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lvgl/src/lv_widgets/lv_led.c
2020-05-01 11:17:43 +02:00

252 lines
7.1 KiB
C

/**
* @file lv_led.c
*
*/
/*********************
* INCLUDES
*********************/
#include "lv_led.h"
#if LV_USE_LED != 0
#include "../lv_core/lv_debug.h"
#include "../lv_themes/lv_theme.h"
#include "../lv_draw/lv_draw.h"
/*********************
* DEFINES
*********************/
#define LV_OBJX_NAME "lv_led"
#define LV_LED_WIDTH_DEF (LV_DPI / 3)
#define LV_LED_HEIGHT_DEF (LV_DPI / 3)
/**********************
* TYPEDEFS
**********************/
/**********************
* STATIC PROTOTYPES
**********************/
static lv_design_res_t lv_led_design(lv_obj_t * led, const lv_area_t * clip_area, lv_design_mode_t mode);
static lv_res_t lv_led_signal(lv_obj_t * led, lv_signal_t sign, void * param);
/**********************
* STATIC VARIABLES
**********************/
static lv_design_cb_t ancestor_design;
static lv_signal_cb_t ancestor_signal;
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
/**
* Create a led objects
* @param par pointer to an object, it will be the parent of the new led
* @param copy pointer to a led object, if not NULL then the new object will be copied from it
* @return pointer to the created led
*/
lv_obj_t * lv_led_create(lv_obj_t * par, const lv_obj_t * copy)
{
LV_LOG_TRACE("led create started");
/*Create the ancestor basic object*/
lv_obj_t * led = lv_obj_create(par, copy);
LV_ASSERT_MEM(led);
if(led == NULL) return NULL;
if(ancestor_signal == NULL) ancestor_signal = lv_obj_get_signal_cb(led);
if(ancestor_design == NULL) ancestor_design = lv_obj_get_design_cb(led);
/*Allocate the object type specific extended data*/
lv_led_ext_t * ext = lv_obj_allocate_ext_attr(led, sizeof(lv_led_ext_t));
LV_ASSERT_MEM(ext);
if(ext == NULL) {
lv_obj_del(led);
return NULL;
}
ext->bright = LV_LED_BRIGHT_MAX;
lv_obj_set_signal_cb(led, lv_led_signal);
lv_obj_set_design_cb(led, lv_led_design);
/*Init the new led object*/
if(copy == NULL) {
lv_obj_set_size(led, LV_LED_WIDTH_DEF, LV_LED_HEIGHT_DEF);
lv_theme_apply(led, LV_THEME_LED);
}
/*Copy an existing object*/
else {
lv_led_ext_t * copy_ext = lv_obj_get_ext_attr(copy);
ext->bright = copy_ext->bright;
/*Refresh the style with new signal function*/
lv_obj_refresh_style(led, LV_STYLE_PROP_ALL);
}
LV_LOG_INFO("led created");
return led;
}
/*=====================
* Setter functions
*====================*/
/**
* Set the brightness of a LED object
* @param led pointer to a LED object
* @param bright LV_LED_BRIGHT_MIN (max. dark) ... LV_LED_BRIGHT_MAX (max. light)
*/
void lv_led_set_bright(lv_obj_t * led, uint8_t bright)
{
LV_ASSERT_OBJ(led, LV_OBJX_NAME);
/*Set the brightness*/
lv_led_ext_t * ext = lv_obj_get_ext_attr(led);
if(ext->bright == bright) return;
if(bright <= LV_LED_BRIGHT_MIN) bright = LV_LED_BRIGHT_MIN;
if(bright >= LV_LED_BRIGHT_MAX) bright = LV_LED_BRIGHT_MAX;
ext->bright = bright;
/*Invalidate the object there fore it will be redrawn*/
lv_obj_invalidate(led);
}
/**
* Light on a LED
* @param led pointer to a LED object
*/
void lv_led_on(lv_obj_t * led)
{
LV_ASSERT_OBJ(led, LV_OBJX_NAME);
lv_led_set_bright(led, LV_LED_BRIGHT_MAX);
}
/**
* Light off a LED
* @param led pointer to a LED object
*/
void lv_led_off(lv_obj_t * led)
{
LV_ASSERT_OBJ(led, LV_OBJX_NAME);
