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https://github.com/lvgl/lvgl.git
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698 lines
24 KiB
C
698 lines
24 KiB
C
/**
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* @file lv_draw_label.c
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*
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*/
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/*********************
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* INCLUDES
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*********************/
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#include "lv_draw_label.h"
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#include "../lv_misc/lv_math.h"
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#include "../lv_hal/lv_hal_disp.h"
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#include "../lv_core/lv_refr.h"
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/*********************
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* DEFINES
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*********************/
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#define LABEL_RECOLOR_PAR_LENGTH 6
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#define LV_LABEL_HINT_UPDATE_TH 1024 /*Update the "hint" if the label's y coordinates have changed more then this*/
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/**********************
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* TYPEDEFS
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**********************/
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enum {
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CMD_STATE_WAIT,
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CMD_STATE_PAR,
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CMD_STATE_IN,
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};
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typedef uint8_t cmd_state_t;
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/**********************
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* STATIC PROTOTYPES
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**********************/
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static void lv_draw_letter(const lv_point_t * pos_p, const lv_area_t * clip_area, const lv_font_t * font_p, uint32_t letter,
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lv_color_t color, lv_opa_t opa);
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static void draw_letter_normal(lv_coord_t pos_x, lv_coord_t pos_y, lv_font_glyph_dsc_t * g, const lv_area_t * clip_area, const uint8_t * map_p, lv_color_t color, lv_opa_t opa);
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static void draw_letter_subpx(lv_coord_t pos_x, lv_coord_t pos_y, lv_font_glyph_dsc_t * g, const lv_area_t * clip_area, const uint8_t * map_p, lv_color_t color, lv_opa_t opa);
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static uint8_t hex_char_to_num(char hex);
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/**********************
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* STATIC VARIABLES
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**********************/
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/*clang-format off*/
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static const uint8_t bpp1_opa_table[2] = {0, 255}; /*Opacity mapping with bpp = 1 (Just for compatibility)*/
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static const uint8_t bpp2_opa_table[4] = {0, 85, 170, 255}; /*Opacity mapping with bpp = 2*/
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static const uint8_t bpp4_opa_table[16] = {0, 17, 34, 51, /*Opacity mapping with bpp = 4*/
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68, 85, 102, 119,
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136, 153, 170, 187,
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204, 221, 238, 255};
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/*clang-format on*/
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/**********************
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* MACROS
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**********************/
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/**********************
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* GLOBAL FUNCTIONS
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**********************/
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/**
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* Write a text
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* @param coords coordinates of the label
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* @param mask the label will be drawn only in this area
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* @param style pointer to a style
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* @param opa_scale scale down all opacities by the factor
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* @param txt 0 terminated text to write
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* @param flag settings for the text from 'txt_flag_t' enum
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* @param offset text offset in x and y direction (NULL if unused)
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* @param sel make the text selected in the range by drawing a background there
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*/
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void lv_draw_label(const lv_area_t * coords, const lv_area_t * mask, const lv_style_t * style, lv_opa_t opa_scale,
