mirror of
https://github.com/lvgl/lvgl.git
synced 2025-01-14 06:42:58 +08:00
1974 lines
52 KiB
C
1974 lines
52 KiB
C
/**
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* @file lv_base_obj.c
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*
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*/
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/*********************
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* INCLUDES
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*********************/
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#include "lv_obj.h"
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#include "lv_indev.h"
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#include "lv_refr.h"
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#include "lv_group.h"
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#include "../lv_themes/lv_theme.h"
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#include "../lv_draw/lv_draw.h"
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#include "../lv_draw/lv_draw_rbasic.h"
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#include "../lv_misc/lv_anim.h"
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#include "../lv_misc/lv_task.h"
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#include "../lv_misc/lv_fs.h"
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#include "../lv_misc/lv_ufs.h"
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#include <stdint.h>
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#include <string.h>
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#include "../lv_misc/lv_gc.h"
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#if defined(LV_GC_INCLUDE)
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# include LV_GC_INCLUDE
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#endif /* LV_ENABLE_GC */
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/*********************
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* DEFINES
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*********************/
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#define LV_OBJ_DEF_WIDTH (LV_DPI)
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#define LV_OBJ_DEF_HEIGHT (2 * LV_DPI / 3)
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/**********************
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* TYPEDEFS
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**********************/
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/**********************
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* STATIC PROTOTYPES
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**********************/
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static void refresh_childen_position(lv_obj_t * obj, lv_coord_t x_diff, lv_coord_t y_diff);
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static void report_style_mod_core(void * style_p, lv_obj_t * obj);
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static void refresh_childen_style(lv_obj_t * obj);
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static void delete_children(lv_obj_t * obj);
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static bool lv_obj_design(lv_obj_t * obj, const lv_area_t * mask_p, lv_design_mode_t mode);
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static lv_res_t lv_obj_signal(lv_obj_t * obj, lv_signal_t sign, void * param);
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/**********************
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* STATIC VARIABLES
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**********************/
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/**********************
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* MACROS
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**********************/
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/**********************
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* GLOBAL FUNCTIONS
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**********************/
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/**
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* Init. the 'lv' library.
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*/
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void lv_init(void)
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{
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LV_GC_ROOT(_lv_def_scr) = NULL;
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LV_GC_ROOT(_lv_act_scr) = NULL;
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LV_GC_ROOT(_lv_top_layer) = NULL;
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LV_GC_ROOT(_lv_sys_layer) = NULL;
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LV_LOG_TRACE("lv_init started");
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/*Initialize the lv_misc modules*/
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lv_mem_init();
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lv_task_init();
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#if USE_LV_FILESYSTEM
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lv_fs_init();
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lv_ufs_init();
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#endif
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lv_font_init();
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#if USE_LV_ANIMATION
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lv_anim_init();
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#endif
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/*Init. the sstyles*/
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lv_style_init();
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/*Initialize the screen refresh system*/
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lv_refr_init();
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/*Create the default screen*/
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lv_ll_init(&LV_GC_ROOT(_lv_scr_ll), sizeof(lv_obj_t));
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LV_GC_ROOT(_lv_def_scr) = lv_obj_create(NULL, NULL);
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LV_GC_ROOT(_lv_act_scr) = LV_GC_ROOT(_lv_def_scr);
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LV_GC_ROOT(_lv_top_layer) = lv_obj_create(NULL, NULL);
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lv_obj_set_style(LV_GC_ROOT(_lv_top_layer), &lv_style_transp_fit);
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LV_GC_ROOT(_lv_sys_layer) = lv_obj_create(NULL, NULL);
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lv_obj_set_style(LV_GC_ROOT(_lv_sys_layer), &lv_style_transp_fit);
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/*Refresh the screen*/
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lv_obj_invalidate(LV_GC_ROOT(_lv_act_scr));
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#if LV_INDEV_READ_PERIOD != 0
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/*Init the input device handling*/
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lv_indev_init();
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#endif
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LV_LOG_INFO("lv_init ready");
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}
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/*--------------------
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* Create and delete
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*-------------------*/
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/**
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* Create a basic object
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* @param parent pointer to a parent object.
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* If NULL then a screen will be created
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* @param copy pointer to a base object, if not NULL then the new object will be copied from it
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* @return pointer to the new object
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*/
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lv_obj_t * lv_obj_create(lv_obj_t * parent, const lv_obj_t * copy)
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{
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lv_obj_t * new_obj = NULL;
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/*Create a screen if the parent is NULL*/
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if(parent == NULL) {
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LV_LOG_TRACE("Screen create started");
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new_obj = lv_ll_ins_head(&LV_GC_ROOT(_lv_scr_ll));
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lv_mem_assert(new_obj);
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if(new_obj == NULL) return NULL;
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new_obj->par = NULL; /*Screens has no a parent*/
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lv_ll_init(&(new_obj->child_ll), sizeof(lv_obj_t));
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/*Set coordinates to full screen size*/
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new_obj->coords.x1 = 0;
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new_obj->coords.y1 = 0;
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new_obj->coords.x2 = LV_HOR_RES - 1;
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new_obj->coords.y2 = LV_VER_RES - 1;
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new_obj->ext_size = 0;
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/*Init realign*/
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#if LV_OBJ_REALIGN
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new_obj->realign.align = LV_ALIGN_CENTER;
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new_obj->realign.xofs = 0;
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new_obj->realign.yofs = 0;
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new_obj->realign.base = NULL;
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new_obj->realign.auto_realign = 0;
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#endif
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/*Set the default styles*/
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lv_theme_t * th = lv_theme_get_current();
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if(th) {
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new_obj->style_p = th->bg;
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} else {
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new_obj->style_p = &lv_style_scr;
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}
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/*Set virtual functions*/
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lv_obj_set_signal_func(new_obj, lv_obj_signal);
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lv_obj_set_design_func(new_obj, lv_obj_design);
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/*Set free data*/
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#ifdef LV_OBJ_FREE_NUM_TYPE
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new_obj->free_num = 0;
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#endif
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#if LV_OBJ_FREE_PTR != 0
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new_obj->free_ptr = NULL;
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#endif
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#if USE_LV_GROUP
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new_obj->group_p = NULL;
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#endif
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/*Set attributes*/
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new_obj->click = 0;
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new_obj->drag = 0;
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new_obj->drag_throw = 0;
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new_obj->drag_parent = 0;
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new_obj->hidden = 0;
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new_obj->top = 0;
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new_obj->opa_scale_en = 0;
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new_obj->protect = LV_PROTECT_NONE;
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new_obj->opa_scale = LV_OPA_COVER;
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new_obj->ext_attr = NULL;
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LV_LOG_INFO("Screen create ready");
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}
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/*parent != NULL create normal obj. on a parent*/
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else {
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LV_LOG_TRACE("Object create started");
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new_obj = lv_ll_ins_head(&(parent)->child_ll);
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lv_mem_assert(new_obj);
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if(new_obj == NULL) return NULL;
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new_obj->par = parent; /*Set the parent*/
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lv_ll_init(&(new_obj->child_ll), sizeof(lv_obj_t));
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/*Set coordinates left top corner of parent*/
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new_obj->coords.x1 = parent->coords.x1;
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new_obj->coords.y1 = parent->coords.y1;
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new_obj->coords.x2 = parent->coords.x1 +
