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https://github.com/lvgl/lvgl.git
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30193c1035
Co-authored-by: Ioannis Markopoulos <Ioannis_Markopoulos@amat.com>
125 lines
5.3 KiB
C
125 lines
5.3 KiB
C
/* TSI 2023.xmo */
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/*******************************************************************************
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* Copyright (c) 2023 Think Silicon Single Member PC
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this header file and/or associated documentation files to use, copy,
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* modify, merge, publish, distribute, sublicense, and/or sell copies of the
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* Materials, and to permit persons to whom the Materials are furnished to do
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* so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Materials.
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*
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* MODIFICATIONS TO THIS FILE MAY MEAN IT NO LONGER ACCURATELY REFLECTS
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* NEMAGFX API. THE UNMODIFIED, NORMATIVE VERSIONS OF THINK-SILICON NEMAGFX
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* SPECIFICATIONS AND HEADER INFORMATION ARE LOCATED AT:
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* https://think-silicon.com/products/software/nemagfx-api
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*
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* The software is provided 'as is', without warranty of any kind, express or
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* implied, including but not limited to the warranties of merchantability,
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* fitness for a particular purpose and noninfringement. In no event shall
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* Think Silicon Single Member PC be liable for any claim, damages or other
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* liability, whether in an action of contract, tort or otherwise, arising
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* from, out of or in connection with the software or the use or other dealings
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* in the software.
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******************************************************************************/
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#ifndef NEMA_PROVISIONAL_H__
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#define NEMA_PROVISIONAL_H__
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#include "nema_sys_defs.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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/** \brief Fill a triangle strip with color (float coordinates)
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*
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* \param vertices pointer to vertices coordinated (first x coordinate of vertex,
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* then y coordinate of vertex)
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* \param num_vertices number of vertices
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* \param stride Distance between two vertices
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* \param rgba8888 Color to be used
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*
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*/
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void nema_fill_triangle_strip_f(float* vertices, int num_vertices, int stride, uint32_t rgba8888);
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/** \brief Fill a traingle fan with color (float coordinates)
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*
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* \param vertices pointer to vertices coordinated (first x coordinate of vertex,
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* then y coordinate of vertex)
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* \param num_vertices number of vertices
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* \param stride Distance between two vertices
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* \param rgba8888 Color to be used
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*
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*/
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void nema_fill_triangle_fan_f(float* vertices, int num_vertices, int stride, uint32_t rgba8888);
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/** \brief Draws a triangle with specific border width. Apply AA if available.
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* Degenerated triangles have undefined behavior.
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*
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* \param x0 x coordinate at the first vertex of the triangle
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* \param y0 y coordinate at the first vertex of the triangle
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* \param x1 x coordinate at the second vertex of the triangle
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* \param y1 y coordinate at the second vertex of the triangle
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* \param x2 x coordinate at the third vertex of the triangle
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* \param y2 y coordinate at the third vertex of the triangle
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* \param border_width triangle's border width
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* \param color color of the triangle
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*
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*/
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void nema_draw_triangle_aa(float x0, float y0, float x1, float y1, float x2, float y2,
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float border_width, uint32_t color);
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/** \brief Draw a colored rectangle with rounded edges and specific border width. Apply AA if available.
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*
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* \param x x coordinate of the upper left vertex of the rectangle
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* \param y y coordinate at the upper left vertex of the rectangle
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* \param w width of the rectangle
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* \param h height of the rectangle
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* \param r corner radius
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* \param border_width border width
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* \param rgba8888 rgba color of the rounded rectangle
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*
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*/
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void nema_draw_rounded_rect_aa(float x, float y, float w, float h, float r, float border_width, uint32_t rgba8888);
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/** \brief Draw a filled colored rectangle with rounded edges and specific border width. Apply AA if available.
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*
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* \param x x coordinate of the upper left vertex of the rectangle
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* \param y y coordinate at the upper left vertex of the rectangle
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* \param w width of the rectangle
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* \param h height of the rectangle
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* \param r corner radius
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* \param rgba8888 rgba color of the rounded rectangle
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*
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*/
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void nema_fill_rounded_rect_aa(float x, float y, float w, float h, float r, uint32_t rgba8888);
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/** \brief Draws a quadrilateral with specific border width. Apply AA if available.
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* Only Convex quadrilaterals are supported.
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*
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* \param x0 x coordinate at the first vertex of the quadrilateral
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* \param y0 y coordinate at the first vertex of the quadrilateral
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* \param x1 x coordinate at the second vertex of the quadrilateral
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* \param y1 y coordinate at the second vertex of the quadrilateral
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* \param x2 x coordinate at the third vertex of the quadrilateral
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* \param y2 y coordinate at the third vertex of the quadrilateral
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* \param x3 x coordinate at the fourth vertex of the quadrilateral
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* \param y3 y coordinate at the fourth vertex of the quadrilateral
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* \param border_width trianquadrilateralgle's border width
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* \param color color of the quadrilateral
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*
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*/
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void nema_draw_quad_aa(float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3,
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float border_width, uint32_t color);
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#ifdef __cplusplus
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}
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#endif
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#endif // NEMA_PROVISIONAL_H__
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