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const char * txt, lv_txt_flag_t flag, lv_point_t * offset, lv_draw_label_txt_sel_t * sel,
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lv_draw_label_hint_t * hint)
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{
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const lv_font_t * font = style->text.font;
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lv_coord_t w;
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/*No need to waste processor time if string is empty*/
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if (txt[0] == '\0')
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{
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return;
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}
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if((flag & LV_TXT_FLAG_EXPAND) == 0) {
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/*Normally use the label's width as width*/
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w = lv_area_get_width(coords);
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} else {
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/*If EXAPND is enabled then not limit the text's width to the object's width*/
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lv_point_t p;
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lv_txt_get_size(&p, txt, style->text.font, style->text.letter_space, style->text.line_space, LV_COORD_MAX,
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flag);
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w = p.x;
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}
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lv_coord_t line_height = lv_font_get_line_height(font) + style->text.line_space;
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/*Init variables for the first line*/
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lv_coord_t line_width = 0;
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lv_point_t pos;
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pos.x = coords->x1;
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pos.y = coords->y1;
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lv_coord_t x_ofs = 0;
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lv_coord_t y_ofs = 0;
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if(offset != NULL) {
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x_ofs = offset->x;
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y_ofs = offset->y;
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pos.y += y_ofs;
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}
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uint32_t line_start = 0;
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int32_t last_line_start = -1;
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/*Check the hint to use the cached info*/
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if(hint && y_ofs == 0 && coords->y1 < 0) {
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/*If the label changed too much recalculate the hint.*/
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if(LV_MATH_ABS(hint->coord_y - coords->y1) > LV_LABEL_HINT_UPDATE_TH - 2 * line_height) {
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hint->line_start = -1;
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}
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last_line_start = hint->line_start;
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}
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/*Use the hint if it's valid*/
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if(hint && last_line_start >= 0) {
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line_start = last_line_start;
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pos.y += hint->y;
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}
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uint32_t line_end = line_start + lv_txt_get_next_line(&txt[line_start], font, style->text.letter_space, w, flag);
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/*Go the first visible line*/
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while(pos.y + line_height < mask->y1) {
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/*Go to next line*/
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line_start = line_end;
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line_end += lv_txt_get_next_line(&txt[line_start], font, style->text.letter_space, w, flag);
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pos.y += line_height;
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/*Save at the threshold coordinate*/
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if(hint && pos.y >= -LV_LABEL_HINT_UPDATE_TH && hint->line_start < 0) {
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hint->line_start = line_start;
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hint->y = pos.y - coords->y1;
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hint->coord_y = coords->y1;
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}
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if(txt[line_start] == '\0') return;
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}
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/*Align to middle*/
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if(flag & LV_TXT_FLAG_CENTER) {
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line_width = lv_txt_get_width(&txt[line_start], line_end - line_start, font, style->text.letter_space, flag);
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pos.x += (lv_area_get_width(coords) - line_width) / 2;
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}
