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https://github.com/lvgl/lvgl.git
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1473 lines
50 KiB
C
1473 lines
50 KiB
C
/**
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* @file lv_draw.c
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*
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*/
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/*********************
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* INCLUDES
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*********************/
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#include "../../lv_conf.h"
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#include <stdio.h>
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#include <stdbool.h>
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#include "lv_draw.h"
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#include "lv_draw_rbasic.h"
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#include "lv_draw_vbasic.h"
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#include "../lv_misc/lv_circ.h"
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#include "../lv_misc/lv_fs.h"
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#include "../lv_misc/lv_math.h"
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#include "../lv_misc/lv_ufs.h"
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#include "../lv_objx/lv_img.h"
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/*********************
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* DEFINES
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*********************/
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#define LINE_WIDTH_CORR_BASE 64
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#define LINE_WIDTH_CORR_SHIFT 6
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#define LABEL_RELV_COLOR_PAR_LENGTH 6
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/**********************
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* TYPEDEFS
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**********************/
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typedef enum
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{
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CMD_STATE_WAIT,
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CMD_STATE_PAR,
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CMD_STATE_IN,
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}cmd_state_t;
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/**********************
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* STATIC PROTOTYPES
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**********************/
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static void lv_draw_rect_main_mid(const lv_area_t * coords, const lv_area_t * mask, const lv_style_t * style);
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static void lv_draw_rect_main_corner(const lv_area_t * coords, const lv_area_t * mask, const lv_style_t * style);
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static void lv_draw_rect_border_straight(const lv_area_t * coords, const lv_area_t * mask, const lv_style_t * style);
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static void lv_draw_rect_border_corner(const lv_area_t * coords, const lv_area_t * mask, const lv_style_t * style);
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#if LV_NO_SHADOW == 0
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static void lv_draw_rect_shadow(const lv_area_t * coords, const lv_area_t * mask, const lv_style_t * style);
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static void lv_draw_cont_shadow_full(const lv_area_t * coords, const lv_area_t * mask, const lv_style_t * style);
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static void lv_draw_cont_shadow_bottom(const lv_area_t * coords, const lv_area_t * mask, const lv_style_t * style);
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static void lv_draw_cont_shadow_full_straight(const lv_area_t * coords, const lv_area_t * mask, const lv_style_t * style, const lv_opa_t * map);
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#endif
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static uint16_t lv_draw_cont_radius_corr(uint16_t r, lv_coord_t w, lv_coord_t h);
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#if USE_LV_TRIANGLE != 0
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static void point_swap(lv_point_t * p1, lv_point_t * p2);
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#endif
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/**********************
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* STATIC VARIABLES
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**********************/
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#if LV_VDB_SIZE != 0
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static void (*px_fp)(lv_coord_t x, lv_coord_t y, const lv_area_t * mask, lv_color_t color, lv_opa_t opa) = lv_vpx;
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static void (*fill_fp)(const lv_area_t * coords, const lv_area_t * mask, lv_color_t color, lv_opa_t opa) = lv_vfill;
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static void (*letter_fp)(const lv_point_t * pos_p, const lv_area_t * mask, const lv_font_t * font_p, uint32_t letter, lv_color_t color, lv_opa_t opa) = lv_vletter;
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static void (*map_fp)(const lv_area_t * coords, const lv_area_t * mask, const lv_color_t * map_p, lv_opa_t opa, bool transp, bool upscale, lv_color_t recolor, lv_opa_t recolor_opa) = lv_vmap;
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#else
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static void (*px_fp)(lv_coord_t x, lv_coord_t y, const lv_area_t * mask, lv_color_t color, lv_opa_t opa) = lv_rpx;
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static void (*fill_fp)(const lv_area_t * coords, const lv_area_t * mask, lv_color_t color, lv_opa_t opa) = lv_rfill;
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static void (*letter_fp)(const lv_point_t * pos_p, const lv_area_t * mask, const lv_font_t * font_p, uint32_t letter, lv_color_t color, lv_opa_t opa) = lv_rletter;
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#if USE_LV_IMG
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static void (*map_fp)(const lv_area_t * coords, const lv_area_t * mask, const lv_color_t * map_p, lv_opa_t opa, bool transp, bool upscale, lv_color_t recolor, lv_opa_t recolor_opa) = lv_rmap;
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#endif
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#endif
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/**********************
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* MACROS
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**********************/
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/**********************
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* GLOBAL FUNCTIONS
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**********************/
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/**
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* Draw a rectangle
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* @param coords the coordinates of the rectangle
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* @param mask the rectangle will be drawn only in this mask
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* @param style pointer to a style
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*/
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void lv_draw_rect(const lv_area_t * coords, const lv_area_t * mask, const lv_style_t * style)
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{
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if(area_get_height(coords) < 1 || area_get_width(coords) < 1) return;
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#if LV_NO_SHADOW == 0
