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lvgl/src/lv_widgets/lv_win.c
2020-06-16 13:56:42 +02:00

804 lines
25 KiB
C

/**
* @file lv_win.c
*
*/
/*********************
* INCLUDES
*********************/
#include "lv_win.h"
#if LV_USE_WIN != 0
#include "../lv_misc/lv_debug.h"
#include "../lv_themes/lv_theme.h"
#include "../lv_core/lv_disp.h"
/*********************
* DEFINES
*********************/
#define LV_OBJX_NAME "lv_win"
#define DEF_TITLE "Window"
/**********************
* TYPEDEFS
**********************/
/** Extended data of win_btn*/
typedef struct {
/** Ext. of ancestor*/
lv_btn_ext_t btn;
/** Which side of the header should the button be aligned to.
* 0: Align to right (default), 1: Align to left */
uint8_t alignment_in_header : 1;
} lv_win_btn_ext_t;
enum {
LV_WIN_BTN_ALIGN_RIGHT = 0, /**< Align button to right of the header */
LV_WIN_BTN_ALIGN_LEFT /**< Align button to left of the header */
};
typedef uint8_t lv_win_btn_align_t;
/**********************
* STATIC PROTOTYPES
**********************/
static lv_res_t lv_win_signal(lv_obj_t * win, lv_signal_t sign, void * param);
static lv_design_res_t lv_win_header_design(lv_obj_t * header, const lv_area_t * clip_area, lv_design_mode_t mode);
static lv_style_list_t * lv_win_get_style(lv_obj_t * win, uint8_t part);
static void lv_win_realign(lv_obj_t * win);
static lv_obj_t * lv_win_btn_create(lv_obj_t * par, const void * img_src);
static void lv_win_btn_set_alignment(lv_obj_t * par, const lv_win_btn_align_t alignment);
static lv_win_btn_align_t lv_win_btn_get_alignment(const lv_obj_t * par);
/**********************
* STATIC VARIABLES
**********************/
static lv_design_cb_t ancestor_header_design;
static lv_signal_cb_t ancestor_signal;
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
/**
* Create a window objects
* @param par pointer to an object, it will be the parent of the new window
* @param copy pointer to a window object, if not NULL then the new object will be copied from it
* @return pointer to the created window
*/
lv_obj_t * lv_win_create(lv_obj_t * par, const lv_obj_t * copy)
{
LV_LOG_TRACE("window create started");
/*Create the ancestor object*/
lv_obj_t * new_win = lv_obj_create(par, copy);
LV_ASSERT_MEM(new_win);
if(new_win == NULL) return NULL;
if(ancestor_signal == NULL) ancestor_signal = lv_obj_get_signal_cb(new_win);
/*Allocate the object type specific extended data*/
lv_win_ext_t * ext = lv_obj_allocate_ext_attr(new_win, sizeof(lv_win_ext_t));
LV_ASSERT_MEM(ext);
if(ext == NULL) {
lv_obj_del(new_win);
return NULL;
}
ext->page = NULL;
ext->header = NULL;
ext->title_txt = lv_mem_alloc(strlen(DEF_TITLE) + 1);
strcpy(ext->title_txt, DEF_TITLE);
/*Init the new window object*/
if(copy == NULL) {
/* Set a size which fits into the parent.
