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f753265a79
BREAKING CHANGE This is a huge update which introduces parallel rendering. lv_conf.h needs to be updated too.
68 lines
1.4 KiB
Python
68 lines
1.4 KiB
Python
import fs_driver
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CANVAS_WIDTH = 50
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CANVAS_HEIGHT = 50
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LV_COLOR_SIZE = 32
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#
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# Draw a text to the canvas
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#
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# Create a buffer for the canvas
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cbuf = bytearray((LV_COLOR_SIZE // 8) * CANVAS_WIDTH * CANVAS_HEIGHT)
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# Create a canvas and initialize its palette
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canvas = lv.canvas(lv.scr_act())
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canvas.set_buffer(cbuf, CANVAS_WIDTH, CANVAS_HEIGHT, lv.COLOR_FORMAT.NATIVE)
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canvas.fill_bg(lv.color_hex3(0xccc), lv.OPA.COVER)
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canvas.center()
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dsc = lv.draw_label_dsc_t()
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dsc.init()
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dsc.color = lv.palette_main(lv.PALETTE.RED)
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# get the directory in which the script is running
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try:
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script_path = __file__[:__file__.rfind('/')] if __file__.find('/') >= 0 else '.'
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except NameError:
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print("Could not find script path")
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script_path = ''
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if script_path != '':
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try:
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dsc.font = lv.font_montserrat_18
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except:
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# needed for dynamic font loading
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fs_drv = lv.fs_drv_t()
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fs_driver.fs_register(fs_drv, 'S')
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print("Loading font montserrat_18")
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font_montserrat_18 = lv.font_load("S:" + script_path + "/../../assets/font/montserrat-18.fnt")
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if not font_montserrat_18:
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print("Font loading failed")
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else:
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dsc.font = font_montserrat_18
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dsc.decor = lv.TEXT_DECOR.UNDERLINE
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dsc.text = "Hello"
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layer = lv.layer_t()
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canvas.init_layer(layer);
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coords = lv.area_t()
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coords.x1 = 10
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coords.y1 = 10
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coords.x2 = 40
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coords.y2 = 30
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lv.draw_label(layer, dsc, coords)
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canvas.finish_layer(layer)
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