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LV_OBJ_DEF_WIDTH;
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new_obj->coords.y2 = parent->coords.y1 +
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LV_OBJ_DEF_HEIGHT;
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new_obj->ext_size = 0;
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/*Init realign*/
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#if LV_OBJ_REALIGN
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new_obj->realign.align = LV_ALIGN_CENTER;
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new_obj->realign.xofs = 0;
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new_obj->realign.yofs = 0;
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new_obj->realign.base = NULL;
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new_obj->realign.auto_realign = 0;
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#endif
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/*Set appearance*/
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lv_theme_t * th = lv_theme_get_current();
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if(th) {
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new_obj->style_p = th->panel;
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} else {
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new_obj->style_p = &lv_style_plain_color;
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}
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/*Set virtual functions*/
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lv_obj_set_signal_func(new_obj, lv_obj_signal);
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lv_obj_set_design_func(new_obj, lv_obj_design);
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/*Set free data*/
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#ifdef LV_OBJ_FREE_NUM_TYPE
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new_obj->free_num = 0;
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#endif
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#if LV_OBJ_FREE_PTR != 0
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new_obj->free_ptr = NULL;
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#endif
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#if USE_LV_GROUP
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new_obj->group_p = NULL;
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#endif
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/*Set attributes*/
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new_obj->click = 1;
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new_obj->drag = 0;
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new_obj->drag_throw = 0;
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new_obj->drag_parent = 0;
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new_obj->hidden = 0;
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new_obj->top = 0;
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new_obj->protect = LV_PROTECT_NONE;
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new_obj->opa_scale = LV_OPA_COVER;
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new_obj->opa_scale_en = 0;
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new_obj->ext_attr = NULL;
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}
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if(copy != NULL) {
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lv_area_copy(&new_obj->coords, ©->coords);
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new_obj->ext_size = copy->ext_size;
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/*Set free data*/
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#ifdef LV_OBJ_FREE_NUM_TYPE
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new_obj->free_num = copy->free_num;
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#endif
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#if LV_OBJ_FREE_PTR != 0
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new_obj->free_ptr = copy->free_ptr;
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#endif
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/*Copy realign*/
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#if LV_OBJ_REALIGN
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new_obj->realign.align = copy->realign.align;
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new_obj->realign.xofs = copy->realign.xofs;
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new_obj->realign.yofs = copy->realign.yofs;
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new_obj->realign.base = copy->realign.base;
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new_obj->realign.auto_realign = copy->realign.auto_realign;
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#endif
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/*Set attributes*/
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new_obj->click = copy->click;
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new_obj->drag = copy->drag;
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new_obj->drag_throw = copy->drag_throw;
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new_obj->drag_parent = copy->drag_parent;
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new_obj->hidden = copy->hidden;
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new_obj->top = copy->top;
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new_obj->opa_scale_en = copy->opa_scale_en;
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new_obj->protect = copy->protect;
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new_obj->opa_scale = copy->opa_scale;
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new_obj->style_p = copy->style_p;
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#if USE_LV_GROUP
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/*Add to the same group*/
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if(copy->group_p != NULL) {
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lv_group_add_obj(copy->group_p, new_obj);
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}
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#endif
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lv_obj_set_pos(new_obj, lv_obj_get_x(copy), lv_obj_get_y(copy));
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LV_LOG_INFO("Object create ready");
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}
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/*Send a signal to the parent to notify it about the new child*/
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if(parent != NULL) {
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parent->signal_func(parent, LV_SIGNAL_CHILD_CHG, new_obj);
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/*Invalidate the area if not screen created*/
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lv_obj_invalidate(new_obj);
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}
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return new_obj;
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}
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/**
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* Delete 'obj' and all of its children
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* @param obj pointer to an object to delete
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* @return LV_RES_INV because the object is deleted
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*/
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lv_res_t lv_obj_del(lv_obj_t * obj)
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{
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lv_obj_invalidate(obj);
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/*Delete from the group*/
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#if USE_LV_GROUP
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if(obj->group_p != NULL) lv_group_remove_obj(obj);
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#endif
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/*Remove the animations from this object*/
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#if USE_LV_ANIMATION
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lv_anim_del(obj, NULL);
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#endif
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/*Recursively delete the children*/
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lv_obj_t * i;
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lv_obj_t * i_next;
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i = lv_ll_get_head(&(obj->child_ll));
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while(i != NULL) {
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/*Get the next object before delete this*/
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i_next = lv_ll_get_next(&(obj->child_ll), i);
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/*Call the recursive del to the child too*/
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delete_children(i);
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/*Set i to the next node*/
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i = i_next;
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}
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/*Remove the object from parent's children list*/
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lv_obj_t * par = lv_obj_get_parent(obj);
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if(par == NULL) { /*It is a screen*/
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lv_ll_rem(&LV_GC_ROOT(_lv_scr_ll), obj);
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} else {
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lv_ll_rem(&(par->child_ll), obj);
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}
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/* Reset all input devices if
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* the currently pressed object is deleted*/
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lv_indev_t * indev = lv_indev_next(NULL);
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while(indev) {
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if(indev->proc.act_obj == obj || indev->proc.last_obj == obj) {
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lv_indev_reset(indev);
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}
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indev = lv_indev_next(indev);
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}
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/* All children deleted.
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* Now clean up the object specific data*/
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obj->signal_func(obj, LV_SIGNAL_CLEANUP, NULL);
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/*Delete the base objects*/
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if(obj->ext_attr != NULL) lv_mem_free(obj->ext_attr);
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lv_mem_free(obj); /*Free the object itself*/
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/*Send a signal to the parent to notify it about the child delete*/
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if(par != NULL) {
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par->signal_func(par, LV_SIGNAL_CHILD_CHG, NULL);
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}
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return LV_RES_INV;
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}
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/**
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* Delete all children of an object
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* @param obj pointer to an object
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*/
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void lv_obj_clean(lv_obj_t * obj)
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{
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lv_obj_t * child = lv_obj_get_child(obj, NULL);
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lv_obj_t * child_next;
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while(child) {
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/* Read the next child before deleting the current
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* because the next couldn't be read from a deleted (invalid) node*/
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child_next = lv_obj_get_child(obj, child);
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lv_obj_del(child);
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child = child_next;
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}
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}
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/**
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* Mark the object as invalid therefore its current position will be redrawn by 'lv_refr_task'
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* @param obj pointer to an object
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*/
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void lv_obj_invalidate(const lv_obj_t * obj)
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{
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if(lv_obj_get_hidden(obj)) return;
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/*Invalidate the object only if it belongs to the 'LV_GC_ROOT(_lv_act_scr)'*/
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lv_obj_t * obj_scr = lv_obj_get_screen(obj);
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if(obj_scr == lv_scr_act() ||
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obj_scr == lv_layer_top() ||
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obj_scr == lv_layer_sys()) {