* Don't use `par` directly because if the window is created on a page it is moved to the
* scrollable so the parent has changed */
lv_coord_t w;
lv_coord_t h;
if(par) {
w = lv_obj_get_width_fit(lv_obj_get_parent(new_win));
h = lv_obj_get_height_fit(lv_obj_get_parent(new_win));
}
else {
w = lv_disp_get_hor_res(NULL);
h = lv_disp_get_ver_res(NULL);
}
lv_obj_set_size(new_win, w, h);
ext->btn_w = LV_DPX(65);
ext->page = lv_page_create(new_win, NULL);
lv_obj_add_protect(ext->page, LV_PROTECT_PARENT);
lv_page_set_scrollbar_mode(ext->page, LV_SCROLLBAR_MODE_AUTO);
lv_obj_clean_style_list(ext->page, LV_PAGE_PART_BG);
/*Create a holder for the header*/
ext->header = lv_obj_create(new_win, NULL);
/*Move back to window background because it's automatically moved to the content page*/
lv_obj_add_protect(ext->header, LV_PROTECT_PARENT);
lv_obj_set_parent(ext->header, new_win);
if(ancestor_header_design == NULL) ancestor_header_design = lv_obj_get_design_cb(ext->header);
lv_obj_set_height(ext->header, LV_DPX(65));
lv_obj_set_design_cb(ext->header, lv_win_header_design);
lv_obj_set_signal_cb(new_win, lv_win_signal);
lv_theme_apply(new_win, LV_THEME_WIN);
}
/*Copy an existing object*/
else {
lv_win_ext_t * copy_ext = lv_obj_get_ext_attr(copy);
/*Create the objects*/
ext->header = lv_obj_create(new_win, copy_ext->header);
ext->title_txt = lv_mem_alloc(strlen(copy_ext->title_txt) + 1);
strcpy(ext->title_txt, copy_ext->title_txt);
ext->page = lv_page_create(new_win, copy_ext->page);
ext->btn_w = copy_ext->btn_w;
/*Copy the buttons*/
lv_obj_t * child;
child = lv_obj_get_child_back(copy_ext->header, NULL);
child = lv_obj_get_child_back(copy_ext->header, child); /*Sip the title*/
while(child != NULL) {
lv_obj_t * btn = lv_btn_create(ext->header, child);
lv_img_create(btn, lv_obj_get_child(child, NULL));
child = lv_obj_get_child_back(copy_ext->header, child);
}
lv_obj_set_signal_cb(new_win, lv_win_signal);
}
/*Refresh the style with new signal function*/
lv_obj_refresh_style(new_win, LV_STYLE_PROP_ALL);
lv_win_realign(new_win);
LV_LOG_INFO("window created");
return new_win;
}
/**
* Delete all children of the scrl object, without deleting scrl child.
* @param win pointer to an object
*/
void lv_win_clean(lv_obj_t * win)
{
LV_ASSERT_OBJ(win, LV_OBJX_NAME);
lv_obj_t * scrl = lv_page_get_scrollable(win);
lv_obj_clean(scrl);
}
/*======================
* Add/remove functions
*=====================*/
/**
* Add control button to the header of the window
* @param win pointer to a window object
* @param img_src an image source ('lv_img_t' variable, path to file or a symbol)
* @param alignment button alignment on the header
* @return pointer to the created button object
*/
lv_obj_t * lv_win_add_btn_right(lv_obj_t * win, const void * img_src)
{
LV_ASSERT_OBJ(win, LV_OBJX_NAME);
LV_ASSERT_NULL(img_src);
lv_win_ext_t * ext = lv_obj_get_ext_attr(win);
lv_obj_t * btn = lv_win_btn_create(ext->header, img_src);
lv_win_btn_set_alignment(btn, LV_WIN_BTN_ALIGN_RIGHT);
lv_win_realign(win);
return btn;
}
/**
* Add control button on the left side of the window header
* @param win pointer to a window object
* @param img_src an image source ('lv_img_t' variable, path to file or a symbol)
* @return pointer to the created button object
*/
lv_obj_t * lv_win_add_btn_left(lv_obj_t * win, const void * img_src)
{
LV_ASSERT_OBJ(win, LV_OBJX_NAME);
