv_btn_set_tgl(new_cb, true); lv_obj_set_click(ext->bullet, false); lv_btn_set_styles(ext->bullet, lv_style_get(LV_STYLE_PRETTY, NULL), lv_style_get(LV_STYLE_PRETTY_COLOR, NULL), lv_style_get(LV_STYLE_BUTTON_ON_RELEASED, NULL), lv_style_get(LV_STYLE_BUTTON_ON_PRESSED, NULL), lv_style_get(LV_STYLE_BUTTON_INACTIVE, NULL)); ext->label = lv_label_create(new_cb, NULL); lv_obj_set_style(ext->label, NULL); /*Inherit the style of the parent*/ lv_label_set_text(ext->label, "Check box"); } else { lv_cb_ext_t * copy_ext = lv_obj_get_ext(copy); ext->bullet = lv_btn_create(new_cb, copy_ext->bullet); ext->label = lv_label_create(new_cb, copy_ext->label); /*Refresh the style with new signal function*/ lv_obj_refr_style(new_cb); } lv_obj_set_design_f(ext->bullet, lv_bullet_design); return new_cb; } /** * Signal function of the check box * @param cb pointer to a check box object * @param sign a signal type from lv_signal_t enum * @param param pointer to a signal specific variable */ bool lv_cb_signal(lv_obj_t * cb, lv_signal_t sign, void * param) { bool valid; /* Include the ancient signal function */ valid = lv_btn_signal(cb, sign, param); lv_cb_ext_t * ext = lv_obj_get_ext(cb); lv_style_t * style = lv_obj_get_style(cb); /* The object can be deleted so check its validity and then * make the object specific signal handling */ if(valid != false) { if(sign == LV_SIGNAL_STYLE_CHG) { lv_obj_set_size(ext->bullet, font_get_height(style->text.font), font_get_height(style->text.font)); } else if(sign == LV_SIGNAL_PRESSED || sign == LV_SIGNAL_RELEASED || sign == LV_SIGNAL_PRESS_LOST) { lv_btn_set_state(lv_cb_get_bullet(cb), lv_btn_get_state(cb)); } else if(sign == LV_SIGNAL_CONTROLL) { char c = *((char*)param); if(c == LV_GROUP_KEY_RIGHT || c == LV_GROUP_KEY_DOWN || c == LV_GROUP_KEY_LEFT || c == LV_GROUP_KEY_UP || c == LV_GROUP_KEY_ENTER) { lv_btn_set_state(lv_cb_get_bullet(cb), lv_btn_get_state(cb)); } } } return valid; } /*===================== * Setter functions *====================*/ /** * Set the text of a check box * @param cb pointer to a check box * @param txt the text of the check box */ void lv_cb_set_text(lv_obj_t * cb, const char * txt) { lv_cb_ext_t * ext = lv_obj_get_ext(cb); lv_label_set_text(ext->label, txt); } /*===================== * Getter functions *====================*/ /** * Get the text of a check box * @param cb pointer to check box object * @return pointer to the text of the check box */ const char * lv_cb_get_text(lv_obj_t * cb) { lv_cb_ext_t * ext = lv_obj_get_ext(cb); return lv_label_get_text(ext->label); } /** * Get the bullet (lv_btn) of a check box * @param cb pointer to check box object * @return pointer to the bullet of the check box (lv_btn) */ lv_obj_t * lv_cb_get_bullet(lv_obj_t * cb) { lv_cb_ext_t * ext = lv_obj_get_ext(cb); return ext->bullet; } /********************** * STATIC FUNCTIONS **********************/ /** * Handle the drawing related tasks of the check boxes * @param cb pointer to an object * @param mask the object will be drawn only in this area * @param mode LV_DESIGN_COVER_CHK: only check if the object fully covers the 'mask_p' area * (return 'true' if yes) * LV_DESIGN_DRAW: draw the object (always return 'true') * LV_DESIGN_DRAW_POST: drawing after every children are drawn * @param return true/false, depends on 'mode' */ static bool lv_cb_design(lv_obj_t * cb, const area_t * mask, lv_design_mode_t mode) { if(mode == LV_DESIGN_COVER_CHK) { /*Return false if the object is not covers the mask_p area*/ return ancestor_bg_design_f(cb, mask, mode); } else if(mode == LV_DESIGN_DRAW_MAIN || mode == LV_DESIGN_DRAW_POST) { lv_cb_ext_t * cb_ext = lv_obj_get_ext(cb); lv_btn_ext_t * bullet_ext = lv_obj_get_ext(cb_ext->bullet); /*Be sure the state of the bullet is the same as the parent button*/ bullet_ext->state = cb_ext->bg_btn.state; return ancestor_bg_design_f(cb, mask, mode); } else { return ancestor_bg_design_f(cb, mask, mode); } return true; } /** * Handle the drawing related tasks of the check boxes * @param bullet pointer to an object * @param mask the object will be drawn only in this area * @param mode LV_DESIGN_COVER_CHK: only check if the object fully covers the 'mask_p' area * (return 'true' if yes) * LV_DESIGN_DRAW: draw the object (always return 'true') * LV_DESIGN_DRAW_POST: drawing after every children are drawn * @param return true/false, depends on 'mode' */ static bool lv_bullet_design(lv_obj_t * bullet, const area_t * mask, lv_design_mode_t mode) { if(mode == LV_DESIGN_COVER_CHK) { return ancestor_bullet_design_f(bullet, mask, mode); } else if(mode == LV_DESIGN_DRAW_MAIN) { #if LV_OBJ_GROUP != 0 /* If the check box is the active in a group and * the background is not visible (transparent or empty) * then activate the style of the bullet*/ lv_style_t * style_ori = lv_obj_get_style(bullet); lv_obj_t * bg = lv_obj_get_parent(bullet); lv_style_t * style_page = lv_obj_get_style(bg); lv_group_t * g = lv_obj_get_group(bg); if(style_page->body.empty != 0 || style_page->opacity == OPA_TRANSP) { /*Background is visible?*/ if(lv_group_get_focused(g) == bg) { lv_style_t * style_mod; style_mod = lv_group_mod_style(g, style_ori); bullet->style_p = style_mod; /*Temporally change the style to the activated */ } } #endif ancestor_bullet_design_f(bullet, mask, mode); #if LV_OBJ_GROUP != 0 bullet->style_p = style_ori; /*Revert the style*/ #endif } else if(mode == LV_DESIGN_DRAW_POST) { ancestor_bullet_design_f(bullet, mask, mode); } return true; } #endif