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lvgl/lv_objx/lv_kb.h
Gabor Kiss-Vamosi 5608bf868e bugfixes
2017-10-30 17:11:56 +01:00

149 lines
3.7 KiB
C

/**
* @file lv_kb.h
*
*/
#ifndef LV_KB_H
#define LV_KB_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#include "lv_conf.h"
#if USE_LV_KB != 0
#include "../lv_obj/lv_obj.h"
#include "lv_btnm.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
typedef enum {
LV_KB_MODE_TEXT,
LV_KB_MODE_NUM,
}lv_kb_mode_t;
/*Data of keyboard*/
typedef struct {
lv_btnm_ext_t btnm; /*Ext. of ancestor*/
/*New data for this type */
lv_obj_t * ta;
lv_kb_mode_t mode;
uint8_t cur_mng :1;
lv_action_t ok_action;
lv_action_t close_action;
}lv_kb_ext_t;
/**********************
* GLOBAL PROTOTYPES
**********************/
/**
* Create a keyboard objects
* @param par pointer to an object, it will be the parent of the new keyboard
* @param copy pointer to a keyboard object, if not NULL then the new object will be copied from it
* @return pointer to the created keyboard
*/
lv_obj_t * lv_kb_create(lv_obj_t * par, lv_obj_t * copy);
/**
* Signal function of the keyboard
* @param kb pointer to a keyboard object
* @param sign a signal type from lv_signal_t enum
* @param param pointer to a signal specific variable
* @return true: the object is still valid (not deleted), false: the object become invalid
*/
bool lv_kb_signal(lv_obj_t * kb, lv_signal_t sign, void * param);
/**
* Assign a Text Area to the Keyboard. The pressed characters will be put there.
* @param kb pointer to a Keyboard object
* @param ta pointer to a Text Area object to write there
*/
void lv_kb_set_ta(lv_obj_t * kb, lv_obj_t * ta);
/**
* Set a new a mode (text or number map)
* @param kb pointer to a Keyboard object
* @param mode the mode from 'lv_kb_mode_t'
*/
void lv_kb_set_mode(lv_obj_t * kb, lv_kb_mode_t mode);
/**
* Automatically hide or show the cursor of Text Area
* @param kb pointer to a Keyboard object
* @param en true: show cursor on the current text area, false: hide cursor
*/
void lv_kb_set_cur_mng(lv_obj_t * kb, bool en);
/**
* Set call back to call when the "Ok" button is pressed
* @param kb pointer to Keyboard object
* @param action a callback with 'lv_action_t' type
*/
void lv_kb_set_ok_action(lv_obj_t * kb, lv_action_t action);
/**
* Set call back to call when the "Hide" button is pressed
* @param kb pointer to Keyboard object
* @param action a callback with 'lv_action_t' type
*/
void lv_kb_set_close_action(lv_obj_t * kb, lv_action_t action);
/**
* Assign a Text Area to the Keyboard. The pressed characters will be put there.
* @param kb pointer to a Keyboard object
* @return pointer to the assigned Text Area object
*/
lv_obj_t * lv_kb_get_ta(lv_obj_t * kb);
/**
* Set a new a mode (text or number map)
* @param kb pointer to a Keyboard object
* @return the current mode from 'lv_kb_mode_t'
*/
lv_kb_mode_t lv_kb_get_mode(lv_obj_t * kb);
/**
* Get the current cursor manage mode.
* @param kb pointer to a Keyboard object
* @return true: show cursor on the current text area, false: hide cursor
*/
bool lv_kb_get_cur_mng(lv_obj_t * kb, bool en);
/**
* Get the callback to call when the "Ok" button is pressed
* @param kb pointer to Keyboard object
* @return the ok callback
*/
lv_action_t lv_kb_get_ok_action(lv_obj_t * kb, lv_action_t action);
/**
* Get the callback to call when the "Hide" button is pressed
* @param kb pointer to Keyboard object
* @return the close callback
*/
lv_action_t lv_kb_get_close_action(lv_obj_t * kb, lv_action_t action);
/**********************
* MACROS
**********************/
#endif /*USE_LV_KB*/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /*LV_KB_H*/