/** * GENERATED FILE, DO NOT EDIT IT! * @file lv_conf_checker.h * Make sure all the defines of lv_conf.h have a default value **/ #ifndef LV_CONF_CHECKER_H #define LV_CONF_CHECKER_H /* clang-format off */ /*==================== Graphical settings *====================*/ /* Maximal horizontal and vertical resolution to support by the library.*/ #ifndef LV_HOR_RES_MAX #define LV_HOR_RES_MAX (480) #endif #ifndef LV_VER_RES_MAX #define LV_VER_RES_MAX (320) #endif /* Color depth: * - 1: 1 byte per pixel * - 8: RGB233 * - 16: RGB565 * - 32: ARGB8888 */ #ifndef LV_COLOR_DEPTH #define LV_COLOR_DEPTH 16 #endif /* Swap the 2 bytes of RGB565 color. * Useful if the display has a 8 bit interface (e.g. SPI)*/ #ifndef LV_COLOR_16_SWAP #define LV_COLOR_16_SWAP 0 #endif /* 1: Enable screen transparency. * Useful for OSD or other overlapping GUIs. * Requires `LV_COLOR_DEPTH = 32` colors and the screen's style should be modified: `style.body.opa = ...`*/ #ifndef LV_COLOR_SCREEN_TRANSP #define LV_COLOR_SCREEN_TRANSP 0 #endif /*Images pixels with this color will not be drawn (with chroma keying)*/ #ifndef LV_COLOR_TRANSP #define LV_COLOR_TRANSP LV_COLOR_LIME /*LV_COLOR_LIME: pure green*/ #endif /* Enable anti-aliasing (lines, and radiuses will be smoothed) */ #ifndef LV_ANTIALIAS #define LV_ANTIALIAS 1 #endif /* Default display refresh period. * Can be changed in the display driver (`lv_disp_drv_t`).*/ #ifndef LV_DISP_DEF_REFR_PERIOD #define LV_DISP_DEF_REFR_PERIOD 30 /*[ms]*/ #endif /* Dot Per Inch: used to initialize default sizes. * E.g. a button with width = LV_DPI / 2 -> half inch wide * (Not so important, you can adjust it to modify default sizes and spaces)*/ #ifndef LV_DPI #define LV_DPI 100 /*[px]*/ #endif /*========================= Memory manager settings *=========================*/ /* LittelvGL's internal memory manager's settings. * The graphical objects and other related data are stored here. */ /* 1: use custom malloc/free, 0: use the built-in `lv_mem_alloc` and `lv_mem_free` */ #ifndef LV_MEM_CUSTOM #define LV_MEM_CUSTOM 0 #endif #if LV_MEM_CUSTOM == 0 /* Size of the memory used by `lv_mem_alloc` in bytes (>= 2kB)*/ #ifndef LV_MEM_SIZE # define LV_MEM_SIZE (32U * 1024U) #endif /* Complier prefix for a big array declaration */ #ifndef LV_MEM_ATTR # define LV_MEM_ATTR #endif /* Set an address for the memory pool instead of allocating it as an array. * Can be in external SRAM too. */ #ifndef LV_MEM_ADR # define LV_MEM_ADR 0 #endif /* Automatically defrag. on free. Defrag. means joining the adjacent free cells. */ #ifndef LV_MEM_AUTO_DEFRAG # define LV_MEM_AUTO_DEFRAG 1 #endif #else /*LV_MEM_CUSTOM*/ #ifndef LV_MEM_CUSTOM_INCLUDE # define LV_MEM_CUSTOM_INCLUDE /*Header for the dynamic memory function*/ #endif #ifndef LV_MEM_CUSTOM_ALLOC # define LV_MEM_CUSTOM_ALLOC malloc /*Wrapper to malloc*/ #endif #ifndef LV_MEM_CUSTOM_FREE # define LV_MEM_CUSTOM_FREE free /*Wrapper to free*/ #endif #endif /*LV_MEM_CUSTOM*/ /* Garbage Collector settings * Used if lvgl is binded to higher level language and the memory is managed by that language */ #ifndef LV_ENABLE_GC #define LV_ENABLE_GC 0 #endif #if LV_ENABLE_GC != 0 #ifndef LV_GC_INCLUDE # define LV_GC_INCLUDE "gc.h" /*Include Garbage Collector related things*/ #endif #ifndef LV_MEM_CUSTOM_REALLOC # define LV_MEM_CUSTOM_REALLOC your_realloc /*Wrapper to realloc*/ #endif #ifndef LV_MEM_CUSTOM_GET_SIZE # define LV_MEM_CUSTOM_GET_SIZE your_mem_get_size /*Wrapper to lv_mem_get_size*/ #endif #endif /* LV_ENABLE_GC */ /*======================= Input device settings *=======================*/ /* Input device default settings. * Can be changed in the Input device driver (`lv_indev_drv_t`)*/ /* Input device read period in milliseconds */ #ifndef LV_INDEV_DEF_READ_PERIOD #define LV_INDEV_DEF_READ_PERIOD 30 #endif /* Drag threshold in pixels */ #ifndef LV_INDEV_DEF_DRAG_LIMIT #define LV_INDEV_DEF_DRAG_LIMIT 10 #endif /* Drag throw slow-down in [%]. Greater value -> faster slow-down */ #ifndef LV_INDEV_DEF_DRAG_THROW #define LV_INDEV_DEF_DRAG_THROW 20 #endif /* Long press time in milliseconds. * Time to send `LV_EVENT_LONG_PRESSSED`) */ #ifndef LV_INDEV_DEF_LONG_PRESS_TIME #define LV_INDEV_DEF_LONG_PRESS_TIME 400 #endif /* Repeated trigger period in long press [ms] * Time between `LV_EVENT_LONG_PRESSED_REPEAT */ #ifndef LV_INDEV_DEF_LONG_PRESS_REP_TIME #define LV_INDEV_DEF_LONG_PRESS_REP_TIME 100 #endif /*================== * Feature usage *==================*/ /*1: Enable the Animations */ #ifndef LV_USE_ANIMATION #define LV_USE_ANIMATION 1 #endif /* 1: Enable shadow drawing*/ #ifndef LV_USE_SHADOW #define LV_USE_SHADOW 1 #endif /* 1: Enable object groups (for keyboard/encoder navigation) */ #ifndef LV_USE_GROUP #define LV_USE_GROUP 1 #endif #if LV_USE_GROUP #endif /*LV_USE_GROUP*/ /* 1: Enable GPU interface*/ #ifndef LV_USE_GPU #define LV_USE_GPU 1 #endif /* 1: Enable file system (might be required for images */ #ifndef LV_USE_FILESYSTEM #define LV_USE_FILESYSTEM 1 #endif /* 1: Enable indexed (palette) images */ #ifndef LV_IMG_CF_INDEXED #define LV_IMG_CF_INDEXED 1 #endif /* 1: Enable alpha indexed images */ #ifndef LV_IMG_CF_ALPHA #define LV_IMG_CF_ALPHA 1 #endif /*1: Add a `user_data` to drivers and objects*/ #ifndef LV_USE_USER_DATA_SINGLE #define LV_USE_USER_DATA_SINGLE 1 #endif /*1: Add separate `user_data` for every callback*/ #ifndef LV_USE_USER_DATA_MULTI #define LV_USE_USER_DATA_MULTI 0 #endif /*===================== * Compiler settings *====================*/ /* Define a custom attribute to `lv_tick_inc` function */ #ifndef LV_ATTRIBUTE_TICK_INC #define LV_ATTRIBUTE_TICK_INC #endif /* Define a custom attribute to `lv_task_handler` function */ #ifndef LV_ATTRIBUTE_TASK_HANDLER #define LV_ATTRIBUTE_TASK_HANDLER #endif /* With size optimization (-Os) the compiler might not align data to * 4 or 8 byte boundary. This