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lvgl/lv_objx/lv_btn.h

104 lines
2.2 KiB
C

/**
* @file lv_btn.h
*
*/
#ifndef LV_BTN_H
#define LV_BTN_H
/*********************
* INCLUDES
*********************/
#include "lv_conf.h"
#if USE_LV_BTN != 0
#include "lv_rect.h"
#include "../lv_obj/lv_dispi.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
typedef enum
{
LV_BTN_STATE_PR,
LV_BTN_STATE_REL,
LV_BTN_STATE_TGL_PR,
LV_BTN_STATE_TGL_REL,
LV_BTN_STATE_INA,
LV_BTN_STATE_NUM,
}lv_btn_state_t;
typedef struct
{
uint8_t light_en :1;
uint8_t transp :1;
uint8_t empty :1;
}lv_btns_bits_t;
/*Style of button*/
typedef struct
{
lv_rects_t rects; /*Style of ancestor*/
/*New style element for this type */
color_t mcolor[LV_BTN_STATE_NUM];
color_t gcolor[LV_BTN_STATE_NUM];
color_t bcolor[LV_BTN_STATE_NUM];
color_t lcolor[LV_BTN_STATE_NUM];
lv_btns_bits_t flags[LV_BTN_STATE_NUM];
}lv_btns_t;
/*Built-in styles of button*/
typedef enum
{
LV_BTNS_DEF,
LV_BTNS_TRANSP,
LV_BTNS_BORDER,
}lv_btns_builtin_t;
/*Data of button*/
typedef struct
{
lv_rect_ext_t rect_ext; /*Ext. of ancestor*/
/*New data for this type */
lv_action_t pr_action;
lv_action_t rel_action;
lv_action_t lpr_action;
lv_action_t lpr_rep_action;
lv_btn_state_t state;
uint8_t tgl :1; /*1: Toggle enabled*/
uint8_t lpr_exec :1; /*1: long press action executed (Not for user)*/
}lv_btn_ext_t;
/**********************
* GLOBAL PROTOTYPES
**********************/
/*Create function*/
lv_obj_t * lv_btn_create(lv_obj_t * par, lv_obj_t * copy);
bool lv_btn_signal(lv_obj_t * btn, lv_signal_t sign, void * param);
lv_btns_t * lv_btns_get(lv_btns_builtin_t style, lv_btns_t * copy);
void lv_btn_set_tgl(lv_obj_t * btn, bool tgl);
void lv_btn_set_state(lv_obj_t * btn, lv_btn_state_t state);
void lv_btn_set_pr_action(lv_obj_t * btn, lv_action_t pr_action);
void lv_btn_set_rel_action(lv_obj_t * btn, lv_action_t rel_action);
void lv_btn_set_lpr_action(lv_obj_t * btn, lv_action_t lpr_action);
void lv_btn_set_lpr_rep_action(lv_obj_t * btn, lv_action_t lpr_rep_action);
bool lv_btn_get_tgl(lv_obj_t * btn);
lv_btn_state_t lv_btn_get_state(lv_obj_t * btn);
/**********************
* MACROS
**********************/
#endif
#endif