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https://github.com/lvgl/lvgl.git
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226 lines
6.8 KiB
C
226 lines
6.8 KiB
C
/**
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* @file lv_font.h
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*
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*/
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#ifndef LV_FONT_H
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#define LV_FONT_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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/*********************
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* INCLUDES
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*********************/
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#ifdef LV_CONF_INCLUDE_SIMPLE
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#include "lv_conf.h"
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#else
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#include "../../../lv_conf.h"
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#endif
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#include <stdint.h>
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#include <stddef.h>
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#include <stdbool.h>
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#include "lv_symbol_def.h"
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/*********************
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* DEFINES
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*********************/
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/*Number of fractional digits in the advanced width (`adv_w`) field of `lv_font_glyph_dsc_t`*/
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#define LV_FONT_WIDTH_FRACT_DIGIT 4
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/**********************
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* TYPEDEFS
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**********************/
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/*------------------
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* General types
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*-----------------*/
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/*One element of a kerning table*/
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typedef struct {
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uint32_t next_unicode :23;
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uint32_t space :8; /*5 integer, 4 fractional*/
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uint32_t space_sign :1; /*0: space positive; 1: space negative*/
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}lv_font_kern_t;
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/*Describe the properties of a glyph*/
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typedef struct
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{
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uint16_t adv_w; /*The glyph needs this space. Draw the next glyph after this width. 8 bit integer, 4 bit fractional */
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uint8_t box_w; /*Width of the glyph's bounding box*/
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uint8_t box_h; /*Height of the glyph's bounding box*/
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int8_t ofs_x; /*x offset of the bounding box*/
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int8_t ofs_y; /*y offset of the bounding box*/
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uint8_t bpp; /*Bit-per-pixel: 1, 2, 4, 8*/
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const lv_font_kern_t * kern_table;
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}lv_font_glyph_dsc_t;
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/*Describe the properties of a font*/
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typedef struct _lv_font_struct
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{
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uint32_t unicode_first;
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uint32_t unicode_last;
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/*Get a glyph's descriptor from a font*/
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bool (*get_glyph_dsc)(const struct _lv_font_struct *, lv_font_glyph_dsc_t *, uint32_t letter);
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/*Get a glyph's bitmap from a font*/
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const uint8_t * (*get_glyph_bitmap)(const struct _lv_font_struct *, uint32_t);
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/*Pointer to the font in a font pack (must have the same line height)*/
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struct _lv_font_struct * next_page;
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uint8_t size; /*The original size (height)*/
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uint8_t line_height; /*The real line height where any text fits*/
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uint8_t base_line; /*Base line measured from the top of the line_height*/
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void * dsc; /*Store implementation specific data here*/
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} lv_font_t;
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/*---------------------------------------------
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* Types for LittlevGL's internal font format
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*---------------------------------------------*/
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/*Describe a glyph in internal font format */
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typedef struct
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{
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uint32_t bitmap_index : 20; /* Start index of the bitmap. A font can be max 1 MB. */
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uint32_t adv_w :12; /*The glyph needs this space. Draw the next glyph after this width. 8 bit integer, 4 bit fractional */
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uint8_t box_w; /*Width of the glyph's bounding box*/
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uint8_t box_h; /*Height of the glyph's bounding box*/
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int8_t ofs_x; /*x offset of the bounding box*/
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int8_t ofs_y; /*y offset of the bounding box*/
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const lv_font_kern_t * kern_table;
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}lv_font_glyph_dsc_built_in_t;
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/*Describe store additional data for fonts */
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typedef struct {
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const uint8_t * glyph_bitmap;
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const lv_font_glyph_dsc_built_in_t * glyph_dsc;
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const uint16_t * unicode_list;
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uint16_t glyph_cnt; /*Number of glyphs in the font. */
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uint8_t bpp; /*Bit per pixel: 1, 2, 4 or 8*/
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}lv_font_dsc_built_in_t;
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/**********************
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* GLOBAL PROTOTYPES
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**********************/
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/*----------------
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* General API
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*---------------*/
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/**
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* Initialize the font module
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*/
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void lv_font_init(void);
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/**
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* Add a font to an other to extend the character set.