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/*Align to the right*/
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else if(flag & LV_TXT_FLAG_RIGHT) {
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line_width = lv_txt_get_width(&txt[line_start], line_end - line_start, font, style->text.letter_space, flag);
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pos.x += lv_area_get_width(coords) - line_width;
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}
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lv_opa_t opa = opa_scale == LV_OPA_COVER ? style->text.opa : (uint16_t)((uint16_t)style->text.opa * opa_scale) >> 8;
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cmd_state_t cmd_state = CMD_STATE_WAIT;
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uint32_t i;
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uint16_t par_start = 0;
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lv_color_t recolor;
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lv_coord_t letter_w;
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lv_style_t sel_style;
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lv_style_copy(&sel_style, &lv_style_plain_color);
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sel_style.body.main_color = sel_style.body.grad_color = style->text.sel_color;
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/*Write out all lines*/
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while(txt[line_start] != '\0') {
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if(offset != NULL) {
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pos.x += x_ofs;
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}
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/*Write all letter of a line*/
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cmd_state = CMD_STATE_WAIT;
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i = line_start;
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uint32_t letter;
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uint32_t letter_next;
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while(i < line_end) {
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letter = lv_txt_encoded_next(txt, &i);
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letter_next = lv_txt_encoded_next(&txt[i], NULL);
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/*Handle the re-color command*/
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if((flag & LV_TXT_FLAG_RECOLOR) != 0) {
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if(letter == (uint32_t)LV_TXT_COLOR_CMD[0]) {
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if(cmd_state == CMD_STATE_WAIT) { /*Start char*/
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par_start = i;
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cmd_state = CMD_STATE_PAR;
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continue;
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} else if(cmd_state == CMD_STATE_PAR) { /*Other start char in parameter escaped cmd. char */
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cmd_state = CMD_STATE_WAIT;
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} else if(cmd_state == CMD_STATE_IN) { /*Command end */
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cmd_state = CMD_STATE_WAIT;
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continue;
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}
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}
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/*Skip the color parameter and wait the space after it*/
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if(cmd_state == CMD_STATE_PAR) {
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if(letter == ' ') {
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/*Get the parameter*/
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if(i - par_start == LABEL_RECOLOR_PAR_LENGTH + 1) {
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char buf[LABEL_RECOLOR_PAR_LENGTH + 1];
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memcpy(buf, &txt[par_start], LABEL_RECOLOR_PAR_LENGTH);
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buf[LABEL_RECOLOR_PAR_LENGTH] = '\0';
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int r, g, b;
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r = (hex_char_to_num(buf[0]) << 4) + hex_char_to_num(buf[1]);
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g = (hex_char_to_num(buf[2]) << 4) + hex_char_to_num(buf[3]);
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b = (hex_char_to_num(buf[4]) << 4) + hex_char_to_num(buf[5]);
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recolor = lv_color_make(r, g, b);
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} else {
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recolor.full = style->text.color.full;
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}
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cmd_state = CMD_STATE_IN; /*After the parameter the text is in the command*/
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}
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continue;
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}
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}
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lv_color_t color = style->text.color;
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if(cmd_state == CMD_STATE_IN) color = recolor;
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letter_w = lv_font_get_glyph_width(font, letter, letter_next);
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if(sel) {
