from PikaObj import * def __init__(): ... class EVENT: ALL: int PRESSED: int PRESSING: int PRESS_LOST: int SHORT_CLICKED: int LONG_PRESSED: int LONG_PRESSED_REPEAT: int CLICKED: int RELEASED: int SCROLL_BEGIN: int SCROLL_END: int SCROLL: int GESTURE: int KEY: int FOCUSED: int DEFOCUSED: int LEAVE: int HIT_TEST: int COVER_CHECK: int REFR_EXT_DRAW_SIZE: int DRAW_MAIN_BEGIN: int DRAW_MAIN: int DRAW_MAIN_END: int DRAW_POST_BEGIN: int DRAW_POST: int DRAW_POST_END: int DRAW_PART_BEGIN: int DRAW_PART_END: int VALUE_CHANGED: int INSERT: int REFRESH: int READY: int CANCEL: int DELETE: int CHILD_CHANGED: int CHILD_CREATED: int CHILD_DELETED: int SCREEN_UNLOAD_START: int SCREEN_LOAD_START: int SCREEN_LOADED: int SCREEN_UNLOADED: int SIZE_CHANGED: int STYLE_CHANGED: int LAYOUT_CHANGED: int GET_SELF_SIZE: int PREPROCESS: int def __init__(self): ... class ALIGN: DEFAULT: int TOP_LEFT: int TOP_MID: int TOP_RIGHT: int BOTTOM_LEFT: int BOTTOM_MID: int BOTTOM_RIGHT: int LEFT_MID: int RIGHT_MID: int CENTER: int OUT_TOP_LEFT: int OUT_TOP_MID: int OUT_TOP_RIGHT: int OUT_BOTTOM_LEFT: int OUT_BOTTOM_MID: int OUT_BOTTOM_RIGHT: int OUT_LEFT_TOP: int OUT_LEFT_MID: int OUT_LEFT_BOTTOM: int OUT_RIGHT_TOP: int OUT_RIGHT_MID: int OUT_RIGHT_BOTTOM: int def __init__(self): ... class PALETTE: RED: int PINK: int PURPLE: int DEEP_PURPLE: int INDIGO: int BLUE: int LIGHT_BLUE: int CYAN: int TEAL: int GREEN: int LIGHT_GREEN: int LIME: int YELLOW: int AMBER: int ORANGE: int DEEP_ORANGE: int BROWN: int BLUE_GREY: int GREY: int NONE: int def __init__(self): ... class OPA: TRANSP: int COVER: int def __init__(self): ... class ANIM: OFF: int ON: int def __init__(self): ... class STATE: def __init__(self): ... class lv_event: def get_code(self) -> int: ... def get_target(self) -> lv_obj: ... class lv_color_t: ... class lv_timer_t: def set_period(period: int): ... def set_cb(cb: any): ... def _del(self): ... def palette_lighten(p: int, lvl: int) -> lv_color_t: ... def palette_main(p: int) -> lv_color_t: ... class style_t: def __init__(self): ... def init(self): ... def set_radius(self, radius: int): ... def set_bg_opa(self, opa: int): ... def set_bg_color(self, color: lv_color_t): ... def set_outline_width(self, w: int): ... def set_outline_color(self, color: lv_color_t): ... def set_outline_pad(self, pad: int): ... def set_shadow_width(self, w: int): ... def set_shadow_spread(self, s: int): ... def set_shadow_color(self, color: lv_color_t): ... class lv_obj: def center(self): ... def set_size(self, size_x: int, size_y: int): ... def align(self, align: int, x_ofs: int, y_ofs: int): ... def set_hight(self, h: int): ... def update_layout(self): ... def set_width(self, w: int): ... def add_state(self, state: int): ... def add_event(self, event_cb: any, filter: int, user_data: pointer): ... def add_style(self, style: style_t, selector: int): ... def get_x(self) -> int: ... def get_y(self) -> int: ... def set_pos(self, x: int, y: int): ... class indev_t: def get_vect(self, point: point_t): ... def obj(parent: lv_obj) -> lv_obj: ... def indev_get_act() -> indev_t: ... class point_t: def __init__(self): ... class arc(lv_obj): MODE_NORMAL: int MODE_SYMMETRICAL: int MODE_REVERSE: int def __init__(self, parent: lv_obj): ... def set_start_angle(self, start: int): ... def set_end_angle(self, angle: int): ... def set_angles(self, start: int, end: int): ... def set_bg_start_angle(self, start: int): ... def set_bg_end_angle(self, angle: int): ... def set_bg_angles(self, start: int, end: int): ... def set_rotation(self, rotation: int): ... def set_mode(self, mode: int): ... def set_value(self, value: int): ... def set_range(self, min: int, max: int): ... def set_change_rate(self, rate: int): ... def get_angle_start(self) -> int: ... def get_angle_end(self) -> int: ... def get_bg_angle_start(self) -> int: ... def get_bg_angle_end(self) -> int: ... def get_value(self) -> int: ... def get_min_value(self) -> int: ... def get_max_value(self) -> int: ... def get_mode(self) -> int: ... # def get_rotation(self) -> int: ... class bar(lv_obj): def __init__(self, parent: lv_obj): ... def set_value(self, value: int, anim: int): ... def set_start_value(self, start_value: int, anim: int): ... def set_range(self, min: int, max: int): ... def set_mode(self, mode: int): ... def get_value(self) -> int: ... def get_start_value(self) -> int: ... def get_min_value(self) -> int: ... def get_max_value(self) -> int: ... def get_mode(self) -> int: ... class btn(lv_obj): def __init__(self, parent: lv_obj): ... class checkbox(lv_obj): def __init__(self, parent: lv_obj): ... def set_text(self, txt: str): ... def set_text_static(self, txt: str): ... def get_text(self) -> str: ... class dropdown(lv_obj): def __init__(self, parent: lv_obj): ... def set_text(self, txt: str): ... def set_options(self, options: str): ... def add_option(self, option: str, pos:int): ... def clear_options(self): ... def set_selected(self, sel_opt: int): ... def set_dir(self, dir: int): ... def set_symbol(self, symbol: str): ... def set_selected_hightlight(self, en: int): ... # def get_list(self) -> lv_obj: ... def get_text(self) -> str: ... def get_options(self) -> str: ... def get_selected(self) -> int: ... def get_option_cnt(self) -> int: ... def get_selected_str(self) -> str: ... def get_option_index(self, option: str) -> int: ... def get_symbol(self) -> str: ... def get_selected_highlight(self) -> int: ... def get_dir(self) -> int: ... def open(self): ... def close(self): ... def is_open(self) -> int: ... class label(lv_obj): def __init__(self, parent: lv_obj): ... def set_text(self, txt: str): ... def set_long_mode(self, mode: int): ... def set_recolor(self, en: int): ... def set_style_text_align(self, value: int, selector: int): ... class roller(lv_obj): def __init__(self, parent: lv_obj): ... def set_options(self, options: str, mode: int): ... def set_visible_row_count(self, row_cnt: int): ... class slider(lv_obj): def __init__(self, parent: lv_obj): ... class switch(lv_obj): def __init__(self, parent: lv_obj): ... class table(lv_obj): def __init__(self, parent: lv_obj): ... def set_cell_value(self, row: int, col: int, txt: str): ... class textarea(lv_obj): def __init__(self, parent: lv_obj): ... def set_one_line(en: int): ... def scr_act() -> lv_obj: ... def timer_create_basic() -> lv_timer_t: ...