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mirror of https://github.com/lvgl/lvgl.git synced 2025-01-14 06:42:58 +08:00
lvgl/docs/get-started/index.md
Vincent Hamp a8f30120ce
fix(CMake) split CMakeLists.txt, add options, includes and dependencies (#2753)
* fix(CMake) split CMakeLists.txt, add options, includes and dependencies

* fix(CMake) do not use 'project' keyword with ESP_PLATFORM

* fix(CMake) prefix includes with CMAKE_CURRENT_LIST_DIR

* Don't depend on CMAKE_CURRENT_SOURCE_DIR

* fix(CMake) rename baremetal.cmake to custom.cmake

* fix(CMake) add CMake documentation
2021-11-22 10:51:51 +01:00

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.. include:: /header.rst 
:github_url: |github_link_base|/get-started/index.md

Get started

There are several ways to get your feet wet with LVGL. Here is one recommended order of documents to read and things to play with when you are learning to use LVGL:

  1. Check the Online demos to see LVGL in action (3 minutes)
  2. Read the Introduction page of the documentation (5 minutes)
  3. Read the Quick overview page of the documentation (15 minutes)
  4. Set up a Simulator (10 minutes)
  5. Try out some Examples
  6. Port LVGL to a board. See the Porting guide or check the ready to use Projects
  7. Read the Overview page to get a better understanding of the library. (2-3 hours)
  8. Check the documentation of the Widgets to see their features and usage
  9. If you have questions got to the Forum
  10. Read the Contributing guide to see how you can help to improve LVGL (15 minutes)

.. toctree::
   :maxdepth: 2
   :hidden:

   quick-overview
   pc-simulator
   stm32
   nxp
   espressif
   arduino
   micropython
   nuttx
   cmake