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* @param child the font to add
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* @param parent this font will be extended. Using it later will contain the characters from `child`
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*/
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void lv_font_add(lv_font_t * child, lv_font_t * parent);
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/**
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* Remove a font from a character set.
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* @param child the font to remove
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* @param parent remove `child` from here
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*/
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void lv_font_remove(lv_font_t * child, lv_font_t * parent);
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/**
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* Return with the bitmap of a font.
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* @param font_p pointer to a font
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* @param letter an UNICODE character code
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* @return pointer to the bitmap of the letter
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*/
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const uint8_t * lv_font_get_glyph_bitmap(const lv_font_t * font_p, uint32_t letter);
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/**
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* Get the descriptor of a glyph
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* @param font_p pointer to font
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* @param dsc_out store the result descriptor here
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* @param letter an UNICODE letter code
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* @return true: descriptor is successfully loaded into `dsc_out`.
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* false: the letter was not found, no data is loaded to `dsc_out`
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*/
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bool lv_font_get_glyph_dsc(const lv_font_t * font_p, lv_font_glyph_dsc_t * dsc_out, uint32_t letter);
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/**
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* Get the width of a glyph with kerning
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* @param font pointer to a font
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* @param letter an UNICODE letter
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* @param letter_next the next letter after `letter`. Used for kerning
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* @return the width of the glyph
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*/
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uint8_t lv_font_get_glyph_width(const lv_font_t * font, uint32_t letter, uint32_t letter_next);
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/**
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* Get the line height of a font. All characters fit into this height
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* @param font_p pointer to a font
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* @return the height of a font
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*/
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static inline uint8_t lv_font_get_line_height(const lv_font_t * font_p)
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{
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return font_p->line_height;
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}
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/*----------------------------------
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* LittlevGL's internal font format
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*----------------------------------*/
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/**
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* Used as `get_glyph_bitmap` callback in LittelvGL's native font format if the font is uncompressed.
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* @param font pointer to font
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* @param unicode_letter an unicode letter which bitmap should be get
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* @return pointer to the bitmap or NULL if not found
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*/
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const uint8_t * lv_font_get_glyph_bitmap_plain(const lv_font_t * font, uint32_t letter);
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/**
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* Used as `get_glyph_dsc` callback in LittelvGL's native font format if the font is uncompressed.
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* @param font_p pointer to font
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* @param dsc_out store the result descriptor here
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* @param letter an UNICODE letter code
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* @return true: descriptor is successfully loaded into `dsc_out`.
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* false: the letter was not found, no data is loaded to `dsc_out`
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*/
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bool lv_font_get_glyph_dsc_plain(const lv_font_t * font, lv_font_glyph_dsc_t * dsc_out, uint32_t unicode_letter);
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/**********************
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* MACROS
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**********************/
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#define LV_FONT_DECLARE(font_name) extern lv_font_t font_name;
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#define LV_FONT_SET_WIDTH(_integer, _fract) ((_integer << LV_FONT_WIDTH_FRACT_DIGIT) + _fract)
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#define LV_FONT_GET_WIDTH_INT(_w) (_w >> LV_FONT_WIDTH_FRACT_DIGIT)
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#define LV_FONT_GET_WIDTH_FRACT(_w) (_w & ((1 << LV_FONT_WIDTH_FRACT_DIGIT) -1))
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#define LV_FONT_KERN_POSITIVE 0
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#define LV_FONT_KERN_NEGATIVE 1
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/**********************
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* ADD BUILT IN FONTS
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**********************/
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#include "../lv_fonts/lv_font_builtin.h"
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/*Declare the custom (user defined) fonts*/
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#ifdef LV_FONT_CUSTOM_DECLARE
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LV_FONT_CUSTOM_DECLARE
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#endif
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#ifdef __cplusplus
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} /* extern "C" */
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#endif
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#endif /*USE_FONT*/
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