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if(style->body.shadow.width != 0) {
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lv_draw_rect_shadow(coords, mask, style);
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}
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#endif
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if(style->body.empty == 0){
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lv_draw_rect_main_mid(coords, mask, style);
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if(style->body.radius != 0) {
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lv_draw_rect_main_corner(coords, mask, style);
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}
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}
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if(style->body.border.width != 0 && style->body.border.part != LV_BORDER_NONE) {
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lv_draw_rect_border_straight(coords, mask, style);
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if(style->body.radius != 0) {
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lv_draw_rect_border_corner(coords, mask, style);
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}
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}
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}
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#if USE_LV_TRIANGE != 0
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/**
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*
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* @param points pointer to an array with 3 points
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* @param mask the triangle will be drawn only in this mask
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* @param color color of the triangle
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*/
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void lv_draw_triangle(const lv_point_t * points, const lv_area_t * mask, lv_color_t color)
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{
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lv_point_t tri[3];
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memcpy(tri, points, sizeof(tri));
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/*Sort the vertices according to their y coordinate (0: y max, 1: y mid, 2:y min)*/
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if(tri[1].y < tri[0].y) point_swap(&tri[1], &tri[0]);
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if(tri[2].y < tri[1].y) point_swap(&tri[2], &tri[1]);
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if(tri[1].y < tri[0].y) point_swap(&tri[1], &tri[0]);
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/*Return is the triangle is degenerated*/
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if(tri[0].x == tri[1].x && tri[0].y == tri[1].y) return;
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if(tri[1].x == tri[2].x && tri[1].y == tri[2].y) return;
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if(tri[0].x == tri[2].x && tri[0].y == tri[2].y) return;
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if(tri[0].x == tri[1].x && tri[1].x == tri[2].x) return;
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if(tri[0].y == tri[1].y && tri[1].y == tri[2].y) return;
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/*Draw the triangle*/
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lv_point_t edge1;
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lv_coord_t dx1 = LV_MATH_ABS(tri[0].x - tri[1].x);
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lv_coord_t sx1 = tri[0].x < tri[1].x ? 1 : -1;
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lv_coord_t dy1 = LV_MATH_ABS(tri[0].y - tri[1].y);
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lv_coord_t sy1 = tri[0].y < tri[1].y ? 1 : -1;
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lv_coord_t err1 = (dx1 > dy1 ? dx1 : -dy1) / 2;
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lv_coord_t err_tmp1;
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lv_point_t edge2;
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lv_coord_t dx2 = LV_MATH_ABS(tri[0].x - tri[2].x);
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lv_coord_t sx2 = tri[0].x < tri[2].x ? 1 : -1;
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lv_coord_t dy2 = LV_MATH_ABS(tri[0].y - tri[2].y);
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lv_coord_t sy2 = tri[0].y < tri[2].y ? 1 : -1;
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lv_coord_t err2 = (dx1 > dy2 ? dx2 : -dy2) / 2;
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lv_coord_t err_tmp2;
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lv_coord_t y1_tmp;
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lv_coord_t y2_tmp;
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edge1.x = tri[0].x;
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edge1.y = tri[0].y;
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edge2.x = tri[0].x;
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edge2.y = tri[0].y;
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lv_area_t act_area;
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lv_area_t draw_area;
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while(1) {
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act_area.x1 = edge1.x;
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act_area.x2 = edge2.x ;
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act_area.y1 = edge1.y;
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act_area.y2 = edge2.y ;
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draw_area.x1 = LV_MATH_MIN(act_area.x1, act_area.x2);
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draw_area.x2 = LV_MATH_MAX(act_area.x1, act_area.x2);
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draw_area.y1 = LV_MATH_MIN(act_area.y1, act_area.y2);
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draw_area.y2 = LV_MATH_MAX(act_area.y1, act_area.y2);
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draw_area.x2--; /*Do not draw most right pixel because it will be drawn by the adjacent triangle*/
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fill_fp(&draw_area, mask, color, LV_OPA_50);
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/*Calc. the next point of edge1*/
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y1_tmp = edge1.y;
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do {
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if (edge1.x == tri[1].x && edge1.y == tri[1].y) {
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dx1 = LV_MATH_ABS(tri[1].x - tri[2].x);
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sx1 = tri[1].x < tri[2].x ? 1 : -1;
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dy1 = LV_MATH_ABS(tri[1].y - tri[2].y);
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sy1 = tri[1].y < tri[2].y ? 1 : -1;
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err1 = (dx1 > dy1 ? dx1 : -dy1) / 2;
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}
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else if (edge1.x == tri[2].x && edge1.y == tri[2].y) return;
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err_tmp1 = err1;
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if (err_tmp1 >-dx1) {
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err1 -= dy1;
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edge1.x += sx1;
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}
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if (err_tmp1 < dy1) {
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err1 += dx1;
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edge1.y += sy1;
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}
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} while(edge1.y == y1_tmp);
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/*Calc. the next point of edge2*/
