/** * @file lv_kb.h * */ #ifndef LV_KB_H #define LV_KB_H #ifdef __cplusplus extern "C" { #endif /********************* * INCLUDES *********************/ #include "lv_conf.h" #if USE_LV_KB != 0 #include "../lv_obj/lv_obj.h" #include "lv_btnm.h" /********************* * DEFINES *********************/ /********************** * TYPEDEFS **********************/ typedef enum { LV_KB_MODE_TXT, LV_KB_MODE_NUM, }lv_kb_mode_t; /*Data of keyboard*/ typedef struct { lv_btnm_ext_t btnm; /*Ext. of ancestor*/ /*New data for this type */ lv_obj_t * ta; lv_kb_mode_t mode; uint8_t cur_mng :1; lv_action_t ok_action; lv_action_t close_action; }lv_kb_ext_t; /********************** * GLOBAL PROTOTYPES **********************/ /** * Create a keyboard objects * @param par pointer to an object, it will be the parent of the new keyboard * @param copy pointer to a keyboard object, if not NULL then the new object will be copied from it * @return pointer to the created keyboard */ lv_obj_t * lv_kb_create(lv_obj_t * par, lv_obj_t * copy); /** * Signal function of the keyboard * @param kb pointer to a keyboard object * @param sign a signal type from lv_signal_t enum * @param param pointer to a signal specific variable * @return true: the object is still valid (not deleted), false: the object become invalid */ bool lv_kb_signal(lv_obj_t * kb, lv_signal_t sign, void * param); /** * Assign a Text Area to the Keyboard. The pressed characters will be put there. * @param kb pointer to a Keyboard object * @param ta pointer to a Text Area object to write there */ void lv_kb_set_ta(lv_obj_t * kb, lv_obj_t * ta); /** * Set a new a mode (text or number map) * @param kb pointer to a Keyboard object * @param mode the mode from 'lv_kb_mode_t' */ void lv_kb_set_mode(lv_obj_t * kb, lv_kb_mode_t mode); /** * Automatically hide or show the cursor of Text Area * @param kb pointer to a Keyboard object * @param en true: show cursor on the current text area, false: hide cursor */ void lv_kb_set_cur_mng(lv_obj_t * kb, bool en); /** * Set call back to call when the "Ok" button is pressed * @param kb pointer to Keyboard object * @param action a callback with 'lv_action_t' type */ void lv_kb_set_ok_action(lv_obj_t * kb, lv_action_t action); /** * Set call back to call when the "Hide" button is pressed * @param kb pointer to Keyboard object * @param action a callback with 'lv_action_t' type */ void lv_kb_set_close_action(lv_obj_t * kb, lv_action_t action); /** * Assign a Text Area to the Keyboard. The pressed characters will be put there. * @param kb pointer to a Keyboard object * @return pointer to the assigned Text Area object */ lv_obj_t * lv_kb_get_ta(lv_obj_t * kb); /** * Set a new a mode (text or number map) * @param kb pointer to a Keyboard object * @return the current mode from 'lv_kb_mode_t' */ lv_kb_mode_t lv_kb_get_mode(lv_obj_t * kb); /** * Get the current cursor manage mode. * @param kb pointer to a Keyboard object * @return true: show cursor on the current text area, false: hide cursor */ bool lv_kb_get_cur_mng(lv_obj_t * kb, bool en); /** * Get the callback to call when the "Ok" button is pressed * @param kb pointer to Keyboard object * @return the ok callback */ lv_action_t lv_kb_get_ok_action(lv_obj_t * kb, lv_action_t action); /** * Get the callback to call when the "Hide" button is pressed * @param kb pointer to Keyboard object * @return the close callback */ lv_action_t lv_kb_get_close_action(lv_obj_t * kb, lv_action_t action); /********************** * MACROS **********************/ #endif /*USE_LV_KB*/ #ifdef __cplusplus } /* extern "C" */ #endif #endif /*LV_KB_H*/