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lvgl/lv_misc/2d.c
2016-06-08 07:25:08 +02:00

197 lines
5.1 KiB
C

/**
* @file 2d.c
*
*/
/*********************
* INCLUDES
*********************/
#include <lvgl/lv_misc/2d.h>
#include "misc/math/math_base.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* STATIC PROTOTYPES
**********************/
/**********************
* STATIC VARIABLES
**********************/
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
/**
* Initialize an area
* @param area_p pointer to an area
* @param x1 left coordinate of the area
* @param y1 top coordinate of the area
* @param x2 right coordinate of the area
* @param y2 bottom coordinate of the area
*/
void area_set(area_t * area_p, cord_t x1, cord_t y1, cord_t x2, cord_t y2)
{
area_p->x1 = x1;
area_p->y1 = y1;
area_p->x2 = x2;
area_p->y2 = y2;
}
/**
* Return with area of an area (x * y)
* @param area_p pointer to an area
* @return size of area
*/
uint32_t area_get_size(const area_t * area_p)
{
uint32_t size;
size = (uint32_t)(area_p->x2 - area_p->x1 + 1) *
(area_p->y2 - area_p->y1 + 1);
return size;
}
/**
* Get the common parts of two areas
* @param res_p pointer to an area, the result will be stored her
* @param a1_p pointer to the first area
* @param a2_p pointer to the second area
* @return false: the two area has NO common parts, res_p is invalid
*/
bool area_union(area_t * res_p, const area_t * a1_p, const area_t * a2_p)
{
/* Get the smaller area from 'a1_p' and 'a2_p' */
res_p->x1 = max(a1_p->x1, a2_p->x1);
res_p->y1 = max(a1_p->y1, a2_p->y1);
res_p->x2 = min(a1_p->x2, a2_p->x2);
res_p->y2 = min(a1_p->y2, a2_p->y2);
/*If x1 or y1 greater then x2 or y2 then the areas union is empty*/
bool union_ok = true;
if((res_p->x1 > res_p->x2) ||
(res_p->y1 > res_p->y2))
{
union_ok = false;
}
return union_ok;
}
/**
* Join two areas into a third which involves the other two
* @param res_p pointer to an area, the result will be stored here
* @param a1_p pointer to the first area
* @param a2_p pointer to the second area
*/
void area_join(area_t * a_res_p, const area_t * a1_p, const area_t * a2_p)
{
a_res_p->x1 = min(a1_p->x1, a2_p->x1);
a_res_p->y1 = min(a1_p->y1, a2_p->y1);
a_res_p->x2 = max(a1_p->x2, a2_p->x2);
a_res_p->y2 = max(a1_p->y2, a2_p->y2);
}
/**
* Check if a point is on an area
* @param a_p pointer to an area
* @param p_p pointer to a point
* @return false:the point is out of the area
*/
bool area_is_point_on(const area_t * a_p, const point_t * p_p)
{
bool is_on = false;
if((p_p->x >= a_p->x1 && p_p->x <= a_p->x2) &&
((p_p->y >= a_p->y1 && p_p->y <= a_p->y2)))
{
is_on = true;
}
return is_on;
}
/**
* Check if two area has common parts
* @param a1_p pointer to an area.
* @param a2_p pointer to an other area
* @return false: a1_p and a2_p has no common parts */
bool area_is_on(const area_t * a1_p, const area_t * a2_p)
{
/*Two area are on each other if... */
point_t p;
/*a2 left-top corner is on a1*/
p.x = a2_p->x1;
p.y = a2_p->y1;
if(area_is_point_on(a1_p, &p)) return true;
/*a2 right-top corner is on a1*/
p.x = a2_p->x1;
p.y = a2_p->y1;
if(area_is_point_on(a1_p, &p)) return true;
/*a2 left-bottom corner is on a1*/
p.x = a2_p->x1;
p.y = a2_p->y2;
if(area_is_point_on(a1_p, &p)) return true;
/*a2 right-bottom corner is on a1*/
p.x = a2_p->x2;
p.y = a2_p->y2;
if(area_is_point_on(a1_p, &p)) return true;
/*a2 is horizontally bigger then a1 and covers it*/
if((a2_p->x1 <= a1_p->x1 && a2_p->x2 >= a1_p->x2) && /*a2 hor. cover a1?*/
((a2_p->y1 <= a1_p->y1 && a2_p->y1 >= a1_p->y2) || /*upper edge is on a1?*/
(a2_p->y2 <= a1_p->y1 && a2_p->y2 >= a1_p->y2) ||/* or lower edge is on a1?*/
(a2_p->y1 <= a1_p->y1 && a2_p->y2 >= a1_p->y2))) /*or a2 vert bigger then a1*/
return true;
/*a2 is vertically bigger then a1 and covers it*/
if((a2_p->y1 <= a1_p->y1 && a2_p->y2 >= a1_p->y2) && /*a2 vert. cover a1?*/
((a2_p->x1 <= a1_p->x1 && a2_p->x1 >= a1_p->x2) || /*left edge is on a1?*/
(a2_p->x2 <= a1_p->x1 && a2_p->x2 >= a1_p->x2) ||/* or right edge is on a1?*/
(a2_p->x1 <= a1_p->x1 && a2_p->x2 >= a1_p->x2))) /*or a2 hor. bigger then a1*/
return true;
/*Else no cover*/
return false;
}
/**
* Check if an area is fully on an other
* @param ain_p pointer to an area which could be on aholder_p
* @param aholder pointer to an area which could involve ain_p
* @return
*/
bool area_is_in(const area_t * ain_p, const area_t * aholder_p)
{
bool is_in = false;
if(ain_p->x1 >= aholder_p->x1 &&
ain_p->y1 >= aholder_p->y1 &&
ain_p->x2 <= aholder_p->x2 &&
ain_p->y2 <= aholder_p->y2)
{
is_in = true;
}
return is_in;
}
/**********************
* STATIC FUNCTIONS
**********************/