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if(sel->start != 0xFFFF && sel->end != 0xFFFF) {
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int char_ind = lv_encoded_get_char_id(txt, i);
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/*Do not draw the rectangle on the character at `sel_start`.*/
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if(char_ind > sel->start && char_ind <= sel->end) {
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lv_area_t sel_coords;
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sel_coords.x1 = pos.x;
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sel_coords.y1 = pos.y;
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sel_coords.x2 = pos.x + letter_w + style->text.letter_space - 1;
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sel_coords.y2 = pos.y + line_height - 1;
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lv_draw_rect(&sel_coords, mask, &sel_style, opa);
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}
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}
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}
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lv_draw_letter(&pos, mask, font, letter, color, opa);
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if(letter_w > 0) {
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pos.x += letter_w + style->text.letter_space;
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}
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}
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/*Go to next line*/
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line_start = line_end;
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line_end += lv_txt_get_next_line(&txt[line_start], font, style->text.letter_space, w, flag);
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pos.x = coords->x1;
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/*Align to middle*/
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if(flag & LV_TXT_FLAG_CENTER) {
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line_width =
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lv_txt_get_width(&txt[line_start], line_end - line_start, font, style->text.letter_space, flag);
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pos.x += (lv_area_get_width(coords) - line_width) / 2;
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}
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/*Align to the right*/
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else if(flag & LV_TXT_FLAG_RIGHT) {
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line_width =
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lv_txt_get_width(&txt[line_start], line_end - line_start, font, style->text.letter_space, flag);
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pos.x += lv_area_get_width(coords) - line_width;
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}
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/*Go the next line position*/
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pos.y += line_height;
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if(pos.y > mask->y2) return;
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}
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}
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/**********************
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* STATIC FUNCTIONS
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**********************/
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/**
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* Draw a letter in the Virtual Display Buffer
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* @param pos_p left-top coordinate of the latter
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* @param mask_p the letter will be drawn only on this area (truncated to VDB area)
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* @param font_p pointer to font
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* @param letter a letter to draw
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* @param color color of letter
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* @param opa opacity of letter (0..255)
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*/
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static void lv_draw_letter(const lv_point_t * pos_p, const lv_area_t * clip_area, const lv_font_t * font_p, uint32_t letter,
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lv_color_t color, lv_opa_t opa)
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{
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if(opa < LV_OPA_MIN) return;
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if(opa > LV_OPA_MAX) opa = LV_OPA_COVER;
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if(font_p == NULL) {
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LV_LOG_WARN("lv_draw_letter: font is NULL");
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return;
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}
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lv_font_glyph_dsc_t g;
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bool g_ret = lv_font_get_glyph_dsc(font_p, &g, letter, '\0');
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if(g_ret == false) {
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/* Add waring if the dsc is not found
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* but do not print warning for non printable ASCII chars (e.g. '\n')*/
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if(letter >= 0x20) {
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LV_LOG_WARN("lv_draw_letter: glyph dsc. not found");
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}