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/*Truncate recursively to the parents*/
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lv_area_t area_trunc;
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lv_obj_t * par = lv_obj_get_parent(obj);
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bool union_ok = true;
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/*Start with the original coordinates*/
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lv_coord_t ext_size = obj->ext_size;
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lv_area_copy(&area_trunc, &obj->coords);
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area_trunc.x1 -= ext_size;
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area_trunc.y1 -= ext_size;
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area_trunc.x2 += ext_size;
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area_trunc.y2 += ext_size;
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/*Check through all parents*/
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while(par != NULL) {
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union_ok = lv_area_intersect(&area_trunc, &area_trunc, &par->coords);
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if(union_ok == false) break; /*If no common parts with parent break;*/
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if(lv_obj_get_hidden(par)) return; /*If the parent is hidden then the child is hidden and won't be drawn*/
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par = lv_obj_get_parent(par);
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}
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if(union_ok != false) lv_inv_area(&area_trunc);
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}
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}
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/*=====================
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* Setter functions
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*====================*/
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/*--------------
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* Screen set
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*--------------*/
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/**
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* Load a new screen
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* @param scr pointer to a screen
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*/
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void lv_scr_load(lv_obj_t * scr)
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{
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LV_GC_ROOT(_lv_act_scr) = scr;
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lv_obj_invalidate(LV_GC_ROOT(_lv_act_scr));
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}
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/*--------------------
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* Parent/children set
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*--------------------*/
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/**
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* Set a new parent for an object. Its relative position will be the same.
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* @param obj pointer to an object. Can't be a screen.
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* @param parent pointer to the new parent object. (Can't be NULL)
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*/
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void lv_obj_set_parent(lv_obj_t * obj, lv_obj_t * parent)
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{
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if(obj->par == NULL) {
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LV_LOG_WARN("Can't set the parent of a screen");
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return;
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}
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if(parent == NULL) {
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LV_LOG_WARN("Can't set parent == NULL to an object");
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return;
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}
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lv_obj_invalidate(obj);
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lv_point_t old_pos;
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old_pos.x = lv_obj_get_x(obj);
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old_pos.y = lv_obj_get_y(obj);
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lv_obj_t * old_par = obj->par;
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lv_ll_chg_list(&obj->par->child_ll, &parent->child_ll, obj);
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obj->par = parent;
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lv_obj_set_pos(obj, old_pos.x, old_pos.y);
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/*Notify the original parent because one of its children is lost*/
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old_par->signal_func(old_par, LV_SIGNAL_CHILD_CHG, NULL);
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/*Notify the new parent about the child*/
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parent->signal_func(parent, LV_SIGNAL_CHILD_CHG, obj);
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lv_obj_invalidate(obj);
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}
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/*--------------------
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* Coordinate set
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* ------------------*/
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/**
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* Set relative the position of an object (relative to the parent)
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* @param obj pointer to an object
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|
* @param x new distance from the left side of the parent
|
|
* @param y new distance from the top of the parent
|
|
*/
|
|
void lv_obj_set_pos(lv_obj_t * obj, lv_coord_t x, lv_coord_t y)
|
|
{
|
|
/*Convert x and y to absolute coordinates*/
|
|
lv_obj_t * par = obj->par;
|
|
x = x + par->coords.x1;
|
|
y = y + par->coords.y1;
|
|
|
|
/*Calculate and set the movement*/
|
|
lv_point_t diff;
|
|
diff.x = x - obj->coords.x1;
|
|
diff.y = y - obj->coords.y1;
|
|
|
|
/* Do nothing if the position is not changed */
|
|
/* It is very important else recursive positioning can
|
|
* occur without position change*/
|
|
if(diff.x == 0 && diff.y == 0) return;
|
|
|
|
/*Invalidate the original area*/
|
|
lv_obj_invalidate(obj);
|
|
|
|
/*Save the original coordinates*/
|
|
lv_area_t ori;
|
|
lv_obj_get_coords(obj, &ori);
|
|
|
|
obj->coords.x1 += diff.x;
|
|
obj->coords.y1 += diff.y;
|
|
obj->coords.x2 += diff.x;
|
|
obj->coords.y2 += diff.y;
|
|
|
|
refresh_childen_position(obj, diff.x, diff.y);
|
|
|
|
/*Inform the object about its new coordinates*/
|
|
obj->signal_func(obj, LV_SIGNAL_CORD_CHG, &ori);
|
|
|
|
/*Send a signal to the parent too*/
|
|
par->signal_func(par, LV_SIGNAL_CHILD_CHG, obj);
|
|
|
|
/*Invalidate the new area*/
|
|
lv_obj_invalidate(obj);
|
|
}
|
|
|
|
|
|
/**
|
|
* Set the x coordinate of a object
|
|
* @param obj pointer to an object
|
|
* @param x new distance from the left side from the parent
|
|
*/
|
|
void lv_obj_set_x(lv_obj_t * obj, lv_coord_t x)
|
|
{
|
|
lv_obj_set_pos(obj, x, lv_obj_get_y(obj));
|
|
}
|
|
|
|
|
|
/**
|
|
* Set the y coordinate of a object
|
|
* @param obj pointer to an object
|
|
* @param y new distance from the top of the parent
|
|
*/
|
|
void lv_obj_set_y(lv_obj_t * obj, lv_coord_t y)
|
|
{
|
|
lv_obj_set_pos(obj, lv_obj_get_x(obj), y);
|
|
}
|
|
|
|
/**
|
|
* Set the size of an object
|
|
* @param obj pointer to an object
|
|
* @param w new width
|
|
* @param h new height
|
|
*/
|
|
void lv_obj_set_size(lv_obj_t * obj, lv_coord_t w, lv_coord_t h)
|
|
{
|
|
|
|
/* Do nothing if the size is not changed */
|
|
/* It is very important else recursive resizing can
|
|
* occur without size change*/
|
|
if(lv_obj_get_width(obj) == w && lv_obj_get_height(obj) == h) {
|
|
return;
|
|
}
|
|
|
|
/*Invalidate the original area*/
|
|
lv_obj_invalidate(obj);
|
|
|
|
/*Save the original coordinates*/
|
|
lv_area_t ori;
|
|
lv_obj_get_coords(obj, &ori);
|
|
|
|
//Set the length and height
|
|
obj->coords.x2 = obj->coords.x1 + w - 1;
|
|
obj->coords.y2 = obj->coords.y1 + h - 1;
|
|
|
|
|
|
/*Send a signal to the object with its new coordinates*/
|
|
obj->signal_func(obj, LV_SIGNAL_CORD_CHG, &ori);
|
|
|
|
/*Send a signal to the parent too*/
|
|
lv_obj_t * par = lv_obj_get_parent(obj);
|
|
if(par != NULL) par->signal_func(par, LV_SIGNAL_CHILD_CHG, obj);
|
|
|
|
/*Invalidate the new area*/
|
|
lv_obj_invalidate(obj);
|
|
|
|
/*Automatically realign the object if required*/
|
|
#if LV_OBJ_REALIGN
|
|
if(obj->realign.auto_realign) lv_obj_realign(obj);
|
|
#endif
|
|
}
|
|
|
|
/**
|
|
* Set the width of an object
|
|
* @param obj pointer to an object
|
|
* @param w new width
|
|
*/
|
|
void lv_obj_set_width(lv_obj_t * obj, lv_coord_t w)
|
|
{
|
|
lv_obj_set_size(obj, w, lv_obj_get_height(obj));
|
|
}
|
|
|
|
/**
|
|
* Set the height of an object
|
|
* @param obj pointer to an object
|
|
* @param h new height
|
|
*/
|
|
void lv_obj_set_height(lv_obj_t * obj, lv_coord_t h)
|
|
{
|
|
lv_obj_set_size(obj, lv_obj_get_width(obj), h);
|
|
}
|
|
|
|
/**
|
|
* Align an object to an other object.
|
|
* @param obj pointer to an object to align
|
|
* @param base pointer to an object (if NULL the parent is used). 'obj' will be aligned to it.
|
|
* @param align type of alignment (see 'lv_align_t' enum)
|
|
* @param x_mod x coordinate shift after alignment
|
|
* @param y_mod y coordinate shift after alignment
|
|
*/
|
|
void lv_obj_align(lv_obj_t * obj, const lv_obj_t * base, lv_align_t align, lv_coord_t x_mod, lv_coord_t y_mod)
|
|
{
|
|
lv_coord_t new_x = lv_obj_get_x(obj);
|
|
lv_coord_t new_y = lv_obj_get_y(obj);
|
|
|
|
if(base == NULL) {
|
|
base = lv_obj_get_parent(obj);
|
|
}
|
|
|
|
switch(align) {
|
|
case LV_ALIGN_CENTER:
|
|
new_x = lv_obj_get_width(base) / 2 - lv_obj_get_width(obj) / 2;
|
|
new_y = lv_obj_get_height(base) / 2 - lv_obj_get_height(obj) / 2;
|
|
break;
|
|
|
|
case LV_ALIGN_IN_TOP_LEFT:
|
|
new_x = 0;
|
|
new_y = 0;
|
|
break;
|
|
case LV_ALIGN_IN_TOP_MID:
|
|
new_x = lv_obj_get_width(base) / 2 - lv_obj_get_width(obj) / 2;
|
|
new_y = 0;
|
|
break;
|
|
|
|
case LV_ALIGN_IN_TOP_RIGHT:
|
|
new_x = lv_obj_get_width(base) - lv_obj_get_width(obj);
|
|
new_y = 0;
|
|
break;
|
|
|
|
case LV_ALIGN_IN_BOTTOM_LEFT:
|
|
new_x = 0;
|
|
new_y = lv_obj_get_height(base) - lv_obj_get_height(obj);
|
|
break;
|
|
case LV_ALIGN_IN_BOTTOM_MID:
|
|
new_x = lv_obj_get_width(base) / 2 - lv_obj_get_width(obj) / 2;
|
|
new_y = lv_obj_get_height(base) - lv_obj_get_height(obj);
|
|
break;
|
|
|
|
case LV_ALIGN_IN_BOTTOM_RIGHT:
|
|
new_x = lv_obj_get_width(base) - lv_obj_get_width(obj);
|
|
new_y = lv_obj_get_height(base) - lv_obj_get_height(obj);
|
|
break;
|
|
|
|
case LV_ALIGN_IN_LEFT_MID:
|
|
new_x = 0;
|
|
new_y = lv_obj_get_height(base) / 2 - lv_obj_get_height(obj) / 2;
|
|
break;
|
|
|
|
case LV_ALIGN_IN_RIGHT_MID:
|
|
new_x = lv_obj_get_width(base) - lv_obj_get_width(obj);
|
|
new_y = lv_obj_get_height(base) / 2 - lv_obj_get_height(obj) / 2;
|
|
break;
|
|
|
|
case LV_ALIGN_OUT_TOP_LEFT:
|
|
new_x = 0;
|
|
new_y = -lv_obj_get_height(obj);
|
|
break;
|
|
|
|
case LV_ALIGN_OUT_TOP_MID:
|
|
new_x = lv_obj_get_width(base) / 2 - lv_obj_get_width(obj) / 2;
|
|
new_y = - lv_obj_get_height(obj);
|
|
break;
|
|
|
|
case LV_ALIGN_OUT_TOP_RIGHT:
|
|
new_x = lv_obj_get_width(base) - lv_obj_get_width(obj);
|
|
new_y = - lv_obj_get_height(obj);
|
|
break;
|
|
|
|
case LV_ALIGN_OUT_BOTTOM_LEFT:
|
|
new_x = 0;
|
|
new_y = lv_obj_get_height(base);
|
|
break;
|
|
|
|
case LV_ALIGN_OUT_BOTTOM_MID:
|
|
new_x = lv_obj_get_width(base) / 2 - lv_obj_get_width(obj) / 2;
|
|
new_y = lv_obj_get_height(base);
|
|
break;
|
|
|
|
case LV_ALIGN_OUT_BOTTOM_RIGHT:
|
|
new_x = lv_obj_get_width(base) - lv_obj_get_width(obj);
|
|
new_y = lv_obj_get_height(base);
|
|
break;
|
|
|
|
case LV_ALIGN_OUT_LEFT_TOP:
|
|
new_x = - lv_obj_get_width(obj);
|
|
new_y = 0;
|
|
break;
|
|
|
|
case LV_ALIGN_OUT_LEFT_MID:
|
|
new_x = - lv_obj_get_width(obj);
|
|
new_y = lv_obj_get_height(base) / 2 - lv_obj_get_height(obj) / 2;
|
|
break;
|
|
|
|
case LV_ALIGN_OUT_LEFT_BOTTOM:
|
|
new_x = - lv_obj_get_width(obj);
|
|
new_y = lv_obj_get_height(base) - lv_obj_get_height(obj);
|
|
break;
|
|
|
|
case LV_ALIGN_OUT_RIGHT_TOP:
|
|
new_x = lv_obj_get_width(base);
|
|
new_y = 0;
|
|
break;
|
|
|
|
case LV_ALIGN_OUT_RIGHT_MID:
|
|
new_x = lv_obj_get_width(base);
|
|
new_y = lv_obj_get_height(base) / 2 - lv_obj_get_height(obj) / 2;
|
|
break;
|
|
|
|
case LV_ALIGN_OUT_RIGHT_BOTTOM:
|
|
new_x = lv_obj_get_width(base);
|
|
new_y = lv_obj_get_height(base) - lv_obj_get_height(obj);
|
|
break;
|
|
}
|
|
|
|
/*Bring together the coordination system of base and obj*/
|
|
lv_obj_t * par = lv_obj_get_parent(obj);
|
|
lv_coord_t base_abs_x = base->coords.x1;
|
|
lv_coord_t base_abs_y = base->coords.y1;
|
|
lv_coord_t par_abs_x = par->coords.x1;
|
|
lv_coord_t par_abs_y = par->coords.y1;
|
|
new_x += x_mod + base_abs_x;
|
|
new_y += y_mod + base_abs_y;
|
|
new_x -= par_abs_x;
|
|
new_y -= par_abs_y;
|
|
|
|
lv_obj_set_pos(obj, new_x, new_y);
|
|
|
|
#if LV_OBJ_REALIGN
|
|
/*Save the last align parameters to use them in `lv_obj_realign`*/
|
|
obj->realign.align = align;
|
|
obj->realign.xofs = x_mod;
|
|
obj->realign.yofs = y_mod;
|
|
obj->realign.base = base;
|
|
obj->realign.origo_align = 0;
|
|
#endif
|
|
}
|
|
|
|
/**
|
|
* Align an object to an other object.