alignment will be explicitly applied where needed. * E.g. __attribute__((aligned(4))) */ #ifndef LV_ATTRIBUTE_MEM_ALIGN #define LV_ATTRIBUTE_MEM_ALIGN #endif /* 1: Variable length array is supported*/ #ifndef LV_COMPILER_VLA_SUPPORTED #define LV_COMPILER_VLA_SUPPORTED 1 #endif /* 1: Initialization with non constant values are supported */ #ifndef LV_COMPILER_NON_CONST_INIT_SUPPORTED #define LV_COMPILER_NON_CONST_INIT_SUPPORTED 1 #endif /*=================== * HAL settings *==================*/ /* 1: use a custom tick source. * It removes the need to manually update the tick with `lv_tick_inc`) */ #ifndef LV_TICK_CUSTOM #define LV_TICK_CUSTOM 0 #endif #if LV_TICK_CUSTOM == 1 #ifndef LV_TICK_CUSTOM_INCLUDE #define LV_TICK_CUSTOM_INCLUDE "something.h" /*Header for the sys time function*/ #endif #ifndef LV_TICK_CUSTOM_SYS_TIME_EXPR #define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis()) /*Expression evaluating to current systime in ms*/ #endif #endif /*LV_TICK_CUSTOM*/ /*================ * Log settings *===============*/ /*1: Enable the log module*/ #ifndef LV_USE_LOG #define LV_USE_LOG 1 #endif #if LV_USE_LOG /* How important log should be added: * LV_LOG_LEVEL_TRACE A lot of logs to give detailed information * LV_LOG_LEVEL_INFO Log important events * LV_LOG_LEVEL_WARN Log if something unwanted happened but didn't cause a problem * LV_LOG_LEVEL_ERROR Only critical issue, when the system may fail */ #ifndef LV_LOG_LEVEL # define LV_LOG_LEVEL LV_LOG_LEVEL_WARN #endif /* 1: Print the log with 'printf'; * 0: user need to register a callback with `lv_log_register_print`*/ #ifndef LV_LOG_PRINTF # define LV_LOG_PRINTF 0 #endif #endif /*LV_USE_LOG*/ /*================ * THEME USAGE *================*/ #ifndef LV_THEME_LIVE_UPDATE #define LV_THEME_LIVE_UPDATE 0 /*1: Allow theme switching at run time. Uses 8..10 kB of RAM*/ #endif #ifndef LV_USE_THEME_TEMPL #define LV_USE_THEME_TEMPL 1 /*Just for test*/ #endif #ifndef LV_USE_THEME_DEFAULT #define LV_USE_THEME_DEFAULT 1 /*Built mainly from the built-in styles. Consumes very few RAM*/ #endif #ifndef LV_USE_THEME_ALIEN #define LV_USE_THEME_ALIEN 1 /*Dark futuristic theme*/ #endif #ifndef LV_USE_THEME_NIGHT #define LV_USE_THEME_NIGHT 1 /*Dark elegant theme*/ #endif #ifndef LV_USE_THEME_MONO #define LV_USE_THEME_MONO 1 /*Mono color theme for monochrome displays*/ #endif #ifndef LV_USE_THEME_MATERIAL #define LV_USE_THEME_MATERIAL 1 /*Flat theme with bold colors and light shadows*/ #endif #ifndef LV_USE_THEME_ZEN #define LV_USE_THEME_ZEN 1 /*Peaceful, mainly light theme */ #endif #ifndef LV_USE_THEME_NEMO #define LV_USE_THEME_NEMO 1 /*Water-like theme based on the movie "Finding Nemo"*/ #endif /*================== * FONT USAGE *===================*/ /* More info about fonts: https://docs.littlevgl.com/#Fonts * To enable a built-in font use 1,2,4 or 8 values * which will determine the bit-per-pixel. Higher value means smoother