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lvgl/demos/benchmark/lv_demo_benchmark.h
Josh Soref df0d36f02a
chore: fix spelling (#6401)
Signed-off-by: Josh Soref <2119212+jsoref@users.noreply.github.com>
Co-authored-by: Gabor Kiss-Vamosi <kisvegabor@gmail.com>
2024-06-28 09:09:23 +02:00

64 lines
1.5 KiB
C

/**
* @file lv_demo_benchmark.h
*
*/
#ifndef LV_DEMO_BENCHMARK_H
#define LV_DEMO_BENCHMARK_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#include "../lv_demos.h"
#if LV_USE_DEMO_BENCHMARK
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* GLOBAL PROTOTYPES
**********************/
/**
* Run all benchmark scenes.
*
* On the summary end screen the values shall be interpreted according to the followings:
* - CPU usage:
* - If `LV_SYSMON_GET_IDLE` is not modified it's measured based on the time spent in
* `lv_timer_handler`.
* - If an (RT)OS is used `LV_SYSMON_GET_IDLE` can be changed to a custom function
* which returns the idle percentage of idle task.
*
* - FPS: LVGL attempted to render this many times in a second. It's limited based on `LV_DEF_REFR_PERIOD`
*
* - Render time: LVGL spent this much time with rendering only. It's not aware of task yielding,
* but simply the time difference between the start and end of the rendering is measured
*
* - Flush time: It's the sum of
* - the time spent in the `flush_cb` and
* - the time spent with waiting for flush ready.
*/
void lv_demo_benchmark(void);
/**********************
* MACROS
**********************/
#endif /*LV_USE_DEMO_BENCHMARK*/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /*LV_DEMO_BENCHMARK_H*/