|
|
* @param obj pointer to an object to align
|
|
* @param base pointer to an object (if NULL the parent is used). 'obj' will be aligned to it.
|
|
* @param align type of alignment (see 'lv_align_t' enum)
|
|
* @param x_mod x coordinate shift after alignment
|
|
* @param y_mod y coordinate shift after alignment
|
|
*/
|
|
void lv_obj_align_origo(lv_obj_t * obj, const lv_obj_t * base, lv_align_t align, lv_coord_t x_mod, lv_coord_t y_mod)
|
|
{
|
|
lv_coord_t new_x = lv_obj_get_x(obj);
|
|
lv_coord_t new_y = lv_obj_get_y(obj);
|
|
|
|
lv_coord_t obj_w_half = lv_obj_get_width(obj) / 2;
|
|
lv_coord_t obj_h_half = lv_obj_get_height(obj) / 2;
|
|
|
|
if(base == NULL) {
|
|
base = lv_obj_get_parent(obj);
|
|
}
|
|
|
|
switch(align) {
|
|
case LV_ALIGN_CENTER:
|
|
new_x = lv_obj_get_width(base) / 2 - obj_w_half;
|
|
new_y = lv_obj_get_height(base) / 2 - obj_h_half;
|
|
break;
|
|
|
|
case LV_ALIGN_IN_TOP_LEFT:
|
|
new_x = -obj_w_half;
|
|
new_y = -obj_h_half;
|
|
break;
|
|
case LV_ALIGN_IN_TOP_MID:
|
|
new_x = lv_obj_get_width(base) / 2 - obj_w_half;
|
|
new_y = -obj_h_half;
|
|
break;
|
|
|
|
case LV_ALIGN_IN_TOP_RIGHT:
|
|
new_x = lv_obj_get_width(base) - obj_w_half;
|
|
new_y = -obj_h_half;
|
|
break;
|
|
|
|
case LV_ALIGN_IN_BOTTOM_LEFT:
|
|
new_x = -obj_w_half;
|
|
new_y = lv_obj_get_height(base) - obj_h_half;
|
|
break;
|
|
case LV_ALIGN_IN_BOTTOM_MID:
|
|
new_x = lv_obj_get_width(base) / 2 - obj_w_half;
|
|
new_y = lv_obj_get_height(base) - obj_h_half;
|
|
break;
|
|
|
|
case LV_ALIGN_IN_BOTTOM_RIGHT:
|
|
new_x = lv_obj_get_width(base) - obj_w_half;
|
|
new_y = lv_obj_get_height(base) - obj_h_half;
|
|
break;
|
|
|
|
case LV_ALIGN_IN_LEFT_MID:
|
|
new_x = -obj_w_half;
|
|
new_y = lv_obj_get_height(base) / 2 - obj_h_half;
|
|
break;
|
|
|
|
case LV_ALIGN_IN_RIGHT_MID:
|
|
new_x = lv_obj_get_width(base) - obj_w_half;
|
|
new_y = lv_obj_get_height(base) / 2 - obj_h_half;
|
|
break;
|
|
|
|
case LV_ALIGN_OUT_TOP_LEFT:
|
|
new_x = -obj_w_half;
|
|
new_y = -obj_h_half;
|
|
break;
|
|
|
|
case LV_ALIGN_OUT_TOP_MID:
|
|
new_x = lv_obj_get_width(base) / 2 - obj_w_half;
|
|
new_y = -obj_h_half;
|
|
break;
|
|
|
|
case LV_ALIGN_OUT_TOP_RIGHT:
|
|
new_x = lv_obj_get_width(base) - obj_w_half;
|
|
new_y = - obj_h_half;
|
|
break;
|
|
|
|
case LV_ALIGN_OUT_BOTTOM_LEFT:
|
|
new_x = -obj_w_half;
|
|
new_y = lv_obj_get_height(base) - obj_h_half;
|
|
break;
|
|
|
|
case LV_ALIGN_OUT_BOTTOM_MID:
|
|
new_x = lv_obj_get_width(base) / 2 - obj_w_half;
|
|
new_y = lv_obj_get_height(base) - obj_h_half;
|
|
break;
|
|
|
|
case LV_ALIGN_OUT_BOTTOM_RIGHT:
|
|
new_x = lv_obj_get_width(base) - obj_w_half;
|
|
new_y = lv_obj_get_height(base) - obj_h_half;
|
|
break;
|
|
|
|
case LV_ALIGN_OUT_LEFT_TOP:
|
|
new_x = - obj_w_half ;
|
|
new_y = - obj_h_half;
|
|
break;
|
|
|
|
case LV_ALIGN_OUT_LEFT_MID:
|
|
new_x = - obj_w_half;
|
|
new_y = lv_obj_get_height(base) / 2 - obj_h_half;
|
|
break;
|
|
|
|
case LV_ALIGN_OUT_LEFT_BOTTOM:
|
|
new_x = - obj_w_half;
|
|
new_y = lv_obj_get_height(base) - obj_h_half;
|
|
break;
|
|
|
|
case LV_ALIGN_OUT_RIGHT_TOP:
|
|
new_x = lv_obj_get_width(base) - obj_w_half;
|
|
new_y = -obj_h_half;
|
|
break;
|
|
|
|
case LV_ALIGN_OUT_RIGHT_MID:
|
|
new_x = lv_obj_get_width(base) - obj_w_half;
|
|
new_y = lv_obj_get_height(base) / 2 - obj_h_half;
|
|
break;
|
|
|
|
case LV_ALIGN_OUT_RIGHT_BOTTOM:
|
|
new_x = lv_obj_get_width(base) - obj_w_half;
|
|
new_y = lv_obj_get_height(base) - obj_h_half;
|
|
break;
|
|
}
|
|
|
|
/*Bring together the coordination system of base and obj*/
|
|
lv_obj_t * par = lv_obj_get_parent(obj);
|
|
lv_coord_t base_abs_x = base->coords.x1;
|
|
lv_coord_t base_abs_y = base->coords.y1;
|
|
lv_coord_t par_abs_x = par->coords.x1;
|
|
lv_coord_t par_abs_y = par->coords.y1;
|
|
new_x += x_mod + base_abs_x;
|
|
new_y += y_mod + base_abs_y;
|
|
new_x -= par_abs_x;
|
|
new_y -= par_abs_y;
|
|
|
|
lv_obj_set_pos(obj, new_x, new_y);
|
|
|
|
#if LV_OBJ_REALIGN
|
|
/*Save the last align parameters to use them in `lv_obj_realign`*/
|
|
obj->realign.align = align;
|
|
obj->realign.xofs = x_mod;
|
|
obj->realign.yofs = y_mod;
|
|
obj->realign.base = base;
|
|
obj->realign.origo_align = 1;
|
|
#endif
|
|
}
|
|
|
|
/**
|
|
* Realign the object based on the last `lv_obj_align` parameters.
|
|
* @param obj pointer to an object
|
|
*/
|
|
void lv_obj_realign(lv_obj_t * obj)
|
|
{
|
|
#if LV_OBJ_REALIGN
|
|
if(obj->realign.origo_align) lv_obj_align_origo(obj, obj->realign.base, obj->realign.align, obj->realign.xofs, obj->realign.yofs);
|
|
else lv_obj_align(obj, obj->realign.base, obj->realign.align, obj->realign.xofs, obj->realign.yofs);
|
|
#else
|
|
(void) obj;
|
|
LV_LOG_WARN("lv_obj_realaign: no effect because LV_OBJ_REALIGN = 0");
|
|
#endif
|
|
}
|
|
|
|
/**
|
|
* Enable the automatic realign of the object when its size has changed based on the last `lv_obj_align` parameters.
