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lvgl/lv_draw/lv_draw_vbasic.h
2017-04-21 09:15:39 +02:00

79 lines
2.0 KiB
C

/**
* @file lv_draw_vbasic.h
*
*/
#ifndef LV_DRAW_VBASIC_H
#define LV_DRAW_VBASIC_H
/*********************
* INCLUDES
*********************/
#include "lv_conf.h"
#if LV_VDB_SIZE != 0
#include "misc/gfx/color.h"
#include "misc/gfx/area.h"
#include "misc/gfx/font.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* GLOBAL PROTOTYPES
**********************/
/**
* Fill an area in the Virtual Display Buffer
* @param cords_p coordinates of the area to fill
* @param mask_p fill only o this mask
* @param color fill color
* @param opa opacity of the area (0..255)
*/
void lv_vfill(const area_t * cords_p, const area_t * mask_p,
color_t color, opa_t opa);
/**
* Draw a letter in the Virtual Display Buffer
* @param pos_p left-top coordinate of the latter
* @param mask_p the letter will be drawn only on this area
* @param font_p pointer to font
* @param letter a letter to draw
* @param color color of letter
* @param opa opacity of letter (0..255)
*/
void lv_vletter(const point_t * pos_p, const area_t * mask_p,
const font_t * font_p, uint8_t letter,
color_t color, opa_t opa);
/**
* Draw a color map to the display
* @param cords_p coordinates the color map
* @param mask_p the map will drawn only on this area
* @param map_p pointer to a color_t array
* @param opa opacity of the map (ignored, only for compatibility with lv_vmap)
* @param transp true: enable transparency of LV_IMG_COLOR_TRANSP color pixels
* @param upscale true: upscale to double size
* @param recolor mix the pixels with this color
* @param recolor_opa the intense of recoloring
*/
void lv_vmap(const area_t * cords_p, const area_t * mask_p,
const color_t * map_p, opa_t opa, bool transp, bool upscale,
color_t recolor, opa_t recolor_opa);
/**********************
* MACROS
**********************/
#endif
#endif