/** * @file lv_list.h * */ #ifndef LV_LIST_H #define LV_LIST_H #ifdef __cplusplus extern "C" { #endif /********************* * INCLUDES *********************/ #include "../lv_conf_internal.h" #if LV_USE_LIST != 0 /*Testing of dependencies*/ #if LV_USE_PAGE == 0 #error "lv_list: lv_page is required. Enable it in lv_conf.h (LV_USE_PAGE 1) " #endif #if LV_USE_BTN == 0 #error "lv_list: lv_btn is required. Enable it in lv_conf.h (LV_USE_BTN 1) " #endif #if LV_USE_LABEL == 0 #error "lv_list: lv_label is required. Enable it in lv_conf.h (LV_USE_LABEL 1) " #endif #include "../lv_core/lv_obj.h" #include "lv_page.h" #include "lv_btn.h" #include "lv_label.h" #include "lv_img.h" /********************* * DEFINES *********************/ /********************** * TYPEDEFS **********************/ /*Data of list*/ typedef struct { lv_page_ext_t page; /*Ext. of ancestor*/ /*New data for this type */ #if LV_USE_GROUP lv_obj_t * last_sel_btn; /* The last selected button. It will be reverted when the list is focused again */ #endif lv_obj_t * act_sel_btn; /* The button is currently being selected*/ } lv_list_ext_t; /** List styles. */ enum { LV_LIST_PART_BG = LV_PAGE_PART_BG, /**< List background style */ LV_LIST_PART_SCRLBAR = LV_PAGE_PART_SCROLLBAR, /**< List scrollbar style. */ LV_LIST_PART_EDGE_FLASH = LV_PAGE_PART_EDGE_FLASH, /**< List edge flash style. */ _LV_LIST_PART_VIRTUAL_LAST = _LV_PAGE_PART_VIRTUAL_LAST, LV_LIST_PART_SCRL = LV_PAGE_PART_SCROLLABLE, /**< List scrollable area style. */ _LV_LIST_PART_REAL_LAST = _LV_PAGE_PART_REAL_LAST, }; typedef uint8_t lv_list_style_t; /********************** * GLOBAL PROTOTYPES **********************/ /** * Create a list objects * @param par pointer to an object, it will be the parent of the new list * @param copy pointer to a list object, if not NULL then the new object will be copied from it * @return pointer to the created list */ lv_obj_t * lv_list_create(lv_obj_t * par, const lv_obj_t * copy); /** * Delete all children of the scrl object, without deleting scrl child. * @param list pointer to an object */ void lv_list_clean(lv_obj_t * list); /*====================== * Add/remove functions *=====================*/ /** * Add a list element to the list * @param list pointer to list object * @param img_fn file name of an image before the text (NULL if unused) * @param txt text of the list element (NULL if unused) * @return pointer to the new list element which can be customized (a button) */ lv_obj_t * lv_list_add_btn(lv_obj_t * list, const void * img_src, const char * txt); /** * Remove the index of the button in the list * @param list pointer to a list object * @param index pointer to a the button's index in the list, index must be 0 <= index < * lv_list_ext_t.size * @return true: successfully deleted */ bool lv_list_remove(const lv_obj_t * list, uint16_t index); /*===================== * Setter functions *====================*/ /** * Make a button selected * @param list pointer to a list object * @param btn pointer to a button to select * NULL to not select any buttons */ void lv_list_focus_btn(lv_obj_t * list, lv_obj_t * btn); /** * Set the scroll bar mode of a list * @param list pointer to a list object * @param sb_mode the new mode from 'lv_page_sb_mode_t' enum */ static inline void lv_list_set_sb_mode(lv_obj_t * list, lv_scrlbar_mode_t mode) { lv_page_set_scrlbar_mode(list, mode); } /** * Enable the scroll propagation feature. If enabled then the List will move its parent if there is * no more space to scroll. * @param list pointer to a List * @param en true or false to enable/disable scroll propagation */ static inline void lv_list_set_scroll_propagation(lv_obj_t * list, bool en) { lv_page_set_scroll_propagation(list, en); } /** * Enable the edge flash effect. (Show an arc when the an edge is reached) * @param list pointer to a List * @param en true or false to enable/disable end flash */ static inline void lv_list_set_edge_flash(lv_obj_t * list, bool en) { lv_page_set_edge_flash(list, en); } /** * Set scroll animation duration on 'list_up()' 'list_down()' 'list_focus()' * @param list pointer to a list object * @param anim_time duration of animation [ms] */ static inline