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mirror of https://github.com/lvgl/lvgl.git synced 2025-01-21 06:53:01 +08:00
lvgl/docs/widgets/core/switch.md
Gabor Kiss-Vamosi 88c485949f feat(event, widgets) improve the paramter of LV_EVENT_DRAW_PART_BEGIN/END
Add lv_<widget>_draw_part_type_t to widgets to precisly describe the hooked drawings.
Also add class_p element to lv_obj_draw_part_dsc_t to show what widgets lv_<widget>_draw_part_type_t needs to be used.

Related to: https://forum.lvgl.io/t/how-to-add-minor-division-lines-to-a-chart/5366/
2021-07-07 16:19:06 +02:00

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.. include:: /header.rst 
:github_url: |github_link_base|/widgets/switch.md

Switch (lv_switch)

Overview

The Switch looks like a little slider and can be used to turn something on and off.

Parts and Styles

  • LV_PART_MAIN The background of the switch uses all the typical background style properties. padding makes the indicator smaller in the respective direction.
  • LV_PART_INDICATOR The indicator that shows the current state of the switch. Also uses all the typical background style properties.
  • LV_PART_KNOB A rectangle (or circle) drawn at left or right side of the indicator. Also uses all the typical background properties to describe the knob(s). By default the knob is square (with a optional corner radius) with side length equal to the smaller side of the slider. The knob can be made larger with the padding values. Padding values can be asymmetric too.

Usage

Change state

When the switch is turned on it goes to LV_STATE_CHECKED. To get the current satte of the switch use lv_obj_has_state(switch, LV_STATE_CHECKED). To manually turn the switch on/off call lvobj_add/clear_state(switch, LV_STATE_CHECKED).

Events

  • LV_EVENT_VALUE_CHANGED Sent when the switch changes state.

See the events of the Base object too.

Learn more about Events.

Keys

  • LV_KEY_UP/RIGHT Turns on the slider
  • LV_KEY_DOWN/LEFT Turns off the slider
  • LV_KEY_ENTER Toggles the switch

Learn more about Keys.

Example


.. include:: ../../../examples/widgets/switch/index.rst

API


.. doxygenfile:: lv_switch.h
  :project: lvgl