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lvgl/env_support/pikascript/pika_lvgl_lv_style_t.c

65 lines
2.2 KiB
C

#include "lvgl.h"
#ifdef PIKASCRIPT
#include "pika_lvgl_style_t.h"
void pika_lvgl_style_t_init(PikaObj* self) {
lv_style_t* lv_style = obj_getPtr(self, "lv_style");
lv_style_init(lv_style);
}
void pika_lvgl_style_t_set_bg_color(PikaObj* self, PikaObj* color) {
lv_style_t* lv_style = obj_getPtr(self, "lv_style");
lv_color_t* lv_color = obj_getPtr(color, "lv_color");
lv_style_set_bg_color(lv_style, *lv_color);
}
void pika_lvgl_style_t_set_bg_opa(PikaObj* self, int opa) {
lv_style_t* lv_style = obj_getPtr(self, "lv_style");
lv_style_set_bg_opa(lv_style, opa);
}
void pika_lvgl_style_t_set_outline_color(PikaObj* self, PikaObj* color) {
lv_style_t* lv_style = obj_getPtr(self, "lv_style");
lv_color_t* lv_color = obj_getPtr(color, "lv_color");
lv_style_set_outline_color(lv_style, *lv_color);
}
void pika_lvgl_style_t_set_outline_pad(PikaObj* self, int pad) {
lv_style_t* lv_style = obj_getPtr(self, "lv_style");
lv_style_set_outline_pad(lv_style, pad);
}
void pika_lvgl_style_t_set_outline_width(PikaObj* self, int w) {
lv_style_t* lv_style = obj_getPtr(self, "lv_style");
lv_style_set_outline_width(lv_style, w);
}
void pika_lvgl_style_t_set_radius(PikaObj* self, int radius) {
lv_style_t* lv_style = obj_getPtr(self, "lv_style");
lv_style_set_radius(lv_style, radius);
}
void pika_lvgl_style_t___init__(PikaObj* self) {
lv_style_t lv_style_stack = {0};
args_setStruct(self->list, "lv_style_struct", lv_style_stack);
lv_style_t* lv_style = args_getStruct(self->list, "lv_style_struct");
obj_setPtr(self, "lv_style", lv_style);
}
void pika_lvgl_style_t_set_shadow_color(PikaObj *self, PikaObj* color){
lv_style_t* lv_style = obj_getPtr(self, "lv_style");
lv_color_t* lv_color = obj_getPtr(color, "lv_color");
lv_style_set_shadow_color(lv_style, *lv_color);
}
void pika_lvgl_style_t_set_shadow_spread(PikaObj *self, int s){
lv_style_t* lv_style = obj_getPtr(self, "lv_style");
lv_style_set_shadow_spread(lv_style, s);
}
void pika_lvgl_style_t_set_shadow_width(PikaObj *self, int w){
lv_style_t* lv_style = obj_getPtr(self, "lv_style");
lv_style_set_shadow_width(lv_style, w);
}
#endif