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lvgl/src/lv_objx/lv_btn.h
2020-01-16 14:26:36 +01:00

290 lines
6.9 KiB
C

/**
* @file lv_btn.h
*
*/
#ifndef LV_BTN_H
#define LV_BTN_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#include "../lv_conf_internal.h"
#if LV_USE_BTN != 0
/*Testing of dependencies*/
#if LV_USE_CONT == 0
#error "lv_btn: lv_cont is required. Enable it in lv_conf.h (LV_USE_CONT 1) "
#endif
#include "lv_cont.h"
#include "../lv_core/lv_indev.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/** Possible states of a button.
* It can be used not only by buttons but other button-like objects too*/
enum {
/**Released*/
LV_BTN_STATE_REL,
/**Pressed*/
LV_BTN_STATE_PR,
/**Toggled released*/
LV_BTN_STATE_TGL_REL,
/**Toggled pressed*/
LV_BTN_STATE_TGL_PR,
/**Inactive*/
LV_BTN_STATE_INA,
/**Number of states*/
_LV_BTN_STATE_NUM,
};
typedef uint8_t lv_btn_state_t;
/** Extended data of button*/
typedef struct
{
/** Ext. of ancestor*/
lv_cont_ext_t cont;
/** 1: Toggle enabled*/
uint8_t toggle : 1;
} lv_btn_ext_t;
/**Styles*/
enum {
LV_BTN_PART_MAIN,
};
typedef uint8_t lv_btn_part_t;
/**********************
* GLOBAL PROTOTYPES
**********************/
/**
* Create a button object
* @param par pointer to an object, it will be the parent of the new button
* @param copy pointer to a button object, if not NULL then the new object will be copied from it
* @return pointer to the created button
*/
lv_obj_t * lv_btn_create(lv_obj_t * par, const lv_obj_t * copy);
/*=====================
* Setter functions
*====================*/
/**
* Enable the toggled states. On release the button will change from/to toggled state.
* @param btn pointer to a button object
* @param tgl true: enable toggled states, false: disable
*/
void lv_btn_set_toggle(lv_obj_t * btn, bool tgl);
/**
* Set the state of the button
* @param btn pointer to a button object
* @param state the new state of the button (from lv_btn_state_t enum)
*/
void lv_btn_set_state(lv_obj_t * btn, lv_btn_state_t state);
/**
* Toggle the state of the button (ON->OFF, OFF->ON)
* @param btn pointer to a button object
*/
void lv_btn_toggle(lv_obj_t * btn);
/**
* Set the layout on a button
* @param btn pointer to a button object
* @param layout a layout from 'lv_cont_layout_t'
*/
static inline void lv_btn_set_layout(lv_obj_t * btn, lv_layout_t layout)
{
lv_cont_set_layout(btn, layout);
}
/**
* Set the fit policy in all 4 directions separately.
* It tells how to change the button size automatically.
* @param btn pointer to a button object
* @param left left fit policy from `lv_fit_t`
* @param right right fit policy from `lv_fit_t`
* @param top top fit policy from `lv_fit_t`
* @param bottom bottom fit policy from `lv_fit_t`
*/
static inline void lv_btn_set_fit4(lv_obj_t * btn, lv_fit_t left, lv_fit_t right, lv_fit_t top, lv_fit_t bottom)
{
lv_cont_set_fit4(btn, left, right, top, bottom);
}
/**
* Set the fit policy horizontally and vertically separately.
* It tells how to change the button size automatically.
* @param btn pointer to a button object
* @param hor horizontal fit policy from `lv_fit_t`
* @param ver vertical fit policy from `lv_fit_t`
*/
static inline void lv_btn_set_fit2(lv_obj_t * btn, lv_fit_t hor, lv_fit_t ver)
{
lv_cont_set_fit2(btn, hor, ver);
}
/**
* Set the fit policy in all 4 direction at once.
* It tells how to change the button size automatically.
* @param btn pointer to a button object
* @param fit fit policy from `lv_fit_t`
*/
static inline void lv_btn_set_fit(lv_obj_t * btn, lv_fit_t fit)
{
lv_cont_set_fit(btn, fit);
}
/**
* Set time of the ink effect (draw a circle on click to animate in the new state)
* @param btn pointer to a button object
* @param time the time of the ink animation
*/
void lv_btn_set_ink_in_time(lv_obj_t * btn, uint16_t time);
/**
* Set the wait time before the ink disappears
* @param btn pointer to a button object
* @param time the time of the ink animation
*/
void lv_btn_set_ink_wait_time(lv_obj_t * btn, uint16_t time);
/**
* Set time of the ink out effect (animate to the released state)
* @param btn pointer to a button object
* @param time the time of the ink animation
*/
void lv_btn_set_ink_out_time(lv_obj_t * btn, uint16_t time);
/**
* Set a style of a button.
* @param btn pointer to button object
* @param type which style should be set
* @param style pointer to a style
* */
void lv_btn_set_style(lv_obj_t * btn, lv_btn_part_t type, const lv_style_t * style);
/*=====================
* Getter functions
*====================*/
/**
* Get the current state of the button
* @param btn pointer to a button object
* @return the state of the button (from lv_btn_state_t enum)
*/
lv_btn_state_t lv_btn_get_state(const lv_obj_t * btn);
/**
* Get the toggle enable attribute of the button
* @param btn pointer to a button object
* @return true: toggle enabled, false: disabled
*/
bool lv_btn_get_toggle(const lv_obj_t * btn);
/**
* Get the layout of a button
* @param btn pointer to button object
* @return the layout from 'lv_cont_layout_t'
*/
static inline lv_layout_t lv_btn_get_layout(const lv_obj_t * btn)
{
return lv_cont_get_layout(btn);
}
/**
* Get the left fit mode
* @param btn pointer to a button object
* @return an element of `lv_fit_t`
*/
static inline lv_fit_t lv_btn_get_fit_left(const lv_obj_t * btn)
{
return lv_cont_get_fit_left(btn);
}
/**
* Get the right fit mode
* @param btn pointer to a button object
* @return an element of `lv_fit_t`
*/
static inline lv_fit_t lv_btn_get_fit_right(const lv_obj_t * btn)
{
return lv_cont_get_fit_right(btn);
}
/**
* Get the top fit mode
* @param btn pointer to a button object
* @return an element of `lv_fit_t`
*/
static inline lv_fit_t lv_btn_get_fit_top(const lv_obj_t * btn)
{
return lv_cont_get_fit_top(btn);
}
/**
* Get the bottom fit mode
* @param btn pointer to a button object
* @return an element of `lv_fit_t`
*/
static inline lv_fit_t lv_btn_get_fit_bottom(const lv_obj_t * btn)
{
return lv_cont_get_fit_bottom(btn);
}
/**
* Get time of the ink in effect (draw a circle on click to animate in the new state)
* @param btn pointer to a button object
* @return the time of the ink animation
*/
uint16_t lv_btn_get_ink_in_time(const lv_obj_t * btn);
/**
* Get the wait time before the ink disappears
* @param btn pointer to a button object
* @return the time of the ink animation
*/
uint16_t lv_btn_get_ink_wait_time(const lv_obj_t * btn);
/**
* Get time of the ink out effect (animate to the releases state)
* @param btn pointer to a button object
* @return the time of the ink animation
*/
uint16_t lv_btn_get_ink_out_time(const lv_obj_t * btn);
lv_style_list_t * lv_btn_get_style(lv_obj_t * cont, uint8_t type);
/**********************
* MACROS
**********************/
#endif /*LV_USE_BUTTON*/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /*LV_BTN_H*/