LV_ASSERT_NULL(img_src);
lv_win_ext_t * ext = lv_obj_get_ext_attr(win);
lv_obj_t * btn = lv_win_btn_create(ext->header, img_src);
lv_win_btn_set_alignment(btn, LV_WIN_BTN_ALIGN_LEFT);
lv_win_realign(win);
return btn;
}
/*=====================
* Setter functions
*====================*/
/**
* Can be assigned to a window control button to close the window
* @param btn pointer to the control button on the widows header
* @param evet the event type
*/
void lv_win_close_event_cb(lv_obj_t * btn, lv_event_t event)
{
LV_ASSERT_OBJ(btn, "lv_btn");
if(event == LV_EVENT_RELEASED) {
lv_obj_t * win = lv_win_get_from_btn(btn);
lv_obj_del(win);
}
}
/**
* Set the title of a window
* @param win pointer to a window object
* @param title string of the new title
*/
void lv_win_set_title(lv_obj_t * win, const char * title)
{
LV_ASSERT_OBJ(win, LV_OBJX_NAME);
LV_ASSERT_STR(title);
lv_win_ext_t * ext = lv_obj_get_ext_attr(win);
ext->title_txt = lv_mem_realloc(ext->title_txt, strlen(title) + 1);
LV_ASSERT_MEM(ext->title_txt);
if(ext->title_txt == NULL) return;
strcpy(ext->title_txt, title);
lv_obj_invalidate(ext->header);
}
/**
* Set the height of the header
* @param win pointer to a window object
* @param height height of the header
*/
void lv_win_set_header_height(lv_obj_t * win, lv_coord_t height)
{
LV_ASSERT_OBJ(win, LV_OBJX_NAME);
lv_win_ext_t * ext = lv_obj_get_ext_attr(win);
lv_obj_set_height(ext->header, height);
lv_win_realign(win);
}
/**
* Set the width of the control buttons on the header
* @param win pointer to a window object
* @param width width of the control button. 0: to make them square automatically.
*/
void lv_win_set_btn_width(lv_obj_t * win, lv_coord_t width)
{
LV_ASSERT_OBJ(win, LV_OBJX_NAME);
lv_win_ext_t * ext = lv_obj_get_ext_attr(win);
ext->btn_w = width;
lv_win_realign(win);
}
/**
* Set the size of the content area.
* It's the effective area where object can be placed.
* @param win pointer to a window object
* @param w width
* @param h height (the window will be higher with the height of the header)
*/
void lv_win_set_content_size(lv_obj_t * win, lv_coord_t w, lv_coord_t h)
{
LV_ASSERT_OBJ(win, LV_OBJX_NAME);
lv_win_ext_t * ext = lv_obj_get_ext_attr(win);
h += lv_obj_get_height(ext->header);
lv_obj_set_size(win, w, h);
}
/**
* Set the layout of the window
* @param win pointer to a window object
* @param layout the layout from 'lv_layout_t'
*/
void lv_win_set_layout(lv_obj_t * win, lv_layout_t layout)
{
LV_ASSERT_OBJ(win, LV_OBJX_NAME);
lv_win_ext_t * ext = lv_obj_get_ext_attr(win);
lv_page_set_scrl_layout(ext->page, layout);
}
/**
* Set the scroll bar mode of a window
* @param win pointer to a window object
* @param sb_mode the new scroll bar mode from 'lv_sb_mode_t'
*/
void lv_win_set_scrollbar_mode(lv_obj_t * win, lv_scrollbar_mode_t sb_mode)
{
LV_ASSERT_OBJ(win, LV_OBJX_NAME);
lv_win_ext_t * ext = lv_obj_get_ext_attr(win);
lv_page_set_scrollbar_mode(ext->page, sb_mode);
}
/**
* Set focus animation duration on `lv_win_focus()`
* @param win pointer to a window object
* @param anim_time duration of animation [ms]
*/
void lv_win_set_anim_time(lv_obj_t * win, uint16_t anim_time)
{
LV_ASSERT_OBJ(win, LV_OBJX_NAME);
lv_page_set_anim_time(lv_win_get_content(win), anim_time);
}
/**
* Set drag status of a window. If set to 'true' window can be dragged like on a PC.
