/** * @file lv_canvas.c * */ /********************* * INCLUDES *********************/ #include #include "lv_canvas.h" #include "../lv_misc/lv_math.h" #include "../lv_draw/lv_draw.h" #include "../lv_core/lv_refr.h" #if LV_USE_CANVAS != 0 /********************* * DEFINES *********************/ /********************** * TYPEDEFS **********************/ /********************** * STATIC PROTOTYPES **********************/ static lv_res_t lv_canvas_signal(lv_obj_t * canvas, lv_signal_t sign, void * param); /********************** * STATIC VARIABLES **********************/ static lv_signal_cb_t ancestor_signal; static lv_design_cb_t ancestor_design; /********************** * MACROS **********************/ /********************** * GLOBAL FUNCTIONS **********************/ /** * Create a canvas object * @param par pointer to an object, it will be the parent of the new canvas * @param copy pointer to a canvas object, if not NULL then the new object will be copied from it * @return pointer to the created canvas */ lv_obj_t * lv_canvas_create(lv_obj_t * par, const lv_obj_t * copy) { LV_LOG_TRACE("canvas create started"); /*Create the ancestor of canvas*/ lv_obj_t * new_canvas = lv_img_create(par, copy); lv_mem_assert(new_canvas); if(new_canvas == NULL) return NULL; /*Allocate the canvas type specific extended data*/ lv_canvas_ext_t * ext = lv_obj_allocate_ext_attr(new_canvas, sizeof(lv_canvas_ext_t)); lv_mem_assert(ext); if(ext == NULL) return NULL; if(ancestor_signal == NULL) ancestor_signal = lv_obj_get_signal_cb(new_canvas); if(ancestor_design == NULL) ancestor_design = lv_obj_get_design_cb(new_canvas); /*Initialize the allocated 'ext' */ ext->dsc.header.always_zero = 0; ext->dsc.header.cf = LV_IMG_CF_TRUE_COLOR; ext->dsc.header.h = 0; ext->dsc.header.w = 0; ext->dsc.data_size = 0; ext->dsc.data = NULL; lv_img_set_src(new_canvas, &ext->dsc); /*The signal and design functions are not copied so set them here*/ lv_obj_set_signal_cb(new_canvas, lv_canvas_signal); /*Init the new canvas canvas*/ if(copy == NULL) { } /*Copy an existing canvas*/ else { /*Refresh the style with new signal function*/ lv_obj_refresh_style(new_canvas); } LV_LOG_INFO("canvas created"); return new_canvas; } /*===================== * Setter functions *====================*/ /** * Set a buffer for the canvas. * @param buf a buffer where the content of the canvas will be. * The required size is (lv_img_color_format_get_px_size(cf) * w * h) / 8) * It can be allocated with `lv_mem_alloc()` or * it can be statically allocated array (e.g. static lv_color_t buf[100*50]) or * it can be an address in RAM or external SRAM * @param canvas pointer to a canvas object * @param w width of the canvas * @param h height of the canvas * @param cf color format. The following formats are supported: * LV_IMG_CF_TRUE_COLOR, LV_IMG_CF_TRUE_COLOR_CHROMA_KEYED, LV_IMG_CF_INDEXES_1/2/4/8BIT * */ void lv_canvas_set_buffer(lv_obj_t * canvas, void * buf, lv_coord_t w, lv_coord_t h, lv_img_cf_t cf) { lv_canvas_ext_t * ext = lv_obj_get_ext_attr(canvas); ext->dsc.header.cf = cf; ext->dsc.header.w = w; ext->dsc.header.h = h; ext->dsc.data = buf; ext->dsc.data_size = (lv_img_color_format_get_px_size(cf) * w * h) / 8; lv_img_set_src(canvas, &ext->dsc); } /** * Set the color of a pixel on the canvas * @param canvas pointer to canvas object * @param x x coordinate of the point to set * @param y x coordinate of the point to set * @param c color of the point */ void lv_canvas_set_px(lv_obj_t * canvas, lv_coord_t x, lv_coord_t y, lv_color_t c) { lv_canvas_ext_t * ext = lv_obj_get_ext_attr(canvas); lv_img_buf_set_px_color(&ext->dsc, x, y, c); lv_obj_invalidate(canvas); } /** * Set the palette color of a canvas with index format. Valid only for `LV_IMG_CF_INDEXED1/2/4/8` * @param canvas pointer to canvas object * @param id the palette color to set: * - for `LV_IMG_CF_INDEXED1`: 0..1 * - for `LV_IMG_CF_INDEXED2`: 0..3 * - for `LV_IMG_CF_INDEXED4`: 0..15 * - for `LV_IMG_CF_INDEXED8`: 0..255 * @param c the color to set */ void lv_canvas_set_palette(lv_obj_t * canvas, uint8_t id, lv_color_t c) { lv_canvas_ext_t * ext = lv_obj_get_ext_attr(canvas); lv_img_buf_set_palette(&ext->dsc, id, c); lv_obj_invalidate(canvas); } /** * Set a style of a canvas. * @param canvas pointer to canvas object * @param type which style should be set * @param style pointer to a style */ void lv_canvas_set_style(lv_obj_t * canvas, lv_canvas_style_t type, const lv_style_t * style) { switch(type) { case LV_CANVAS_STYLE_MAIN: lv_img_set_style(canvas, LV_IMG_STYLE_MAIN, style); break; } } /*===================== * Getter functions *====================*/ /** * Get the color of a pixel on the canvas * @param canvas * @param x x coordinate of the point to set * @param y x coordinate of the point to set * @return color of the point */ lv_color_t lv_canvas_get_px(lv_obj_t * canvas, lv_coord_t x, lv_coord_t y) { lv_canvas_ext_t * ext = lv_obj_get_ext_attr(canvas); const lv_style_t * style = lv_canvas_get_style(canvas, LV_CANVAS_STYLE_MAIN); return lv_img_buf_get_px_color(&ext->dsc, x, y, style); } /** * Get the image of the canvas as a pointer to an `lv_img_dsc_t` variable. * @param canvas pointer to a canvas object * @return pointer to the image descriptor. */ lv_img_dsc_t * lv_canvas_get_img(lv_obj_t * canvas) { lv_canvas_ext_t * ext = lv_obj_get_ext_attr(canvas); return &ext->dsc; } /** * Get style of a canvas. * @param canvas pointer to canvas object * @param type which style should be get * @return style pointer to the style */ const lv_style_t * lv_canvas_get_style(const lv_obj_t * canvas, lv_canvas_style_t type) { // lv_canvas_ext_t * ext = lv_obj_get_ext_attr(canvas); const lv_style_t * style = NULL; switch(type) { case LV_CANVAS_STYLE_MAIN: style = lv_img_get_style(canvas, LV_IMG_STYLE_MAIN); break; default: style = NULL; } return style; } /*===================== * Other functions *====================*/ /** * Copy a buffer to the canvas * @param canvas pointer to a canvas object * @param to_copy buffer to copy. The color format has to match with the canvas's buffer color * format * @param w width of the buffer to copy * @param h height of the buffer to copy * @param x left side of the destination position * @param y top side of the destination position */ void lv_canvas_copy_buf(lv_obj_t * canvas, const void * to_copy, lv_coord_t