fonts */ #ifndef LV_USE_FONT_DEJAVU_10 #define LV_USE_FONT_DEJAVU_10 4 #endif #ifndef LV_USE_FONT_DEJAVU_10_LATIN_SUP #define LV_USE_FONT_DEJAVU_10_LATIN_SUP 4 #endif #ifndef LV_USE_FONT_DEJAVU_10_CYRILLIC #define LV_USE_FONT_DEJAVU_10_CYRILLIC 4 #endif #ifndef LV_USE_FONT_SYMBOL_10 #define LV_USE_FONT_SYMBOL_10 4 #endif #ifndef LV_USE_FONT_DEJAVU_20 #define LV_USE_FONT_DEJAVU_20 4 #endif #ifndef LV_USE_FONT_DEJAVU_20_LATIN_SUP #define LV_USE_FONT_DEJAVU_20_LATIN_SUP 4 #endif #ifndef LV_USE_FONT_DEJAVU_20_CYRILLIC #define LV_USE_FONT_DEJAVU_20_CYRILLIC 4 #endif #ifndef LV_USE_FONT_SYMBOL_20 #define LV_USE_FONT_SYMBOL_20 4 #endif #ifndef LV_USE_FONT_DEJAVU_30 #define LV_USE_FONT_DEJAVU_30 4 #endif #ifndef LV_USE_FONT_DEJAVU_30_LATIN_SUP #define LV_USE_FONT_DEJAVU_30_LATIN_SUP 4 #endif #ifndef LV_USE_FONT_DEJAVU_30_CYRILLIC #define LV_USE_FONT_DEJAVU_30_CYRILLIC 4 #endif #ifndef LV_USE_FONT_SYMBOL_30 #define LV_USE_FONT_SYMBOL_30 4 #endif #ifndef LV_USE_FONT_DEJAVU_40 #define LV_USE_FONT_DEJAVU_40 4 #endif #ifndef LV_USE_FONT_DEJAVU_40_LATIN_SUP #define LV_USE_FONT_DEJAVU_40_LATIN_SUP 4 #endif #ifndef LV_USE_FONT_DEJAVU_40_CYRILLIC #define LV_USE_FONT_DEJAVU_40_CYRILLIC 4 #endif #ifndef LV_USE_FONT_SYMBOL_40 #define LV_USE_FONT_SYMBOL_40 4 #endif #ifndef LV_USE_FONT_MONOSPACE_8 #define LV_USE_FONT_MONOSPACE_8 1 #endif /* Optionally declare your custom fonts here. * You can use these fonts as default font too * and they will be available globally. E.g. * #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) \ * LV_FONT_DECLARE(my_font_2) \ */ #ifndef LV_FONT_CUSTOM_DECLARE #define LV_FONT_CUSTOM_DECLARE #endif #ifndef LV_FONT_DEFAULT #define LV_FONT_DEFAULT &lv_font_dejavu_20 /*Always set a default font from the built-in fonts*/ #endif /*================= * Text settings *=================*/ /*Can break (wrap) texts on these chars*/ #ifndef LV_TXT_BREAK_CHARS #define LV_TXT_BREAK_CHARS " ,.;:-_" #endif /* If a character is at least this long, will break wherever "prettiest" */ #ifndef LV_TXT_LINE_BREAK_LONG_LEN #define LV_TXT_LINE_BREAK_LONG_LEN 12 #endif /* Minimum number of characters of a word to put on a line before a break */ #ifndef LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN #define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3 #endif /* Minimum number of characters of a word to put on a line after a break */ #ifndef LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN #define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 1 #endif /*=================== * LV_OBJ SETTINGS *==================*/ /*Declare the type of the user data of object (can be e.g. `void *`, `int`, `struct`)*/ /*1: enable `lv_obj_realaign()` based on `lv_obj_align()` parameters*/ #ifndef LV_USE_OBJ_REALIGN #define LV_USE_OBJ_REALIGN 1 #endif /* Enable to make the object clickable on a larger area. * LV_EXT_CLICK_AREA_OFF or 0: Disable this feature * LV_EXT_CLICK_AREA_TINY: The extra area can be adjusted horizontally and vertically (0..255 px) * LV_EXT_CLICK_AREA_FULL: The extra area can be adjusted in all 4 directions (-32k..