void lv_list_set_anim_time(lv_obj_t * list, uint16_t anim_time) { lv_page_set_anim_time(list, anim_time); } /** * Set layout of a list * @param list pointer to a list object * @param layout which layout should be used */ void lv_list_set_layout(lv_obj_t * list, lv_layout_t layout); /*===================== * Getter functions *====================*/ /** * Get the text of a list element * @param btn pointer to list element * @return pointer to the text */ const char * lv_list_get_btn_text(const lv_obj_t * btn); /** * Get the label object from a list element * @param btn pointer to a list element (button) * @return pointer to the label from the list element or NULL if not found */ lv_obj_t * lv_list_get_btn_label(const lv_obj_t * btn); /** * Get the image object from a list element * @param btn pointer to a list element (button) * @return pointer to the image from the list element or NULL if not found */ lv_obj_t * lv_list_get_btn_img(const lv_obj_t * btn); /** * Get the next button from list. (Starts from the bottom button) * @param list pointer to a list object * @param prev_btn pointer to button. Search the next after it. * @return pointer to the next button or NULL when no more buttons */ lv_obj_t * lv_list_get_prev_btn(const lv_obj_t * list, lv_obj_t * prev_btn); /** * Get the previous button from list. (Starts from the top button) * @param list pointer to a list object * @param prev_btn pointer to button. Search the previous before it. * @return pointer to the previous button or NULL when no more buttons */ lv_obj_t * lv_list_get_next_btn(const lv_obj_t * list, lv_obj_t * prev_btn); /** * Get the index of the button in the list * @param list pointer to a list object. If NULL, assumes btn is part of a list. * @param btn pointer to a list element (button) * @return the index of the button in the list, or -1 of the button not in this list */ int32_t lv_list_get_btn_index(const lv_obj_t * list, const lv_obj_t * btn); /** * Get the number of buttons in the list * @param list pointer to a list object * @return the number of buttons in the list */ uint16_t lv_list_get_size(const lv_obj_t * list); #if LV_USE_GROUP /** * Get the currently selected button. Can be used while navigating in the list with a keypad. * @param list pointer to a list object * @return pointer to the selected button */ lv_obj_t * lv_list_get_btn_selected(const lv_obj_t * list); #endif /** * Get layout of a list * @param list pointer to a list object * @return layout of the list object */ lv_layout_t lv_list_get_layout(lv_obj_t * list); /** * Get the scroll bar mode of a list * @param list pointer to a list object * @return scrollbar mode from 'lv_page_sb_mode_t' enum */ static inline lv_scrlbar_mode_t lv_list_get_sb_mode(const lv_obj_t * list) { return lv_page_get_sb_mode(list); } /** * Get the scroll propagation property * @param list pointer to a List * @return true or false */ static inline bool lv_list_get_scroll_propagation(lv_obj_t * list) { return lv_page_get_scroll_propagation(list); } /** * Get the scroll propagation property * @param list pointer to a List * @return true or false */ static inline bool lv_list_get_edge_flash(lv_obj_t * list) { return lv_page_get_edge_flash(list); } /** * Get scroll animation duration * @param list pointer to a list object * @return duration of animation [ms] */ static inline uint16_t lv_list_get_anim_time(const lv_obj_t * list) { return lv_page_get_anim_time(list); } /*===================== * Other functions *====================*/ /** * Move the list elements up by one * @param list pointer a to list object */ void lv_list_up(const lv_obj_t * list); /** * Move the list elements down by one * @param list pointer to a list object */ void lv_list_down(const lv_obj_t * list); /** * Focus on a list button. It ensures that the button will be visible on the list. * @param btn pointer to a list button to focus * @param anim LV_ANOM_ON: scroll with animation, LV_ANIM_OFF: without animation */ void lv_list_focus(const lv_obj_t * btn, lv_anim_enable_t anim); /********************** * MACROS **********************/ #endif /*LV_USE_LIST*/ #ifdef __cplusplus } /* extern "C" */ #endif #endif /*LV_LIST_H*/