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return;
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}
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lv_coord_t pos_x = pos_p->x + g.ofs_x;
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lv_coord_t pos_y = pos_p->y + (font_p->line_height - font_p->base_line) - g.box_h - g.ofs_y;
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/*If the letter is completely out of mask don't draw it */
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if(pos_x + g.box_w < clip_area->x1 ||
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pos_x > clip_area->x2 ||
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pos_y + g.box_h < clip_area->y1 ||
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pos_y > clip_area->y2) return;
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const uint8_t * map_p = lv_font_get_glyph_bitmap(font_p, letter);
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if(map_p == NULL) {
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LV_LOG_WARN("lv_draw_letter: character's bitmap not found");
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return;
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}
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if(font_p->subpx) {
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draw_letter_subpx(pos_x, pos_y, &g, clip_area, map_p, color, opa);
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} else {
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draw_letter_normal(pos_x, pos_y, &g, clip_area, map_p, color, opa);
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}
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}
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static void draw_letter_normal(lv_coord_t pos_x, lv_coord_t pos_y, lv_font_glyph_dsc_t * g, const lv_area_t * clip_area, const uint8_t * map_p, lv_color_t color, lv_opa_t opa)
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{
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const uint8_t * bpp_opa_table;
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uint8_t bitmask_init;
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uint8_t bitmask;
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if(g->bpp == 3) g->bpp = 4;
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switch(g->bpp) {
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case 1:
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bpp_opa_table = bpp1_opa_table;
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bitmask_init = 0x80;
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break;
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case 2:
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bpp_opa_table = bpp2_opa_table;
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bitmask_init = 0xC0;
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break;
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case 4:
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bpp_opa_table = bpp4_opa_table;
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bitmask_init = 0xF0;
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break;
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case 8:
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bpp_opa_table = NULL;
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bitmask_init = 0xFF;
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break; /*No opa table, pixel value will be used directly*/
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default:
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LV_LOG_WARN("lv_draw_letter: invalid bpp not found");
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return; /*Invalid bpp. Can't render the letter*/
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}
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lv_coord_t col, row;
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uint8_t width_byte_scr = g->box_w >> 3; /*Width in bytes (on the screen finally) (e.g. w = 11 -> 2 bytes wide)*/
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if(g->box_w & 0x7) width_byte_scr++;
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uint16_t width_bit = g->box_w * g->bpp; /*Letter width in bits*/
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/* Calculate the col/row start/end on the map*/
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lv_coord_t col_start = pos_x >= clip_area->x1 ? 0 : clip_area->x1 - pos_x;
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lv_coord_t col_end = pos_x + g->box_w <= clip_area->x2 ? g->box_w : clip_area->x2 - pos_x + 1;
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lv_coord_t row_start = pos_y >= clip_area->y1 ? 0 : clip_area->y1 - pos_y;
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lv_coord_t row_end = pos_y + g->box_h <= clip_area->y2 ? g->box_h : clip_area->y2 - pos_y + 1;
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/*Move on the map too*/
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uint32_t bit_ofs = (row_start * width_bit) + (col_start * g->bpp);
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map_p += bit_ofs >> 3;
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uint8_t letter_px;
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lv_opa_t px_opa;
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uint16_t col_bit;
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col_bit = bit_ofs & 0x7; /* "& 0x7" equals to "% 8" just faster */
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uint32_t mask_buf_size = g->box_w * g->box_h > LV_HOR_RES_MAX ? g->box_w * g->box_h : LV_HOR_RES_MAX;