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y2_tmp = edge2.y;
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do {
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if (edge2.x == tri[2].x && edge2.y == tri[2].y) return;
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err_tmp2 = err2;
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if (err_tmp2 > -dx2) {
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err2 -= dy2;
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edge2.x += sx2;
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}
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if (err_tmp2 < dy2) {
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err2 += dx2;
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edge2.y += sy2;
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}
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} while(edge2.y == y2_tmp);
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}
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}
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#endif
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/**
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* Write a text
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* @param coords coordinates of the label
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* @param mask the label will be drawn only in this area
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* @param style pointer to a style
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* @param txt 0 terminated text to write
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* @param flag settings for the text from 'txt_flag_t' enum
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* @param offset text offset in x and y direction (NULL if unused)
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*
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*/
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void lv_draw_label(const lv_area_t * coords,const lv_area_t * mask, const lv_style_t * style,
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const char * txt, lv_txt_flag_t flag, lv_point_t * offset)
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{
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const lv_font_t * font = style->text.font;
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lv_coord_t w;
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if((flag & LV_TXT_FLAG_EXPAND) == 0) {
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w = area_get_width(coords);
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} else {
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lv_point_t p;
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lv_txt_get_size(&p, txt, style->text.font, style->text.letter_space, style->text.line_space, LV_COORD_MAX, flag);
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w = p.x;
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}
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/*Init variables for the first line*/
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lv_coord_t line_length = 0;
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uint32_t line_start = 0;
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uint32_t line_end = lv_txt_get_next_line(txt, font, style->text.letter_space, w, flag);
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lv_point_t pos;
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pos.x = coords->x1;
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pos.y = coords->y1;
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/*Align the line to middle if enabled*/
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if(flag & LV_TXT_FLAG_CENTER) {
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line_length = lv_txt_get_width(&txt[line_start], line_end - line_start,
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font, style->text.letter_space, flag);
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pos.x += (w - line_length) / 2;
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}
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cmd_state_t cmd_state = CMD_STATE_WAIT;
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uint32_t i;
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uint16_t par_start;
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lv_color_t recolor;
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if(offset != NULL) {
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pos.y += offset->y;
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}
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/*Write out all lines*/
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while(txt[line_start] != '\0') {
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if(offset != NULL) {
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pos.x += offset->x;
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}
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/*Write all letter of a line*/
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cmd_state = CMD_STATE_WAIT;
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i = line_start;
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uint32_t letter;
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while(i < line_end) {
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letter = lv_txt_utf8_next(txt, &i);
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/*Handle the re-color command*/
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if((flag & LV_TXT_FLAG_RECOLOR) != 0) {
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if(letter == LV_TXT_COLOR_CMD[0]) {
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if(cmd_state == CMD_STATE_WAIT) { /*Start char*/
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par_start = i + lv_txt_utf8_size(txt[i]);
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cmd_state = CMD_STATE_PAR;
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continue;
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} else if(cmd_state == CMD_STATE_PAR) { /*Other start char in parameter escaped cmd. char */
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cmd_state = CMD_STATE_WAIT;
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}else if(cmd_state == CMD_STATE_IN) { /*Command end */
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cmd_state = CMD_STATE_WAIT;
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continue;
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}
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}
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/*Skip the color parameter and wait the space after it*/
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if(cmd_state == CMD_STATE_PAR) {
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if(letter == ' ') {
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/*Get the parameter*/
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if(i - par_start == LABEL_RELV_COLOR_PAR_LENGTH) {
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char buf[LABEL_RELV_COLOR_PAR_LENGTH + 1];
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memcpy(buf, &txt[par_start], LABEL_RELV_COLOR_PAR_LENGTH);
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buf[LABEL_RELV_COLOR_PAR_LENGTH] = '\0';
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int r,g,b;
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sscanf(buf, "%02x%02x%02x", &r, &g, &b);
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recolor = LV_COLOR_MAKE(r, g, b);
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} else {
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recolor.full = style->text.color.full;
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}
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cmd_state = CMD_STATE_IN; /*After the parameter the text is in the command*/
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}
