/** * @file lv_style.c * */ /********************* * INCLUDES *********************/ #include "lv_obj.h" #include "../lv_core/lv_debug.h" #include "../lv_misc/lv_mem.h" #include "../lv_misc/lv_anim.h" /********************* * DEFINES *********************/ #define STYLE_MIX_MAX 256 #define STYLE_MIX_SHIFT 8 /*log2(STYLE_MIX_MAX)*/ #define VAL_PROP(v1, v2, r) v1 + (((v2 - v1) * r) >> STYLE_MIX_SHIFT) #define STYLE_ATTR_MIX(attr, r) \ if(start->attr != end->attr) { \ res->attr = VAL_PROP(start->attr, end->attr, r); \ } else { \ res->attr = start->attr; \ } #define LV_STYLE_PROP_TO_ID(prop) (prop & 0xFF); #define LV_STYLE_PROP_GET_TYPE(prop) ((prop >> 8) & 0xFF); /********************** * TYPEDEFS **********************/ /********************** * STATIC PROTOTYPES **********************/ static inline int32_t get_property_index(const lv_style_t * style, lv_style_property_t prop); #if LV_USE_ANIMATION static void style_animator(lv_style_anim_dsc_t * dsc, lv_anim_value_t val); static void style_animation_common_end_cb(lv_anim_t * a); #endif /********************** * STATIC VARIABLES **********************/ /********************** * MACROS **********************/ /********************** * GLOBAL FUNCTIONS **********************/ /** * Init. the built-in styles */ void lv_style_built_in_init(void) { } void lv_style_init(lv_style_t * style) { style->map = NULL; style->size = 0; style->used_groups = 0; } void lv_style_dsc_init(lv_style_dsc_t * style_dsc) { lv_style_init(&style_dsc->local); style_dsc->classes = NULL; } /** * Copy a style to an other * @param dest pointer to the destination style * @param src pointer to the source style */ void lv_style_copy(lv_style_t * dest, const lv_style_t * src) { memcpy(dest, src, sizeof(lv_style_t)); } void lv_style_set_value(lv_style_t * style, lv_style_property_t prop, lv_style_value_t value) { int32_t id = get_property_index(style, prop); /*The property already exists but not sure it's state is the same*/ if(id >= 0) { lv_style_attr_t attr_found; lv_style_attr_t attr_goal; attr_found.full = *(style->map + id + 1); attr_goal.full = (prop >> 8) & 0xFFU; if(attr_found.bits.state == attr_goal.bits.state) { memcpy(style->map + id + sizeof(lv_style_property_t), &value, sizeof(lv_style_value_t)); return; } } /*Add new property if not exists yet*/ style->size += sizeof(lv_style_property_t) + sizeof(lv_style_value_t); style->map = lv_mem_realloc(style->map, style->size); LV_ASSERT_MEM(style->map); if(style == NULL) return; memcpy(style->map + style->size - (sizeof(lv_style_property_t) + sizeof(lv_style_value_t)), &prop, sizeof(lv_style_property_t)); memcpy(style->map + style->size - sizeof(lv_style_value_t), &value, sizeof(lv_style_value_t)); } void lv_style_set_color(lv_style_t * style, lv_style_property_t prop, lv_color_t color) { int32_t id = get_property_index(style, prop); /*The property already exists but not sure it's state is the same*/ if(id >= 0) { lv_style_attr_t attr_found; lv_style_attr_t attr_goal; attr_found.full = *(style->map + id + 1); attr_goal.full = (prop >> 8) & 0xFFU; if(attr_found.bits.state == attr_goal.bits.state) { memcpy(style->map + id + sizeof(lv_style_property_t), &color, sizeof(lv_color_t)); return; } } /*Add new property if not exists yet*/ style->size += sizeof(lv_style_property_t) + sizeof(lv_color_t); style->map = lv_mem_realloc(style->map, style->size); LV_ASSERT_MEM(style->map); if(style == NULL) return; memcpy(style->map + style->size - (sizeof(lv_style_property_t) + sizeof(lv_color_t)), &prop, sizeof(lv_style_property_t)); memcpy(style->map + style->size - sizeof(lv_color_t), &color, sizeof(lv_color_t)); } void lv_style_set_opa(lv_style_t * style, lv_style_property_t prop, lv_opa_t opa) { int32_t id = get_property_index(style, prop); /*The property already exists but not sure it's state is the same*/ if(id >= 0) { lv_style_attr_t attr_found; lv_style_attr_t attr_goal; attr_found.full = *(style->map + id + 1); attr_goal.full = (prop >> 8) & 0xFFU; if(attr_found.bits.state == attr_goal.bits.state) { memcpy(style->map + id + sizeof(lv_style_property_t), &opa, sizeof(lv_opa_t)); return; } } /*Add new property if not exists yet*/ style->size += sizeof(lv_style_property_t) + sizeof(lv_opa_t); style->map = lv_mem_realloc(style->map, style->size); LV_ASSERT_MEM(style->map); if(style == NULL) return; memcpy(style->map + style->size - (sizeof(lv_style_property_t) + sizeof(lv_opa_t)), &prop, sizeof(lv_style_property_t)); memcpy(style->map + style->size - sizeof(lv_opa_t), &opa, sizeof(lv_opa_t)); } void lv_style_set_ptr(lv_style_t * style, lv_style_property_t prop, void * p) { int32_t id = get_property_index(style, prop); /*The property already exists but not sure it's state is the same*/ if(id >= 0) { lv_style_attr_t attr_found; lv_style_attr_t attr_goal; attr_found.full = *(style->map + id + 1); attr_goal.full = (prop >> 8) & 0xFFU; if(attr_found.bits.state == attr_goal.bits.state) { memcpy(style->map + id + sizeof(lv_style_property_t), &p, sizeof(void *)); return; } } /*Add new property if not exists yet*/ style->size += sizeof(lv_style_property_t) + sizeof(void *); style->map = lv_mem_realloc(style->map, style->size); LV_ASSERT_MEM(style->map); if(style == NULL) return; memcpy(style->map + style->size - (sizeof(lv_style_property_t) + sizeof(void *)), &prop, sizeof(lv_style_property_t)); memcpy(style->map + style->size - sizeof(void *), &p, sizeof(void *)); } /** * Get the a property from a style. * Take into account the style state and return the property which matches the best. * @param style pointer to a style where to search * @param prop the property, might contain ORed style states too * @param res buffer to store the result * @return the weight of the found property (how well it fits to the style state). * Higher number is means better fit * -1 if the not found (`res` will be undefined) */ int16_t lv_style_get_value(const lv_style_t * style, lv_style_property_t prop, lv_style_value_t * res) { int32_t id = get_property_index(style, prop); if(id < 0) { return -1; } else { memcpy(res, &style->map[id + sizeof(lv_style_property_t)], sizeof(lv_style_value_t)); lv_style_attr_t attr_act; attr_act.full = style->map[id + 1]; lv_style_attr_t attr_goal; attr_goal.full = (prop >> 8) & 0xFF; return attr_act.bits.state & attr_goal.bits.state; } } int16_t lv_style_get_opa(const lv_style_t * style, lv_style_property_t prop, lv_opa_t * res) { int32_t id = get_property_index(style, prop); if(id < 0) { return -1; } else { memcpy(res, &style->map[id + sizeof(lv_style_property_t)], sizeof(lv_opa_t)); lv_style_attr_t attr_act; attr_act.full = style->map[id + 1]; lv_style_attr_t attr_goal; attr_goal.full = (prop >> 8) & 0xFF; return attr_act.bits.state & attr_goal.bits.state; } } int16_t lv_style_get_color(const lv_style_t * style, lv_style_property_t prop, lv_color_t * res) { int32_t id = get_property_index(style, prop); if(id < 0) { return -1; } else { memcpy(res, &style->map[id + sizeof(lv_style_property_t)], sizeof(lv_color_t)); lv_style_attr_t attr_act; attr_act.full = style->map[id + 1]; lv_style_attr_t attr_goal; attr_goal.full = (prop >> 8) & 0xFF; return attr_act.bits.state & attr_goal.bits.state; } } int16_t lv_style_get_ptr(const lv_style_t * style, lv_style_property_t prop, void ** res) { int32_t id = get_property_index(style, prop); if(id < 0) { return -1; } else { memcpy(res, &style->map[id + sizeof(lv_style_property_t)], sizeof(void*)); lv_style_attr_t attr_act; attr_act.full = style->map[id + 1]; lv_style_attr_t attr_goal; attr_goal.full = (prop >> 8) & 0xFF; return attr_act.bits.state & attr_goal.bits.state; } } /** * Mix two styles according to a given ratio * @param start start style * @param end end style * @param res store the result style here * @param ratio the ratio of mix [0..256]; 0: `start` style; 256: `end` style */ void lv_style_mix(const lv_style_t * start, const lv_style_t * end, lv_style_t * res, uint16_t ratio) { // STYLE_ATTR_MIX(body.opa, ratio); // STYLE_ATTR_MIX(body.radius, ratio); // STYLE_ATTR_MIX(body.border.width, ratio); // STYLE_ATTR_MIX(body.border.opa, ratio); // STYLE_ATTR_MIX(body.shadow.width, ratio); // STYLE_ATTR_MIX(body.shadow.offset.x, ratio); // STYLE_ATTR_MIX(body.shadow.offset.y, ratio); // STYLE_ATTR_MIX(body.shadow.spread, ratio); // STYLE_ATTR_MIX(body.padding.left, ratio); // STYLE_ATTR_MIX(body.padding.right, ratio); // STYLE_ATTR_MIX(body.padding.top, ratio); // STYLE_ATTR_MIX(body.padding.bottom, ratio); // STYLE_ATTR_MIX(body.padding.inner, ratio); // STYLE_ATTR_MIX(text.line_space, ratio); // STYLE_ATTR_MIX(text.letter_space, ratio); // STYLE_ATTR_MIX(text.opa, ratio); // STYLE_ATTR_MIX(line.width, ratio); // STYLE_ATTR_MIX(line.opa, ratio); // STYLE_ATTR_MIX(image.intense, ratio); // STYLE_ATTR_MIX(image.opa, ratio); // // lv_opa_t