|
|
* @param obj pointer to an object
|
|
* @param en true: enable auto realign; false: disable auto realign
|
|
*/
|
|
void lv_obj_set_auto_realign(lv_obj_t * obj, bool en)
|
|
{
|
|
#if LV_OBJ_REALIGN
|
|
obj->realign.auto_realign = en ? 1 : 0;
|
|
#else
|
|
(void) obj;
|
|
(void) en;
|
|
LV_LOG_WARN("lv_obj_set_auto_realign: no effect because LV_OBJ_REALIGN = 0");
|
|
#endif
|
|
}
|
|
|
|
/*---------------------
|
|
* Appearance set
|
|
*--------------------*/
|
|
|
|
/**
|
|
* Set a new style for an object
|
|
* @param obj pointer to an object
|
|
* @param style_p pointer to the new style
|
|
*/
|
|
void lv_obj_set_style(lv_obj_t * obj, lv_style_t * style)
|
|
{
|
|
obj->style_p = style;
|
|
|
|
/*Send a signal about style change to every children with NULL style*/
|
|
refresh_childen_style(obj);
|
|
|
|
/*Notify the object about the style change too*/
|
|
lv_obj_refresh_style(obj);
|
|
}
|
|
|
|
/**
|
|
* Notify an object about its style is modified
|
|
* @param obj pointer to an object
|
|
*/
|
|
void lv_obj_refresh_style(lv_obj_t * obj)
|
|
{
|
|
lv_obj_invalidate(obj);
|
|
obj->signal_func(obj, LV_SIGNAL_STYLE_CHG, NULL);
|
|
lv_obj_invalidate(obj);
|
|
|
|
}
|
|
|
|
/**
|
|
* Notify all object if a style is modified
|
|
* @param style pointer to a style. Only the objects with this style will be notified
|
|
* (NULL to notify all objects)
|
|
*/
|
|
void lv_obj_report_style_mod(lv_style_t * style)
|
|
{
|
|
lv_obj_t * i;
|
|
LL_READ(LV_GC_ROOT(_lv_scr_ll), i) {
|
|
if(i->style_p == style || style == NULL) {
|
|
lv_obj_refresh_style(i);
|
|
}
|
|
|
|
report_style_mod_core(style, i);
|
|
}
|
|
}
|
|
|
|
/*-----------------
|
|
* Attribute set
|
|
*----------------*/
|
|
|
|
/**
|
|
* Hide an object. It won't be visible and clickable.
|
|
* @param obj pointer to an object
|
|
* @param en true: hide the object
|
|
*/
|
|
void lv_obj_set_hidden(lv_obj_t * obj, bool en)
|
|
{
|
|
if(!obj->hidden) lv_obj_invalidate(obj); /*Invalidate when not hidden (hidden objects are ignored) */
|
|
|
|
obj->hidden = en == false ? 0 : 1;
|
|
|
|
if(!obj->hidden) lv_obj_invalidate(obj); /*Invalidate when not hidden (hidden objects are ignored) */
|
|
|
|
lv_obj_t * par = lv_obj_get_parent(obj);
|
|
par->signal_func(par, LV_SIGNAL_CHILD_CHG, obj);
|
|
|
|
}
|
|
|
|
/**
|
|
* Enable or disable the clicking of an object
|
|
* @param obj pointer to an object
|
|
* @param en true: make the object clickable
|
|
*/
|
|
void lv_obj_set_click(lv_obj_t * obj, bool en)
|
|
{
|
|
obj->click = (en == true ? 1 : 0);
|
|
}
|
|
|
|
/**
|
|
* Enable to bring this object to the foreground if it
|
|
* or any of its children is clicked
|
|
* @param obj pointer to an object
|
|
* @param en true: enable the auto top feature
|
|
*/
|
|
void lv_obj_set_top(lv_obj_t * obj, bool en)
|
|
{
|
|
obj->top = (en == true ? 1 : 0);
|
|
}
|
|
|
|
/**
|
|
* Enable the dragging of an object
|
|
* @param obj pointer to an object
|
|
* @param en true: make the object dragable
|
|
*/
|
|
void lv_obj_set_drag(lv_obj_t * obj, bool en)
|
|
{
|
|
if(en == true) lv_obj_set_click(obj, true); /*Drag is useless without enabled clicking*/
|
|
obj->drag = (en == true ? 1 : 0);
|
|
}
|
|
|
|
/**
|
|
* Enable the throwing of an object after is is dragged
|
|
* @param obj pointer to an object
|
|
* @param en true: enable the drag throw
|
|
*/
|
|
void lv_obj_set_drag_throw(lv_obj_t * obj, bool en)
|
|
{
|
|
obj->drag_throw = (en == true ? 1 : 0);
|
|
}
|
|
|
|
/**
|
|
* Enable to use parent for drag related operations.
|
|
* If trying to drag the object the parent will be moved instead
|
|
* @param obj pointer to an object
|
|
* @param en true: enable the 'drag parent' for the object
|
|
*/
|
|
void lv_obj_set_drag_parent(lv_obj_t * obj, bool en)
|
|
{
|
|
obj->drag_parent = (en == true ? 1 : 0);
|
|
}
|
|
|
|
/**
|
|
* Set the opa scale enable parameter (required to set opa_scale with `lv_obj_set_opa_scale()`)
|
|
* @param obj pointer to an object
|
|
* @param en true: opa scaling is enabled for this object and all children; false: no opa scaling
|
|
*/
|
|
void lv_obj_set_opa_scale_enable(lv_obj_t * obj, bool en)
|
|
{
|
|
obj->opa_scale_en = en ? 1 : 0;
|
|
}
|
|
|
|
/**
|
|
* Set the opa scale of an object
|
|
* @param obj pointer to an object
|
|
* @param opa_scale a factor to scale down opacity [0..255]
|
|
*/
|
|
void lv_obj_set_opa_scale(lv_obj_t * obj, lv_opa_t opa_scale)
|
|
{
|
|
obj->opa_scale = opa_scale;
|
|
lv_obj_invalidate(obj);
|
|
}
|
|
|
|
/**
|
|
* Set a bit or bits in the protect filed
|
|
* @param obj pointer to an object
|
|
* @param prot 'OR'-ed values from `lv_protect_t`
|
|
*/
|
|
void lv_obj_set_protect(lv_obj_t * obj, uint8_t prot)
|
|
{
|
|
obj->protect |= prot;
|
|
}
|
|
|
|
/**
|
|
* Clear a bit or bits in the protect filed
|
|
* @param obj pointer to an object
|
|
* @param prot 'OR'-ed values from `lv_protect_t`
|
|
*/
|
|
void lv_obj_clear_protect(lv_obj_t * obj, uint8_t prot)
|
|
{
|
|
prot = (~prot) & 0xFF;
|
|
obj->protect &= prot;
|
|
}
|
|
|
|
/**
|
|
* Set the signal function of an object.
|
|
* Always call the previous signal function in the new.
|
|
* @param obj pointer to an object
|
|
* @param fp the new signal function
|
|
*/
|
|
void lv_obj_set_signal_func(lv_obj_t * obj, lv_signal_func_t fp)
|
|
{
|
|
obj->signal_func = fp;
|
|
}
|
|
|
|
/**
|
|
* Set a new design function for an object
|
|
* @param obj pointer to an object
|
|
* @param fp the new design function
|
|
*/
|
|
void lv_obj_set_design_func(lv_obj_t * obj, lv_design_func_t fp)
|
|
{
|
|
obj->design_func = fp;
|
|
}
|
|
|
|
/*----------------
|
|
* Other set
|
|
*--------------*/
|
|
|
|
/**
|
|
* Allocate a new ext. data for an object
|
|
* @param obj pointer to an object
|
|
* @param ext_size the size of the new ext. data
|
|
* @return Normal pointer to the allocated ext
|
|
*/
|
|
void * lv_obj_allocate_ext_attr(lv_obj_t * obj, uint16_t ext_size)
|
|
{
|
|
obj->ext_attr = lv_mem_realloc(obj->ext_attr, ext_size);
|
|
|
|
return (void *)obj->ext_attr;
|
|
}
|
|
|
|
/**
|
|
* Send a 'LV_SIGNAL_REFR_EXT_SIZE' signal to the object
|
|
* @param obj pointer to an object
|
|
*/
|
|
void lv_obj_refresh_ext_size(lv_obj_t * obj)
|
|
{
|
|
obj->ext_size = 0;
|
|
obj->signal_func(obj, LV_SIGNAL_REFR_EXT_SIZE, NULL);
|
|
|
|
lv_obj_invalidate(obj);
|
|
}
|
|
|
|
#ifdef LV_OBJ_FREE_NUM_TYPE
|
|
/**
|
|
* Set an application specific number for an object.
|
|
* It can help to identify objects in the application.
|
|
* @param obj pointer to an object
|
|
* @param free_num the new free number
|
|
*/
|
|
void lv_obj_set_free_num(lv_obj_t * obj, LV_OBJ_FREE_NUM_TYPE free_num)
|
|
{
|
|
obj->free_num = free_num;
|
|
}
|
|
#endif
|
|
|
|
#if LV_OBJ_FREE_PTR != 0
|
|
/**
|
|
* Set an application specific pointer for an object.
|
|
* It can help to identify objects in the application.