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lv_opa_t * mask_buf = lv_draw_buf_get(mask_buf_size);
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lv_coord_t mask_p = 0;
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lv_coord_t mask_p_start;
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lv_area_t fill_area;
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fill_area.x1 = col_start + pos_x;
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fill_area.x2 = col_end + pos_x - 1;
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fill_area.y1 = row_start + pos_y;
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fill_area.y2 = fill_area.y1;
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uint8_t other_mask_cnt = lv_draw_mask_get_cnt();
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for(row = row_start ; row < row_end; row++) {
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bitmask = bitmask_init >> col_bit;
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mask_p_start = mask_p;
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for(col = col_start; col < col_end; col++) {
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/*Load the pixel's opacity into the mask*/
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letter_px = (*map_p & bitmask) >> (8 - col_bit - g->bpp);
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if(letter_px != 0) {
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if(opa == LV_OPA_COVER) {
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px_opa = g->bpp == 8 ? letter_px : bpp_opa_table[letter_px];
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} else {
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px_opa = g->bpp == 8 ? (uint16_t)((uint16_t)letter_px * opa) >> 8
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: (uint16_t)((uint16_t)bpp_opa_table[letter_px] * opa) >> 8;
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}
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mask_buf[mask_p] = px_opa;
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} else {
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mask_buf[mask_p] = 0;
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}
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/*Go to the next column*/
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if(col_bit < 8 - g->bpp) {
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col_bit += g->bpp;
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bitmask = bitmask >> g->bpp;
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} else {
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col_bit = 0;
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bitmask = bitmask_init;
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map_p++;
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}
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/*Next mask byte*/
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mask_p++;
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}
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/*Apply masks if any*/
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if(other_mask_cnt) {
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lv_draw_mask_res_t mask_res = lv_draw_mask_apply(mask_buf + mask_p_start, fill_area.x1, fill_area.y2, lv_area_get_width(&fill_area));
|
|
if(mask_res == LV_DRAW_MASK_RES_FULL_TRANSP) {
|
|
memset(mask_buf + mask_p_start, 0x00, lv_area_get_width(&fill_area));
|
|
}
|
|
}
|
|
|
|
if((uint32_t) mask_p + (row_end - row_start) < mask_buf_size) {
|
|
fill_area.y2 ++;
|
|
} else {
|
|
lv_blend_fill(clip_area, &fill_area,
|
|
color, mask_buf, LV_DRAW_MASK_RES_CHANGED, opa,
|
|
LV_BLEND_MODE_NORMAL);
|
|
|
|
fill_area.y1 = fill_area.y2 + 1;
|
|
fill_area.y2 = fill_area.y1;
|
|
mask_p = 0;
|
|
}
|
|
|
|
col_bit += ((g->box_w - col_end) + col_start) * g->bpp;
|
|
|
|
map_p += (col_bit >> 3);
|
|
col_bit = col_bit & 0x7;
|
|
}
|
|
|
|
/*Flush the last part*/
|
|
if(fill_area.y1 != fill_area.y2) {
|
|
fill_area.y2--;
|
|
lv_blend_fill(clip_area, &fill_area,
|
|
color, mask_buf, LV_DRAW_MASK_RES_CHANGED, opa,
|
|
LV_BLEND_MODE_NORMAL);
|
|
mask_p = 0;
|
|
}
|
|
|
|
lv_draw_buf_release(mask_buf);
|
|
}
|
|
|
|
static void draw_letter_subpx(lv_coord_t pos_x, lv_coord_t pos_y, lv_font_glyph_dsc_t * g, const lv_area_t * clip_area, const uint8_t * map_p, lv_color_t color, lv_opa_t opa)
|
|
{
|
|
const uint8_t * bpp_opa_table;
|
|
uint8_t bitmask_init;
|
|
uint8_t bitmask;
|
|
|
|
if(g->bpp == 3) g->bpp = 4;
|
|
|
|
switch(g->bpp) {
|
|
case 1:
|
|
bpp_opa_table = bpp1_opa_table;
|
|
bitmask_init = 0x80;
|
|
break;
|
|
case 2:
|
|
bpp_opa_table = bpp2_opa_table;
|
|
bitmask_init = 0xC0;
|
|
break;
|
|
case 4:
|
|
bpp_opa_table = bpp4_opa_table;
|
|
bitmask_init = 0xF0;
|
|
break;
|
|
case 8:
|
|
bpp_opa_table = NULL;
|
|
bitmask_init = 0xFF;
|
|
break; /*No opa table, pixel value will be used directly*/
|
|
default:
|
|
LV_LOG_WARN("lv_draw_letter: invalid bpp not found");
|
|
return; /*Invalid bpp. Can't render the letter*/
|
|
}
|
|
|
|
lv_coord_t col, row;
|
|
|
|
uint8_t width_byte_scr = g->box_w >> 3; /*Width in bytes (on the screen finally) (e.g. w = 11 -> 2 bytes wide)*/
|
|
if(g->box_w & 0x7) width_byte_scr++;
|
|
uint16_t width_bit = g->box_w * g->bpp; /*Letter width in bits*/
|
|
|
|
|
|
/* Calculate the col/row start/end on the map*/
|
|
lv_coord_t col_start = pos_x >= clip_area->x1 ? 0 : (clip_area->x1 - pos_x) * 3;
|
|
lv_coord_t col_end = pos_x + g->box_w / 3 <= clip_area->x2 ? g->box_w : (clip_area->x2 - pos_x + 1) * 3;
|
|
lv_coord_t row_start = pos_y >= clip_area->y1 ? 0 : clip_area->y1 - pos_y;
|
|
lv_coord_t row_end = pos_y + g->box_h <= clip_area->y2 ? g->box_h : clip_area->y2 - pos_y + 1;
