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https://github.com/lvgl/lvgl.git
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377 lines
11 KiB
C
377 lines
11 KiB
C
/**
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* @file lv_kb.c
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*
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*/
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/*********************
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* INCLUDES
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*********************/
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#include "lv_conf.h"
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#if USE_LV_KB != 0
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#include "lv_kb.h"
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#include "lv_ta.h"
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/*********************
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* DEFINES
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*********************/
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/**********************
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* TYPEDEFS
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**********************/
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/**********************
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* STATIC PROTOTYPES
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**********************/
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#if 0 /*Use Button matrix design*/
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static bool lv_kb_design(lv_obj_t * kb, const area_t * mask, lv_design_mode_t mode);
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#endif
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static lv_action_res_t lv_app_kb_action(lv_obj_t * kb, uint16_t i);
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/**********************
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* STATIC VARIABLES
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**********************/
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static const char * kb_map_lc[] = {
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"\0051#", "\004q", "\004w", "\004e", "\004r", "\004t", "\004y", "\004u", "\004i", "\004o", "\004p", "\007Del", "\n",
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"\006ABC", "\003a", "\003s", "\003d", "\003f", "\003g", "\003h", "\003j", "\003k", "\003l", "\010Enter", "\n",
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"_", "-", "z", "x", "c", "v", "b", "n", "m", ".", ",", ":", "\n",
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"\003Hide", "\003Left", "\006 ", "\003Right", "\003Ok", ""
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};
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static const char * kb_map_uc[] = {
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"\0051#", "\004Q", "\004W", "\004E", "\004R", "\004T", "\004Y", "\004U", "\004I", "\004O", "\004P", "\007Del", "\n",
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"\006abc", "\003A", "\003S", "\003D", "\003F", "\003G", "\003H", "\003J", "\003K", "\003L", "\010Enter", "\n",
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"_", "-", "Z", "X", "C", "V", "B", "N", "M", ".", ",", ":", "\n",
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"\003Hide", "\003Left", "\006 ", "\003Right", "\003Ok", ""
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};
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static const char * kb_map_spec[] = {
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"0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "\002Del", "\n",
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"\002abc", "+", "-", "/", "*", "=", "%", "!", "?", "#", "<", ">", "\n",
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"\\", "@", "$", "(", ")", "{", "}", "[", "]", ";", "\"", "'", "\n",
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"\003Hide", "\003Left", "\006 ", "\003Right", "\003Ok", ""
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};
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static const char * kb_map_num[] = {
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"1", "2", "3", "\002Hide","\n",
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"4", "5", "6", "\002Ok", "\n",
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"7", "8", "9", "\002Del", "\n",
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"+/-", "0", ".", "Left", "Right", ""
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};
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/**********************
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* MACROS
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**********************/
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/**********************
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* GLOBAL FUNCTIONS
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**********************/
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/*-----------------
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* Create function
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*-----------------*/
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/**
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* Create a keyboard objects
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* @param par pointer to an object, it will be the parent of the new keyboard
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* @param copy pointer to a keyboard object, if not NULL then the new object will be copied from it
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* @return pointer to the created keyboard
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*/
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lv_obj_t * lv_kb_create(lv_obj_t * par, lv_obj_t * copy)
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{
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/*Create the ancestor of keyboard*/
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/*TODO modify it to the ancestor create function */
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lv_obj_t * new_kb = lv_btnm_create(par, copy);
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dm_assert(new_kb);
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/*Allocate the keyboard type specific extended data*/
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lv_kb_ext_t * ext = lv_obj_alloc_ext(new_kb, sizeof(lv_kb_ext_t));
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dm_assert(ext);
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/*Initialize the allocated 'ext' */
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ext->ta = NULL;
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ext->mode = LV_KB_MODE_TXT;
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ext->cur_mng = 0;
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ext->close_action = NULL;
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ext->ok_action = NULL;
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/*The signal and design functions are not copied so set them here*/
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lv_obj_set_signal_f(new_kb, lv_kb_signal);
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/*Init the new keyboard keyboard*/
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if(copy == NULL) {
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lv_obj_set_size(new_kb, LV_HOR_RES, LV_VER_RES / 2);
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lv_obj_align(new_kb, NULL, LV_ALIGN_IN_BOTTOM_MID, 0, 0);
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lv_btnm_set_action(new_kb, lv_app_kb_action);
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lv_btnm_set_map(new_kb, kb_map_lc);
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}
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/*Copy an existing keyboard*/
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else {
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lv_kb_ext_t * copy_ext = lv_obj_get_ext(copy);ext->ta = NULL;
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ext->ta = copy_ext->ta;
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ext->mode = copy_ext->mode;
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ext->cur_mng = copy_ext->cur_mng;
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ext->close_action = copy_ext->close_action;
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ext->ok_action = copy_ext->ok_action;
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/*Refresh the style with new signal function*/
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lv_obj_refr_style(new_kb);
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}
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return new_kb;
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}
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/**
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* Signal function of the keyboard
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* @param kb pointer to a keyboard object
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* @param sign a signal type from lv_signal_t enum
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* @param param pointer to a signal specific variable
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* @return true: the object is still valid (not deleted), false: the object become invalid
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*/
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bool lv_kb_signal(lv_obj_t * kb, lv_signal_t sign, void * param)
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{
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bool valid;
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/* Include the ancient signal function */
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valid = lv_btnm_signal(kb, sign, param);
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/* The object can be deleted so check its validity and then
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* make the object specific signal handling */
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if(valid != false) {
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if(sign == LV_SIGNAL_CLEANUP) {
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/*Nothing to cleanup. (No dynamically allocated memory in 'ext')*/
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}
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}
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return valid;
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}
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/*=====================
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* Setter functions
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*====================*/
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/**
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* Assign a Text Area to the Keyboard. The pressed characters will be put there.