opa = ratio == STYLE_MIX_MAX ? LV_OPA_COVER : ratio; // // res->body.main_color = lv_color_mix(end->body.main_color, start->body.main_color, opa); // res->body.grad_color = lv_color_mix(end->body.grad_color, start->body.grad_color, opa); // res->body.border.color = lv_color_mix(end->body.border.color, start->body.border.color, opa); // res->body.shadow.color = lv_color_mix(end->body.shadow.color, start->body.shadow.color, opa); // res->text.color = lv_color_mix(end->text.color, start->text.color, opa); // res->image.color = lv_color_mix(end->image.color, start->image.color, opa); // res->line.color = lv_color_mix(end->line.color, start->line.color, opa); // // if(ratio < (STYLE_MIX_MAX >> 1)) { // res->body.border.part = start->body.border.part; // res->glass = start->glass; // res->text.font = start->text.font; // res->line.rounded = start->line.rounded; // } else { // res->body.border.part = end->body.border.part; // res->glass = end->glass; // res->text.font = end->text.font; // res->line.rounded = end->line.rounded; // } } #if LV_USE_ANIMATION void lv_style_anim_init(lv_anim_t * a) { lv_anim_init(a); a->start = 0; a->end = STYLE_MIX_MAX; a->exec_cb = (lv_anim_exec_xcb_t)style_animator; a->path_cb = lv_anim_path_linear; a->ready_cb = style_animation_common_end_cb; lv_style_anim_dsc_t * dsc; dsc = lv_mem_alloc(sizeof(lv_style_anim_dsc_t)); LV_ASSERT_MEM(dsc); if(dsc == NULL) return; dsc->ready_cb = NULL; dsc->style_anim = NULL; lv_style_copy(&dsc->style_start, &lv_style_plain); lv_style_copy(&dsc->style_end, &lv_style_plain); a->var = (void *)dsc; } void lv_style_anim_set_styles(lv_anim_t * a, lv_style_t * to_anim, const lv_style_t * start, const lv_style_t * end) { lv_style_anim_dsc_t * dsc = a->var; dsc->style_anim = to_anim; memcpy(&dsc->style_start, start, sizeof(lv_style_t)); memcpy(&dsc->style_end, end, sizeof(lv_style_t)); memcpy(dsc->style_anim, start, sizeof(lv_style_t)); } #endif /********************** * STATIC FUNCTIONS **********************/ static inline int32_t get_property_index(const lv_style_t * style, lv_style_property_t prop) { uint8_t id_to_find = prop & 0xFF; lv_style_attr_t attr; attr.full = (prop >> 8) & 0xFF; int16_t weight = -1; int16_t id_guess = -1; size_t i = 0; while(i < style->size) { lv_style_attr_t attr_act; attr_act.full = style->map[i + 1]; if(style->map[i] == id_to_find) { /*If there the state has perfectly match return this property*/ if(attr_act.bits.state == attr.bits.state) { return i; } /* Be sure the property not specifies other state the the requested. * E.g. For HOVER+PRESS, HOVER only is OK, but HOVER+FOCUS not*/ else if((attr_act.bits.state & (~attr.bits.state)) == 0) { /* Use this property if it describes better the requested state than the current candidate. * E.g. for HOVER+FOCUS+PRESS prefer HOVER+FOCUS over FOCUS*/ if(attr_act.bits.state > weight) { weight = attr_act.bits.state; id_guess = i; } } } /*Go to the next property*/ if((style->map[i] & 0xF) < LV_STYLE_ID_COLOR) i+= sizeof(lv_style_value_t); else if((style->map[i] & 0xF) < LV_STYLE_ID_OPA) i+= sizeof(lv_color_t); else if((style->map[i] & 0xF) < LV_STYLE_ID_PTR) i+= sizeof(lv_opa_t); else i+= sizeof(void*); i += sizeof(lv_style_property_t); } return id_guess; } #if LV_USE_ANIMATION /** * Used by the style animations to set the values of a style according to start and end style. * @param dsc the 'animated variable' set by lv_style_anim_create() * @param val the current state of the animation between 0 and LV_ANIM_RESOLUTION */ static void style_animator(lv_style_anim_dsc_t * dsc, lv_anim_value_t val) { const lv_style_t * start = &dsc->style_start; const lv_style_t * end = &dsc->style_end; lv_style_t * act = dsc->style_anim; lv_style_mix(start, end, act, val); lv_obj_report_style_mod(dsc->style_anim); } /** * Called when a style animation is ready * It called the user defined call back and free the allocated memories * @param a pointer to the animation */ static void style_animation_common_end_cb(lv_anim_t * a) { (void)a; /*Unused*/ lv_style_anim_dsc_t * dsc = a->var; /*To avoid casting*/ if(dsc->ready_cb) dsc->ready_cb(a); lv_mem_free(dsc); } #endif