4.5 KiB
.. include:: /header.rst
:github_url: |github_link_base|/overview/file-system.md
File system
LVGL has a 'File system' abstraction module that enables you to attach any type of file system.
The file system is identified by a drive letter.
For example, if the SD card is associated with the letter 'S'
, a file can be reached like "S:path/to/file.txt"
.
Ready to use drivers
The lv_fs_if repository contains ready to use drivers using POSIX, standard C and FATFS API. See it's README for the details.
Add a driver
Registering a driver
To add a driver, lv_fs_drv_t
needs to be initialized like below. lv_fs_drv_t
needs to be static, global or dynamically allocated and not a local variable.
static lv_fs_drv_t drv; /*Needs to be static or global*/
lv_fs_drv_init(&drv); /*Basic initialization*/
drv.letter = 'S'; /*An uppercase letter to identify the drive */
drv.ready_cb = my_ready_cb; /*Callback to tell if the drive is ready to use */
drv.open_cb = my_open_cb; /*Callback to open a file */
drv.close_cb = my_close_cb; /*Callback to close a file */
drv.read_cb = my_read_cb; /*Callback to read a file */
drv.write_cb = my_write_cb; /*Callback to write a file */
drv.seek_cb = my_seek_cb; /*Callback to seek in a file (Move cursor) */
drv.tell_cb = my_tell_cb; /*Callback to tell the cursor position */
drv.dir_open_cb = my_dir_open_cb; /*Callback to open directory to read its content */
drv.dir_read_cb = my_dir_read_cb; /*Callback to read a directory's content */
drv.dir_close_cb = my_dir_close_cb; /*Callback to close a directory */
drv.user_data = my_user_data; /*Any custom data if required*/
lv_fs_drv_register(&drv); /*Finally register the drive*/
Any of the callbacks can be NULL
to indicate that operation is not supported.
Implementing the callbacks
Open callback
The prototype of open_cb
looks like this:
void * (*open_cb)(lv_fs_drv_t * drv, const char * path, lv_fs_mode_t mode);
path
is path after the driver letter (e.g. "S:path/to/file.txt" -> "path/to/file.txt"). mode
can be LV_FS_MODE_WR
or LV_FS_MODE_RD
to open for write or read.
The return value is a pointer the file object the describes the opened file or NULL
if there were any issues (e.g. the file wasn't found).
The returned file object will be passed to other file system related callbacks. (see below)
Other callbacks
The other callbacks are quite similar. For example write_cb
looks like this:
lv_fs_res_t (*write_cb)(lv_fs_drv_t * drv, void * file_p, const void * buf, uint32_t btw, uint32_t * bw);
As file_p
LVGL passes the return value of open_cb
, buf
is the data to write, btw
is the Bytes To Write, bw
is the actually written bytes.
For a template to the callbacks see lv_fs_template.c.
Usage example
The example below shows how to read from a file:
lv_fs_file_t f;
lv_fs_res_t res;
res = lv_fs_open(&f, "S:folder/file.txt", LV_FS_MODE_RD);
if(res != LV_FS_RES_OK) my_error_handling();
uint32_t read_num;
uint8_t buf[8];
res = lv_fs_read(&f, buf, 8, &read_num);
if(res != LV_FS_RES_OK || read_num != 8) my_error_handling();
lv_fs_close(&f);
The mode in lv_fs_open
can be LV_FS_MODE_WR
to open for write or LV_FS_MODE_RD | LV_FS_MODE_WR
for both
This example shows how to read a directory's content. It's up to the driver how to mark the directories, but it can be a good practice to insert a '/'
in front of the directory name.
lv_fs_dir_t dir;
lv_fs_res_t res;
res = lv_fs_dir_open(&dir, "S:/folder");
if(res != LV_FS_RES_OK) my_error_handling();
char fn[256];
while(1) {
res = lv_fs_dir_read(&dir, fn);
if(res != LV_FS_RES_OK) {
my_error_handling();
break;
}
/*fn is empty, if not more files to read*/
if(strlen(fn) == 0) {
break;
}
printf("%s\n", fn);
}
lv_fs_dir_close(&dir);
Use drivers for images
Image objects can be opened from files too (besides variables stored in the flash).
To use files in image widgets the following callbacks are required:
- open
- close
- read
- seek
- tell
API
.. doxygenfile:: lv_fs.h
:project: lvgl