#include "../../lv_examples.h" #if LV_BUILD_EXAMPLES #if LV_DRAW_TRANSFORM_USE_MATRIX static void timer_cb(lv_timer_t * timer) { lv_obj_t * obj = lv_timer_get_user_data(timer); static float value = 0.1f; lv_matrix_t matrix; lv_matrix_identity(&matrix); lv_matrix_scale(&matrix, value, 1); lv_matrix_rotate(&matrix, value * 360); lv_obj_set_transform(obj, &matrix); value += 0.01f; if(value > 2.0f) { lv_obj_reset_transform(obj); value = 0.1f; } } void lv_example_obj_3(void) { lv_obj_t * obj = lv_obj_create(lv_screen_active()); lv_obj_center(obj); lv_timer_create(timer_cb, 20, obj); } #else void lv_example_obj_3(void) { lv_obj_t * label = lv_label_create(lv_screen_active()); lv_label_set_text_static(label, "LV_DRAW_TRANSFORM_USE_MATRIX is not enabled"); lv_obj_center(label); } #endif /*LV_DRAW_TRANSFORM_USE_MATRIX*/ #endif /*LV_BUILD_EXAMPLES*/