mirror of
https://github.com/lvgl/lvgl.git
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215 lines
5.3 KiB
C
215 lines
5.3 KiB
C
/**
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* @file lv_templ.c
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*
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*/
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/*Search an replace: template -> object normal name with lower case (e.g. button, label etc.)
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* templ -> object short name with lower case(e.g. btn, label etc)
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* TEMPL -> object short name with upper case (e.g. BTN, LABEL etc.)
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*
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*/
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/*********************
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* INCLUDES
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*********************/
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#include "lv_conf.h"
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#if USE_LV_TEMPL != 0
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#include "lv_templ.h"
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/*********************
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* DEFINES
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*********************/
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/**********************
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* TYPEDEFS
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**********************/
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/**********************
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* STATIC PROTOTYPES
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**********************/
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static bool lv_templ_design(lv_obj_t * templ, const area_t * mask, lv_design_mode_t mode);
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static void lv_templs_init(void);
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/**********************
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* STATIC VARIABLES
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**********************/
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static lv_templs_t lv_templs_def; /*Default template style*/
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/**********************
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* MACROS
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**********************/
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/**********************
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* GLOBAL FUNCTIONS
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**********************/
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/*-----------------
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* Create function
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*-----------------*/
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/**
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* Create a template objects
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* @param par pointer to an object, it will be the parent of the new template
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* @param copy pointer to a template object, if not NULL then the new object will be copied from it
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* @return pointer to the created template
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*/
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lv_obj_t * lv_templ_create(lv_obj_t * par, lv_obj_t * copy)
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{
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/*Create the ancestor template*/
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/*TODO modify it to the ancestor create function */
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lv_obj_t * new_templ = lv_ANCESTOR_create(par, copy);
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dm_assert(new_templ);
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/*Allocate the template type specific extended data*/
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lv_templ_ext_t * ext = lv_obj_alloc_ext(new_templ, sizeof(lv_templ_ext_t));
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dm_assert(ext);
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/*Initialize the allocated 'ext' */
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/*The signal and design functions are not copied so set them here*/
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lv_obj_set_signal_f(new_templ, lv_templ_signal);
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lv_obj_set_design_f(new_templ, lv_templ_design);
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/*Init the new template template*/
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if(copy == NULL) {
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lv_obj_set_style(new_templ, lv_templs_get(LV_TEMPLS_DEF, NULL));
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}
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/*Copy an existing template*/
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else {
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lv_templ_ext_t * copy_ext = lv_obj_get_ext(copy);
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/*Refresh the style with new signal function*/
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lv_obj_refr_style(new_templ);
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}
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return new_templ;
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}
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/**
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* Signal function of the template
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* @param templ pointer to a template object
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* @param sign a signal type from lv_signal_t enum
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* @param param pointer to a signal specific variable
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* @return true: the object is still valid (not deleted), false: the object become invalid
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*/
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bool lv_templ_signal(lv_obj_t * templ, lv_signal_t sign, void * param)
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{
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bool valid;
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/* Include the ancient signal function */
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/* TODO update it to the ancestor's signal function*/
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valid = lv_ANCESTOR_signal(templ, sign, param);
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/* The object can be deleted so check its validity and then
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* make the object specific signal handling */
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if(valid != false) {
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switch(sign) {
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case LV_SIGNAL_CLEANUP:
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/*Nothing to cleanup. (No dynamically allocated memory in 'ext')*/
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break;
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default:
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break;
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}
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}
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return valid;
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}
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/*=====================
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* Setter functions
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*====================*/
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/*
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* New object specific "set" function comes here
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*/
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/*=====================
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* Getter functions
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*====================*/
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/*
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* New object specific "get" function comes here
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*/
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/**
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* Return with a pointer to a built-in style and/or copy it to a variable
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* @param style a style name from lv_templs_builtin_t enum
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* @param copy copy the style to this variable. (NULL if unused)
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* @return pointer to an lv_templs_t style
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*/
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lv_templs_t * lv_templs_get(lv_templs_builtin_t style, lv_templs_t * copy)
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{
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static bool style_inited = false;
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/*Make the style initialization if it is not done yet*/
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if(style_inited == false) {
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lv_templs_init();
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style_inited = true;
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}
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lv_templs_t *style_p;
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switch(style) {
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case LV_TEMPLS_DEF:
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style_p = &lv_templs_def;
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break;
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default:
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style_p = &lv_templs_def;
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}
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if(copy != NULL) {
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if(style_p != NULL) memcpy(copy, style_p, sizeof(lv_templs_t));
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else memcpy(copy, &lv_templs_def, sizeof(lv_templs_t));
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}
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return style_p;
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}
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/**********************
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* STATIC FUNCTIONS
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**********************/
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/**
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* Handle the drawing related tasks of the templates
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* @param templ pointer to an object
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* @param mask the object will be drawn only in this area
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* @param mode LV_DESIGN_COVER_CHK: only check if the object fully covers the 'mask_p' area
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* (return 'true' if yes)
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* LV_DESIGN_DRAW: draw the object (always return 'true')
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* LV_DESIGN_DRAW_POST: drawing after every children are drawn
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* @param return true/false, depends on 'mode'
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*/
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static bool lv_templ_design(lv_obj_t * templ, const area_t * mask, lv_design_mode_t mode)
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{
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/*Return false if the object is not covers the mask_p area*/
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if(mode == LV_DESIGN_COVER_CHK) {
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return false;
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}
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/*Draw the object*/
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else if(mode == LV_DESIGN_DRAW_MAIN) {
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}
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/*Post draw when the children are drawn*/
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else if(mode == LV_DESIGN_DRAW_POST) {
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}
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return true;
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}
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/**
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* Initialize the built-in template styles
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*/
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static void lv_templs_init(void)
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{
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/*Default style*/
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}
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#endif
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