+32k px) */ #ifndef LV_USE_EXT_CLICK_AREA #define LV_USE_EXT_CLICK_AREA LV_EXT_CLICK_AREA_OFF #endif /*================== * LV OBJ X USAGE *================*/ /* * Documentation of the object types: https://docs.littlevgl.com/#Object-types */ /*Arc (dependencies: -)*/ #ifndef LV_USE_ARC #define LV_USE_ARC 1 #endif /*Bar (dependencies: -)*/ #ifndef LV_USE_BAR #define LV_USE_BAR 1 #endif /*Button (dependencies: lv_cont*/ #ifndef LV_USE_BTN #define LV_USE_BTN 1 #endif #if LV_USE_BTN != 0 /*Enable button-state animations - draw a circle on click (dependencies: LV_USE_ANIMATION)*/ #ifndef LV_BTN_INK_EFFECT # define LV_BTN_INK_EFFECT 1 #endif #endif /*Button matrix (dependencies: -)*/ #ifndef LV_USE_BTNM #define LV_USE_BTNM 1 #endif /*Calendar (dependencies: -)*/ #ifndef LV_USE_CALENDAR #define LV_USE_CALENDAR 1 #endif /*Canvas (dependencies: lv_img)*/ #ifndef LV_USE_CANVAS #define LV_USE_CANVAS 1 #endif /*Check box (dependencies: lv_btn, lv_label)*/ #ifndef LV_USE_CB #define LV_USE_CB 1 #endif /*Chart (dependencies: -)*/ #ifndef LV_USE_CHART #define LV_USE_CHART 1 #endif #if LV_USE_CHART #ifndef LV_CHART_AXIS_TICK_LABEL_MAX_LEN # define LV_CHART_AXIS_TICK_LABEL_MAX_LEN 20 #endif #endif /*Container (dependencies: -*/ #ifndef LV_USE_CONT #define LV_USE_CONT 1 #endif /*Drop down list (dependencies: lv_page, lv_label, lv_symbol_def.h)*/ #ifndef LV_USE_DDLIST #define LV_USE_DDLIST 1 #endif #if LV_USE_DDLIST != 0 /*Open and close default animation time [ms] (0: no animation)*/ #ifndef LV_DDLIST_DEF_ANIM_TIME # define LV_DDLIST_DEF_ANIM_TIME 200 #endif #endif /*Gauge (dependencies:lv_bar, lv_lmeter)*/ #ifndef LV_USE_GAUGE #define LV_USE_GAUGE 1 #endif /*Image (dependencies: lv_label*/ #ifndef LV_USE_IMG #define LV_USE_IMG 1 #endif /*Image Button (dependencies: lv_btn*/ #ifndef LV_USE_IMGBTN #define LV_USE_IMGBTN 1 #endif #if LV_USE_IMGBTN /*1: The imgbtn requires left, mid and right parts and the width can be set freely*/ #ifndef LV_IMGBTN_TILED # define LV_IMGBTN_TILED 0 #endif #endif /*Keyboard (dependencies: lv_btnm)*/ #ifndef LV_USE_KB #define LV_USE_KB 1 #endif /*Label (dependencies: -*/ #ifndef LV_USE_LABEL #define LV_USE_LABEL 1 #endif #if LV_USE_LABEL != 0 /*Hor, or ver. scroll speed [px/sec] in 'LV_LABEL_LONG_ROLL/ROLL_CIRC' mode*/ #ifndef LV_LABEL_DEF_SCROLL_SPEED # define LV_LABEL_DEF_SCROLL_SPEED 25 #endif #ifndef LV_LABEL_WAIT_CHAR_COUNT # define LV_LABEL_WAIT_CHAR_COUNT 3 /* Waiting period at beginning/end of animation cycle */ #endif #ifndef LV_LABEL_TEXT_SEL # define LV_LABEL_TEXT_SEL 1 /*Enable selecting text of the label */ #endif #endif /*LED (dependencies: -)*/ #ifndef LV_USE_LED #define LV_USE_LED 1 #endif /*Line (dependencies: -*/ #ifndef LV_USE_LINE #define LV_USE_LINE 1 #endif /*List (dependencies: