/** * @file lv_draw_rect.h * */ #ifndef LV_DRAW_RECT_H #define LV_DRAW_RECT_H #ifdef __cplusplus extern "C" { #endif /********************* * INCLUDES *********************/ #include "lv_draw.h" #include "../lv_core/lv_style.h" /********************* * DEFINES *********************/ /********************** * TYPEDEFS **********************/ typedef struct { lv_style_value_t radius; /*Background*/ lv_color_t bg_color; lv_color_t bg_grad_color; lv_grad_dir_t bg_grad_dir; lv_style_value_t bg_main_color_stop; lv_style_value_t bg_grad_color_stop; lv_blend_mode_t bg_blend_mode; lv_opa_t bg_opa; /*Border*/ lv_color_t border_color; lv_style_value_t border_width; lv_blend_mode_t border_blend_mode; lv_style_value_t border_part; lv_opa_t border_opa; /*Shadow*/ lv_color_t shadow_color; lv_style_value_t shadow_blur; lv_style_value_t shadow_ofs_x; lv_style_value_t shadow_ofs_y; lv_opa_t shadow_opa; }lv_draw_rect_dsc_t; /********************** * GLOBAL PROTOTYPES **********************/ void lv_draw_rect_dsc_init(lv_draw_rect_dsc_t * dsc); /** * Draw a rectangle * @param coords the coordinates of the rectangle * @param mask the rectangle will be drawn only in this mask * @param style pointer to a style */ void lv_draw_rect(const lv_area_t * coords, const lv_area_t * mask, lv_draw_rect_dsc_t * dsc); /** * Draw a pixel * @param point the coordinates of the point to draw * @param mask the pixel will be drawn only in this mask * @param style pointer to a style */ void lv_draw_px(const lv_point_t * point, const lv_area_t * clip_area, const lv_style_t * style); /********************** * MACROS **********************/ #ifdef __cplusplus } /* extern "C" */ #endif #endif /*LV_DRAW_RECT_H*/