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continue;
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}
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}
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lv_color_t color = style->text.color;
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if(cmd_state == CMD_STATE_IN) color = recolor;
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letter_fp(&pos, mask, font, letter, color, style->text.opa);
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pos.x += lv_font_get_width_scale(font, letter) + style->text.letter_space;
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}
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/*Go to next line*/
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line_start = line_end;
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line_end += lv_txt_get_next_line(&txt[line_start], font, style->text.letter_space, w, flag);
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pos.x = coords->x1;
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/*Align to middle*/
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if(flag & LV_TXT_FLAG_CENTER) {
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line_length = lv_txt_get_width(&txt[line_start], line_end - line_start,
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font, style->text.letter_space, flag);
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pos.x += (w - line_length) / 2;
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}
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/*Go the next line position*/
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pos.y += lv_font_get_height_scale(font);
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pos.y += style->text.line_space;
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}
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}
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#if USE_LV_IMG
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/**
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* Draw an image
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* @param coords the coordinates of the image
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* @param mask the image will be drawn only in this area
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* @param map_p pointer to a lv_color_t array which contains the pixels of the image
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* @param opa opacity of the image (0..255)
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*/
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void lv_draw_img(const lv_area_t * coords, const lv_area_t * mask,
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const lv_style_t * style, const char * fn)
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{
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if(fn == NULL) {
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lv_draw_rect(coords, mask, &lv_style_plain);
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lv_draw_label(coords, mask, &lv_style_plain, "No data", LV_TXT_FLAG_NONE, NULL);
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} else {
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lv_fs_file_t file;
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lv_fs_res_t res = lv_fs_open(&file, fn, FS_MODE_RD);
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if(res == FS_RES_OK) {
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lv_img_raw_header_t header;
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uint32_t br;
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res = lv_fs_read(&file, &header, sizeof(lv_img_raw_header_t), &br);
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/*If the width is greater then real img. width then it is upscaled */
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bool upscale = false;
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if(area_get_width(coords) > header.w) upscale = true;
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lv_area_t mask_com; /*Common area of mask and cords*/
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bool union_ok;
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union_ok = lv_area_union(&mask_com, mask, coords);
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if(union_ok == false) {
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lv_fs_close(&file);
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return;
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}
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/*Round the coordinates with upscale*/
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if(upscale != false) {
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if((mask_com.y1 & 0x1) != 0) mask_com.y1 -= 1; /*Can be only even*/
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if((mask_com.y2 & 0x1) == 0) mask_com.y2 -= 1; /*Can be only odd*/
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if((mask_com.x1 & 0x1) != 0) mask_com.x1 -= 1; /*Can be only even*/
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if((mask_com.x2 & 0x1) == 0) mask_com.x2 -= 1; /*Can be only odd*/
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}
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bool const_data = false;
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/*If the img. data is inside the MCU then do not use FS reading just a pointer*/
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if(fn[0] == UFS_LETTER) {
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const_data = true;
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uint8_t * f_data = ((lv_ufs_file_t*)file.file_d)->ent->data_d;
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f_data += sizeof(lv_img_raw_header_t);
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map_fp(coords, &mask_com, (void*)f_data , style->image.opa, header.transp, upscale, style->image.color, style->image.intense);
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}
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/*Read the img. with the FS interface*/
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if(const_data == false) {
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uint8_t us_shift = 0;
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uint8_t us_val = 1;
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if(upscale != false) {
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us_shift = 1;
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us_val = 2;
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}
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/* Move the file pointer to the start address according to mask
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* But take care, the upscaled maps look greater*/
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uint32_t start_offset = sizeof(lv_img_raw_header_t);
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start_offset += (area_get_width(coords) >> us_shift) *
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((mask_com.y1 - coords->y1) >> us_shift) * sizeof(lv_color_t); /*First row*/
|
|
start_offset += ((mask_com.x1 - coords->x1) >> us_shift) * sizeof(lv_color_t); /*First col*/
|
|
lv_fs_seek(&file, start_offset);
|
|
|
|
uint32_t useful_data = (area_get_width(&mask_com) >> us_shift) * sizeof(lv_color_t);
|
|
uint32_t next_row = (area_get_width(coords) >> us_shift) * sizeof(lv_color_t) - useful_data;
|
|
|
|
lv_area_t line;
|
|
area_cpy(&line, &mask_com);
|
|
lv_area_set_height(&line, us_val); /*Create a line area. Hold 2 pixels if upscaled*/
|
|
|
|
lv_coord_t row;
|
|
uint32_t act_pos;
|
|
lv_color_t buf[LV_HOR_RES];
|
|
for(row = mask_com.y1; row <= mask_com.y2; row += us_val) {
|
|
res = lv_fs_read(&file, buf, useful_data, &br);
|
|
|
|
map_fp(&line, &mask_com, buf, style->image.opa, header.transp, upscale,
|
|
style->image.color, style->image.intense);
|
|
|
|
lv_fs_tell(&file, &act_pos);
|
|
lv_fs_seek(&file, act_pos + next_row);