lv_page, lv_btn, lv_label, (lv_img optionally for icons ))*/ #ifndef LV_USE_LIST #define LV_USE_LIST 1 #endif #if LV_USE_LIST != 0 /*Default animation time of focusing to a list element [ms] (0: no animation) */ #ifndef LV_LIST_DEF_ANIM_TIME # define LV_LIST_DEF_ANIM_TIME 100 #endif #endif /*Line meter (dependencies: *;)*/ #ifndef LV_USE_LMETER #define LV_USE_LMETER 1 #endif /*Message box (dependencies: lv_rect, lv_btnm, lv_label)*/ #ifndef LV_USE_MBOX #define LV_USE_MBOX 1 #endif /*Page (dependencies: lv_cont)*/ #ifndef LV_USE_PAGE #define LV_USE_PAGE 1 #endif /*Preload (dependencies: lv_arc)*/ #ifndef LV_USE_PRELOAD #define LV_USE_PRELOAD 1 #endif #if LV_USE_PRELOAD != 0 #ifndef LV_PRELOAD_DEF_ARC_LENGTH # define LV_PRELOAD_DEF_ARC_LENGTH 60 /*[deg]*/ #endif #ifndef LV_PRELOAD_DEF_SPIN_TIME # define LV_PRELOAD_DEF_SPIN_TIME 1000 /*[ms]*/ #endif #ifndef LV_PRELOAD_DEF_ANIM # define LV_PRELOAD_DEF_ANIM LV_PRELOAD_TYPE_SPINNING_ARC #endif #endif /*Roller (dependencies: lv_ddlist)*/ #ifndef LV_USE_ROLLER #define LV_USE_ROLLER 1 #endif #if LV_USE_ROLLER != 0 /*Focus animation time [ms] (0: no animation)*/ #ifndef LV_ROLLER_DEF_ANIM_TIME # define LV_ROLLER_DEF_ANIM_TIME 200 #endif /*Number of extra "pages" when the roller is infinite*/ #ifndef LV_ROLLER_INF_PAGES # define LV_ROLLER_INF_PAGES 7 #endif #endif /*Slider (dependencies: lv_bar)*/ #ifndef LV_USE_SLIDER #define LV_USE_SLIDER 1 #endif /*Spinbox (dependencies: lv_ta)*/ #ifndef LV_USE_SPINBOX #define LV_USE_SPINBOX 1 #endif /*Switch (dependencies: lv_slider)*/ #ifndef LV_USE_SW #define LV_USE_SW 1 #endif /*Text area (dependencies: lv_label, lv_page)*/ #ifndef LV_USE_TA #define LV_USE_TA 1 #endif #if LV_USE_TA != 0 #ifndef LV_TA_CURSOR_BLINK_TIME # define LV_TA_CURSOR_BLINK_TIME 400 /*ms*/ #endif #ifndef LV_TA_PWD_SHOW_TIME # define LV_TA_PWD_SHOW_TIME 1500 /*ms*/ #endif #endif /*Table (dependencies: lv_label)*/ #ifndef LV_USE_TABLE #define LV_USE_TABLE 1 #endif #if LV_USE_TABLE #ifndef LV_TABLE_COL_MAX # define LV_TABLE_COL_MAX 12 #endif #endif /*Tab (dependencies: lv_page, lv_btnm)*/ #ifndef LV_USE_TABVIEW #define LV_USE_TABVIEW 1 #endif # if LV_USE_TABVIEW != 0 /*Time of slide animation [ms] (0: no animation)*/ #ifndef LV_TABVIEW_DEF_ANIM_TIME # define LV_TABVIEW_DEF_ANIM_TIME 300 #endif #endif /*Tileview (dependencies: lv_page) */ #ifndef LV_USE_TILEVIEW #define LV_USE_TILEVIEW 1 #endif #if LV_USE_TILEVIEW /*Time of slide animation [ms] (0: no animation)*/ #ifndef LV_TILEVIEW_DEF_ANIM_TIME # define LV_TILEVIEW_DEF_ANIM_TIME 300 #endif #endif /*Window (dependencies: lv_cont, lv_btn, lv_label, lv_img, lv_page)*/ #ifndef LV_USE_WIN #define LV_USE_WIN 1 #endif /*================== * Non-user section *==================*/ #if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS) /* Disable warnings for Visual Studio*/ #ifndef _CRT_SECURE_NO_WARNINGS # define _CRT_SECURE_NO_WARNINGS #endif #endif #endif /*LV_CONF_CHECKER_H*/