* @param win pointer to a window object
* @param en whether dragging is enabled
*/
void lv_win_set_drag(lv_obj_t * win, bool en)
{
LV_ASSERT_OBJ(win, LV_OBJX_NAME);
lv_win_ext_t * ext = lv_obj_get_ext_attr(win);
lv_obj_t * win_header = ext->header;
lv_obj_set_drag_parent(win_header, en);
lv_obj_set_drag(win, en);
}
/*=====================
* Getter functions
*====================*/
/**
* Get the title of a window
* @param win pointer to a window object
* @return title string of the window
*/
const char * lv_win_get_title(const lv_obj_t * win)
{
LV_ASSERT_OBJ(win, LV_OBJX_NAME);
lv_win_ext_t * ext = lv_obj_get_ext_attr(win);
return ext->title_txt;
}
/**
* Get the content holder object of window (`lv_page`) to allow additional customization
* @param win pointer to a window object
* @return the Page object where the window's content is
*/
lv_obj_t * lv_win_get_content(const lv_obj_t * win)
{
LV_ASSERT_OBJ(win, LV_OBJX_NAME);
lv_win_ext_t * ext = lv_obj_get_ext_attr(win);
return ext->page;
}
/**
* Get the header height
* @param win pointer to a window object
* @return header height
*/
lv_coord_t lv_win_get_header_height(const lv_obj_t * win)
{
LV_ASSERT_OBJ(win, LV_OBJX_NAME);
lv_win_ext_t * ext = lv_obj_get_ext_attr(win);
return lv_obj_get_height(ext->header);
}
/**
* Get the width of the control buttons on the header
* @param win pointer to a window object
* @return width of the control button. 0: square.
*/
lv_coord_t lv_win_get_btn_width(lv_obj_t * win)
{
LV_ASSERT_OBJ(win, LV_OBJX_NAME);
lv_win_ext_t * ext = lv_obj_get_ext_attr(win);
return ext->btn_w;
}
/**
* Get the pointer of a widow from one of its control button.
* It is useful in the action of the control buttons where only button is known.
* @param ctrl_btn pointer to a control button of a window
* @return pointer to the window of 'ctrl_btn'
*/
lv_obj_t * lv_win_get_from_btn(const lv_obj_t * ctrl_btn)
{
LV_ASSERT_OBJ(ctrl_btn, "lv_btn");
lv_obj_t * header = lv_obj_get_parent(ctrl_btn);
lv_obj_t * win = lv_obj_get_parent(header);
return win;
}
/**
* Get the layout of a window
* @param win pointer to a window object
* @return the layout of the window (from 'lv_layout_t')
*/
lv_layout_t lv_win_get_layout(lv_obj_t * win)
{
LV_ASSERT_OBJ(win, LV_OBJX_NAME);
lv_win_ext_t * ext = lv_obj_get_ext_attr(win);
return lv_page_get_scrl_layout(ext->page);
}
/**
* Get the scroll bar mode of a window
* @param win pointer to a window object
* @return the scroll bar mode of the window (from 'lv_sb_mode_t')
*/
lv_scrollbar_mode_t lv_win_get_sb_mode(lv_obj_t * win)
{
LV_ASSERT_OBJ(win, LV_OBJX_NAME);
lv_win_ext_t * ext = lv_obj_get_ext_attr(win);
return lv_page_get_scrollbar_mode(ext->page);
}
/**
* Get focus animation duration
* @param win pointer to a window object
* @return duration of animation [ms]
*/
uint16_t lv_win_get_anim_time(const lv_obj_t * win)
{
LV_ASSERT_OBJ(win, LV_OBJX_NAME);
return lv_page_get_anim_time(lv_win_get_content(win));
}
/**
* Get width of the content area (page scrollable) of the window
* @param win pointer to a window object
* @return the width of the content_bg area
*/
lv_coord_t lv_win_get_width(lv_obj_t * win)
{
LV_ASSERT_OBJ(win, LV_OBJX_NAME);
lv_win_ext_t * ext = lv_obj_get_ext_attr(win);
lv_obj_t * scrl = lv_page_get_scrollable(ext->page);
lv_coord_t left = lv_obj_get_style_pad_left(win, LV_WIN_PART_BG);
lv_coord_t right = lv_obj_get_style_pad_left(win, LV_WIN_PART_BG);
return lv_obj_get_width_fit(scrl) - left - right;
}
/*=====================
* Other functions
*====================*/
/**
* Focus on an object. It ensures that the object will be visible in the window.