w, lv_coord_t h, lv_coord_t x, lv_coord_t y) { lv_canvas_ext_t * ext = lv_obj_get_ext_attr(canvas); if(x + w >= ext->dsc.header.w || y + h >= ext->dsc.header.h) { LV_LOG_WARN("lv_canvas_copy_buf: x or y out of the canvas"); return; } uint32_t px_size = lv_img_color_format_get_px_size(ext->dsc.header.cf) >> 3; uint32_t px = ext->dsc.header.w * y * px_size + x * px_size; uint8_t * to_copy8 = (uint8_t *)to_copy; lv_coord_t i; for(i = 0; i < h; i++) { memcpy((void *)&ext->dsc.data[px], to_copy8, w * px_size); px += ext->dsc.header.w * px_size; to_copy8 += w * px_size; } } /** * Rotate and image and store the result on a canvas. * @param canvas pointer to a canvas object * @param img pointer to an image descriptor. * Can be the image descriptor of an other canvas too (`lv_canvas_get_img()`). * @param angle the angle of rotation (0..360); * @param offset_x offset X to tell where to put the result data on destination canvas * @param offset_y offset X to tell where to put the result data on destination canvas * @param pivot_x pivot X of rotation. Relative to the source canvas * Set to `source width / 2` to rotate around the center * @param pivot_y pivot Y of rotation. Relative to the source canvas * Set to `source height / 2` to rotate around the center */ void lv_canvas_rotate(lv_obj_t * canvas, lv_img_dsc_t * img, int16_t angle, lv_coord_t offset_x, lv_coord_t offset_y, int32_t pivot_x, int32_t pivot_y) { lv_canvas_ext_t * ext_dst = lv_obj_get_ext_attr(canvas); const lv_style_t * style = lv_canvas_get_style(canvas, LV_CANVAS_STYLE_MAIN); int32_t sinma = lv_trigo_sin(-angle); int32_t cosma = lv_trigo_sin(-angle + 90); /* cos */ int32_t img_width = img->header.w; int32_t img_height = img->header.h; int32_t dest_width = ext_dst->dsc.header.w; int32_t dest_height = ext_dst->dsc.header.h; int32_t x; int32_t y; for(x = -offset_x; x < dest_width - offset_x; x++) { for(y = -offset_y; y < dest_height - offset_y; y++) { /*Get the target point relative coordinates to the pivot*/ int32_t xt = x - pivot_x; int32_t yt = y - pivot_y; /*Get the source pixel from the upscaled image*/ int32_t xs = ((cosma * xt - sinma * yt) >> (LV_TRIGO_SHIFT - 8)) + pivot_x * 256; int32_t ys = ((sinma * xt + cosma * yt) >> (LV_TRIGO_SHIFT - 8)) + pivot_y * 256; /*Get the integer part of the source pixel*/ int xs_int = xs >> 8; int ys_int = ys >> 8; if(xs_int >= img_width) continue; else if(xs_int < 0) continue; if(ys_int >= img_height) continue; else if(ys_int < 0) continue; /*Get the fractional part of the source pixel*/ int xs_fract = xs & 0xff; int ys_fract = ys & 0xff; /* If the fractional < 0x70 mix the source pixel with the left/top pixel * If the fractional > 0x90 mix the source pixel with the right/bottom pixel * In the 0x70..0x90 range use the unchanged source pixel */ int xn; /*x neightboor*/ lv_opa_t xr; /*x mix ratio*/ if(xs_fract < 0x70) { xn = xs_int - 1; xr = xs_fract * 2; } else if(xs_fract > 0x90) { xn = xs_int + 1; xr = (0xFF - xs_fract) * 2; } else { xn = xs_int; xr = 0xFF; } /*Handle under/overflow*/ if(xn >= img_width) continue; else if(xn < 0) continue; int yn; /*y neightboor*/ lv_opa_t yr; /*y mix ratio*/ if(ys_fract < 0x70) { yn = ys_int - 1; yr = ys_fract * 2; } else if(ys_fract > 0x90) { yn = ys_int + 1; yr = (0xFF - ys_fract) * 2; } else { yn = ys_int; yr = 0xFF; } /*Handle under/overflow*/ if(yn >= img_height) continue; else if(yn < 0) continue; /*Get the mixture of the original source and the neightboor pixels in both directions*/ lv_color_t c_dest_int = lv_img_buf_get_px_color(img, xs_int, ys_int, style); if(lv_img_color_format_is_chroma_keyed(img->header.cf)) { lv_color_t ct = LV_COLOR_TRANSP; if(c_dest_int.full == ct.full) continue; } lv_color_t c_dest_xn = lv_img_buf_get_px_color(img, xn, ys_int, style); lv_color_t c_dest_yn = lv_img_buf_get_px_color(img, xs_int, yn, style); lv_color_t x_dest = lv_color_mix(c_dest_int, c_dest_xn, xr); lv_color_t y_dest = lv_color_mix(c_dest_int, c_dest_yn, yr); lv_color_t color_res = lv_color_mix(x_dest, y_dest, LV_OPA_50); if(x + offset_x >= 0 && x + offset_x < dest_width && y + offset_y >= 0 && y + offset_y < dest_height) { /*If the image has no alpha channel just simple set the result color on the canvas*/ if(lv_img_color_format_has_alpha(img->header.cf) == false) { lv_img_buf_set_px_color(&ext_dst->dsc, x + offset_x, y + offset_y, color_res); } else { /*Get result pixel opacity*/ lv_opa_t opa_int = lv_img_buf_get_px_alpha(img, xs_int, ys_int); lv_opa_t opa_xn = lv_img_buf_get_px_alpha(img, xn, ys_int); lv_opa_t opa_yn = lv_img_buf_get_px_alpha(img, xs_int, yn); lv_opa_t opa_x = (opa_int * xr + (opa_xn * (255 - xr))) >> 8; lv_opa_t opa_y = (opa_int * yr + (opa_yn * (255 - yr))) >> 8; lv_opa_t opa_res = (opa_x + opa_y) / 2; if(opa_res <= LV_OPA_MIN) continue; lv_color_t bg_color = lv_img_buf_get_px_color(&ext_dst->dsc, x + offset_x, y + offset_y, style); /*If the canvas has no alpha but the image has mix the image's color with * canvas*/ if(lv_img_color_format_has_alpha(ext_dst->dsc.header.cf) == false) { if(opa_res < LV_OPA_MAX) color_res = lv_color_mix(color_res, bg_color, opa_res); lv_img_buf_set_px_color(&ext_dst->dsc, x + offset_x, y + offset_y, color_res); } /*Both the image and canvas has alpha channel. Some extra calculation is required*/ else { lv_opa_t bg_opa = lv_img_buf_get_px_alpha(&ext_dst->dsc, x + offset_x, y + offset_y); /* Pick the foreground if it's fully opaque or the Background is fully * transparent*/ if(opa_res >= LV_OPA_MAX || bg_opa <= LV_OPA_MIN) { lv_img_buf_set_px_color(&ext_dst->dsc, x + offset_x, y + offset_y, color_res); lv_img_buf_set_px_alpha(&ext_dst->dsc, x + offset_x, y + offset_y, opa_res); } /*Opaque background: use simple mix*/ else if(bg_opa >= LV_OPA_MAX) { lv_img_buf_set_px_color(&ext_dst->dsc, x + offset_x, y + offset_y, lv_color_mix(color_res, bg_color, opa_res)); } /*Both colors have alpha. Expensive calculation need to be applied*/ else { /*Info: * https://en.wikipedia.org/wiki/Alpha_compositing#Analytical_derivation_of_the_over_operator*/ lv_opa_t opa_res_2 = 255 - ((uint16_t)((uint16_t)(255 - opa_res) * (255 - bg_opa)) >> 8); if(opa_res_2 == 0) { opa_res_2 = 1; /*never happens, just to be sure*/ } lv_opa_t ratio = (uint16_t)((uint16_t)opa_res * 255) / opa_res_2; lv_img_buf_set_px_color(&ext_dst->dsc, x + offset_x, y + offset_y, lv_color_mix(color_res, bg_color, ratio)); lv_img_buf_set_px_alpha(&ext_dst->dsc, x + offset_x, y + offset_y, opa_res_2); } } } } } } lv_obj_invalidate(canvas); } /** * Fill the canvas with color * @param canvas pointer to a canvas * @param color the background color */ void lv_canvas_fill_bg(lv_obj_t * canvas, lv_color_t color) { lv_img_dsc_t * dsc = lv_canvas_get_img(canvas); uint32_t x = dsc->header.w * dsc->header.h; uint32_t y; for(y = 0; y < dsc->header.h; y++) { for(x = 0; x < dsc->header.w; x++) { lv_img_buf_set_px_color(dsc, x, y, color); } } } /** * Draw a rectangle on the canvas * @param canvas pointer to a canvas object * @param x left coordinate of the rectangle * @param y top coordinate of the rectangle * @param w width of the rectangle * @param h height of the rectangle * @param style style of the rectangle (`body` properties are used except `padding`) */ void lv_canvas_draw_rect(lv_obj_t * canvas, lv_coord_t x, lv_coord_t y, lv_coord_t w, lv_coord_t h, const lv_style_t * style) { lv_img_dsc_t * dsc = lv_canvas_get_img(canvas); /* Create a dummy display to fool the lv_draw function. * It will think it draws to real screen. */ lv_area_t mask; mask.x1 = 0; mask.x2 = dsc->header.w - 1; mask.y1 = 0; mask.y2 = dsc->header.h - 1; lv_area_t coords; coords.x1 = x; coords.y1 = y; coords.x2 = x + w - 1; coords.y2 = y + h - 1; lv_disp_t disp; memset(&disp, 0, sizeof(lv_disp_t)); lv_disp_buf_t disp_buf; lv_disp_buf_init(&disp_buf, (void *)dsc->data, NULL, dsc->header.w * dsc->header.h); lv_area_copy(&disp_buf.area, &mask); lv_disp_drv_init(&disp.driver); disp.driver.buffer = &disp_buf; disp.driver.hor_res = dsc->header.w; disp.driver.ver_res = dsc->header.h; lv_disp_t * refr_ori = lv_refr_get_disp_refreshing(); lv_refr_set_disp_refreshing(&disp); lv_draw_rect(&coords, &mask, style, LV_OPA_COVER); lv_refr_set_disp_refreshing(refr_ori); } /** * Draw a text on the canvas. * @param canvas pointer to a canvas object * @param x left coordinate of the text * @param y top coordinate of the text * @param max_w max width of the text. The text will be wrapped to fit into this size * @param style style of the text (`text` properties are used) * @param txt text to display * @param align align of the text (`LV_LABEL_ALIGN_LEFT/RIGHT/CENTER`) */ void lv_canvas_draw_text(lv_obj_t * canvas, lv_coord_t x, lv_coord_t y, lv_coord_t max_w, const lv_style_t * style, const char * txt, lv_label_align_t align) { lv_img_dsc_t * dsc = lv_canvas_get_img(canvas); /* Create a dummy display to fool the lv_draw function. * It will think it draws to real screen. */ lv_area_t mask; mask.x1 = 0; mask.x2 = dsc->header.w - 1; mask.y1 = 0; mask.y2 = dsc->header.h - 1; lv_area_t coords; coords.x1 = x; coords.y1 = y; coords.x2 = x + max_w - 1; coords.y2 = dsc->header.h - 1; lv_disp_t disp; memset(&disp, 0, sizeof(lv_disp_t)); lv_disp_buf_t disp_buf; lv_disp_buf_init(&disp_buf, (void *)dsc->data, NULL, dsc->header.w * dsc->header.h); lv_area_copy(&disp_buf.area, &mask); lv_disp_drv_init(&disp.driver); disp.driver.buffer = &disp_buf; disp.driver.hor_res = dsc->header.w; disp.driver.ver_res = dsc->header.h; lv_disp_t * refr_ori = lv_refr_get_disp_refreshing(); lv_refr_set_disp_refreshing(&disp); lv_txt_flag_t flag; switch(align) { case LV_LABEL_ALIGN_LEFT: flag = LV_TXT_FLAG_NONE; break; case LV_LABEL_ALIGN_RIGHT: flag = LV_TXT_FLAG_RIGHT; break; case LV_LABEL_ALIGN_CENTER: flag = LV_TXT_FLAG_CENTER; break; default: flag = LV_TXT_FLAG_NONE; break; } lv_draw_label(&coords, &mask, style, LV_OPA_COVER, txt, flag, NULL, LV_LABEL_TEXT_SEL_OFF, LV_LABEL_TEXT_SEL_OFF, NULL); lv_refr_set_disp_refreshing(refr_ori); } /** * Draw an image on the canvas * @param canvas pointer to a canvas object * @param src image source. Can be a pointer an `lv_img_dsc_t` variable or a path an image. * @param style style of the image (`image` properties are used) */ void lv_canvas_draw_img(lv_obj_t * canvas, lv_coord_t x, lv_coord_t y, const void * src, const lv_style_t * style) { lv_img_dsc_t * dsc = lv_canvas_get_img(canvas); /* Create a dummy display to fool the lv_draw function. * It will think it draws to real screen. */ lv_area_t mask; mask.x1 = 0; mask.x2 = dsc->header.w - 1; mask.y1 = 0; mask.y2 = dsc->header.h - 1; lv_img_header_t header; lv_res_t res = lv_img_decoder_get_info(src, &header); if(res != LV_RES_OK) { LV_LOG_WARN("lv_canvas_draw_img: Couldn't get the image data."); return; } lv_area_t coords; coords.x1 = x; coords.y1 = y; coords.x2 = x + header.w - 1; coords.y2 = y + header.h - 1; lv_disp_t disp; memset(&disp, 0, sizeof(lv_disp_t)); lv_disp_buf_t disp_buf; lv_disp_buf_init(&disp_buf, (void *)dsc->data, NULL, dsc->header.w * dsc->header.h); lv_area_copy(&disp_buf.area, &mask); lv_disp_drv_init(&disp.driver); disp.driver.buffer = &disp_buf; disp.driver.hor_res = dsc->header.w; disp.driver.ver_res = dsc->header.h; lv_disp_t * refr_ori = lv_refr_get_disp_refreshing(); lv_refr_set_disp_refreshing(&disp); lv_draw_img(&coords, &mask, src, style, LV_OPA_COVER); lv_refr_set_disp_refreshing(refr_ori); } /** * Draw a line on the canvas * @param canvas pointer to a canvas object * @param points point of the line * @param point_cnt number of points * @param style style of the line (`line` properties are used) */ void lv_canvas_draw_line(lv_obj_t * canvas, const lv_point_t * points, uint32_t point_cnt, const lv_style_t * style) { lv_img_dsc_t * dsc = lv_canvas_get_img(canvas); /* Create a dummy display to fool the lv_draw function. * It will think it draws to real screen. */ lv_area_t mask; mask.x1 = 0; mask.x2 = dsc->header.w - 1; mask.y1 = 0; mask.y2 = dsc->header.h - 1; lv_disp_t disp; memset(&disp, 0, sizeof(lv_disp_t)); lv_disp_buf_t disp_buf; lv_disp_buf_init(&disp_buf, (void *)dsc->data, NULL, dsc->header.w * dsc->header.h); lv_area_copy(&disp_buf.area, &mask); lv_disp_drv_init(&disp.driver); disp.driver.buffer = &disp_buf; disp.driver.hor_res = dsc->header.w; disp.driver.ver_res = dsc->header.h; lv_disp_t * refr_ori = lv_refr_get_disp_refreshing(); lv_refr_set_disp_refreshing(&disp); uint32_t i; for(i = 0; i < point_cnt - 1; i++) { lv_draw_line(&points[i], &points[i + 1], &mask, style, LV_OPA_COVER); } lv_refr_set_disp_refreshing(refr_ori); } /** * Draw a polygon on the canvas * @param canvas pointer to a canvas object * @param points point of the polygon * @param point_cnt number of