|
|
|
|
/*Move on the map too*/
|
|
uint32_t bit_ofs = (row_start * width_bit) + (col_start * g->bpp);
|
|
map_p += bit_ofs >> 3;
|
|
|
|
uint8_t letter_px;
|
|
lv_opa_t px_opa;
|
|
uint16_t col_bit;
|
|
col_bit = bit_ofs & 0x7; /* "& 0x7" equals to "% 8" just faster */
|
|
|
|
uint32_t mask_buf_size = g->box_w * g->box_h > LV_HOR_RES_MAX ? g->box_w * g->box_h : LV_HOR_RES_MAX;
|
|
lv_opa_t * mask_buf = lv_draw_buf_get(mask_buf_size);
|
|
lv_coord_t mask_p = 0;
|
|
lv_coord_t mask_p_start;
|
|
lv_color_t * color_buf = lv_draw_buf_get(mask_buf_size * sizeof(lv_color_t));
|
|
|
|
lv_disp_t * disp = lv_refr_get_disp_refreshing();
|
|
lv_disp_buf_t * vdb = lv_disp_get_buf(disp);
|
|
|
|
lv_coord_t vdb_width = lv_area_get_width(&vdb->area);
|
|
lv_color_t * vdb_buf_tmp = vdb->buf_act;
|
|
|
|
/*Set a pointer on VDB to the first pixel of the letter*/
|
|
vdb_buf_tmp += ((pos_y - vdb->area.y1) * vdb_width) + pos_x - vdb->area.x1;
|
|
|
|
/*If the letter is partially out of mask the move there on VDB*/
|
|
vdb_buf_tmp += (row_start * vdb_width) + col_start / 3;
|
|
|
|
lv_area_t map_area;
|
|
map_area.x1 = col_start / 3 + pos_x;
|
|
map_area.x2 = col_end / 3 + pos_x - 1;
|
|
map_area.y1 = row_start + pos_y;
|
|
map_area.y2 = map_area.y1;
|
|
|
|
uint8_t other_mask_cnt = lv_draw_mask_get_cnt();
|
|
|
|
uint8_t font_rgb[3];
|
|
|
|
#if LV_COLOR_16_SWAP == 0
|
|
uint8_t txt_rgb[3] = {color.ch.red, color.ch.green, color.ch.blue};
|
|
#else
|
|
uint8_t txt_rgb[3] = {color.ch.red, (color.ch.green_h << 3) + color.ch.green_l, color.ch.blue};
|
|
#endif
|
|
|
|
for(row = row_start ; row < row_end; row++) {
|
|
uint8_t subpx_cnt = 0;
|
|
bitmask = bitmask_init >> col_bit;
|
|
mask_p_start = mask_p;
|
|
for(col = col_start; col < col_end; col++) {
|
|
/*Load the pixel's opacity into the mask*/
|
|
letter_px = (*map_p & bitmask) >> (8 - col_bit - g->bpp);
|
|
if(letter_px != 0) {
|
|
if(opa == LV_OPA_COVER) {
|
|
px_opa = g->bpp == 8 ? letter_px : bpp_opa_table[letter_px];
|
|
} else {
|
|
px_opa = g->bpp == 8 ? (uint16_t)((uint16_t)letter_px * opa) >> 8
|
|
: (uint16_t)((uint16_t)bpp_opa_table[letter_px] * opa) >> 8;
|
|
}
|
|
} else {
|
|
px_opa = 0;
|
|
}
|
|
|
|
font_rgb[subpx_cnt] = px_opa;
|
|
|
|
subpx_cnt ++;
|
|
if(subpx_cnt == 3) {
|
|
subpx_cnt = 0;
|
|
|
|
lv_color_t res_color;
|
|
#if LV_COLOR_16_SWAP == 0
|
|
uint8_t bg_rgb[3] = {vdb_buf_tmp->ch.red, vdb_buf_tmp->ch.green, vdb_buf_tmp->ch.blue};
|
|
#else
|
|
uint8_t bg_rgb[3] = {vdb_buf_tmp->ch.red,
|
|
(vdb_buf_tmp->ch.green_h << 3) + vdb_buf_tmp->ch.green_l,
|
|
vdb_buf_tmp->ch.blue};
|
|
#endif
|
|
|
|
#if LV_SUBPX_BGR
|
|
res_color.ch.blue = (uint16_t)((uint16_t)txt_rgb[0] * font_rgb[0] + (bg_rgb[0] * (255 - font_rgb[0]))) >> 8;
|
|
res_color.ch.red = (uint16_t)((uint16_t)txt_rgb[2] * font_rgb[2] + (bg_rgb[2] * (255 - font_rgb[2]))) >> 8;
|
|
#else
|
|
res_color.ch.red = (uint16_t)((uint16_t)txt_rgb[0] * font_rgb[0] + (bg_rgb[0] * (255 - font_rgb[0]))) >> 8;
|
|
res_color.ch.blue = (uint16_t)((uint16_t)txt_rgb[2] * font_rgb[2] + (bg_rgb[2] * (255 - font_rgb[2]))) >> 8;
|
|
#endif
|
|
|
|
#if LV_COLOR_16_SWAP == 0
|
|
res_color.ch.green = (uint16_t)((uint16_t)txt_rgb[1] * font_rgb[1] + (bg_rgb[1] * (255 - font_rgb[1]))) >> 8;
|
|
#else
|
|
uint8_t green = (uint16_t)((uint16_t)txt_rgb[1] * font_rgb[1] + (bg_rgb[1] * (255 - font_rgb[1]))) >> 8;
|
|
res_color.ch.green_h = green >> 3;
|
|
res_color.ch.green_l = green & 0x7;
|
|
#endif
|
|
|
|
if(font_rgb[0] == 0 && font_rgb[1] == 0 && font_rgb[2] == 0) mask_buf[mask_p] = LV_OPA_TRANSP;
|
|
else mask_buf[mask_p] = LV_OPA_COVER;
|
|
color_buf[mask_p] = res_color;
|
|
|
|
/*Next mask byte*/
|
|
mask_p++;
|
|
vdb_buf_tmp++;
|
|
}
|
|
|
|
/*Go to the next column*/
|
|
if(col_bit < 8 - g->bpp) {
|
|
col_bit += g->bpp;
|
|
bitmask = bitmask >> g->bpp;
|
|
} else {
|
|
col_bit = 0;
|
|
bitmask = bitmask_init;
|
|
map_p++;
|
|
}
|
|
}
|
|
|
|
/*Apply masks if any*/
|
|
if(other_mask_cnt) {
|
|
lv_draw_mask_res_t mask_res = lv_draw_mask_apply(mask_buf + mask_p_start, map_area.x1, map_area.y2, lv_area_get_width(&map_area));
|
|
if(mask_res == LV_DRAW_MASK_RES_FULL_TRANSP) {
|
|
memset(mask_buf + mask_p_start, 0x00, lv_area_get_width(&map_area));
|
|
}
|
|
}
|
|
|
|
if((uint32_t) mask_p + (row_end - row_start) < mask_buf_size) {
|
|
map_area.y2 ++;
|
|
} else {
|
|
lv_blend_map(clip_area, &map_area, color_buf, mask_buf, LV_DRAW_MASK_RES_CHANGED, opa, LV_BLEND_MODE_NORMAL);
|
|
|
|
map_area.y1 = map_area.y2 + 1;
|
|
map_area.y2 = map_area.y1;
|
|
mask_p = 0;
|
|
}
|
|
|
|
col_bit += ((g->box_w - col_end) + col_start) * g->bpp;
|
|
|
|
map_p += (col_bit >> 3);
|
|
col_bit = col_bit & 0x7;
|
|
|
|
/*Next row in VDB*/
|
|
vdb_buf_tmp += vdb_width - (col_end - col_start) / 3;
|
|
}
|
|
|
|
/*Flush the last part*/
|
|
if(map_area.y1 != map_area.y2) {
|
|
map_area.y2--;
|
|
lv_blend_map(clip_area, &map_area, color_buf, mask_buf, LV_DRAW_MASK_RES_CHANGED, opa, LV_BLEND_MODE_NORMAL);
|
|
}
|
|
|
|
lv_draw_buf_release(mask_buf);
|
|
lv_draw_buf_release(color_buf);
|
|
}
|
|
|
|
|
|
/**
|
|
* Convert a hexadecimal characters to a number (0..15)
|
|
* @param hex Pointer to a hexadecimal character (0..9, A..F)
|
|
* @return the numerical value of `hex` or 0 on error
|
|
*/
|
|
static uint8_t hex_char_to_num(char hex)
|
|
{
|
|
uint8_t result = 0;
|
|
|
|
if(hex >= '0' && hex <= '9') {
|
|
result = hex - '0';
|
|
} else {
|
|
if(hex >= 'a') hex -= 'a' - 'A'; /*Convert to upper case*/
|
|
|
|
switch(hex) {
|
|
case 'A': result = 10; break;
|
|
case 'B': result = 11; break;
|
|
case 'C': result = 12; break;
|
|
case 'D': result = 13; break;
|
|
case 'E': result = 14; break;
|
|
case 'F': result = 15; break;
|
|
default: result = 0; break;
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|