mirror of
https://github.com/lvgl/lvgl.git
synced 2025-01-14 06:42:58 +08:00
187 lines
4.7 KiB
C
187 lines
4.7 KiB
C
/**
|
|
* @file lv_sw.c
|
|
*
|
|
*/
|
|
|
|
/*********************
|
|
* INCLUDES
|
|
*********************/
|
|
#include "lv_conf.h"
|
|
#if USE_LV_SW != 0
|
|
|
|
#include "lv_sw.h"
|
|
|
|
/*********************
|
|
* DEFINES
|
|
*********************/
|
|
|
|
/**********************
|
|
* TYPEDEFS
|
|
**********************/
|
|
|
|
/**********************
|
|
* STATIC PROTOTYPES
|
|
**********************/
|
|
#if 0 /*Slider design is used*/
|
|
static bool lv_sw_design(lv_obj_t * sw, const area_t * mask, lv_design_mode_t mode);
|
|
#endif
|
|
/**********************
|
|
* STATIC VARIABLES
|
|
**********************/
|
|
|
|
/**********************
|
|
* MACROS
|
|
**********************/
|
|
|
|
/**********************
|
|
* GLOBAL FUNCTIONS
|
|
**********************/
|
|
|
|
/*-----------------
|
|
* Create function
|
|
*-----------------*/
|
|
|
|
/**
|
|
* Create a switch objects
|
|
* @param par pointer to an object, it will be the parent of the new switch
|
|
* @param copy pointer to a switch object, if not NULL then the new object will be copied from it
|
|
* @return pointer to the created switch
|
|
*/
|
|
lv_obj_t * lv_sw_create(lv_obj_t * par, lv_obj_t * copy)
|
|
{
|
|
/*Create the ancestor of switch*/
|
|
lv_obj_t * new_sw = lv_slider_create(par, copy);
|
|
dm_assert(new_sw);
|
|
|
|
/*Allocate the switch type specific extended data*/
|
|
lv_sw_ext_t * ext = lv_obj_alloc_ext(new_sw, sizeof(lv_sw_ext_t));
|
|
dm_assert(ext);
|
|
|
|
/*Initialize the allocated 'ext' */
|
|
ext->changed = 0;
|
|
|
|
/*The signal and design functions are not copied so set them here*/
|
|
lv_obj_set_signal_f(new_sw, lv_sw_signal);
|
|
|
|
/*Init the new switch switch*/
|
|
if(copy == NULL) {
|
|
lv_bar_set_range(new_sw, 0, 1);
|
|
lv_obj_set_size(new_sw, LV_DPI, LV_DPI / 2);
|
|
lv_slider_set_knob_in(new_sw, true);
|
|
}
|
|
/*Copy an existing switch*/
|
|
else {
|
|
/*Nothing to copy*/
|
|
|
|
/*Refresh the style with new signal function*/
|
|
lv_obj_refr_style(new_sw);
|
|
}
|
|
|
|
return new_sw;
|
|
}
|
|
|
|
/**
|
|
* Signal function of the switch
|
|
* @param sw pointer to a switch object
|
|
* @param sign a signal type from lv_signal_t enum
|
|
* @param param pointer to a signal specific variable
|
|
* @return true: the object is still valid (not deleted), false: the object become invalid
|
|
*/
|
|
bool lv_sw_signal(lv_obj_t * sw, lv_signal_t sign, void * param)
|
|
{
|
|
bool valid;
|
|
|
|
lv_sw_ext_t * ext = lv_obj_get_ext(sw);
|
|
int16_t old_val = lv_bar_get_value(sw);
|
|
|
|
lv_action_t slider_cb = ext->slider.cb;
|
|
ext->slider.cb = NULL; /*Do not let the slider to call the callback. The Switch will do it*/
|
|
|
|
/* Include the ancient signal function */
|
|
valid = lv_slider_signal(sw, sign, param);
|
|
|
|
/* The object can be deleted so check its validity and then
|
|
* make the object specific signal handling */
|
|
if(valid != false) {
|
|
if(sign == LV_SIGNAL_CLEANUP) {
|
|
/*Nothing to cleanup. (No dynamically allocated memory in 'ext')*/
|
|
}
|
|
else if(sign == LV_SIGNAL_PRESSING) {
|
|
int16_t act_val = lv_bar_get_value(sw);
|
|
if(act_val != old_val) ext->changed = 1;
|
|
}
|
|
else if(sign == LV_SIGNAL_PRESS_LOST) {
|
|
ext->changed = 0;
|
|
}
|
|
else if(sign == LV_SIGNAL_RELEASED) {
|
|
if(ext->changed == 0) {
|
|
int16_t v = lv_bar_get_value(sw);
|
|
if(v == 0) lv_bar_set_value(sw, 1);
|
|
else lv_bar_set_value(sw, 0);
|
|
}
|
|
if(slider_cb != NULL) slider_cb(sw, param);
|
|
|
|
ext->changed = 0;
|
|
}
|
|
}
|
|
|
|
/*Restore the callback*/
|
|
ext->slider.cb = slider_cb;
|
|
|
|
return valid;
|
|
}
|
|
|
|
/*=====================
|
|
* Setter functions
|
|
*====================*/
|
|
|
|
/*
|
|
* New object specific "set" function comes here
|
|
*/
|
|
|
|
|
|
/*=====================
|
|
* Getter functions
|
|
*====================*/
|
|
|
|
/*
|
|
* New object specific "get" function comes here
|
|
*/
|
|
|
|
|
|
/**********************
|
|
* STATIC FUNCTIONS
|
|
**********************/
|
|
|
|
#if 0 /*Slider design is used*/
|
|
/**
|
|
* Handle the drawing related tasks of the switchs
|
|
* @param sw pointer to an object
|
|
* @param mask the object will be drawn only in this area
|
|
* @param mode LV_DESIGN_COVER_CHK: only check if the object fully covers the 'mask_p' area
|
|
* (return 'true' if yes)
|
|
* LV_DESIGN_DRAW: draw the object (always return 'true')
|
|
* LV_DESIGN_DRAW_POST: drawing after every children are drawn
|
|
* @param return true/false, depends on 'mode'
|
|
*/
|
|
static bool lv_sw_design(lv_obj_t * sw, const area_t * mask, lv_design_mode_t mode)
|
|
{
|
|
/*Return false if the object is not covers the mask_p area*/
|
|
if(mode == LV_DESIGN_COVER_CHK) {
|
|
return false;
|
|
}
|
|
/*Draw the object*/
|
|
else if(mode == LV_DESIGN_DRAW_MAIN) {
|
|
|
|
}
|
|
/*Post draw when the children are drawn*/
|
|
else if(mode == LV_DESIGN_DRAW_POST) {
|
|
|
|
}
|
|
|
|
return true;
|
|
}
|
|
#endif
|
|
|
|
#endif
|