* @param win pointer to a window object
* @param obj pointer to an object to focus (must be in the window)
* @param anim_en LV_ANIM_ON focus with an animation; LV_ANIM_OFF focus without animation
*/
void lv_win_focus(lv_obj_t * win, lv_obj_t * obj, lv_anim_enable_t anim_en)
{
LV_ASSERT_OBJ(win, LV_OBJX_NAME);
LV_ASSERT_OBJ(obj, "");
lv_win_ext_t * ext = lv_obj_get_ext_attr(win);
lv_page_focus(ext->page, obj, anim_en);
}
/**********************
* STATIC FUNCTIONS
**********************/
/**
* Handle the drawing related tasks of the window header
* @param header pointer to an object
* @param clip_area the object will be drawn only in this area
* @param mode LV_DESIGN_COVER_CHK: only check if the object fully covers the 'mask_p' area
* (return 'true' if yes)
* LV_DESIGN_DRAW: draw the object (always return 'true')
* LV_DESIGN_DRAW_POST: drawing after every children are drawn
* @param return an element of `lv_design_res_t`
*/
static lv_design_res_t lv_win_header_design(lv_obj_t * header, const lv_area_t * clip_area, lv_design_mode_t mode)
{
/*Return false if the object is not covers the mask_p area*/
if(mode == LV_DESIGN_COVER_CHK) {
return ancestor_header_design(header, clip_area, mode);
}
/*Draw the object*/
else if(mode == LV_DESIGN_DRAW_MAIN) {
ancestor_header_design(header, clip_area, mode);
lv_obj_t * win = lv_obj_get_parent(header);
lv_win_ext_t * ext = lv_obj_get_ext_attr(win);
lv_style_int_t header_left = lv_obj_get_style_pad_left(win, LV_WIN_PART_HEADER);
lv_style_int_t header_inner = lv_obj_get_style_pad_inner(win, LV_WIN_PART_HEADER);
lv_draw_label_dsc_t label_dsc;
lv_draw_label_dsc_init(&label_dsc);
lv_obj_init_draw_label_dsc(header, LV_OBJ_PART_MAIN, &label_dsc);
lv_area_t txt_area;
lv_point_t txt_size;
_lv_txt_get_size(&txt_size, ext->title_txt, label_dsc.font, label_dsc.letter_space, label_dsc.line_space, LV_COORD_MAX,
label_dsc.flag);
lv_obj_t * btn = NULL;
lv_coord_t btn_h = lv_obj_get_height_fit(header);
lv_coord_t btn_w = ext->btn_w != 0 ? ext->btn_w : btn_h;
/*Get x position of the title (should be on the right of the buttons on the left)*/
lv_coord_t left_btn_offset = 0;
btn = lv_obj_get_child_back(ext->header, NULL);
while(btn != NULL) {
if (LV_WIN_BTN_ALIGN_LEFT == lv_win_btn_get_alignment(btn)) {
left_btn_offset += btn_w + header_inner;
}
btn = lv_obj_get_child_back(header, btn);
}
txt_area.x1 = header->coords.x1 + header_left + left_btn_offset;
txt_area.y1 = header->coords.y1 + (lv_obj_get_height(header) - txt_size.y) / 2;
txt_area.x2 = txt_area.x1 + txt_size.x + left_btn_offset;
txt_area.y2 = txt_area.y1 + txt_size.y;
lv_draw_label(&txt_area, clip_area, &label_dsc, ext->title_txt, NULL);
}
else if(mode == LV_DESIGN_DRAW_POST) {
ancestor_header_design(header, clip_area, mode);
}
return LV_DESIGN_RES_OK;
}
/**
* Signal function of the window
* @param win pointer to a window object
* @param sign a signal type from lv_signal_t enum
* @param param pointer to a signal specific variable
* @return LV_RES_OK: the object is not deleted in the function; LV_RES_INV: the object is deleted
*/
static lv_res_t lv_win_signal(lv_obj_t * win, lv_signal_t sign, void * param)