|
|
* @param obj pointer to an object
|
|
* @param free_p the new free pinter
|
|
*/
|
|
void lv_obj_set_free_ptr(lv_obj_t * obj, void * free_p)
|
|
{
|
|
obj->free_ptr = free_p;
|
|
}
|
|
#endif
|
|
|
|
#if USE_LV_ANIMATION
|
|
/**
|
|
* Animate an object
|
|
* @param obj pointer to an object to animate
|
|
* @param type type of animation from 'lv_anim_builtin_t'. 'OR' it with ANIM_IN or ANIM_OUT
|
|
* @param time time of animation in milliseconds
|
|
* @param delay delay before the animation in milliseconds
|
|
* @param cb a function to call when the animation is ready
|
|
*/
|
|
void lv_obj_animate(lv_obj_t * obj, lv_anim_builtin_t type, uint16_t time, uint16_t delay, void (*cb)(lv_obj_t *))
|
|
{
|
|
lv_obj_t * par = lv_obj_get_parent(obj);
|
|
|
|
/*Get the direction*/
|
|
bool out = (type & LV_ANIM_DIR_MASK) == LV_ANIM_IN ? false : true;
|
|
type = type & (~LV_ANIM_DIR_MASK);
|
|
|
|
lv_anim_t a;
|
|
a.var = obj;
|
|
a.time = time;
|
|
a.act_time = (int32_t) - delay;
|
|
a.end_cb = (void(*)(void *))cb;
|
|
a.path = lv_anim_path_linear;
|
|
a.playback_pause = 0;
|
|
a.repeat_pause = 0;
|
|
a.playback = 0;
|
|
a.repeat = 0;
|
|
|
|
/*Init to ANIM_IN*/
|
|
switch(type) {
|
|
case LV_ANIM_FLOAT_LEFT:
|
|
a.fp = (void(*)(void *, int32_t))lv_obj_set_x;
|
|
a.start = -lv_obj_get_width(obj);
|
|
a.end = lv_obj_get_x(obj);
|
|
break;
|
|
case LV_ANIM_FLOAT_RIGHT:
|
|
a.fp = (void(*)(void *, int32_t))lv_obj_set_x;
|
|
a.start = lv_obj_get_width(par);
|
|
a.end = lv_obj_get_x(obj);
|
|
break;
|
|
case LV_ANIM_FLOAT_TOP:
|
|
a.fp = (void(*)(void *, int32_t))lv_obj_set_y;
|
|
a.start = -lv_obj_get_height(obj);
|
|
a.end = lv_obj_get_y(obj);
|
|
break;
|
|
case LV_ANIM_FLOAT_BOTTOM:
|
|
a.fp = (void(*)(void *, int32_t))lv_obj_set_y;
|
|
a.start = lv_obj_get_height(par);
|
|
a.end = lv_obj_get_y(obj);
|
|
break;
|
|
case LV_ANIM_GROW_H:
|
|
a.fp = (void(*)(void *, int32_t))lv_obj_set_width;
|
|
a.start = 0;
|
|
a.end = lv_obj_get_width(obj);
|
|
break;
|
|
case LV_ANIM_GROW_V:
|
|
a.fp = (void(*)(void *, int32_t))lv_obj_set_height;
|
|
a.start = 0;
|
|
a.end = lv_obj_get_height(obj);
|
|
break;
|
|
case LV_ANIM_NONE:
|
|
a.fp = NULL;
|
|
a.start = 0;
|
|
a.end = 0;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
/*Swap start and end in case of ANIM OUT*/
|
|
if(out != false) {
|
|
int32_t tmp = a.start;
|
|
a.start = a.end;
|
|
a.end = tmp;
|
|
}
|
|
|
|
lv_anim_create(&a);
|
|
}
|
|
|
|
#endif
|
|
|
|
/*=======================
|
|
* Getter functions
|
|
*======================*/
|
|
|
|
/*------------------
|
|
* Screen get
|
|
*-----------------*/
|
|
|
|
/**
|
|
* Return with a pointer to the active screen
|
|
* @return pointer to the active screen object (loaded by 'lv_scr_load()')
|
|
*/
|
|
lv_obj_t * lv_scr_act(void)
|
|
{
|
|
return LV_GC_ROOT(_lv_act_scr);
|
|
}
|
|
|
|
/**
|
|
* Return with the top layer. (Same on every screen and it is above the normal screen layer)
|
|
* @return pointer to the top layer object (transparent screen sized lv_obj)
|
|
*/
|
|
lv_obj_t * lv_layer_top(void)
|
|
{
|
|
return LV_GC_ROOT(_lv_top_layer);
|
|
}
|
|
|
|
/**
|
|
* Return with the system layer. (Same on every screen and it is above the all other layers)
|
|
* It is used for example by the cursor
|
|
* @return pointer to the system layer object (transparent screen sized lv_obj)
|
|
*/
|
|
lv_obj_t * lv_layer_sys(void)
|
|
{
|
|
return LV_GC_ROOT(_lv_sys_layer);
|
|
}
|
|
|
|
/**
|
|
* Return with the screen of an object
|
|
* @param obj pointer to an object
|
|
* @return pointer to a screen
|
|
*/
|
|
lv_obj_t * lv_obj_get_screen(const lv_obj_t * obj)
|
|
{
|
|
const lv_obj_t * par = obj;
|
|
const lv_obj_t * act_p;
|
|
|
|
do {
|
|
act_p = par;
|
|
par = lv_obj_get_parent(act_p);
|
|
} while(par != NULL);
|
|
|
|
return (lv_obj_t *)act_p;
|
|
}
|
|
|
|
/*---------------------
|
|
* Parent/children get
|
|
*--------------------*/
|
|
|
|
/**
|
|
* Returns with the parent of an object
|
|
* @param obj pointer to an object
|
|
* @return pointer to the parent of 'obj'
|
|
*/
|
|
lv_obj_t * lv_obj_get_parent(const lv_obj_t * obj)
|
|
{
|
|
return obj->par;
|
|
}
|
|
|
|
/**
|
|
* Iterate through the children of an object (start from the "youngest")
|
|
* @param obj pointer to an object
|
|
* @param child NULL at first call to get the next children
|
|
* and the previous return value later
|
|
* @return the child after 'act_child' or NULL if no more child
|
|
*/
|
|
lv_obj_t * lv_obj_get_child(const lv_obj_t * obj, const lv_obj_t * child)
|
|
{
|
|
lv_obj_t * result = NULL;
|
|
|
|
if(child == NULL) {
|
|
result = lv_ll_get_head(&obj->child_ll);
|
|
} else {
|
|
result = lv_ll_get_next(&obj->child_ll, child);
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
/**
|
|
* Iterate through the children of an object (start from the "oldest")
|
|
* @param obj pointer to an object
|
|
* @param child NULL at first call to get the next children
|
|
* and the previous return value later
|
|
* @return the child after 'act_child' or NULL if no more child
|
|
*/
|
|
lv_obj_t * lv_obj_get_child_back(const lv_obj_t * obj, const lv_obj_t * child)
|
|
{
|
|
lv_obj_t * result = NULL;
|
|
|
|
if(child == NULL) {
|
|
result = lv_ll_get_tail(&obj->child_ll);
|
|
} else {
|
|
result = lv_ll_get_prev(&obj->child_ll, child);
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
/**
|
|
* Count the children of an object (only children directly on 'obj')
|
|
* @param obj pointer to an object
|
|
* @return children number of 'obj'
|
|
*/
|
|
uint16_t lv_obj_count_children(const lv_obj_t * obj)
|
|
{
|
|
lv_obj_t * i;
|
|
uint16_t cnt = 0;
|
|
|
|
LL_READ(obj->child_ll, i) cnt++;
|
|
|
|
return cnt;
|
|
}
|
|
|
|
/*---------------------
|
|
* Coordinate get
|
|
*--------------------*/
|
|
|
|
/**
|
|
* Copy the coordinates of an object to an area
|
|
* @param obj pointer to an object
|
|
* @param cords_p pointer to an area to store the coordinates
|
|
*/
|
|
void lv_obj_get_coords(const lv_obj_t * obj, lv_area_t * cords_p)
|
|
{
|
|
lv_area_copy(cords_p, &obj->coords);
|
|
}
|
|
|
|
|
|
/**
|
|
* Get the x coordinate of object
|
|
* @param obj pointer to an object
|
|
* @return distance of 'obj' from the left side of its parent
|
|
*/
|
|
lv_coord_t lv_obj_get_x(const lv_obj_t * obj)
|
|
{
|
|
lv_coord_t rel_x;
|
|
lv_obj_t * parent = lv_obj_get_parent(obj);
|
|
rel_x = obj->coords.x1 - parent->coords.x1;
|
|
|
|
return rel_x;
|
|
}
|
|
|
|
/**
|
|
* Get the y coordinate of object
|
|
* @param obj pointer to an object
|
|
* @return distance of 'obj' from the top of its parent
|
|
*/
|
|
lv_coord_t lv_obj_get_y(const lv_obj_t * obj)
|
|
{
|
|
lv_coord_t rel_y;
|
|
lv_obj_t * parent = lv_obj_get_parent(obj);
|
|
rel_y = obj->coords.y1 - parent->coords.y1;
|
|
|
|
return rel_y;
|
|
}
|
|
|
|
/**
|
|
* Get the width of an object
|
|
* @param obj pointer to an object
|
|
* @return the width
|
|
*/
|
|
lv_coord_t lv_obj_get_width(const lv_obj_t * obj)
|
|
{
|
|
return lv_area_get_width(&obj->coords);
|
|
}
|
|
|
|
/**
|
|
* Get the height of an object
|
|
* @param obj pointer to an object
|
|
* @return the height
|
|
*/
|
|
lv_coord_t lv_obj_get_height(const lv_obj_t * obj)
|
|
{
|
|
return lv_area_get_height(&obj->coords);
|
|
}
|
|
|
|
/**
|
|
* Get the extended size attribute of an object
|
|
* @param obj pointer to an object
|
|
* @return the extended size attribute
|
|
*/
|
|
lv_coord_t lv_obj_get_ext_size(const lv_obj_t * obj)
|
|
{
|
|
return obj->ext_size;
|
|
}
|
|
|
|
/**
|
|
* Get the automatic realign property of the object.