|
|
line.y1 += us_val; /*Go down a line*/
|
|
line.y2 += us_val;
|
|
}
|
|
}
|
|
}
|
|
|
|
lv_fs_close(&file);
|
|
|
|
if(res != FS_RES_OK) {
|
|
lv_draw_rect(coords, mask, &lv_style_plain);
|
|
lv_draw_label(coords, mask, &lv_style_plain, "No data", LV_TXT_FLAG_NONE, NULL);
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
|
|
/**
|
|
* Draw a line
|
|
* @param p1 first point of the line
|
|
* @param p2 second point of the line
|
|
* @param maskthe line will be drawn only on this area
|
|
* @param lines_p pointer to a line style
|
|
*/
|
|
void lv_draw_line(const lv_point_t * p1, const lv_point_t * p2, const lv_area_t * mask,
|
|
const lv_style_t * style)
|
|
{
|
|
if(style->line.width == 0) return;
|
|
|
|
if(p1->x == p2->x && p1->y == p2->y) return;
|
|
|
|
lv_coord_t dx = LV_MATH_ABS(p2->x - p1->x);
|
|
lv_coord_t sx = p1->x < p2->x ? 1 : -1;
|
|
lv_coord_t dy = LV_MATH_ABS(p2->y - p1->y);
|
|
lv_coord_t sy = p1->y < p2->y ? 1 : -1;
|
|
lv_coord_t err = (dx > dy ? dx : -dy) / 2;
|
|
lv_coord_t e2;
|
|
bool hor = dx > dy ? true : false; /*Rather horizontal or vertical*/
|
|
lv_coord_t last_x = p1->x;
|
|
lv_coord_t last_y = p1->y;
|
|
lv_point_t act_point;
|
|
act_point.x = p1->x;
|
|
act_point.y = p1->y;
|
|
|
|
|
|
uint16_t width;
|
|
uint16_t wcor;
|
|
uint16_t width_half;
|
|
uint16_t width_1;
|
|
static const uint8_t width_corr_array[] = {
|
|
64, 64, 64, 64, 64, 64, 64, 64, 64, 65, 65, 65, 65, 65, 66, 66, 66, 66, 66,
|
|
67, 67, 67, 68, 68, 68, 69, 69, 69, 70, 70, 71, 71, 72, 72, 72, 73, 73, 74,
|
|
74, 75, 75, 76, 77, 77, 78, 78, 79, 79, 80, 81, 81, 82, 82, 83, 84, 84, 85,
|
|
86, 86, 87, 88, 88, 89, 90, 91,
|
|
};
|
|
|
|
if(hor == false) {
|
|
wcor = (dx * LINE_WIDTH_CORR_BASE) / dy;
|
|
} else {
|
|
wcor = (dy * LINE_WIDTH_CORR_BASE) / dx;
|
|
}
|
|
|
|
/*Make the correction on lie width*/
|
|
width = ((style->line.width - 1) * width_corr_array[wcor]) >> LINE_WIDTH_CORR_SHIFT;
|
|
width_half = width >> 1;
|
|
width_1 = width & 0x1 ? 1 : 0;
|
|
|
|
while(1){
|
|
if(hor == true && last_y != act_point.y) {
|
|
lv_area_t act_area;
|
|
lv_area_t draw_area;
|
|
act_area.x1 = last_x;
|
|
act_area.x2 = act_point.x - sx;
|
|
act_area.y1 = last_y - width_half ;
|
|
act_area.y2 = act_point.y - sy + width_half + width_1;
|
|
last_y = act_point.y;
|
|
last_x = act_point.x;
|
|
|
|
draw_area.x1 = LV_MATH_MIN(act_area.x1, act_area.x2);
|
|
draw_area.x2 = LV_MATH_MAX(act_area.x1, act_area.x2);
|
|
draw_area.y1 = LV_MATH_MIN(act_area.y1, act_area.y2);
|
|
draw_area.y2 = LV_MATH_MAX(act_area.y1, act_area.y2);
|
|
fill_fp(&draw_area, mask, style->line.color, style->line.opa);
|
|
}
|
|
if (hor == false && last_x != act_point.x) {
|
|
lv_area_t act_area;
|
|
lv_area_t draw_area;
|
|
act_area.x1 = last_x - width_half;
|
|
act_area.x2 = act_point.x - sx + width_half + width_1;
|
|
act_area.y1 = last_y ;
|
|
act_area.y2 = act_point.y - sy;
|
|
last_y = act_point.y;
|
|
last_x = act_point.x;
|
|
|
|
draw_area.x1 = LV_MATH_MIN(act_area.x1, act_area.x2);
|
|
draw_area.x2 = LV_MATH_MAX(act_area.x1, act_area.x2);
|
|
draw_area.y1 = LV_MATH_MIN(act_area.y1, act_area.y2);
|
|
draw_area.y2 = LV_MATH_MAX(act_area.y1, act_area.y2);
|
|
fill_fp(&draw_area, mask, style->line.color, style->line.opa);
|
|
}
|
|
|
|
/*Calc. the next point of the line*/
|
|
if (act_point.x == p2->x && act_point.y == p2->y) break;
|
|
e2 = err;
|
|
if (e2 >-dx) {
|
|
err -= dy;
|
|
act_point.x += sx;
|
|
}
|
|
if (e2 < dy) {
|
|
err += dx;
|
|
act_point.y += sy;
|
|
}
|
|
}
|
|
/*Draw the last part of the line*/
|
|
if(hor == true) {
|
|
lv_area_t act_area;
|
|
lv_area_t draw_area;
|
|
act_area.x1 = last_x;
|
|
act_area.x2 = act_point.x;
|
|
act_area.y1 = last_y - width_half ;
|
|
act_area.y2 = act_point.y + width_half + width_1;
|
|
|
|
draw_area.x1 = LV_MATH_MIN(act_area.x1, act_area.x2);
|
|
draw_area.x2 = LV_MATH_MAX(act_area.x1, act_area.x2);
|
|
draw_area.y1 = LV_MATH_MIN(act_area.y1, act_area.y2);
|
|
draw_area.y2 = LV_MATH_MAX(act_area.y1, act_area.y2);
|
|
fill_fp(&draw_area, mask, style->line.color, style->line.opa);
|
|
}
|
|
if (hor == false) {
|
|
lv_area_t act_area;
|
|
lv_area_t draw_area;
|
|
act_area.x1 = last_x - width_half;
|
|
act_area.x2 = act_point.x + width_half + width_1;
|
|
act_area.y1 = last_y;
|
|
act_area.y2 = act_point.y;
|
|
|
|
draw_area.x1 = LV_MATH_MIN(act_area.x1, act_area.x2);
|
|
draw_area.x2 = LV_MATH_MAX(act_area.x1, act_area.x2);
|
|
draw_area.y1 = LV_MATH_MIN(act_area.y1, act_area.y2);
|
|
draw_area.y2 = LV_MATH_MAX(act_area.y1, act_area.y2);
|
|
fill_fp(&draw_area, mask, style->line.color, style->line.opa);
|
|
}
|
|
}
|
|
|
|
|
|
/**********************
|
|
* STATIC FUNCTIONS
|
|
**********************/
|
|
|
|
/**
|
|
* Draw the middle part (rectangular) of a rectangle
|
|
* @param coords the coordinates of the original rectangle
|
|
* @param mask the rectangle will be drawn only on this area
|
|
* @param rects_p pointer to a rectangle style
|
|
*/
|
|
static void lv_draw_rect_main_mid(const lv_area_t * coords, const lv_area_t * mask, const lv_style_t * style)
|
|
{
|
|
uint16_t radius = style->body.radius;
|
|
|
|
lv_color_t mcolor = style->body.main_color;
|
|
lv_color_t gcolor = style->body.grad_color;
|
|
uint8_t mix;
|
|
lv_opa_t opa = style->body.opa;
|
|
lv_coord_t height = area_get_height(coords);
|
|
lv_coord_t width = area_get_width(coords);
|
|
|
|
radius = lv_draw_cont_radius_corr(radius, width, height);
|
|
|
|
/*If the radius is too big then there is no body*/
|
|
if(radius > height / 2) return;
|
|
|
|
lv_area_t work_area;
|
|
work_area.x1 = coords->x1;
|
|
work_area.x2 = coords->x2;
|
|
|
|
if(mcolor.full == gcolor.full) {
|
|
work_area.y1 = coords->y1 + radius;
|
|
work_area.y2 = coords->y2 - radius;
|
|
fill_fp(&work_area, mask, mcolor, opa);
|
|
} else {
|
|
|
|
lv_coord_t row;
|
|
lv_coord_t row_start = coords->y1 + radius;
|
|
lv_coord_t row_end = coords->y2 - radius;
|
|
lv_color_t act_color;
|
|
if(row_start < 0) row_start = 0;
|
|
for(row = row_start ;
|
|
row <= row_end;
|
|
row ++)
|
|
{
|
|
work_area.y1 = row;
|
|
work_area.y2 = row;
|
|
mix = (uint32_t)((uint32_t)(coords->y2 - work_area.y1) * 255) / height;
|
|
act_color = lv_color_mix(mcolor, gcolor, mix);
|
|
|
|
fill_fp(&work_area, mask, act_color, opa);
|
|
}
|
|
}
|
|
}
|
|
/**
|
|
* Draw the top and bottom parts (corners) of a rectangle
|
|
* @param coords the coordinates of the original rectangle
|
|
* @param mask the rectangle will be drawn only on this area
|
|
* @param rects_p pointer to a rectangle style
|
|
*/
|
|
static void lv_draw_rect_main_corner(const lv_area_t * coords, const lv_area_t * mask, const lv_style_t * style)
|
|
{
|
|
uint16_t radius = style->body.radius;
|
|
|
|
lv_color_t mcolor = style->body.main_color;
|
|
lv_color_t gcolor = style->body.grad_color;
|
|
lv_color_t act_color;
|
|
lv_opa_t opa = style->body.opa;
|
|
uint8_t mix;
|
|
lv_coord_t height = area_get_height(coords);
|
|
lv_coord_t width = area_get_width(coords);
|
|
|
|
radius = lv_draw_cont_radius_corr(radius, width, height);
|
|
|
|
lv_point_t lt_origo; /*Left Top origo*/
|
|
lv_point_t lb_origo; /*Left Bottom origo*/
|
|
lv_point_t rt_origo; /*Right Top origo*/
|
|
lv_point_t rb_origo; /*Left Bottom origo*/
|
|
|
|
lt_origo.x = coords->x1 + radius;
|
|
lt_origo.y = coords->y1 + radius;
|
|
|
|
lb_origo.x = coords->x1 + radius;
|
|
lb_origo.y = coords->y2 - radius;
|
|
|
|
rt_origo.x = coords->x2 - radius;
|
|
rt_origo.y = coords->y1 + radius;
|
|
|
|
rb_origo.x = coords->x2 - radius;
|
|
rb_origo.y = coords->y2 - radius;
|
|
|
|
|
|
lv_area_t edge_top_area;
|
|
lv_area_t mid_top_area;
|
|
lv_area_t mid_bot_area;
|
|
lv_area_t edge_bot_area;
|
|
|
|
|
|
lv_point_t cir;
|
|
lv_coord_t cir_tmp;
|
|
lv_circ_init(&cir, &cir_tmp, radius);
|
|
|
|
/*Init the areas*/
|
|
lv_area_set(&mid_bot_area, lb_origo.x + LV_CIRC_OCT4_X(cir),
|
|
lb_origo.y + LV_CIRC_OCT4_Y(cir),
|
|
rb_origo.x + LV_CIRC_OCT1_X(cir),
|
|
rb_origo.y + LV_CIRC_OCT1_Y(cir));
|
|
|
|
lv_area_set(&edge_bot_area, lb_origo.x + LV_CIRC_OCT3_X(cir),
|
|
lb_origo.y + LV_CIRC_OCT3_Y(cir),
|
|
rb_origo.x + LV_CIRC_OCT2_X(cir),
