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275 lines
8.7 KiB
C
275 lines
8.7 KiB
C
/**
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* @file lv_mask.h
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*
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*/
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#ifndef LV_MASK_H
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#define LV_MASK_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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/*********************
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* INCLUDES
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*********************/
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#include <stdbool.h>
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#include "../lv_misc/lv_area.h"
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#include "../lv_misc/lv_color.h"
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/*********************
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* DEFINES
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*********************/
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#define LV_MASK_ID_INV (-1)
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/**********************
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* TYPEDEFS
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**********************/
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enum {
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LV_DRAW_MASK_RES_FULL_TRANSP,
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LV_DRAW_MASK_RES_FULL_COVER,
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LV_DRAW_MASK_RES_CHANGED,
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LV_DRAW_MASK_RES_UNKNOWN
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};
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typedef uint8_t lv_draw_mask_res_t;
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enum {
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LV_DRAW_MASK_TYPE_LINE,
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LV_DRAW_MASK_TYPE_ANGLE,
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LV_DRAW_MASK_TYPE_RADIUS,
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LV_DRAW_MASK_TYPE_FADE,
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LV_DRAW_MASK_TYPE_MAP,
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};
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typedef uint8_t lv_draw_mask_type_t;
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enum {
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LV_DRAW_MASK_LINE_SIDE_LEFT = 0,
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LV_DRAW_MASK_LINE_SIDE_RIGHT,
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LV_DRAW_MASK_LINE_SIDE_TOP,
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LV_DRAW_MASK_LINE_SIDE_BOTTOM,
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};
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typedef lv_draw_mask_res_t (*lv_draw_mask_cb_t)(lv_opa_t * mask_buf, lv_coord_t abs_x, lv_coord_t abs_y, lv_coord_t len, void * p);
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typedef uint8_t lv_draw_mask_line_side_t;
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typedef struct {
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lv_draw_mask_cb_t cb;
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lv_draw_mask_type_t type;
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}lv_draw_mask_common_dsc_t;
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typedef struct {
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/*The first element must be the common descriptor*/
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lv_draw_mask_common_dsc_t dsc;
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struct {
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/*First point */
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lv_point_t p1;
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/*Second point*/
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lv_point_t p2;
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/*Which side to keep?*/
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lv_draw_mask_line_side_t side :2;
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}cfg;
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/*A point of the line*/
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lv_point_t origo;
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/* X / (1024*Y) steepness (X is 0..1023 range). What is the change of X in 1024 Y?*/
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int32_t xy_steep;
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/* Y / (1024*X) steepness (Y is 0..1023 range). What is the change of Y in 1024 X?*/
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int32_t yx_steep;
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/*Helper which stores yx_steep for flat lines and xy_steep for steep (non flat) lines */
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int32_t steep;
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/*Steepness in 1 px in 0..255 range. Used only by flat lines. */
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int32_t spx;
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/*1: It's a flat line? (Near to horizontal)*/
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uint8_t flat :1;
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/* Invert the mask. The default is: Keep the left part.
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* It is used to select left/right/top/bottom*/
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uint8_t inv:1;
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}lv_draw_mask_line_param_t;
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typedef struct {
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/*The first element must be the common descriptor*/
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lv_draw_mask_common_dsc_t dsc;
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struct {
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lv_point_t vertex_p;
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lv_coord_t start_angle;
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lv_coord_t end_angle;
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}cfg;
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lv_draw_mask_line_param_t start_line;
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lv_draw_mask_line_param_t end_line;
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uint16_t delta_deg;
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}lv_draw_mask_angle_param_t;
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typedef struct {
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/*The first element must be the common descriptor*/
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lv_draw_mask_common_dsc_t dsc;
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struct {
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lv_area_t rect;
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lv_coord_t radius;
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/* Invert the mask. 0: Keep the pixels inside.*/
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uint8_t outer:1;
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}cfg;
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}lv_draw_mask_radius_param_t;
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typedef struct {
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/*The first element must be the common descriptor*/
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lv_draw_mask_common_dsc_t dsc;
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struct {
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lv_area_t coords;
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lv_coord_t y_top;
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lv_coord_t y_bottom;
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lv_opa_t opa_top;
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lv_opa_t opa_bottom;
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}cfg;
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}lv_draw_mask_fade_param_t;
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typedef struct _lv_draw_mask_map_param_t {
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/*The first element must be the common descriptor*/
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lv_draw_mask_common_dsc_t dsc;
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struct {
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lv_area_t coords;
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const lv_opa_t * map;
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}cfg;
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}lv_draw_mask_map_param_t;
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/**********************
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* GLOBAL PROTOTYPES
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**********************/
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/**
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* Add a draw mask. Everything drawn after it (until removing the mask) will be affected by the mask.
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* @param param an initialized mask parameter. Only the pointer is saved.
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* @param custom_id a custom pointer to identify the mask. Used in `lv_draw_mask_remove_custom`.
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* @return the an integer, the ID of the mask. Can be used in `lv_draw_mask_remove_id`.
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*/
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int16_t lv_draw_mask_add(void * param, void * custom_id);
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/**
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* Apply the added buffers on a line. Used internally by the library's drawing routines.
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* @param mask_buf store the result mask here. Has to be `len` byte long. Should be initialized with `0xFF`.
