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lvgl/lv_objx/lv_btn.h

217 lines
5.7 KiB
C

/**
* @file lv_btn.h
*
*/
#ifndef LV_BTN_H
#define LV_BTN_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#include "lv_conf.h"
#if USE_LV_BTN != 0
/*Testing of dependencies*/
#if USE_LV_CONT == 0
#error "lv_btn: lv_cont is required. Enable it in lv_conf.h (USE_LV_CONT 1) "
#endif
#include "lv_cont.h"
#include "../lv_obj/lv_indev.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/*Button states*/
typedef enum
{
LV_BTN_STATE_RELEASED,
LV_BTN_STATE_PRESSED,
LV_BTN_STATE_TGL_RELEASED,
LV_BTN_STATE_TGL_PRESSED,
LV_BTN_STATE_INACTIVE,
LV_BTN_STATE_NUM,
}lv_btn_state_t;
typedef enum
{
LV_BTN_ACTION_RELEASE,
LV_BTN_ACTION_PRESS,
LV_BTN_ACTION_LONG_PRESS,
LV_BTN_ACTION_LONG_PRESS_REPEATE,
LV_BTN_ACTION_NUM,
}lv_btn_action_t;
/*Data of button*/
typedef struct
{
lv_cont_ext_t cont; /*Ext. of ancestor*/
/*New data for this type */
lv_action_t actions[LV_BTN_ACTION_NUM];
lv_style_t * styles[LV_BTN_STATE_NUM]; /*Styles in each state*/
lv_btn_state_t state; /*Current state of the button from 'lv_btn_state_t' enum*/
uint8_t toggle :1; /*1: Toggle enabled*/
uint8_t long_press_action_executed :1; /*1: Long press action executed (Handled by the library)*/
}lv_btn_ext_t;
/**********************
* GLOBAL PROTOTYPES
**********************/
/**
* Create a button objects
* @param par pointer to an object, it will be the parent of the new button
* @param copy pointer to a button object, if not NULL then the new object will be copied from it
* @return pointer to the created button
*/
lv_obj_t * lv_btn_create(lv_obj_t * par, lv_obj_t * copy);
/**
* Enable the toggled states
* @param btn pointer to a button object
* @param tgl true: enable toggled states, false: disable
*/
void lv_btn_set_toggle(lv_obj_t * btn, bool tgl);
/**
* Set the state of the button
* @param btn pointer to a button object
* @param state the new state of the button (from lv_btn_state_t enum)
*/
void lv_btn_set_state(lv_obj_t * btn, lv_btn_state_t state);
/**
* Toggle the state of the button (ON->OFF, OFF->ON)
* @param btn pointer to a button object
*/
void lv_btn_toggle(lv_obj_t * btn);
/**
* Set a function to call when the button event happens
* @param btn pointer to a button object
* @param action type of event form 'lv_action_t' (press, release, long press, long press repeat)
*/
void lv_btn_set_action(lv_obj_t * btn, lv_btn_action_t type, lv_action_t action);
/**
* Set styles of a button is each state. Use NULL for any style to leave it unchanged
* @param btn pointer to button object
* @param rel pointer to a style for releases state
* @param pr pointer to a style for pressed state
* @param tgl_rel pointer to a style for toggled releases state
* @param tgl_pr pointer to a style for toggled pressed state
* @param inactive pointer to a style for inactive state
*/
void lv_btn_set_style(lv_obj_t * btn, lv_style_t *rel, lv_style_t *pr,
lv_style_t *tgl_rel, lv_style_t *tgl_pr,
lv_style_t *ina);
/**
* Get the current state of the button
* @param btn pointer to a button object
* @return the state of the button (from lv_btn_state_t enum)
*/
lv_btn_state_t lv_btn_get_state(lv_obj_t * btn);
/**
* Get the toggle enable attribute of the button
* @param btn pointer to a button object
* @return ture: toggle enabled, false: disabled
*/
bool lv_btn_get_toggle(lv_obj_t * btn);
/**
* Get the release action of a button
* @param btn pointer to a button object
* @return pointer to the release action function
*/
lv_action_t lv_btn_get_action(lv_obj_t * btn, lv_btn_action_t type);
/**
* Get the style of a button in a given state
* @param btn pointer to a button object
* @param state a state from 'lv_btn_state_t' in which style should be get
* @return pointer to the style in the given state
*/
lv_style_t * lv_btn_get_style(lv_obj_t * btn, lv_btn_state_t state);
/****************************
* TRANSPARENT API FUNCTIONS
***************************/
/**
* Set the layout on a button
* @param btn pointer to a button object
* @param layout a layout from 'lv_cont_layout_t'
*/
static inline void lv_btn_set_layout(lv_obj_t * btn, lv_cont_layout_t layout)
{
lv_cont_set_layout(btn, layout);
}
/**
* Enable the horizontal or vertical fit.
* The button size will be set to involve the children horizontally or vertically.
* @param btn pointer to a button object
* @param hor_en true: enable the horizontal fit
* @param ver_en true: enable the vertical fit
*/
static inline void lv_btn_set_fit(lv_obj_t * btn, bool hor_en, bool ver_en)
{
lv_cont_set_fit(btn, hor_en, ver_en);
}
/**
* Get the layout of a button
* @param btn pointer to button object
* @return the layout from 'lv_cont_layout_t'
*/
static inline lv_cont_layout_t lv_btn_get_layout(lv_obj_t * btn)
{
return lv_cont_get_layout(btn);
}
/**
* Get horizontal fit enable attribute of a button
* @param btn pointer to a button object
* @return true: horizontal fit is enabled; false: disabled
*/
static inline bool lv_btn_get_hor_fit(lv_obj_t * btn)
{
return lv_cont_get_hor_fit(btn);
}
/**
* Get vertical fit enable attribute of a container
* @param btn pointer to a button object
* @return true: vertical fit is enabled; false: disabled
*/
static inline bool lv_btn_get_ver_fit(lv_obj_t * btn)
{
return lv_cont_get_ver_fit(btn);
}
/**********************
* MACROS
**********************/
#endif /*USE_LV_BUTTON*/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /*lv_btn_H*/