points * @param style style of the polygon (`body.main_color` and `body.opa` is used) */ void lv_canvas_draw_polygon(lv_obj_t * canvas, const lv_point_t * points, uint32_t point_cnt, const lv_style_t * style) { lv_img_dsc_t * dsc = lv_canvas_get_img(canvas); /* Create a dummy display to fool the lv_draw function. * It will think it draws to real screen. */ lv_area_t mask; mask.x1 = 0; mask.x2 = dsc->header.w - 1; mask.y1 = 0; mask.y2 = dsc->header.h - 1; lv_disp_t disp; memset(&disp, 0, sizeof(lv_disp_t)); lv_disp_buf_t disp_buf; lv_disp_buf_init(&disp_buf, (void *)dsc->data, NULL, dsc->header.w * dsc->header.h); lv_area_copy(&disp_buf.area, &mask); lv_disp_drv_init(&disp.driver); disp.driver.buffer = &disp_buf; disp.driver.hor_res = dsc->header.w; disp.driver.ver_res = dsc->header.h; lv_disp_t * refr_ori = lv_refr_get_disp_refreshing(); lv_refr_set_disp_refreshing(&disp); lv_draw_polygon(points, point_cnt, &mask, style, LV_OPA_COVER); lv_refr_set_disp_refreshing(refr_ori); } /** * Draw an arc on the canvas * @param canvas pointer to a canvas object * @param x origo x of the arc * @param y origo y of the arc * @param r radius of the arc * @param start_angle start angle in degrees * @param end_angle end angle in degrees * @param style style of the polygon (`body.main_color` and `body.opa` is used) */ void lv_canvas_draw_arc(lv_obj_t * canvas, lv_coord_t x, lv_coord_t y, lv_coord_t r, int32_t start_angle, int32_t end_angle, const lv_style_t * style) { lv_img_dsc_t * dsc = lv_canvas_get_img(canvas); /* Create a dummy display to fool the lv_draw function. * It will think it draws to real screen. */ lv_area_t mask; mask.x1 = 0; mask.x2 = dsc->header.w - 1; mask.y1 = 0; mask.y2 = dsc->header.h - 1; lv_disp_t disp; memset(&disp, 0, sizeof(lv_disp_t)); lv_disp_buf_t disp_buf; lv_disp_buf_init(&disp_buf, (void *)dsc->data, NULL, dsc->header.w * dsc->header.h); lv_area_copy(&disp_buf.area, &mask); lv_disp_drv_init(&disp.driver); disp.driver.buffer = &disp_buf; disp.driver.hor_res = dsc->header.w; disp.driver.ver_res = dsc->header.h; lv_disp_t * refr_ori = lv_refr_get_disp_refreshing(); lv_refr_set_disp_refreshing(&disp); lv_draw_arc(x, y, r, &mask, start_angle, end_angle, style, LV_OPA_COVER); lv_refr_set_disp_refreshing(refr_ori); } /********************** * STATIC FUNCTIONS **********************/ /** * Signal function of the canvas * @param canvas pointer to a canvas object * @param sign a signal type from lv_signal_t enum * @param param pointer to a signal specific variable * @return LV_RES_OK: the object is not deleted in the function; LV_RES_INV: the object is deleted */ static lv_res_t lv_canvas_signal(lv_obj_t * canvas, lv_signal_t sign, void * param) { lv_res_t res; /* Include the ancient signal function */ res = ancestor_signal(canvas, sign, param); if(res != LV_RES_OK) return res; if(sign == LV_SIGNAL_CLEANUP) { /*Nothing to cleanup. (No dynamically allocated memory in 'ext')*/ } else if(sign == LV_SIGNAL_GET_TYPE) { lv_obj_type_t * buf = param; uint8_t i; for(i = 0; i < LV_MAX_ANCESTOR_NUM - 1; i++) { /*Find the last set data*/ if(buf->type[i] == NULL) break; } buf->type[i] = "lv_canvas"; } return res; } #endif