{
lv_res_t res;
if(sign == LV_SIGNAL_GET_STYLE) {
lv_get_style_info_t * info = param;
info->result = lv_win_get_style(win, info->part);
if(info->result != NULL) return LV_RES_OK;
else return ancestor_signal(win, sign, param);
}
else if(sign == LV_SIGNAL_GET_STATE_DSC) {
lv_win_ext_t * ext = lv_obj_get_ext_attr(win);
lv_get_state_info_t * info = param;
if(info->part == LV_WIN_PART_CONTENT_SCROLLABLE) info->result = lv_obj_get_state(lv_page_get_scrollable(ext->page),
LV_CONT_PART_MAIN);
else if(info->part == LV_WIN_PART_SCROLLBAR) info->result = lv_obj_get_state(ext->page, LV_PAGE_PART_SCROLLBAR);
else if(info->part == LV_WIN_PART_HEADER) info->result = lv_obj_get_state(ext->header, LV_OBJ_PART_MAIN);
return LV_RES_OK;
}
/* Include the ancient signal function */
res = ancestor_signal(win, sign, param);
if(res != LV_RES_OK) return res;
if(sign == LV_SIGNAL_GET_TYPE) return lv_obj_handle_get_type_signal(param, LV_OBJX_NAME);
lv_win_ext_t * ext = lv_obj_get_ext_attr(win);
if(sign == LV_SIGNAL_CHILD_CHG) { /*Move children to the page*/
lv_obj_t * page = ext->page;
if(page != NULL) {
lv_obj_t * child;
child = lv_obj_get_child(win, NULL);
while(child != NULL) {
if(lv_obj_is_protected(child, LV_PROTECT_PARENT) == false) {
lv_obj_t * tmp = child;
child = lv_obj_get_child(win, child); /*Get the next child before move this*/
lv_obj_set_parent(tmp, page);
}
else {
child = lv_obj_get_child(win, child);
}
}
}
}
else if(sign == LV_SIGNAL_STYLE_CHG) {
lv_win_realign(win);
}
else if(sign == LV_SIGNAL_COORD_CHG) {
/*If the size is changed refresh the window*/
if(lv_area_get_width(param) != lv_obj_get_width(win) || lv_area_get_height(param) != lv_obj_get_height(win)) {
lv_win_realign(win);
}
}
else if(sign == LV_SIGNAL_CLEANUP) {
ext->header = NULL; /*These objects were children so they are already invalid*/
ext->page = NULL;
lv_mem_free(ext->title_txt);
ext->title_txt = NULL;
}
else if(sign == LV_SIGNAL_CONTROL) {
/*Forward all the control signals to the page*/
ext->page->signal_cb(ext->page, sign, param);
}
return res;
}
/**
* Get the style descriptor of a part of the object
* @param win pointer the object
* @param part the part of the win. (LV_PAGE_WIN_...)
* @return pointer to the style descriptor of the specified part
*/
static lv_style_list_t * lv_win_get_style(lv_obj_t * win, uint8_t part)
{
LV_ASSERT_OBJ(win, LV_OBJX_NAME);
lv_win_ext_t * ext = lv_obj_get_ext_attr(win);
lv_style_list_t * style_dsc_p;
switch(part) {
case LV_WIN_PART_BG:
style_dsc_p = &win->style_list;
break;
case LV_WIN_PART_HEADER:
style_dsc_p = lv_obj_get_style_list(ext->header, LV_OBJ_PART_MAIN);
break;
case LV_WIN_PART_SCROLLBAR:
style_dsc_p = lv_obj_get_style_list(ext->page, LV_PAGE_PART_SCROLLBAR);
break;
case LV_WIN_PART_CONTENT_SCROLLABLE:
style_dsc_p = lv_obj_get_style_list(ext->page, LV_PAGE_PART_SCROLLABLE);
break;
default:
style_dsc_p = NULL;
}
return style_dsc_p;
}
/**
* Realign the building elements of a window
* @param win pointer to a window object
*/
static void lv_win_realign(lv_obj_t * win)
{
lv_win_ext_t * ext = lv_obj_get_ext_attr(win);