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* @param kb pointer to a Keyboard object
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* @param ta pointer to a Text Area object to write there
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*/
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void lv_kb_set_ta(lv_obj_t * kb, lv_obj_t * ta)
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{
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lv_kb_ext_t * ext = lv_obj_get_ext(kb);
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if(ext->ta != NULL && ext->cur_mng != 0) lv_ta_set_cursor_show(ext->ta, false);
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ext->ta = ta;
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if(ext->cur_mng != 0) lv_ta_set_cursor_show(ext->ta, true);
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}
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/**
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* Set a new a mode (text or number map)
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* @param kb pointer to a Keyboard object
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* @param mode the mode from 'lv_kb_mode_t'
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*/
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void lv_kb_set_mode(lv_obj_t * kb, lv_kb_mode_t mode)
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{
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lv_kb_ext_t * ext = lv_obj_get_ext(kb);
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ext->mode = mode;
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if(mode == LV_KB_MODE_TXT) lv_btnm_set_map(kb, kb_map_lc);
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else if(mode == LV_KB_MODE_TXT) lv_btnm_set_map(kb, kb_map_num);
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}
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/**
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* Automatically hide or show the cursor of Text Area
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* @param kb pointer to a Keyboard object
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* @param en true: show cursor on the current text area, false: hide cursor
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*/
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void lv_kb_set_cur_mng(lv_obj_t * kb, bool en)
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{
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lv_kb_ext_t * ext = lv_obj_get_ext(kb);
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ext->cur_mng = en == false? 0 : 1;
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if(ext->ta != NULL) lv_ta_set_cursor_show(ext->ta, true);
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}
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/**
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* Set call back to call when the "Ok" button is pressed
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* @param kb pointer to Keyboard object
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* @param action a callback with 'lv_action_t' type
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*/
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void lv_kb_set_ok_action(lv_obj_t * kb, lv_action_t action)
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{
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lv_kb_ext_t * ext = lv_obj_get_ext(kb);
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ext->ok_action = action;
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}
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/**
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* Set call back to call when the "Hide" button is pressed
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* @param kb pointer to Keyboard object
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* @param action a callback with 'lv_action_t' type
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*/
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void lv_kb_set_close_action(lv_obj_t * kb, lv_action_t action)
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{
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lv_kb_ext_t * ext = lv_obj_get_ext(kb);
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ext->close_action = action;
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}
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/*=====================
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* Getter functions
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*====================*/
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/**
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* Assign a Text Area to the Keyboard. The pressed characters will be put there.
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* @param kb pointer to a Keyboard object
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* @return pointer to the assigned Text Area object
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*/
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lv_obj_t * lv_kb_get_ta(lv_obj_t * kb)
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{
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lv_kb_ext_t * ext = lv_obj_get_ext(kb);
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return ext->ta;
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}
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/**
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* Set a new a mode (text or number map)
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* @param kb pointer to a Keyboard object
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* @return the current mode from 'lv_kb_mode_t'
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*/
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lv_kb_mode_t lv_kb_get_mode(lv_obj_t * kb)
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{
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lv_kb_ext_t * ext = lv_obj_get_ext(kb);
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return ext->mode;
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}
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/**
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* Get the current cursor manage mode.