|
|
rb_origo.y + LV_CIRC_OCT2_Y(cir));
|
|
|
|
lv_area_set(&mid_top_area, lt_origo.x + LV_CIRC_OCT5_X(cir),
|
|
lt_origo.y + LV_CIRC_OCT5_Y(cir),
|
|
rt_origo.x + LV_CIRC_OCT8_X(cir),
|
|
rt_origo.y + LV_CIRC_OCT8_Y(cir));
|
|
|
|
lv_area_set(&edge_top_area, lt_origo.x + LV_CIRC_OCT6_X(cir),
|
|
lt_origo.y + LV_CIRC_OCT6_Y(cir),
|
|
rt_origo.x + LV_CIRC_OCT7_X(cir),
|
|
rt_origo.y + LV_CIRC_OCT7_Y(cir));
|
|
|
|
while(lv_circ_cont(&cir)) {
|
|
uint8_t edge_top_refr = 0;
|
|
uint8_t mid_top_refr = 0;
|
|
uint8_t mid_bot_refr = 0;
|
|
uint8_t edge_bot_refr = 0;
|
|
|
|
/*If a new row coming draw the previous
|
|
* The x coordinate can grow on the same y so wait for the last x*/
|
|
if(mid_bot_area.y1 != LV_CIRC_OCT4_Y(cir) + lb_origo.y ) {
|
|
mid_bot_refr = 1;
|
|
}
|
|
|
|
if(edge_bot_area.y1 != LV_CIRC_OCT2_Y(cir) + lb_origo.y) {
|
|
edge_bot_refr = 1;
|
|
}
|
|
|
|
if(mid_top_area.y1 != LV_CIRC_OCT8_Y(cir) + lt_origo.y) {
|
|
mid_top_refr = 1;
|
|
}
|
|
|
|
if(edge_top_area.y1 != LV_CIRC_OCT7_Y(cir) + lt_origo.y) {
|
|
edge_top_refr = 1;
|
|
}
|
|
|
|
/* Do not refresh the first row in the middle
|
|
* because the body drawer makes it*/
|
|
if(mid_bot_area.y1 == coords->y2 - radius){
|
|
mid_bot_refr = 0;
|
|
}
|
|
|
|
if(mid_top_area.y1 == coords->y1 + radius){
|
|
mid_top_refr = 0;
|
|
}
|
|
|
|
/*Draw the areas which are not disabled*/
|
|
if(edge_top_refr != 0){
|
|
if(mcolor.full == gcolor.full) act_color = mcolor;
|
|
else {
|
|
mix = (uint32_t)((uint32_t)(coords->y2 - edge_top_area.y1) * 255) / height;
|
|
act_color = lv_color_mix(mcolor, gcolor, mix);
|
|
}
|
|
fill_fp(&edge_top_area, mask, act_color, opa);
|
|
}
|
|
|
|
if(mid_top_refr != 0) {
|
|
if(mcolor.full == gcolor.full) act_color = mcolor;
|
|
else {
|
|
mix = (uint32_t)((uint32_t)(coords->y2 - mid_top_area.y1) * 255) / height;
|
|
act_color = lv_color_mix(mcolor, gcolor, mix);
|
|
}
|
|
fill_fp(&mid_top_area, mask, act_color, opa);
|
|
}
|
|
|
|
if(mid_bot_refr != 0) {
|
|
if(mcolor.full == gcolor.full) act_color = mcolor;
|
|
else {
|
|
mix = (uint32_t)((uint32_t)(coords->y2 - mid_bot_area.y1) * 255) / height;
|
|
act_color = lv_color_mix(mcolor, gcolor, mix);
|
|
}
|
|
fill_fp(&mid_bot_area, mask, act_color, opa);
|
|
}
|
|
|
|
if(edge_bot_refr != 0) {
|
|
|
|
if(mcolor.full == gcolor.full) act_color = mcolor;
|
|
else {
|
|
mix = (uint32_t)((uint32_t)(coords->y2 - edge_bot_area.y1) * 255) / height;
|
|
act_color = lv_color_mix(mcolor, gcolor, mix);
|
|
}
|
|
fill_fp(&edge_bot_area, mask, act_color, opa);
|
|
}
|
|
/*Save the current coordinates*/
|
|
lv_area_set(&mid_bot_area, lb_origo.x + LV_CIRC_OCT4_X(cir),
|
|
lb_origo.y + LV_CIRC_OCT4_Y(cir),
|
|
rb_origo.x + LV_CIRC_OCT1_X(cir),
|
|
rb_origo.y + LV_CIRC_OCT1_Y(cir));
|
|
|
|
lv_area_set(&edge_bot_area, lb_origo.x + LV_CIRC_OCT3_X(cir),
|
|
lb_origo.y + LV_CIRC_OCT3_Y(cir),
|
|
rb_origo.x + LV_CIRC_OCT2_X(cir),
|
|
rb_origo.y + LV_CIRC_OCT2_Y(cir));
|
|
|
|
lv_area_set(&mid_top_area, lt_origo.x + LV_CIRC_OCT5_X(cir),
|
|
lt_origo.y + LV_CIRC_OCT5_Y(cir),
|
|
rt_origo.x + LV_CIRC_OCT8_X(cir),
|
|
rt_origo.y + LV_CIRC_OCT8_Y(cir));
|
|
|
|
lv_area_set(&edge_top_area, lt_origo.x + LV_CIRC_OCT6_X(cir),
|
|
lt_origo.y + LV_CIRC_OCT6_Y(cir),
|
|
rt_origo.x + LV_CIRC_OCT7_X(cir),
|
|
rt_origo.y + LV_CIRC_OCT7_Y(cir));
|
|
|
|
lv_circ_next(&cir, &cir_tmp);
|
|
}
|
|
|
|
|
|
if(mcolor.full == gcolor.full) act_color = mcolor;
|
|
else {
|
|
mix = (uint32_t)((uint32_t)(coords->y2 - edge_top_area.y1) * 255) / height;
|
|
act_color = lv_color_mix(mcolor, gcolor, mix);
|
|
}
|
|
fill_fp(&edge_top_area, mask, act_color, opa);
|
|
|
|
if(edge_top_area.y1 != mid_top_area.y1) {
|
|
|
|
if(mcolor.full == gcolor.full) act_color = mcolor;
|
|
else {
|
|
mix = (uint32_t)((uint32_t)(coords->y2 - mid_top_area.y1) * 255) / height;
|
|
act_color = lv_color_mix(mcolor, gcolor, mix);
|
|
}
|
|
fill_fp(&mid_top_area, mask, act_color, opa);
|
|
}
|
|
|
|
if(mcolor.full == gcolor.full) act_color = mcolor;
|
|
else {
|
|
mix = (uint32_t)((uint32_t)(coords->y2 - mid_bot_area.y1) * 255) / height;
|
|
act_color = lv_color_mix(mcolor, gcolor, mix);
|
|
}
|
|
fill_fp(&mid_bot_area, mask, act_color, opa);
|
|
|
|
if(edge_bot_area.y1 != mid_bot_area.y1) {
|
|
|
|
if(mcolor.full == gcolor.full) act_color = mcolor;
|
|
else {
|
|
mix = (uint32_t)((uint32_t)(coords->y2 - edge_bot_area.y1) * 255) / height;
|
|
act_color = lv_color_mix(mcolor, gcolor, mix);
|
|
}
|
|
fill_fp(&edge_bot_area, mask, act_color, opa);
|
|
}
|
|
|
|
}
|
|
|
|
/**
|
|
* Draw the straight parts of a rectangle border
|
|
* @param coords the coordinates of the original rectangle
|
|
* @param mask_ the rectangle will be drawn only on this area
|
|
* @param rstyle pointer to a rectangle style
|
|
*/
|
|
static void lv_draw_rect_border_straight(const lv_area_t * coords, const lv_area_t * mask, const lv_style_t * style)
|
|
{
|
|
uint16_t radius = style->body.radius;
|
|
|
|
lv_coord_t width = area_get_width(coords);
|
|
lv_coord_t height = area_get_height(coords);
|
|
uint16_t bwidth = style->body.border.width;
|
|
lv_opa_t opa = style->body.border.opa;
|
|
lv_border_part_t part = style->body.border.part;
|
|
lv_color_t color = style->body.border.color;
|
|
lv_area_t work_area;
|
|
lv_coord_t length_corr = 0;
|
|
lv_coord_t corner_size = 0;
|
|
|
|
/*the 0 px border width drawn as 1 px, so decrement the b_width*/
|
|
bwidth--;
|
|
|
|
radius = lv_draw_cont_radius_corr(radius, width, height);
|
|
|
|
if(radius < bwidth) {
|
|
length_corr = bwidth - radius;
|
|
corner_size = bwidth;
|
|
} else {
|
|
corner_size = radius;
|
|
}
|
|
|
|
/* Modify the corner_size if corner is drawn */
|
|
corner_size ++;
|
|
|
|
|
|
/*Depending one which part's are drawn modify the area lengths */
|
|
if(part & LV_BORDER_TOP) work_area.y1 = coords->y1 + corner_size;
|
|
else work_area.y1 = coords->y1 + radius;
|
|
|
|
if(part & LV_BORDER_BOTTOM) work_area.y2 = coords->y2 - corner_size;
|
|
else work_area.y2 = coords->y2 - radius;
|
|
|
|
/*Left border*/
|
|
if(part & LV_BORDER_LEFT) {
|
|
work_area.x1 = coords->x1;
|
|
work_area.x2 = work_area.x1 + bwidth;
|
|
fill_fp(&work_area, mask, color, opa);
|
|
}
|
|
|
|
/*Right border*/
|
|
if(part & LV_BORDER_RIGHT) {
|
|
work_area.x2 = coords->x2;
|
|
work_area.x1 = work_area.x2 - bwidth;
|
|
fill_fp(&work_area, mask, color, opa);
|
|
}
|
|
|
|
work_area.x1 = coords->x1 + corner_size - length_corr;
|
|
work_area.x2 = coords->x2 - corner_size + length_corr;
|
|
|
|
/*Upper border*/
|
|
if(part & LV_BORDER_TOP) {
|
|
work_area.y1 = coords->y1;
|
|
work_area.y2 = coords->y1 + bwidth;
|
|
fill_fp(&work_area, mask, color, opa);
|
|
}
|
|
|
|
/*Lower border*/
|
|
if(part & LV_BORDER_BOTTOM) {
|
|
work_area.y2 = coords->y2;
|
|
work_area.y1 = work_area.y2 - bwidth;
|
|
fill_fp(&work_area, mask, color, opa);
|
|
}
|
|
|
|
/*Draw the a remaining rectangles if the radius is smaller then b_width */
|
|
if(length_corr != 0) {
|
|
/*Left top correction*/
|
|
if((part & LV_BORDER_TOP) && (part & LV_BORDER_LEFT)) {
|
|
work_area.x1 = coords->x1;
|
|
work_area.x2 = coords->x1 + radius;
|
|
work_area.y1 = coords->y1 + radius + 1;
|
|
work_area.y2 = coords->y1 + bwidth;
|
|
fill_fp(&work_area, mask, color, opa);
|
|
}
|
|
|
|
/*Right top correction*/
|
|
if((part & LV_BORDER_TOP) && (part & LV_BORDER_RIGHT)) {
|
|
work_area.x1 = coords->x2 - radius;
|
|
work_area.x2 = coords->x2;
|
|
work_area.y1 = coords->y1 + radius + 1;
|
|
work_area.y2 = coords->y1 + bwidth;
|
|
fill_fp(&work_area, mask, color, opa);
|
|
}
|
|
|
|
/*Left bottom correction*/
|
|
if((part & LV_BORDER_BOTTOM) && (part & LV_BORDER_LEFT)) {
|
|
work_area.x1 = coords->x1;
|
|
work_area.x2 = coords->x1 + radius;
|
|
work_area.y1 = coords->y2 - bwidth;
|
|
work_area.y2 = coords->y2 - radius - 1;
|
|
fill_fp(&work_area, mask, color, opa);
|
|
}
|
|
|
|
/*Right bottom correction*/
|
|
if((part & LV_BORDER_BOTTOM) && (part & LV_BORDER_RIGHT)) {
|
|
work_area.x1 = coords->x2 - radius;
|
|
work_area.x2 = coords->x2;
|
|
work_area.y1 = coords->y2 - bwidth;
|
|
work_area.y2 = coords->y2 - radius - 1;
|
|
fill_fp(&work_area, mask, color, opa);