if(ext->page == NULL || ext->header == NULL) return;
lv_obj_set_width(ext->header, lv_obj_get_width(win));
lv_obj_t * btn;
lv_obj_t * btn_prev_at_left = NULL;
lv_obj_t * btn_prev_at_right = NULL;
bool is_header_right_side_empty = true;
bool is_header_left_side_empty = true;
lv_coord_t btn_h = lv_obj_get_height_fit(ext->header);
lv_coord_t btn_w = ext->btn_w != 0 ? ext->btn_w : btn_h;
lv_style_int_t header_inner = lv_obj_get_style_pad_inner(win, LV_WIN_PART_HEADER);
lv_style_int_t header_right = lv_obj_get_style_pad_right(win, LV_WIN_PART_HEADER);
lv_style_int_t header_left = lv_obj_get_style_pad_left(win, LV_WIN_PART_HEADER);
/*Refresh the size of all control buttons*/
btn = lv_obj_get_child_back(ext->header, NULL);
while(btn != NULL) {
lv_obj_set_size(btn, btn_w, btn_h);
uint8_t btn_alignment = lv_win_btn_get_alignment(btn);
if (LV_WIN_BTN_ALIGN_RIGHT == btn_alignment) {
if (is_header_right_side_empty) {
/* Align the button to the right of the header */
lv_obj_align(btn, ext->header, LV_ALIGN_IN_RIGHT_MID, -header_right, 0);
is_header_right_side_empty = false;
} else {
/* Align the button to the left of the previous button */
lv_obj_align(btn, btn_prev_at_right, LV_ALIGN_OUT_LEFT_MID, -header_inner, 0);
}
btn_prev_at_right = btn;
}
else if (LV_WIN_BTN_ALIGN_LEFT == btn_alignment) {
if (is_header_left_side_empty) {
/* Align the button to the right of the header */
lv_obj_align(btn, ext->header, LV_ALIGN_IN_LEFT_MID, header_left, 0);
is_header_left_side_empty = false;
} else {
/* Align the button to the right of the previous button */
lv_obj_align(btn, btn_prev_at_left, LV_ALIGN_OUT_RIGHT_MID, header_inner, 0);
}
btn_prev_at_left = btn;
}
btn = lv_obj_get_child_back(ext->header, btn);
}
lv_obj_set_pos(ext->header, 0, 0);
lv_obj_set_size(ext->page, lv_obj_get_width(win), lv_obj_get_height(win) - lv_obj_get_height(ext->header));
lv_obj_align(ext->page, ext->header, LV_ALIGN_OUT_BOTTOM_LEFT, 0, 0);
}
static lv_obj_t * lv_win_btn_create(lv_obj_t * par, const void * img_src)
{
LV_LOG_TRACE("win btn create started");
lv_obj_t * win_btn;
win_btn = lv_btn_create(par, NULL);
LV_ASSERT_MEM(win_btn);
if(win_btn == NULL) return NULL;
/*Allocate the extended data*/
lv_win_btn_ext_t * ext = lv_obj_allocate_ext_attr(win_btn, sizeof(lv_win_btn_ext_t));
LV_ASSERT_MEM(ext);
if(ext == NULL) {
lv_obj_del(win_btn);
return NULL;
}
ext->alignment_in_header = LV_WIN_BTN_ALIGN_RIGHT;
lv_obj_set_click(win_btn, true);
lv_win_btn_set_alignment(win_btn, LV_WIN_BTN_ALIGN_RIGHT);
lv_theme_apply(win_btn, LV_THEME_WIN_BTN);
lv_coord_t btn_size = lv_obj_get_height_fit(par);
lv_obj_set_size(win_btn, btn_size, btn_size);
lv_obj_t * img = lv_img_create(win_btn, NULL);
lv_obj_set_click(img, false);
lv_img_set_src(img, img_src);
LV_LOG_INFO("win btn created");
return win_btn;
}
static void lv_win_btn_set_alignment(lv_obj_t * win_btn, const uint8_t alignment)
{
lv_win_btn_ext_t * ext = lv_obj_get_ext_attr(win_btn);
ext->alignment_in_header = alignment;
}
static uint8_t lv_win_btn_get_alignment(const lv_obj_t * win_btn)
{
lv_win_btn_ext_t * ext = lv_obj_get_ext_attr(win_btn);
return ext->alignment_in_header;
}
#endif