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lvgl/lv_objx/lv_line.h
2017-04-21 09:15:39 +02:00

116 lines
3.3 KiB
C

/**
* @file lv_line.h
*
*/
#ifndef LV_LINE_H
#define LV_LINE_H
/*********************
* INCLUDES
*********************/
#include "lv_conf.h"
#if USE_LV_LINE != 0
#include "lvgl/lv_obj/lv_obj.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/*Data of line*/
typedef struct
{
/*Inherited from 'base_obj' so no inherited ext.*/ /*Ext. of ancestor*/
const point_t * point_array; /*Pointer to an array with the points of the line*/
uint16_t point_num; /*Number of points in 'point_array' */
uint8_t auto_size :1; /*1: set obj. width to x max and obj. height to y max */
uint8_t y_inv :1; /*1: y == 0 will be on the bottom*/
uint8_t upscale :1; /*1: upscale coordinates with LV_DOWNSCALE*/
}lv_line_ext_t;
/**********************
* GLOBAL PROTOTYPES
**********************/
/**
* Create a line objects
* @param par pointer to an object, it will be the parent of the new line
* @return pointer to the created line
*/
lv_obj_t * lv_line_create(lv_obj_t * par, lv_obj_t * copy);
/**
* Signal function of the line
* @param line pointer to a line object
* @param sign a signal type from lv_signal_t enum
* @param param pointer to a signal specific variable
*/
bool lv_line_signal(lv_obj_t * line, lv_signal_t sign, void * param);
/**
* Set an array of points. The line object will connect these points.
* @param line pointer to a line object
* @param point_a an array of points. Only the address is saved,
* so the array can NOT be a local variable which will be destroyed
* @param point_num number of points in 'point_a'
*/
void lv_line_set_points(lv_obj_t * line, const point_t * point_a, uint16_t point_num);
/**
* Enable (or disable) the auto-size option. The size of the object will fit to its points.
* (set width to x max and height to y max)
* @param line pointer to a line object
* @param autosize true: auto size is enabled, false: auto size is disabled
*/
void lv_line_set_auto_size(lv_obj_t * line, bool autosize);
/**
* Enable (or disable) the y coordinate inversion.
* If enabled then y will be subtracted from the height of the object,
* therefore the y=0 coordinate will be on the bottom.
* @param line pointer to a line object
* @param yinv true: enable the y inversion, false:disable the y inversion
*/
void lv_line_set_y_inv(lv_obj_t * line, bool yinv);
/**
* Enable (or disable) the point coordinate upscaling (compensate LV_DOWNSCALE).
* @param line pointer to a line object
* @param unscale true: enable the point coordinate upscaling
*/
void lv_line_set_upscale(lv_obj_t * line, bool unscale);
/**
* Get the auto size attribute
* @param line pointer to a line object
* @return true: auto size is enabled, false: disabled
*/
bool lv_line_get_auto_size(lv_obj_t * line);
/**
* Get the y inversion attribute
* @param line pointer to a line object
* @return true: y inversion is enabled, false: disabled
*/
bool lv_line_get_y_inv(lv_obj_t * line);
/**
* Get the point upscale enable attribute
* @param obj pointer to a line object
* @return true: point coordinate upscale is enabled, false: disabled
*/
bool lv_line_get_upscale(lv_obj_t * line);
/**********************
* MACROS
**********************/
#endif
#endif