.. _lv_button: ================== Button (lv_button) ================== Overview ******** Buttons have no new features compared to the :ref:`Base object `. They are useful for semantic purposes and have slightly different default settings. Buttons, by default, differ from Base object in the following ways: - Not scrollable - Added to the default group - Default height and width set to :cpp:enumerator:`LV_SIZE_CONTENT` .. _lv_button_parts_and_styles: Parts and Styles **************** - :cpp:enumerator:`LV_PART_MAIN` The background of the button. Uses the typical background style properties. .. _lv_button_usage: Usage ***** There are no new features compared to :ref:`Base object `. .. _lv_button_events: Events ****** - :cpp:enumerator:`LV_EVENT_VALUE_CHANGED` when the :cpp:enumerator:`LV_OBJ_FLAG_CHECKABLE` flag is enabled and the object is clicked. The event happens on transition to/from the checked state. Learn more about :ref:`events`. .. _lv_button_keys: Keys **** Note that the state of :cpp:enumerator:`LV_KEY_ENTER` is translated to :cpp:enumerator:`LV_EVENT_PRESSED`, :cpp:enumerator:`LV_EVENT_PRESSING` and :cpp:enumerator:`LV_EVENT_RELEASED` etc. See the events of the :ref:`Base object ` too. Learn more about :ref:`indev_keys`. .. _lv_button_example: Example ******* .. include:: ../examples/widgets/button/index.rst .. _lv_button_api: API ***