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lvgl/libs/nema_gfx/include/nema_font.h
Liam 30193c1035
feat(draw): add NemaGFX rendering backend (#7002)
Co-authored-by: Ioannis Markopoulos <Ioannis_Markopoulos@amat.com>
2024-10-13 08:13:56 +02:00

185 lines
7.1 KiB
C

/* TSI 2023.xmo */
/*******************************************************************************
* Copyright (c) 2023 Think Silicon Single Member PC
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this header file and/or associated documentation files to use, copy,
* modify, merge, publish, distribute, sublicense, and/or sell copies of the
* Materials, and to permit persons to whom the Materials are furnished to do
* so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Materials.
*
* MODIFICATIONS TO THIS FILE MAY MEAN IT NO LONGER ACCURATELY REFLECTS
* NEMAGFX API. THE UNMODIFIED, NORMATIVE VERSIONS OF THINK-SILICON NEMAGFX
* SPECIFICATIONS AND HEADER INFORMATION ARE LOCATED AT:
* https://think-silicon.com/products/software/nemagfx-api
*
* The software is provided 'as is', without warranty of any kind, express or
* implied, including but not limited to the warranties of merchantability,
* fitness for a particular purpose and noninfringement. In no event shall
* Think Silicon Single Member PC be liable for any claim, damages or other
* liability, whether in an action of contract, tort or otherwise, arising
* from, out of or in connection with the software or the use or other dealings
* in the software.
******************************************************************************/
#ifndef NEMA_FONT_H__
#define NEMA_FONT_H__
#include "nema_hal.h"
#ifdef __cplusplus
extern "C" {
#endif
#define NEMA_ALIGNX_LEFT (0x00U) /**< Align horizontally to the left */
#define NEMA_ALIGNX_RIGHT (0x01U) /**< Align horizontally to the right */
#define NEMA_ALIGNX_CENTER (0x02U) /**< Align horizontally centered */
#define NEMA_ALIGNX_JUSTIFY (0x03U) /**< Justify horizontally */
#define NEMA_ALIGNX_MASK (0x03U) /**< Horizontal alignment mask */
#define NEMA_ALIGNY_TOP (0x00U) /**< Align vertically to the top */
#define NEMA_ALIGNY_BOTTOM (0x04U) /**< Align vertically to the bottom */
#define NEMA_ALIGNY_CENTER (0x08U) /**< Align vertically centered */
#define NEMA_ALIGNY_JUSTIFY (0x0cU) /**< Justify vertically */
#define NEMA_ALIGNY_MASK (0x0cU) /**< Vertical alignment mask */
#define NEMA_TEXT_WRAP (0x10U) /**< Use text wrapping */
typedef struct {
uint32_t left; /**< Neighbor character to the left of the current one (Unicode value) */
int8_t x_offset; /**< Kerning offset (horizontally) */
} nema_kern_pair_t;
typedef struct {
uint32_t bitmapOffset;
uint8_t width;
uint8_t xAdvance;
int8_t xOffset;
int8_t yOffset;
uint32_t kern_offset;
uint8_t kern_length;
} nema_glyph_t;
typedef struct {
int bitmapOffset;
uint8_t width;
uint8_t xAdvance;
int8_t xOffset;
int8_t yOffset;
int id;
} nema_glyph_indexed_t;
typedef struct {
uint32_t first, last;
const nema_glyph_t *glyphs;
} nema_font_range_t;
typedef struct {
nema_buffer_t bo;
const nema_font_range_t *ranges;
const int bitmap_size;
const uint8_t *bitmap;
uint32_t flags;
uint8_t xAdvance; //default xAdvance
uint8_t yAdvance;
uint8_t max_ascender;
uint8_t bpp;
const nema_kern_pair_t *kern_pairs;
const nema_glyph_indexed_t *indexed_glyphs;
} nema_font_t;
/** \brief Bind the font to use in future nema_print() calls
*
* \param font Pointer to font
*
*/
void nema_bind_font(nema_font_t *font);
/** \brief Get the bounding box's width and height of a string.
*
* \param str Pointer to string
* \param w Pointer to variable where width should be written
* \param h Pointer to variable where height should be written
* \param max_w Max allowed width
* \return Number of carriage returns
*
*/
int nema_string_get_bbox(const char *str, int *w, int *h, int max_w, uint32_t wrap);
/** \brief Print pre-formatted text
*
* \param str Pointer to string
* \param x X coordinate of text-area's top-left corner
* \param y Y coordinate of text-area's top-left corner
* \param w Width of the text area
* \param h Height of the text area
* \param fg_col Foreground color of text
* \param align Alignment and wrapping mode
*
*/
void nema_print(const char *str, int x, int y, int w, int h, uint32_t fg_col, uint32_t align);
/** \brief Print pre-formatted text
*
* \param *str Pointer to string
* \param *cursor_x X position of next character to be drawn. Usually initialized to 0 by the user and then updated internally by the library
* \param *cursor_y Y position of next character to be drawn. Usually initialized to 0 by the user and then updated internally by the library
* \param x X coordinate of text-area's top-left corner
* \param y Y coordinate of text-area's top-left corner
* \param w Width of the text area
* \param h Height of the text area
* \param fg_col Foreground color of text
* \param align Alignment and wrapping mode
*
*/
void nema_print_to_position(const char *str, int *pos_x, int *pos_y, int x, int y, int w, int h, uint32_t fg_col, uint32_t align);
/** \brief Print text (not formated) with indexed glyphs. Text is printed in a single line, from left to right
*
* \param ids Array with the glyphs indices
* \param id_count Count of the characters to be drawn
* \param x X coordinate of the text-area's top-left corner
* \param y Y coordinate of the text-area's top-left corner
* \param fg_col Foreground color of text
*
*/
void nema_print_indexed(const int *ids, int id_count, int x, int y, uint32_t fg_col);
/** \brief Print a single character with indexed glyph
*
* \param id Array with the glyphs indices
* \param x X coordinate of the character's top-left corner
* \param y Y coordinate of the character's top-left corner
* \param fg_col Character's color
*
*/
void nema_print_char_indexed(const int id, int x, int y, uint32_t fg_col);
/** \brief Returns the bounding box's width and height of a string with indexed glyphs
*
* \details The string must be specified as a single line text, due to the restriction
* that the characters are described by respective glyph indices. The height of the
* bounding box will be equal to the height of the bound font.
*
* \param ids Array with the glyphs indices
* \param id_count Count of the characters contained in the array with the glyphs indices
* \param w Pointer to variable where width should be written
* \param h Pointer to variable where height should be written
* \param max_w Maximum allowed width (if w is greater than this value, it will saturate to this)
*/
void nema_string_indexed_get_bbox(const int *ids, int id_count, int *w, int *h, int max_w);
/** \brief Returns the horizontal advance (in pixels) of the bound font
*
*/
int nema_font_get_x_advance();
#ifdef __cplusplus
}
#endif
#endif // NEMA_FONT_H__