|
|
* @param obj pointer to an object
|
|
* @return true: auto realign is enabled; false: auto realign is disabled
|
|
*/
|
|
bool lv_obj_get_auto_realign(lv_obj_t * obj)
|
|
{
|
|
#if LV_OBJ_REALIGN
|
|
return obj->realign.auto_realign ? true : false;
|
|
#else
|
|
(void) obj;
|
|
return false;
|
|
#endif
|
|
}
|
|
|
|
/*-----------------
|
|
* Appearance get
|
|
*---------------*/
|
|
|
|
/**
|
|
* Get the style pointer of an object (if NULL get style of the parent)
|
|
* @param obj pointer to an object
|
|
* @return pointer to a style
|
|
*/
|
|
lv_style_t * lv_obj_get_style(const lv_obj_t * obj)
|
|
{
|
|
lv_style_t * style_act = obj->style_p;
|
|
if(style_act == NULL) {
|
|
lv_obj_t * par = obj->par;
|
|
|
|
while(par) {
|
|
if(par->style_p) {
|
|
if(par->style_p->glass == 0) {
|
|
#if USE_LV_GROUP == 0
|
|
style_act = par->style_p;
|
|
#else
|
|
/*Is a parent is focused then use then focused style*/
|
|
lv_group_t * g = lv_obj_get_group(par);
|
|
if(lv_group_get_focused(g) == par) {
|
|
style_act = lv_group_mod_style(g, par->style_p);
|
|
} else {
|
|
style_act = par->style_p;
|
|
}
|
|
#endif
|
|
break;
|
|
}
|
|
}
|
|
par = par->par;
|
|
}
|
|
}
|
|
#if USE_LV_GROUP
|
|
if(obj->group_p) {
|
|
if(lv_group_get_focused(obj->group_p) == obj) {
|
|
style_act = lv_group_mod_style(obj->group_p, style_act);
|
|
}
|
|
}
|
|
#endif
|
|
|
|
if(style_act == NULL) style_act = &lv_style_plain;
|
|
|
|
return style_act;
|
|
}
|
|
|
|
/*-----------------
|
|
* Attribute get
|
|
*----------------*/
|
|
|
|
/**
|
|
* Get the hidden attribute of an object
|
|
* @param obj pointer to an object
|
|
* @return true: the object is hidden
|
|
*/
|
|
bool lv_obj_get_hidden(const lv_obj_t * obj)
|
|
{
|
|
return obj->hidden == 0 ? false : true;
|
|
}
|
|
|
|
/**
|
|
* Get the click enable attribute of an object
|
|
* @param obj pointer to an object
|
|
* @return true: the object is clickable
|
|
*/
|
|
bool lv_obj_get_click(const lv_obj_t * obj)
|
|
{
|
|
return obj->click == 0 ? false : true;
|
|
}
|
|
|
|
/**
|
|
* Get the top enable attribute of an object
|
|
* @param obj pointer to an object
|
|
* @return true: the auto top feture is enabled
|
|
*/
|
|
bool lv_obj_get_top(const lv_obj_t * obj)
|
|
{
|
|
return obj->top == 0 ? false : true;
|
|
}
|
|
|
|
/**
|
|
* Get the drag enable attribute of an object
|
|
* @param obj pointer to an object
|
|
* @return true: the object is dragable
|
|
*/
|
|
bool lv_obj_get_drag(const lv_obj_t * obj)
|
|
{
|
|
return obj->drag == 0 ? false : true;
|
|
}
|
|
|
|
/**
|
|
* Get the drag throw enable attribute of an object
|
|
* @param obj pointer to an object
|
|
* @return true: drag throw is enabled
|
|
*/
|
|
bool lv_obj_get_drag_throw(const lv_obj_t * obj)
|
|
{
|
|
return obj->drag_throw == 0 ? false : true;
|
|
}
|
|
|
|
/**
|
|
* Get the drag parent attribute of an object
|
|
* @param obj pointer to an object
|
|
* @return true: drag parent is enabled
|
|
*/
|
|
bool lv_obj_get_drag_parent(const lv_obj_t * obj)
|
|
{
|
|
return obj->drag_parent == 0 ? false : true;
|
|
}
|
|
|
|
/**
|
|
* Get the opa scale enable parameter
|
|
* @param obj pointer to an object
|
|
* @return true: opa scaling is enabled for this object and all children; false: no opa scaling
|
|
*/
|
|
lv_opa_t lv_obj_get_opa_scale_enable(const lv_obj_t * obj)
|
|
{
|
|
return obj->opa_scale_en == 0 ? false : true;
|
|
}
|
|
|
|
/**
|
|
* Get the opa scale parameter of an object
|
|
* @param obj pointer to an object
|
|
* @return opa scale [0..255]
|
|
*/
|
|
lv_opa_t lv_obj_get_opa_scale(const lv_obj_t * obj)
|
|
{
|
|
const lv_obj_t * parent = obj;
|
|
|
|
while(parent) {
|
|
if(parent->opa_scale_en) return parent->opa_scale;
|
|
parent = lv_obj_get_parent(parent);
|
|
}
|
|
|
|
return LV_OPA_COVER;
|
|
}
|
|
|
|
/**
|
|
* Get the protect field of an object
|
|
* @param obj pointer to an object
|
|
* @return protect field ('OR'ed values of `lv_protect_t`)
|
|
*/
|
|
uint8_t lv_obj_get_protect(const lv_obj_t * obj)
|
|
{
|
|
return obj->protect ;
|
|
}
|
|
|
|
/**
|
|
* Check at least one bit of a given protect bitfield is set
|
|
* @param obj pointer to an object
|
|
* @param prot protect bits to test ('OR'ed values of `lv_protect_t`)
|
|
* @return false: none of the given bits are set, true: at least one bit is set
|
|
*/
|
|
bool lv_obj_is_protected(const lv_obj_t * obj, uint8_t prot)
|
|
{
|
|
return (obj->protect & prot) == 0 ? false : true ;
|
|
}
|
|
|
|
/**
|
|
* Get the signal function of an object
|
|
* @param obj pointer to an object
|
|
* @return the signal function
|
|
*/
|
|
lv_signal_func_t lv_obj_get_signal_func(const lv_obj_t * obj)
|
|
{
|
|
return obj->signal_func;
|
|
}
|
|
|
|
/**
|
|
* Get the design function of an object
|
|
* @param obj pointer to an object
|
|
* @return the design function
|
|
*/
|
|
lv_design_func_t lv_obj_get_design_func(const lv_obj_t * obj)
|
|
{
|
|
return obj->design_func;
|
|
}
|
|
|
|
/*------------------
|
|
* Other get
|
|
*-----------------*/
|
|
|
|
/**
|
|
* Get the ext pointer
|
|
* @param obj pointer to an object
|
|
* @return the ext pointer but not the dynamic version
|
|
* Use it as ext->data1, and NOT da(ext)->data1
|
|
*/
|
|
void * lv_obj_get_ext_attr(const lv_obj_t * obj)
|
|
{
|
|
return obj->ext_attr;
|
|
}
|
|
|
|
/**
|
|
* Get object's and its ancestors type. Put their name in `type_buf` starting with the current type.
|
|
* E.g. buf.type[0]="lv_btn", buf.type[1]="lv_cont", buf.type[2]="lv_obj"
|
|
* @param obj pointer to an object which type should be get
|
|
* @param buf pointer to an `lv_obj_type_t` buffer to store the types
|
|
*/
|
|
void lv_obj_get_type(lv_obj_t * obj, lv_obj_type_t * buf)
|
|
{
|
|
lv_obj_type_t tmp;
|
|
|
|
memset(buf, 0, sizeof(lv_obj_type_t));
|
|
memset(&tmp, 0, sizeof(lv_obj_type_t));
|
|
|
|
obj->signal_func(obj, LV_SIGNAL_GET_TYPE, &tmp);
|
|
|
|
uint8_t cnt;
|
|
for(cnt = 0; cnt < LV_MAX_ANCESTOR_NUM; cnt++) {
|
|
if(tmp.type[cnt] == NULL) break;
|
|
}
|
|
|
|
|
|
/*Swap the order. The real type comes first*/
|
|
uint8_t i;
|
|
for(i = 0; i < cnt; i++) {
|
|
buf->type[i] = tmp.type[cnt - 1 - i];
|
|
}
|
|
}
|
|
|
|
#ifdef LV_OBJ_FREE_NUM_TYPE
|
|
/**
|
|
* Get the free number
|
|
* @param obj pointer to an object
|
|
* @return the free number
|
|
*/
|
|
LV_OBJ_FREE_NUM_TYPE lv_obj_get_free_num(const lv_obj_t * obj)
|
|
{
|
|
return obj->free_num;
|
|
}
|
|
#endif
|
|
|
|
#if LV_OBJ_FREE_PTR != 0
|
|
/**
|
|
* Get the free pointer
|
|
* @param obj pointer to an object
|
|
* @return the free pointer
|
|
*/
|
|
void * lv_obj_get_free_ptr(const lv_obj_t * obj)
|
|
{
|
|
return obj->free_ptr;
|
|
}
|
|
#endif
|
|
|
|
|
|
#if USE_LV_GROUP
|
|
/**
|
|
* Get the group of the object
|
|
* @param obj pointer to an object
|
|
* @return the pointer to group of the object
|
|
*/
|
|
void * lv_obj_get_group(const lv_obj_t * obj)
|
|
{
|
|
return obj->group_p;
|
|
}
|
|
|
|
/**
|
|
* Tell whether the ohe object is the focused object of a group or not.
