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lvgl/demos/music/README.md
Josh Soref df0d36f02a
chore: fix spelling (#6401)
Signed-off-by: Josh Soref <2119212+jsoref@users.noreply.github.com>
Co-authored-by: Gabor Kiss-Vamosi <kisvegabor@gmail.com>
2024-06-28 09:09:23 +02:00

1.4 KiB

Music player demo

Overview

The music player demo shows what kind of modern, smartphone-like user interfaces can be created on LVGL. It works the best with display with 480x272 or 272x480 resolution.

Music player demo with LVGL embedded GUI library

Run the demo

  • In lv_conf.h or equivalent places set LV_USE_DEMO_MUSIC 1
  • With LV_DEMO_MUSIC_AUTO_PLAY enabled a ~60 sec demo will be played.
  • After lv_init() and initializing the drivers call lv_demo_music()

How the spectrum animation works

  • assets/spectrum.py creates an array of spectrum values from a music. 4 band are created with 33 samples/sec: bass, bass-mid, mid, mid-treble.
  • The spectrum meter UI does the following:
    • Zoom the album cover proportionality to the current bass value
    • Display the 4 bands on the left side of a circle by default at 0°, 45°, 90°, 135°
    • Add extra bars next to the "main bars" with a cosine shape. Add more bars for the lower bands.
    • If there is a large enough bass, add a random offset to the position of the bars. E.g. start from 63° instead of 0°. (bars greater than 180° start again from 0°)
    • If there is no bass, add 1 to the offset of the bars (it creates a "walking" effect)
    • Mirror the bars to the right side of the circle

Using spectrum.py

  • install librosa with pip3 install librosa
  • run python spectrum.py my_file.mp3
  • see the result in spectrum.h