|
|
}
|
|
}
|
|
|
|
/*If radius == 0 one px on the corners are not drawn*/
|
|
if(radius == 0) {
|
|
|
|
/*Left top corner*/
|
|
if(part & (LV_BORDER_TOP | LV_BORDER_LEFT)) {
|
|
work_area.x1 = coords->x1;
|
|
work_area.x2 = coords->x1;
|
|
work_area.y1 = coords->y1;
|
|
work_area.y2 = coords->y1;
|
|
fill_fp(&work_area, mask, color, opa);
|
|
}
|
|
|
|
/*Right top corner*/
|
|
if(part & (LV_BORDER_TOP | LV_BORDER_RIGHT)) {
|
|
work_area.x1 = coords->x2;
|
|
work_area.x2 = coords->x2;
|
|
work_area.y1 = coords->y1;
|
|
work_area.y2 = coords->y1;
|
|
fill_fp(&work_area, mask, color, opa);
|
|
}
|
|
|
|
/*Left bottom corner*/
|
|
if(part & (LV_BORDER_BOTTOM | LV_BORDER_LEFT)) {
|
|
work_area.x1 = coords->x1;
|
|
work_area.x2 = coords->x1;
|
|
work_area.y1 = coords->y2;
|
|
work_area.y2 = coords->y2;
|
|
fill_fp(&work_area, mask, color, opa);
|
|
}
|
|
|
|
/*Right bottom corner*/
|
|
if(part & (LV_BORDER_BOTTOM | LV_BORDER_RIGHT)) {
|
|
work_area.x1 = coords->x2;
|
|
work_area.x2 = coords->x2;
|
|
work_area.y1 = coords->y2;
|
|
work_area.y2 = coords->y2;
|
|
fill_fp(&work_area, mask, color, opa);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/**
|
|
* Draw the corners of a rectangle border
|
|
* @param coords the coordinates of the original rectangle
|
|
* @param mask the rectangle will be drawn only on this area
|
|
* @param rects_p pointer to a rectangle style
|
|
* @param opa opacity of the rectangle (0..255)
|
|
*/
|
|
static void lv_draw_rect_border_corner(const lv_area_t * coords, const lv_area_t * mask, const lv_style_t * style)
|
|
{
|
|
uint16_t radius = style->body.radius;
|
|
uint16_t bwidth = style->body.border.width;
|
|
lv_color_t color = style->body.border.color;
|
|
lv_opa_t opa = style->body.border.opa;
|
|
lv_border_part_t part = style->body.border.part;
|
|
|
|
/*0 px border width drawn as 1 px, so decrement the bwidth*/
|
|
bwidth--;
|
|
|
|
lv_coord_t width = area_get_width(coords);
|
|
lv_coord_t height = area_get_height(coords);
|
|
|
|
radius = lv_draw_cont_radius_corr(radius, width, height);
|
|
|
|
lv_point_t lt_origo; /*Left Top origo*/
|
|
lv_point_t lb_origo; /*Left Bottom origo*/
|
|
lv_point_t rt_origo; /*Right Top origo*/
|
|
lv_point_t rb_origo; /*Left Bottom origo*/
|
|
|
|
lt_origo.x = coords->x1 + radius;
|
|
lt_origo.y = coords->y1 + radius;
|
|
|
|
lb_origo.x = coords->x1 + radius;
|
|
lb_origo.y = coords->y2 - radius;
|
|
|
|
rt_origo.x = coords->x2 - radius;
|
|
rt_origo.y = coords->y1 + radius;
|
|
|
|
rb_origo.x = coords->x2 - radius;
|
|
rb_origo.y = coords->y2 - radius;
|
|
|
|
lv_point_t cir_out;
|
|
lv_coord_t tmp_out;
|
|
lv_circ_init(&cir_out, &tmp_out, radius);
|
|
|
|
lv_point_t cir_in;
|
|
lv_coord_t tmp_in;
|
|
lv_coord_t radius_in = radius - bwidth;
|
|
|
|
if(radius_in < 0){
|
|
radius_in = 0;
|
|
}
|
|
|
|
lv_circ_init(&cir_in, &tmp_in, radius_in);
|
|
|
|
lv_area_t circ_area;
|
|
lv_coord_t act_w1;
|
|
lv_coord_t act_w2;
|
|
|
|
while( cir_out.y <= cir_out.x) {
|
|
|
|
/*Calculate the actual width to avoid overwriting pixels*/
|
|
if(cir_in.y < cir_in.x) {
|
|
act_w1 = cir_out.x - cir_in.x;
|
|
act_w2 = act_w1;
|
|
} else {
|
|
act_w1 = cir_out.x - cir_out.y;
|
|
act_w2 = act_w1 - 1;
|
|
}
|
|
|
|
/*Draw the octets to the right bottom corner*/
|
|
if((part & LV_BORDER_BOTTOM) && (part & LV_BORDER_RIGHT)) {
|
|
circ_area.x1 = rb_origo.x + LV_CIRC_OCT1_X(cir_out) - act_w2;
|
|
circ_area.x2 = rb_origo.x + LV_CIRC_OCT1_X(cir_out);
|
|
circ_area.y1 = rb_origo.y + LV_CIRC_OCT1_Y(cir_out);
|
|
circ_area.y2 = rb_origo.y + LV_CIRC_OCT1_Y(cir_out);
|
|
fill_fp(&circ_area, mask, color, opa);
|
|
|
|
circ_area.x1 = rb_origo.x + LV_CIRC_OCT2_X(cir_out);
|
|
circ_area.x2 = rb_origo.x + LV_CIRC_OCT2_X(cir_out);
|
|
circ_area.y1 = rb_origo.y + LV_CIRC_OCT2_Y(cir_out)- act_w1;
|
|
circ_area.y2 = rb_origo.y + LV_CIRC_OCT2_Y(cir_out);
|
|
fill_fp(&circ_area, mask, color, opa);
|
|
}
|
|
|
|
/*Draw the octets to the left bottom corner*/
|
|
if((part & LV_BORDER_BOTTOM) && (part & LV_BORDER_LEFT)) {
|
|
circ_area.x1 = lb_origo.x + LV_CIRC_OCT3_X(cir_out);
|
|
circ_area.x2 = lb_origo.x + LV_CIRC_OCT3_X(cir_out);
|
|
circ_area.y1 = lb_origo.y + LV_CIRC_OCT3_Y(cir_out) - act_w2;
|
|
circ_area.y2 = lb_origo.y + LV_CIRC_OCT3_Y(cir_out);
|
|
fill_fp(&circ_area, mask, color, opa);
|
|
|
|
circ_area.x1 = lb_origo.x + LV_CIRC_OCT4_X(cir_out);
|
|
circ_area.x2 = lb_origo.x + LV_CIRC_OCT4_X(cir_out) + act_w1;
|
|
circ_area.y1 = lb_origo.y + LV_CIRC_OCT4_Y(cir_out);
|
|
circ_area.y2 = lb_origo.y + LV_CIRC_OCT4_Y(cir_out);
|
|
fill_fp(&circ_area, mask, color, opa);
|
|
}
|
|
|
|
/*Draw the octets to the left top corner*/
|
|
if((part & LV_BORDER_TOP) && (part & LV_BORDER_LEFT)) {
|
|
if(lb_origo.y + LV_CIRC_OCT4_Y(cir_out) > lt_origo.y + LV_CIRC_OCT5_Y(cir_out)) {
|
|
/*Don't draw if the lines are common in the middle*/
|
|
circ_area.x1 = lt_origo.x + LV_CIRC_OCT5_X(cir_out);
|
|
circ_area.x2 = lt_origo.x + LV_CIRC_OCT5_X(cir_out) + act_w2;
|
|
circ_area.y1 = lt_origo.y + LV_CIRC_OCT5_Y(cir_out);
|
|
circ_area.y2 = lt_origo.y + LV_CIRC_OCT5_Y(cir_out);
|
|
fill_fp(&circ_area, mask, color, opa);
|
|
}
|
|
|
|
circ_area.x1 = lt_origo.x + LV_CIRC_OCT6_X(cir_out);
|
|
circ_area.x2 = lt_origo.x + LV_CIRC_OCT6_X(cir_out);
|
|
circ_area.y1 = lt_origo.y + LV_CIRC_OCT6_Y(cir_out);
|
|
circ_area.y2 = lt_origo.y + LV_CIRC_OCT6_Y(cir_out) + act_w1;
|
|
fill_fp(&circ_area, mask, color, opa);
|
|
}
|
|
|
|
/*Draw the octets to the right top corner*/
|
|
if((part & LV_BORDER_TOP) && (part & LV_BORDER_RIGHT)) {
|
|
circ_area.x1 = rt_origo.x + LV_CIRC_OCT7_X(cir_out);
|
|
circ_area.x2 = rt_origo.x + LV_CIRC_OCT7_X(cir_out);
|
|
circ_area.y1 = rt_origo.y + LV_CIRC_OCT7_Y(cir_out);
|
|
circ_area.y2 = rt_origo.y + LV_CIRC_OCT7_Y(cir_out) + act_w2;
|
|
fill_fp(&circ_area, mask, color, opa);
|
|
|
|
/*Don't draw if the lines are common in the middle*/
|
|
if(rb_origo.y + LV_CIRC_OCT1_Y(cir_out) > rt_origo.y + LV_CIRC_OCT8_Y(cir_out)) {
|
|
circ_area.x1 = rt_origo.x + LV_CIRC_OCT8_X(cir_out) - act_w1;
|
|
circ_area.x2 = rt_origo.x + LV_CIRC_OCT8_X(cir_out);
|
|
circ_area.y1 = rt_origo.y + LV_CIRC_OCT8_Y(cir_out);
|
|
circ_area.y2 = rt_origo.y + LV_CIRC_OCT8_Y(cir_out);
|
|
fill_fp(&circ_area, mask, color, opa);
|
|
}
|
|
}
|
|
lv_circ_next(&cir_out, &tmp_out);
|
|
|
|
/*The internal circle will be ready faster
|
|
* so check it! */
|
|
if(cir_in.y < cir_in.x) {
|
|
lv_circ_next(&cir_in, &tmp_in);
|
|
}
|
|
}
|
|
}
|
|
|
|
#if LV_NO_SHADOW == 0
|
|
|
|
/**
|
|
* Draw a shadow
|
|
* @param rect pointer to rectangle object
|
|
* @param mask pointer to a mask area (from the design functions)
|
|
*/
|
|
static void lv_draw_rect_shadow(const lv_area_t * coords, const lv_area_t * mask, const lv_style_t * style)
|
|
{
|
|
/* If mask is in the middle of cords do not draw shadow*/
|
|
lv_coord_t radius = style->body.radius;
|
|
lv_coord_t width = area_get_width(coords);
|
|
lv_coord_t height = area_get_height(coords);
|
|
radius = lv_draw_cont_radius_corr(radius, width, height);
|
|
lv_area_t area_tmp;
|
|
|
|
/*Check horizontally without radius*/
|
|
area_cpy(&area_tmp, coords);
|
|
area_tmp.x1 += radius;
|
|
area_tmp.x2 -= radius;
|
|
if(lv_area_is_in(mask, &area_tmp) != false) return;
|
|
|
|
/*Check vertically without radius*/
|
|
area_cpy(&area_tmp, coords);
|
|
area_tmp.y1 += radius;
|
|
area_tmp.y2 -= radius;
|
|
if(lv_area_is_in(mask, &area_tmp) != false) return;
|
|
|
|
if(style->body.shadow.type == LV_SHADOW_FULL) {
|
|
lv_draw_cont_shadow_full(coords, mask, style);
|
|
} else if(style->body.shadow.type == LV_SHADOW_BOTTOM) {
|
|
lv_draw_cont_shadow_bottom(coords, mask, style);
|
|
}
|
|
}
|
|
|
|
static void lv_draw_cont_shadow_full(const lv_area_t * coords, const lv_area_t * mask, const lv_style_t * style)
|
|
{
|
|
lv_coord_t radius = style->body.radius;
|
|
|
|
lv_coord_t width = area_get_width(coords);
|
|
lv_coord_t height = area_get_height(coords);
|
|
|
|
radius = lv_draw_cont_radius_corr(radius, width, height);
|
|
|
|
lv_coord_t cruve_x[LV_VER_RES] = {LV_COORD_MIN};
|
|
memset(cruve_x, 0, sizeof(cruve_x));
|
|
lv_point_t circ;