lv_led_set_bright(led, LV_LED_BRIGHT_MIN);
}
/**
* Toggle the state of a LED
* @param led pointer to a LED object
*/
void lv_led_toggle(lv_obj_t * led)
{
LV_ASSERT_OBJ(led, LV_OBJX_NAME);
uint8_t bright = lv_led_get_bright(led);
if(bright > (LV_LED_BRIGHT_MIN + LV_LED_BRIGHT_MAX) >> 1)
lv_led_off(led);
else
lv_led_on(led);
}
/*=====================
* Getter functions
*====================*/
/**
* Get the brightness of a LEd object
* @param led pointer to LED object
* @return bright 0 (max. dark) ... 255 (max. light)
*/
uint8_t lv_led_get_bright(const lv_obj_t * led)
{
LV_ASSERT_OBJ(led, LV_OBJX_NAME);
lv_led_ext_t * ext = lv_obj_get_ext_attr(led);
return ext->bright;
}
/**********************
* STATIC FUNCTIONS
**********************/
/**
* Handle the drawing related tasks of the leds
* @param led pointer to an object
* @param clip_area the object will be drawn only in this area
* @param mode LV_DESIGN_COVER_CHK: only check if the object fully covers the 'mask_p' area
* (return 'true' if yes)
* LV_DESIGN_DRAW: draw the object (always return 'true')
* LV_DESIGN_DRAW_POST: drawing after every children are drawn
* @param return an element of `lv_design_res_t`
*/
static lv_design_res_t lv_led_design(lv_obj_t * led, const lv_area_t * clip_area, lv_design_mode_t mode)
{
if(mode == LV_DESIGN_COVER_CHK) {
/*Return false if the object is not covers the clip_area area*/
return ancestor_design(led, clip_area, mode);
}
else if(mode == LV_DESIGN_DRAW_MAIN) {
/*Make darker colors in a temporary style according to the brightness*/
lv_led_ext_t * ext = lv_obj_get_ext_attr(led);
lv_draw_rect_dsc_t rect_dsc;
lv_draw_rect_dsc_init(&rect_dsc);
lv_obj_init_draw_rect_dsc(led, LV_LED_PART_MAIN, &rect_dsc);
/*Mix. the color with black proportionally with brightness*/
rect_dsc.bg_color = lv_color_mix(rect_dsc.bg_color, LV_COLOR_BLACK, ext->bright);
rect_dsc.bg_grad_color = lv_color_mix(rect_dsc.bg_grad_color, LV_COLOR_BLACK, ext->bright);
rect_dsc.border_color = lv_color_mix(rect_dsc.border_color, LV_COLOR_BLACK, ext->bright);
rect_dsc.shadow_color = lv_color_mix(rect_dsc.shadow_color, LV_COLOR_BLACK, ext->bright);
/*Set the current shadow width according to brightness proportionally between LV_LED_BRIGHT_OFF
* and LV_LED_BRIGHT_ON*/
rect_dsc.shadow_width = ((ext->bright - LV_LED_BRIGHT_MIN) * rect_dsc.shadow_width) /
(LV_LED_BRIGHT_MAX - LV_LED_BRIGHT_MIN);
rect_dsc.shadow_spread = ((ext->bright - LV_LED_BRIGHT_MIN) * rect_dsc.shadow_spread) /
(LV_LED_BRIGHT_MAX - LV_LED_BRIGHT_MIN);
lv_draw_rect(&led->coords, clip_area, &rect_dsc);
}
return LV_DESIGN_RES_OK;
}
/**
* Signal function of the led
* @param led pointer to a led object
* @param sign a signal type from lv_signal_t enum
* @param param pointer to a signal specific variable
* @return LV_RES_OK: the object is not deleted in the function; LV_RES_INV: the object is deleted
*/
static lv_res_t lv_led_signal(lv_obj_t * led, lv_signal_t sign, void * param)
{
lv_res_t res;
/* Include the ancient signal function */
res = ancestor_signal(led, sign, param);
if(res != LV_RES_OK) return res;
if(sign == LV_SIGNAL_GET_TYPE) {
lv_obj_type_t * buf = param;
uint8_t i;
for(i = 0; i < LV_MAX_ANCESTOR_NUM - 1; i++) { /*Find the last set data*/
if(buf->type[i] == NULL) break;
}
buf->type[i] = "lv_led";
}
return res;
}
#endif