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lvgl/lv_objx/lv_tabview.h

178 lines
4.9 KiB
C

/**
* @file lv_tabview.h
*
*/
#ifndef LV_TABVIEW_H
#define LV_TABVIEW_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#include "lv_conf.h"
#if USE_LV_TABVIEW != 0
/*Testing of dependencies*/
#if USE_LV_BTNM == 0
#error "lv_tabview: lv_btnm is required. Enable it in lv_conf.h (USE_LV_BTNM 1) "
#endif
#if USE_LV_PAGE == 0
#error "lv_tabview: lv_page is required. Enable it in lv_conf.h (USE_LV_PAGE 1) "
#endif
#include "../lv_obj/lv_obj.h"
#include "../lv_objx/lv_win.h"
#include "../lv_objx/lv_page.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/* parametes: pointer to a tabview object, tab_id*/
typedef void (*lv_tabview_action_t)(lv_obj_t *, uint16_t);
/*Data of tab*/
typedef struct
{
/*Ext. of ancestor*/
/*New data for this type */
lv_obj_t * tabs;
lv_obj_t * indic;
lv_obj_t * content; /*A rectangle to show the current tab*/
const char ** tab_name_ptr;
point_t point_last;
uint16_t tab_cur;
uint16_t tab_cnt;
uint16_t anim_time;
uint8_t draging :1;
uint8_t drag_h :1;
lv_tabview_action_t tab_load_action;
}lv_tabview_ext_t;
/**********************
* GLOBAL PROTOTYPES
**********************/
/**
* Create a Tab view objects
* @param par pointer to an object, it will be the parent of the new tab
* @param copy pointer to a tab object, if not NULL then the new object will be copied from it
* @return pointer to the created tab
*/
lv_obj_t * lv_tabview_create(lv_obj_t * par, lv_obj_t * copy);
/**
* Signal function of the Tab view
* @param tab pointer to a tab object
* @param sign a signal type from lv_signal_t enum
* @param param pointer to a signal specific variable
* @return true: the object is still valid (not deleted), false: the object become invalid
*/
bool lv_tabview_signal(lv_obj_t * tab, lv_signal_t sign, void * param);
/**
* Realign and resize the elements of Tab view
* @param tabview pointer to a Tab view object
*/
void lv_tabview_realign(lv_obj_t * tabview);
/**
* Set a new tab
* @param tabview pointer to Tab view object
* @param id index of a tab to load
* @param anim_en true: set with sliding animation; false: set immediately
*/
void lv_tabview_set_act(lv_obj_t * tabview, uint16_t id, bool anim_en);
/**
* Set an action to call when a tab is loaded (Good to create content only if required)
* lv_tabview_get_act() still gives the current (old) tab (to remove content from here)
* @param tabview pointer to a tabview object
* @param action pointer to a function to call when a tab is loaded
*/
void lv_tabview_set_tab_load_action(lv_obj_t *tabview,lv_tabview_action_t action);
/**
* Set the animation time of tab view when a new tab is loaded
* @param tabview pointer to Tab view object
* @param anim_time_ms time of animation in milliseconds
*/
void lv_tabview_set_anim_time(lv_obj_t * tabview, uint16_t anim_time_ms);
/**
* Get the index of the currently active tab
* @param tabview pointer to Tab view object
* @return the active tab index
*/
uint16_t lv_tabview_get_tab_act(lv_obj_t * tabview);
/**
* Get the number of tabs
* @param tabview pointer to Tab view object
* @return tab count
*/
uint16_t lv_tabview_get_tab_cnt(lv_obj_t * tabview);
/**
* Get the page (content area) of a tab
* @param tabview pointer to Tab view object
* @param id index of the tab (>= 0)
* @return pointer to page (lv_page) object
*/
lv_obj_t * lv_tabview_get_tab_page(lv_obj_t * tabview, uint16_t id);
/**
* Get the tab button matrix (lv_btnm) of a Tab view
* @param tabview pointer to Tab view object
* @return pointer to button matrix (lv_btnm) object which is the tab buttons
*/
lv_obj_t * lv_tabview_get_tabs(lv_obj_t * tabview);
/**
* Get the indicator rectangle (lv_obj) of a Tab view
* @param tabview pointer to Tab view object
* @return pointer to Base object (lv_obj) which is the indicator rectangle on the tab buttons
*/
lv_obj_t * lv_tabview_get_indic(lv_obj_t * tabview);
/**
* Add a new tab with the given name
* @param tabview pointer to Tab view object where to ass the new tab
* @param name the text on the tab button
* @return pointer to page object (lv_page) which is the containter of the contet
*/
lv_obj_t * lv_tabview_add_tab(lv_obj_t * tabview, const char * name);
/**
* Get the tab load action
* @param tabview pointer to a tabview object
* @param return the current tab load action
*/
lv_tabview_action_t lv_tabview_get_tab_load_action(lv_obj_t *tabview);
/**
* Get the animation time of tab view when a new tab is loaded
* @param tabview pointer to Tab view object
* @return time of animation in milliseconds
*/
uint16_t lv_tabview_get_anim_time(lv_obj_t * tabview, uint16_t anim_time_ms);
/**********************
* MACROS
**********************/
#endif /*USE_LV_TABVIEW*/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /*LV_TAB_H*/