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* @param kb pointer to a Keyboard object
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* @return true: show cursor on the current text area, false: hide cursor
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*/
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bool lv_kb_get_cur_mng(lv_obj_t * kb, bool en)
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{
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lv_kb_ext_t * ext = lv_obj_get_ext(kb);
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return ext->cur_mng == 0 ? false : true;
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}
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/**
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* Get the callback to call when the "Ok" button is pressed
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* @param kb pointer to Keyboard object
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* @return the ok callback
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*/
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lv_action_t lv_kb_get_ok_action(lv_obj_t * kb, lv_action_t action)
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{
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lv_kb_ext_t * ext = lv_obj_get_ext(kb);
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return ext->ok_action;
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}
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/**
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* Get the callback to call when the "Hide" button is pressed
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* @param kb pointer to Keyboard object
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* @return the close callback
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*/
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lv_action_t lv_kb_get_close_action(lv_obj_t * kb, lv_action_t action)
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{
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lv_kb_ext_t * ext = lv_obj_get_ext(kb);
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return ext->close_action;
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}
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/**********************
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* STATIC FUNCTIONS
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**********************/
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#if 0 /*Use Button matrix design*/
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/**
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* Handle the drawing related tasks of the keyboards
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* @param kb pointer to an object
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* @param mask the object will be drawn only in this area
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* @param mode LV_DESIGN_COVER_CHK: only check if the object fully covers the 'mask_p' area
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* (return 'true' if yes)
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* LV_DESIGN_DRAW: draw the object (always return 'true')
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* LV_DESIGN_DRAW_POST: drawing after every children are drawn
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* @param return true/false, depends on 'mode'
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*/
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static bool lv_kb_design(lv_obj_t * kb, const area_t * mask, lv_design_mode_t mode)
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{
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/*Return false if the object is not covers the mask_p area*/
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if(mode == LV_DESIGN_COVER_CHK) {
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return false;
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}
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/*Draw the object*/
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else if(mode == LV_DESIGN_DRAW_MAIN) {
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}
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/*Post draw when the children are drawn*/
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else if(mode == LV_DESIGN_DRAW_POST) {
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}
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return true;
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}
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#endif
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/**
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* Called when a button of 'kb_btnm' is released
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* @param btnm pointer to 'kb_btnm'
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* @param i the index of the released button from the current btnm map
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* @return LV_ACTION_RES_INV if the btnm is deleted else LV_ACTION_RES_OK
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*/
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static lv_action_res_t lv_app_kb_action(lv_obj_t * kb, uint16_t i)
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{
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lv_kb_ext_t * ext = lv_obj_get_ext(kb);
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if(ext->ta == NULL) return LV_ACTION_RES_OK;
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const char ** map = lv_btnm_get_map(kb);
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const char * txt = map[i];
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/*Ignore the unit size number of the text*/
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if(txt[0] <= '\011') txt++; /*Ignore length specifier*/
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if(txt[0] == '\177') return LV_ACTION_RES_OK; /*Don't care hidden buttons*/
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/*Do the corresponding action according to the text of the button*/
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if(strcmp(txt, "abc") == 0) {
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lv_btnm_set_map(kb, kb_map_lc);
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} else if(strcmp(txt, "ABC") == 0) {
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lv_btnm_set_map(kb, kb_map_uc);
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} else if(strcmp(txt, "1#") == 0) {
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lv_btnm_set_map(kb, kb_map_spec);
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} else if(strcmp(txt, "Enter") == 0) {
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lv_ta_add_char(ext->ta, '\n');
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} else if(strcmp(txt, "Left") == 0) {
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lv_ta_cursor_left(ext->ta);
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} else if(strcmp(txt, "Right") == 0) {
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lv_ta_cursor_right(ext->ta);
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} else if(strcmp(txt, "Del") == 0) {
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lv_ta_del(ext->ta);
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} else if(strcmp(txt, "+/-") == 0) {
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uint16_t cur = lv_ta_get_cursor_pos(ext->ta);
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const char * ta_txt = lv_ta_get_txt(ext->ta);
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if(ta_txt[0] == '-') {
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lv_ta_set_cursor_pos(ext->ta, 1);
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lv_ta_del(ext->ta);
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lv_ta_add_char(ext->ta, '+');
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lv_ta_set_cursor_pos(ext->ta, cur);
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} else if(ta_txt[0] == '+') {
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lv_ta_set_cursor_pos(ext->ta, 1);
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lv_ta_del(ext->ta);
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lv_ta_add_char(ext->ta, '-');
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lv_ta_set_cursor_pos(ext->ta, cur);
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} else {
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lv_ta_set_cursor_pos(ext->ta, 0);
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lv_ta_add_char(ext->ta, '-');
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lv_ta_set_cursor_pos(ext->ta, cur + 1);
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}
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} else if(strcmp(txt, "Hide") == 0) {
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//lv_app_kb_close(false);
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return LV_ACTION_RES_INV;
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} else if(strcmp(txt, "Ok") == 0) {
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//lv_app_kb_close(true);
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return LV_ACTION_RES_INV;
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} else {
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lv_ta_add_text(ext->ta, txt);
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}
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return LV_ACTION_RES_OK;
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}
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#endif
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