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lvgl/docs/widgets/extra/tileview.md
2021-05-19 13:51:32 +02:00

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.. include:: /header.rst 
:github_url: |github_link_base|/widgets/tileview.md

Tile view (lv_tileview)

Overview

The Tile view is a container object where its elements (called tiles) can be arranged in a grid form. By swiping the user can navigate between the tiles. Any direction of swiping can be disabled on the tiles individually to not allow moving from tile to an other.

If the Tile view is screen sized it gives a user interface you might have seen on the smartwatches.

Parts and Styles

The Tile view is build from an lv_obj container and also lv_obj tiles.

The parts and styles work the same as for lv_obj.

Usage

Add a tile

lv_tileview_add_tile(tileview, row_id, col_id, dir) creates a new tile on the row_idth row and col_idth column. dir can be LV_DIR_LEFT/RIGHT/TOP/BOTTOM/HOR/VER/ALL or OR-ed values to enable moving to the adjacent tiles into the given direction with swiping.

The returned value is an lv_obj_t * on which the content of the tab can be created.

Change tile

The Tile view can scroll to a tile with lv_obj_set_tile(tileview, tile_obj, LV_ANIM_ON/OFF) or lv_obj_set_tile_id(tileviewv, col_id, row_id, LV_ANIM_ON/OFF);

Events

  • LV_EVENT_VALUE_CHANGED Sent when a new tile loaded either with scrolling. lv_tileview_get_tile_act(tabview) can be used to get current tile.

Keys

Keys are not handled by the Tile view.

Learn more about Keys.

Example


.. include:: ../../../examples/widgets/tileview/index.rst

API


.. doxygenfile:: lv_tileview.h
  :project: lvgl