|
|
lv_coord_t circ_tmp;
|
|
lv_circ_init(&circ, &circ_tmp, radius);
|
|
while(lv_circ_cont(&circ)) {
|
|
cruve_x[LV_CIRC_OCT1_Y(circ)] = LV_CIRC_OCT1_X(circ);
|
|
cruve_x[LV_CIRC_OCT2_Y(circ)] = LV_CIRC_OCT2_X(circ);
|
|
lv_circ_next(&circ, &circ_tmp);
|
|
}
|
|
int16_t row;
|
|
|
|
uint16_t opa_h_result[LV_HOR_RES];
|
|
int16_t filter_size = 2 * style->body.shadow.width + 1;
|
|
|
|
/*TODO recalculate only values are changed*/
|
|
for(row = 0; row < filter_size; row++) {
|
|
opa_h_result[row] = (uint32_t)((uint32_t)(filter_size - row) * style->body.opa * 2) / (filter_size);
|
|
}
|
|
|
|
uint16_t p;
|
|
lv_opa_t opa_v_result[LV_VER_RES];
|
|
|
|
lv_point_t point_rt;
|
|
lv_point_t point_rb;
|
|
lv_point_t point_lt;
|
|
lv_point_t point_lb;
|
|
lv_point_t ofs_rb;
|
|
lv_point_t ofs_rt;
|
|
lv_point_t ofs_lb;
|
|
lv_point_t ofs_lt;
|
|
ofs_rb.x = coords->x2 - radius;
|
|
ofs_rb.y = coords->y2 - radius;
|
|
|
|
ofs_rt.x = coords->x2 - radius;
|
|
ofs_rt.y = coords->y1 + radius;
|
|
|
|
ofs_lb.x = coords->x1 + radius;
|
|
ofs_lb.y = coords->y2 - radius;
|
|
|
|
ofs_lt.x = coords->x1 + radius;
|
|
ofs_lt.y = coords->y1 + radius;
|
|
|
|
|
|
for(row = 0; row < radius + style->body.shadow.width; row++) {
|
|
for(p = 0; p < radius + style->body.shadow.width; p++) {
|
|
int16_t v;
|
|
uint32_t opa_tmp = 0;
|
|
int16_t row_v;
|
|
bool swidth_out = false;
|
|
for(v = -style->body.shadow.width; v < style->body.shadow.width; v++) {
|
|
row_v = row + v;
|
|
if(row_v < 0) row_v = 0; /*Rows above the corner*/
|
|
|
|
/*Rows below the bottom are empty so they won't modify the filter*/
|
|
if(row_v > radius) {
|
|
break;
|
|
}
|
|
else
|
|
{
|
|
int16_t p_tmp = p - (cruve_x[row_v] - cruve_x[row]);
|
|
if(p_tmp < -style->body.shadow.width) { /*Cols before the filtered shadow (still not blurred)*/
|
|
opa_tmp += style->body.opa * 2;
|
|
}
|
|
/*Cols after the filtered shadow (already no effect) */
|
|
else if (p_tmp > style->body.shadow.width) {
|
|
/* If on the current point the filter top point is already out of swidth then
|
|
* the remaining part will not do not anything on this point*/
|
|
if(v == -style->body.shadow.width) { /*Is the first point?*/
|
|
swidth_out = true;
|
|
}
|
|
break;
|
|
} else {
|
|
opa_tmp += opa_h_result[p_tmp + style->body.shadow.width];
|
|
}
|
|
}
|
|
}
|
|
if(swidth_out == false) {
|
|
opa_tmp = opa_tmp / (filter_size);
|
|
opa_v_result[p] = opa_tmp > LV_OPA_COVER ? LV_OPA_COVER : opa_tmp;
|
|
}
|
|
else {
|
|
break;
|
|
}
|
|
}
|
|
|
|
point_rt.x = cruve_x[row] + ofs_rt.x;
|
|
point_rt.y = ofs_rt.y - row;
|
|
|
|
point_rb.x = cruve_x[row] + ofs_rb.x;
|
|
point_rb.y = ofs_rb.y + row;
|
|
|
|
point_lt.x = ofs_lt.x - cruve_x[row];
|
|
point_lt.y = ofs_lt.y - row;
|
|
|
|
point_lb.x = ofs_lb.x - cruve_x[row];
|
|
point_lb.y = ofs_lb.y + row;
|
|
|
|
uint16_t d;
|
|
for(d = 0; d < p; d++) {
|
|
|
|
if(point_rt.x != point_lt.x) {
|
|
px_fp(point_lt.x,point_lt.y , mask, style->body.shadow.color, opa_v_result[d]);
|
|
}
|
|
|
|
if(point_rb.x != point_lb.x && point_lt.y != point_lb.y) {
|
|
px_fp(point_lb.x,point_lb.y , mask, style->body.shadow.color, opa_v_result[d]);
|
|
}
|
|
|
|
if(point_lt.y != point_lb.y) {
|
|
px_fp(point_rb.x,point_rb.y , mask, style->body.shadow.color, opa_v_result[d]);
|
|
}
|
|
|
|
|
|
px_fp(point_rt.x,point_rt.y , mask, style->body.shadow.color, opa_v_result[d]);
|
|
|
|
|
|
point_rb.x++;
|
|
point_lb.x--;
|
|
|
|
point_rt.x++;
|
|
point_lt.x--;
|
|
}
|
|
|
|
/*When the first row is known draw the straight pars with same opa. map*/
|
|
if(row == 0) {
|
|
lv_draw_cont_shadow_full_straight(coords, mask, style, opa_v_result);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
static void lv_draw_cont_shadow_bottom(const lv_area_t * coords, const lv_area_t * mask, const lv_style_t * style)
|
|
{
|
|
lv_coord_t radius = style->body.radius;
|
|
|
|
lv_coord_t width = area_get_width(coords);
|
|
lv_coord_t height = area_get_height(coords);
|
|
|
|
radius = lv_draw_cont_radius_corr(radius, width, height);
|
|
|
|
lv_coord_t cruve_x[LV_VER_RES]; /* TODO Removed = {CORD_MIN};*/
|
|
memset(cruve_x, 0, sizeof(cruve_x));
|
|
lv_point_t circ;
|
|
lv_coord_t circ_tmp;
|
|
lv_circ_init(&circ, &circ_tmp, radius);
|
|
while(lv_circ_cont(&circ)) {
|
|
cruve_x[LV_CIRC_OCT1_Y(circ)] = LV_CIRC_OCT1_X(circ);
|
|
cruve_x[LV_CIRC_OCT2_Y(circ)] = LV_CIRC_OCT2_X(circ);
|
|
lv_circ_next(&circ, &circ_tmp);
|
|
}
|
|
int16_t row;
|
|
|
|
lv_opa_t opa_h_result[LV_HOR_RES];
|
|
int16_t filter_size = 2 * style->body.shadow.width + 1;
|
|
|
|
for(row = 0; row < filter_size; row++) {
|
|
opa_h_result[row] = (uint32_t)((uint32_t)(filter_size - row) * style->body.opa) / (filter_size);
|
|
}
|
|
|
|
lv_point_t point_l;
|
|
lv_point_t point_r;
|
|
lv_area_t area_mid;
|
|
lv_point_t ofs1;
|
|
lv_point_t ofs2;
|
|
|
|
ofs1.x = coords->x1 + radius;
|
|
ofs1.y = coords->y2 - radius;
|
|
|
|
ofs2.x = coords->x2 - radius;
|
|
ofs2.y = coords->y2 - radius;
|
|
|
|
for(row = 0; row < radius; row++) {
|
|
point_l.x = ofs1.x + radius - row - radius;
|
|
point_l.y = ofs1.y + cruve_x[row];
|
|
|
|
point_r.x = ofs2.x + row;
|
|
point_r.y = ofs2.y + cruve_x[row];
|
|
|
|
uint16_t d;
|
|
for(d= style->body.shadow.width; d < filter_size; d++) {
|
|
px_fp(point_l.x, point_l.y, mask, style->body.shadow.color, opa_h_result[d]);
|
|
point_l.y ++;
|
|
|
|
px_fp(point_r.x, point_r.y, mask, style->body.shadow.color, opa_h_result[d]);
|
|
point_r.y ++;
|
|
}
|
|
|
|
}
|
|
|
|
area_mid.x1 = ofs1.x + 1;
|
|
area_mid.y1 = ofs1.y + radius;
|
|
area_mid.x2 = ofs2.x - 1;
|
|
area_mid.y2 = area_mid.y1;
|
|
|
|
uint16_t d;
|
|
for(d= style->body.shadow.width; d < filter_size; d++) {
|
|
fill_fp(&area_mid, mask, style->body.shadow.color, opa_h_result[d]);
|
|
area_mid.y1 ++;
|
|
area_mid.y2 ++;
|
|
}
|
|
}
|
|
|
|
static void lv_draw_cont_shadow_full_straight(const lv_area_t * coords, const lv_area_t * mask, const lv_style_t * style, const lv_opa_t * map)
|
|
{
|
|
|
|
lv_coord_t radius = style->body.radius;
|
|
|
|
lv_coord_t width = area_get_width(coords);
|
|
lv_coord_t height = area_get_height(coords);
|
|
|
|
radius = lv_draw_cont_radius_corr(radius, width, height);
|
|
|
|
lv_area_t sider_area;
|
|
sider_area.x1 = coords->x2;
|
|
sider_area.y1 = coords->y1 + radius + 1;
|
|
sider_area.x2 = sider_area.x1;
|
|
sider_area.y2 = coords->y2 - radius - 1;
|
|
|
|
lv_area_t sidel_area;
|
|
sidel_area.x1 = coords->x1;
|
|
sidel_area.y1 = coords->y1 + radius + 1;
|
|
sidel_area.x2 = sidel_area.x1;
|
|
sidel_area.y2 = coords->y2 - radius - 1;
|
|
|
|
lv_area_t sidet_area;
|
|
sidet_area.x1 = coords->x1 + radius + 1;
|
|
sidet_area.y1 = coords->y1;
|
|
sidet_area.x2 = coords->x2 - radius - 1;
|
|
sidet_area.y2 = sidet_area.y1;
|
|
|
|
lv_area_t sideb_area;
|
|
sideb_area.x1 = coords->x1 + radius + 1;
|
|
sideb_area.y1 = coords->y2;
|
|
sideb_area.x2 = coords->x2 - radius - 1;
|
|
sideb_area.y2 = sideb_area.y1;
|
|
|
|
int16_t d;
|
|
for(d = 0; d < style->body.shadow.width; d++) {
|
|
fill_fp(&sider_area, mask, style->body.shadow.color, map[d]);
|
|
sider_area.x1++;
|
|
sider_area.x2++;
|
|
|
|
fill_fp(&sidel_area, mask, style->body.shadow.color, map[d]);
|
|
sidel_area.x1--;
|
|
sidel_area.x2--;
|
|
|
|
fill_fp(&sidet_area, mask, style->body.shadow.color, map[d]);
|
|
sidet_area.y1--;
|
|
sidet_area.y2--;
|
|
|
|
fill_fp(&sideb_area, mask, style->body.shadow.color, map[d]);
|
|
sideb_area.y1++;
|
|
sideb_area.y2++;
|
|
}
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
static uint16_t lv_draw_cont_radius_corr(uint16_t r, lv_coord_t w, lv_coord_t h)
|
|
{
|
|
if(r >= (w >> 1)){
|
|
r = (w >> 1);
|
|
if(r != 0) r--;
|
|
}
|
|
if(r >= (h >> 1)) {
|
|
r = (h >> 1);
|
|
if(r != 0) r--;
|
|
}
|
|
|
|
return r;
|
|
}
|
|
|
|
|
|
#if USE_LV_TRIANGLE != 0
|
|
/**
|
|
* Swap two points
|
|
* p1 pointer to the first point
|
|
* p2 pointer to the second point
|
|
*/
|
|
static void point_swap(lv_point_t * p1, lv_point_t * p2)
|
|
{
|
|
lv_point_t tmp;
|
|
tmp.x = p1->x;
|
|
tmp.y = p1->y;
|
|
|
|
p1->x = p2->x;
|
|
p1->y = p2->y;
|
|
|
|
p2->x = tmp.x;
|
|
p2->y = tmp.y;
|
|
|
|
}
|
|
|
|
#endif
|