```eval_rst .. include:: /header.rst :github_url: |github_link_base|/porting/os.md ``` # Operating system and interrupts LVGL is **not thread-safe** by default. However, in the following conditions it's valid to call LVGL related functions: - In *events*. Learn more in [Events](/overview/event). - In *lv_tasks*. Learn more in [Tasks](/overview/task). ## Tasks and threads If you need to use real tasks or threads, you need a mutex which should be invoked before the call of `lv_task_handler` and released after it. Also, you have to use the same mutex in other tasks and threads around every LVGL (`lv_...`) related function calls and codes. This way you can use LVGL in a real multitasking environment. Just make use of a mutex to avoid the concurrent calling of LVGL functions. ## Interrupts Try to avoid calling LVGL functions from the interrupts (except `lv_tick_inc()` and `lv_disp_flush_ready()`). But, if you need to do this you have to disable the interrupt which uses LVGL functions while `lv_task_handler` is running. It's a better approach to set a flag or some value and periodically check it in an `lv_task`.