/** * @file lv_draw_triangle.c * */ /********************* * INCLUDES *********************/ #include "lv_draw_triangle.h" #include "../lv_misc/lv_math.h" #include "../lv_misc/lv_mem.h" /********************* * DEFINES *********************/ /********************** * TYPEDEFS **********************/ /********************** * STATIC PROTOTYPES **********************/ /********************** * STATIC VARIABLES **********************/ /********************** * MACROS **********************/ /********************** * GLOBAL FUNCTIONS **********************/ /** * Draw a triangle * @param points pointer to an array with 3 points * @param clip_area the triangle will be drawn only in this area * @param draw_dsc pointer to an initialized `lv_draw_rect_dsc_t` variable */ void lv_draw_triangle(const lv_point_t * points, const lv_area_t * clip_area, lv_draw_rect_dsc_t * draw_dsc) { lv_draw_polygon(points, 3, clip_area, draw_dsc); } /** * Draw a polygon. Only convex polygons are supported * @param points an array of points * @param point_cnt number of points * @param clip_area polygon will be drawn only in this area * @param draw_dsc pointer to an initialized `lv_draw_rect_dsc_t` variable */ void lv_draw_polygon(const lv_point_t * points, uint16_t point_cnt, const lv_area_t * clip_area, lv_draw_rect_dsc_t * draw_dsc) { if(point_cnt < 3) return; if(points == NULL) return; int16_t i; lv_area_t poly_coords = {.x1 = LV_COORD_MAX, .y1 = LV_COORD_MAX, .x2 = LV_COORD_MIN, .y2 = LV_COORD_MIN}; for(i = 0; i < point_cnt; i++) { poly_coords.x1 = LV_MATH_MIN(poly_coords.x1, points[i].x); poly_coords.y1 = LV_MATH_MIN(poly_coords.y1, points[i].y); poly_coords.x2 = LV_MATH_MAX(poly_coords.x2, points[i].x); poly_coords.y2 = LV_MATH_MAX(poly_coords.y2, points[i].y); } bool is_common; lv_area_t poly_mask; is_common = lv_area_intersect(&poly_mask, &poly_coords, clip_area); if(!is_common) return; /*Find the lowest point*/ lv_coord_t y_min = points[0].y; int16_t y_min_i = 0; for(i = 1; i < point_cnt; i++) { if(points[i].y < y_min) { y_min = points[i].y; y_min_i = i; } } lv_draw_mask_line_param_t * mp = lv_mem_buf_get(sizeof(lv_draw_mask_line_param_t) * point_cnt); lv_draw_mask_line_param_t * mp_next = mp; int32_t i_prev_left = y_min_i; int32_t i_prev_right = y_min_i; int32_t i_next_left; int32_t i_next_right; uint32_t mask_cnt = 0; /* Check if the order of points is inverted or not. * The normal case is when the left point is on `y_min_i - 1`*/ i_next_left = y_min_i - 1; if(i_next_left < 0) i_next_left = point_cnt + i_next_left; i_next_right = y_min_i + 1; if(i_next_right > point_cnt - 1) i_next_right = 0; bool inv = false; if(points[i_next_left].x > points[i_next_right].x && points[i_next_left].y < points[i_next_right].y) inv = true; do { if(!inv) { i_next_left = i_prev_left - 1; if(i_next_left < 0) i_next_left = point_cnt + i_next_left; i_next_right = i_prev_right + 1; if(i_next_right > point_cnt - 1) i_next_right = 0; } else { i_next_left = i_prev_left + 1; if(i_next_left > point_cnt - 1) i_next_left = 0; i_next_right = i_prev_right - 1; if(i_next_right < 0) i_next_right = point_cnt + i_next_right; } if(points[i_next_left].y >= points[i_prev_left].y) { if(points[i_next_left].y != points[i_prev_left].y && points[i_next_left].x != points[i_prev_left].x) { lv_draw_mask_line_points_init(mp_next, points[i_prev_left].x, points[i_prev_left].y, points[i_next_left].x, points[i_next_left].y, LV_DRAW_MASK_LINE_SIDE_RIGHT); lv_draw_mask_add(mp_next, mp); mp_next++; } mask_cnt++; i_prev_left = i_next_left; } if(mask_cnt == point_cnt) break; if(points[i_next_right].y >= points[i_prev_right].y) { if(points[i_next_right].y != points[i_prev_right].y && points[i_next_right].x != points[i_prev_right].x) { lv_draw_mask_line_points_init(mp_next, points[i_prev_right].x, points[i_prev_right].y, points[i_next_right].x, points[i_next_right].y, LV_DRAW_MASK_LINE_SIDE_LEFT); lv_draw_mask_add(mp_next, mp); mp_next++; } mask_cnt++; i_prev_right = i_next_right; } } while(mask_cnt < point_cnt); lv_draw_rect(&poly_coords, clip_area, draw_dsc); lv_draw_mask_remove_custom(mp); lv_mem_buf_release(mp); } /********************** * STATIC FUNCTIONS **********************/