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* @param abs_x absolute X coordinate where the line to calculate start
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* @param abs_y absolute Y coordinate where the line to calculate start
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* @param len length of the line to calculate (in pixel count)
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* @return Oneof these values:
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* - `LV_DRAW_MASK_RES_FULL_TRANSP`: the whole line is transparent. `mask_buf` is not set to zero
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* - `LV_DRAW_MASK_RES_FULL_COVER`: the whole line is fully visible. `mask_buf` is unchanged
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* - `LV_DRAW_MASK_RES_CHANGED`: `mask_buf` has changed, it shows the desired opacity of each pixel in the given line
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*/
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lv_draw_mask_res_t lv_draw_mask_apply(lv_opa_t * mask_buf, lv_coord_t abs_x, lv_coord_t abs_y, lv_coord_t len);
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/**
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* Remove a mask with a given ID
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* @param id the ID of the mask. Returned by `lv_draw_mask_add`
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* @return the parameter of the removed mask.
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* If more masks have `custom_id` ID then the last mask's parameter will be returned
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*/
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void * lv_draw_mask_remove_id(int16_t id);
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/**
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* Remove all mask with a given custom ID
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* @param custom_id a pointer used in `lv_draw_mask_add`
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* @return return the parameter of the removed mask.
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* If more masks have `custom_id` ID then the last mask's parameter will be returned
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*/
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void * lv_draw_mask_remove_custom(void * custom_id);
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/**
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* Count the currently added masks
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* @return number of active masks
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*/
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uint8_t lv_draw_mask_get_cnt(void);
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/**
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*Initialize a line mask from two points.
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* @param param pointer to a `lv_draw_mask_param_t` to initialize
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* @param p1x X coordinate of the first point of the line
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* @param p1y Y coordinate of the first point of the line
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* @param p2x X coordinate of the second point of the line
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* @param p2y y coordinate of the second point of the line
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* @param side and element of `lv_draw_mask_line_side_t` to describe which side to keep.
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* With `LV_DRAW_MASK_LINE_SIDE_LEFT/RIGHT` and horizontal line all pixels are kept
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* With `LV_DRAW_MASK_LINE_SIDE_TOP/BOTTOM` and vertical line all pixels are kept
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*/
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void lv_draw_mask_line_points_init(lv_draw_mask_line_param_t * param, lv_coord_t p1x, lv_coord_t p1y, lv_coord_t p2x, lv_coord_t p2y, lv_draw_mask_line_side_t side);
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/**
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*Initialize a line mask from a point and an angle.
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* @param param pointer to a `lv_draw_mask_param_t` to initialize
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* @param px X coordiante of a point of the line
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* @param py X coordiante of a point of the line
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* @param angle right 0 deg, bottom: 90
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* @param side and element of `lv_draw_mask_line_side_t` to describe which side to keep.
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* With `LV_DRAW_MASK_LINE_SIDE_LEFT/RIGHT` and horizontal line all pixels are kept
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* With `LV_DRAW_MASK_LINE_SIDE_TOP/BOTTOM` and vertical line all pixels are kept
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*/
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void lv_draw_mask_line_angle_init(lv_draw_mask_line_param_t * param, lv_coord_t p1x, lv_coord_t py, int16_t angle, lv_draw_mask_line_side_t side);
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/**
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* Initialize an angle mask.
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* @param param pointer to a `lv_draw_mask_param_t` to initialize
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* @param vertex_x X coordinate of the angle vertex (absolute coordinates)
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* @param vertex_y Y coordinate of the angle vertex (absolute coordinates)
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* @param start_angle start angle in degrees. 0 deg on the right, 90 deg, on the bottom
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* @param end_angle end angle
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*/
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void lv_draw_mask_angle_init(lv_draw_mask_angle_param_t * param, lv_coord_t vertex_x, lv_coord_t vertex_y, lv_coord_t start_angle, lv_coord_t end_angle);
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/**
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* Initialize a fade mask.
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* @param param param pointer to a `lv_draw_mask_param_t` to initialize
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* @param rect coordinates of the rectangle to affect (absolute coordinates)
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* @param radius radius of the rectangle
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* @param inv: true: keep the pixels inside teh rectangle; keep teh pixels outside of the rectangle
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*/
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void lv_draw_mask_radius_init(lv_draw_mask_radius_param_t * param, const lv_area_t * rect, lv_coord_t radius, bool inv);
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/**
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* Initialize a fade mask.
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* @param param pointer to a `lv_draw_mask_param_t` to initialize
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* @param coords coordinates of the area to affect (absolute coordinates)
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* @param opa_top opacity on the top
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* @param y_top at which coordinate start to change to opacity to `opa_bottom`
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* @param opa_bottom opacity at the bottom
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* @param y_bottom at which coordinate reach `opa_bottom`.
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*/
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void lv_draw_mask_fade_init(lv_draw_mask_fade_param_t * param, lv_area_t * coords, lv_opa_t opa_top, lv_coord_t y_top, lv_opa_t opa_bottom, lv_coord_t y_bottom);
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/**
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* Initialize a map mask.
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* @param param pointer to a `lv_draw_mask_param_t` to initialize
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* @param coords coordinates of the map (absolute coordinates)
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* @param map array of bytes with the mask values
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*/
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void lv_draw_mask_map_init(lv_draw_mask_map_param_t * param, lv_area_t * coords, const lv_opa_t * map);
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/**********************
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* MACROS
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**********************/
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#ifdef __cplusplus
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} /* extern "C" */
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#endif
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#endif /*LV_MASK_H*/
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