|
|
* @param obj pointer to an object
|
|
* @return true: the object is focused, false: the object is not focused or not in a group
|
|
*/
|
|
bool lv_obj_is_focused(const lv_obj_t * obj)
|
|
{
|
|
if(obj->group_p) {
|
|
if(lv_group_get_focused(obj->group_p) == obj) return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
/**********************
|
|
* STATIC FUNCTIONS
|
|
**********************/
|
|
|
|
/**
|
|
* Handle the drawing related tasks of the base objects.
|
|
* @param obj pointer to an object
|
|
* @param mask the object will be drawn only in this area
|
|
* @param mode LV_DESIGN_COVER_CHK: only check if the object fully covers the 'mask_p' area
|
|
* (return 'true' if yes)
|
|
* LV_DESIGN_DRAW: draw the object (always return 'true')
|
|
* @param return true/false, depends on 'mode'
|
|
*/
|
|
static bool lv_obj_design(lv_obj_t * obj, const lv_area_t * mask_p, lv_design_mode_t mode)
|
|
{
|
|
if(mode == LV_DESIGN_COVER_CHK) {
|
|
|
|
/* Because of the radius it is not sure the area is covered
|
|
* Check the areas where there is no radius*/
|
|
lv_style_t * style = lv_obj_get_style(obj);
|
|
if(style->body.empty != 0) return false;
|
|
|
|
uint16_t r = style->body.radius;
|
|
|
|
if(r == LV_RADIUS_CIRCLE) return false;
|
|
|
|
lv_area_t area_tmp;
|
|
|
|
/*Check horizontally without radius*/
|
|
lv_obj_get_coords(obj, &area_tmp);
|
|
area_tmp.x1 += r;
|
|
area_tmp.x2 -= r;
|
|
if(lv_area_is_in(mask_p, &area_tmp) == false) return false;
|
|
|
|
/*Check vertically without radius*/
|
|
lv_obj_get_coords(obj, &area_tmp);
|
|
area_tmp.y1 += r;
|
|
area_tmp.y2 -= r;
|
|
if(lv_area_is_in(mask_p, &area_tmp) == false) return false;
|
|
|
|
} else if(mode == LV_DESIGN_DRAW_MAIN) {
|
|
lv_style_t * style = lv_obj_get_style(obj);
|
|
lv_draw_rect(&obj->coords, mask_p, style, lv_obj_get_opa_scale(obj));
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
* Signal function of the basic object
|
|
* @param obj pointer to an object
|
|
* @param sign signal type
|
|
* @param param parameter for the signal (depends on signal type)
|
|
* @return LV_RES_OK: the object is not deleted in the function; LV_RES_INV: the object is deleted
|
|
*/
|
|
static lv_res_t lv_obj_signal(lv_obj_t * obj, lv_signal_t sign, void * param)
|
|
{
|
|
(void)param;
|
|
|
|
lv_res_t res = LV_RES_OK;
|
|
|
|
lv_style_t * style = lv_obj_get_style(obj);
|
|
|
|
lv_indev_t *indev_act = lv_indev_get_act();
|
|
|
|
if(sign > _LV_SIGNAL_FEEDBACK_SECTION_START && sign < _LV_SIGNAL_FEEDBACK_SECTION_END) {
|
|
if(indev_act != NULL && indev_act->feedback != NULL)
|
|
indev_act->feedback(indev_act, sign);
|
|
}
|
|
|
|
if(sign == LV_SIGNAL_CHILD_CHG) {
|
|
/*Return 'invalid' if the child change signal is not enabled*/
|
|
if(lv_obj_is_protected(obj, LV_PROTECT_CHILD_CHG) != false) res = LV_RES_INV;
|
|
} else if(sign == LV_SIGNAL_REFR_EXT_SIZE) {
|
|
if(style->body.shadow.width > obj->ext_size) obj->ext_size = style->body.shadow.width;
|
|
} else if(sign == LV_SIGNAL_STYLE_CHG) {
|
|
lv_obj_refresh_ext_size(obj);
|
|
} else if(sign == LV_SIGNAL_GET_TYPE) {
|
|
lv_obj_type_t * buf = param;
|
|
buf->type[0] = "lv_obj";
|
|
}
|
|
|
|
return res;
|
|
}
|
|
|
|
/**
|
|
* Reposition the children of an object. (Called recursively)
|
|
* @param obj pointer to an object which children will be repositioned
|
|
* @param x_diff x coordinate shift
|
|
* @param y_diff y coordinate shift
|
|
*/
|
|
static void refresh_childen_position(lv_obj_t * obj, lv_coord_t x_diff, lv_coord_t y_diff)
|
|
{
|
|
lv_obj_t * i;
|
|
LL_READ(obj->child_ll, i) {
|
|
i->coords.x1 += x_diff;
|
|
i->coords.y1 += y_diff;
|
|
i->coords.x2 += x_diff;
|
|
i->coords.y2 += y_diff;
|
|
|
|
refresh_childen_position(i, x_diff, y_diff);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Refresh the style of all children of an object. (Called recursively)
|
|
* @param style_p refresh objects only with this style.
|
|
* @param obj pointer to an object
|
|
*/
|
|
static void report_style_mod_core(void * style_p, lv_obj_t * obj)
|
|
{
|
|
lv_obj_t * i;
|
|
LL_READ(obj->child_ll, i) {
|
|
if(i->style_p == style_p || style_p == NULL) {
|
|
refresh_childen_style(i);
|
|
lv_obj_refresh_style(i);
|
|
}
|
|
|
|
report_style_mod_core(style_p, i);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Recursively refresh the style of the children. Go deeper until a not NULL style is found
|
|
* because the NULL styles are inherited from the parent
|
|
* @param obj pointer to an object
|
|
*/
|
|
static void refresh_childen_style(lv_obj_t * obj)
|
|
{
|
|
lv_obj_t * child = lv_obj_get_child(obj, NULL);
|
|
while(child != NULL) {
|
|
if(child->style_p == NULL) {
|
|
refresh_childen_style(child); /*Check children too*/
|
|
lv_obj_refresh_style(child); /*Notify the child about the style change*/
|
|
} else if(child->style_p->glass) {
|
|
/*Children with 'glass' parent might be effected if their style == NULL*/
|
|
refresh_childen_style(child);
|
|
}
|
|
child = lv_obj_get_child(obj, child);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Called by 'lv_obj_del' to delete the children objects
|
|
* @param obj pointer to an object (all of its children will be deleted)
|
|
*/
|
|
static void delete_children(lv_obj_t * obj)
|
|
{
|
|
lv_obj_t * i;
|
|
lv_obj_t * i_next;
|
|
i = lv_ll_get_head(&(obj->child_ll));
|
|
|
|
/*Remove from the group; remove before transversing children so that
|
|
* the object still has access to all children during the
|
|
* LV_SIGNAL_DEFOCUS call*/
|
|
#if USE_LV_GROUP
|
|
if(obj->group_p != NULL) lv_group_remove_obj(obj);
|
|
#endif
|
|
|
|
while(i != NULL) {
|
|
/*Get the next object before delete this*/
|
|
i_next = lv_ll_get_next(&(obj->child_ll), i);
|
|
|
|
/*Call the recursive del to the child too*/
|
|
delete_children(i);
|
|
|
|
/*Set i to the next node*/
|
|
i = i_next;
|
|
}
|
|
|
|
/*Remove the animations from this object*/
|
|
#if USE_LV_ANIMATION
|
|
lv_anim_del(obj, NULL);
|
|
#endif
|
|
|
|
|
|
/* Reset the input devices if
|
|
* the currently pressed object is deleted*/
|
|
lv_indev_t * indev = lv_indev_next(NULL);
|
|
while(indev) {
|
|
if(indev->proc.act_obj == obj || indev->proc.last_obj == obj) {
|
|
lv_indev_reset(indev);
|
|
}
|
|
indev = lv_indev_next(indev);
|
|
}
|
|
|
|
/*Remove the object from parent's children list*/
|
|
lv_obj_t * par = lv_obj_get_parent(obj);
|
|
lv_ll_rem(&(par->child_ll), obj);
|
|
|
|
/* Clean up the object specific data*/
|
|
obj->signal_func(obj, LV_SIGNAL_CLEANUP, NULL);
|
|
|
|
/*Delete the base objects*/
|
|
if(obj->ext_attr != NULL) lv_mem_free(obj->ext_attr);
|
|
lv_mem_free(obj); /*Free the object itself*/
|
|
|
|
}
|