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https://github.com/lvgl/lvgl.git
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932 lines
32 KiB
C
932 lines
32 KiB
C
/**
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* @file lv_style.c
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*
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*/
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/*********************
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* INCLUDES
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*********************/
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#include "lv_obj.h"
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#include "../lv_core/lv_debug.h"
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#include "../lv_misc/lv_mem.h"
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#include "../lv_misc/lv_anim.h"
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/*********************
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* DEFINES
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*********************/
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#define STYLE_MIX_MAX 256
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#define STYLE_MIX_SHIFT 8 /*log2(STYLE_MIX_MAX)*/
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#define VAL_PROP(v1, v2, r) v1 + (((v2 - v1) * r) >> STYLE_MIX_SHIFT)
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#define STYLE_ATTR_MIX(attr, r) \
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if(start->attr != end->attr) { \
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res->attr = VAL_PROP(start->attr, end->attr, r); \
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} else { \
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res->attr = start->attr; \
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}
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#define LV_STYLE_PROP_TO_ID(prop) (prop & 0xFF);
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#define LV_STYLE_PROP_GET_TYPE(prop) ((prop >> 8) & 0xFF);
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/**********************
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* TYPEDEFS
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**********************/
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/**********************
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* STATIC PROTOTYPES
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**********************/
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static inline int32_t get_property_index(const lv_style_t * style, lv_style_property_t prop);
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static lv_style_t * get_local_style(lv_style_list_t * list);
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/**********************
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* GLOABAL VARIABLES
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**********************/
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/**********************
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* STATIC VARIABLES
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**********************/
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/**********************
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* MACROS
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**********************/
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/**********************
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* GLOBAL FUNCTIONS
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**********************/
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/**
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* Initialize a style
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* @param style pointer to a style to initialize
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*/
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void lv_style_init(lv_style_t * style)
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{
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style->map = NULL;
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#if LV_USE_ASSERT_STYLE
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style->sentinel = LV_DEBUG_STYLE_SENTINEL_VALUE;
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#endif
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}
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/**
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* Copy a style with all its properties
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* @param style_dest pointer to the destination style. (Should be initialized with `lv_style_init()`)
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* @param style_src pointer to the source (to copy )style
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*/
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void lv_style_copy(lv_style_t * style_dest, const lv_style_t * style_src)
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{
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LV_ASSERT_STYLE(style_dest);
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LV_ASSERT_STYLE(style_src);
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if(style_src == NULL) return;
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if(style_src->map == NULL) return;
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uint16_t size = lv_style_get_mem_size(style_src);
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style_dest->map = lv_mem_alloc(size);
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memcpy(style_dest->map, style_src->map, size);
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}
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/**
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* Initialize a style list
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* @param list a style list to initialize
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*/
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void lv_style_list_init(lv_style_list_t * list)
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{
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list->style_list = NULL;
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list->style_cnt = 0;
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list->has_local = 0;
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#if LV_USE_ASSERT_STYLE
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list->sentinel = LV_DEBUG_STYLE_LIST_SENTINEL_VALUE;
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#endif
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}
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/**
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* Copy a style list with all its styles and local style properties
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* @param list_dest pointer to the destination style list. (should be initialized with `lv_style_list_init()`)
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* @param list_src pointer to the source (to copy) style list.
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*/
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void lv_style_list_copy(lv_style_list_t * list_dest, const lv_style_list_t * list_src)
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{
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LV_ASSERT_STYLE_LIST(list_dest);
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LV_ASSERT_STYLE_LIST(list_src);
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lv_style_list_reset(list_dest);
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if(list_src->style_list == NULL) return;
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if(list_src->has_local == 0) {
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list_dest->style_list = lv_mem_alloc(list_src->style_cnt * sizeof(lv_style_t *));
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memcpy(list_dest->style_list, list_src->style_list, list_src->style_cnt * sizeof(lv_style_t *));
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list_dest->style_cnt = list_src->style_cnt;
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} else {
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list_dest->style_list = lv_mem_alloc((list_src->style_cnt - 1) * sizeof(lv_style_t *));
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memcpy(list_dest->style_list, list_src->style_list + 1, (list_src->style_cnt - 1) * sizeof(lv_style_t *));
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list_dest->style_cnt = list_src->style_cnt - 1;
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lv_style_t * local_style = get_local_style(list_dest);
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lv_style_copy(local_style, get_local_style((lv_style_list_t *)list_src));
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}
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}
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/**
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* Add a style to a style list.
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* Only the the style pointer will be saved so the shouldn't be a local variable.
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* (It should be static, global or dynamically allocated)
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* @param list pointer to a style list
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* @param style pointer to a style to add
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*/
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void lv_style_list_add_style(lv_style_list_t * list, lv_style_t * style)
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{
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LV_ASSERT_STYLE_LIST(list);
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LV_ASSERT_STYLE(style);
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if(list == NULL) return;
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/*Remove the style first if already exists*/
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lv_style_list_remove_style(list, style);
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lv_style_t ** new_classes;
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if(list->style_cnt == 0) new_classes = lv_mem_alloc(sizeof(lv_style_t *));
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else new_classes = lv_mem_realloc(list->style_list, sizeof(lv_style_t *) * (list->style_cnt + 1));
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LV_ASSERT_MEM(new_classes);
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if(new_classes == NULL) {
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LV_LOG_WARN("lv_style_list_add_style: couldn't add the class");
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return;
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}
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/*Make space for the new style at the beginning. Leave local style if exists*/
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uint8_t i;
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uint8_t first_style = list->has_local ? 1 : 0;
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for(i = list->style_cnt; i > first_style; i--) {
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new_classes[i] = new_classes[i - 1];
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}
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new_classes[first_style] = style;
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list->style_cnt++;
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list->style_list = new_classes;
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}
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/**
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* Remove a style from a style list
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* @param style_list pointer to a style list
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* @param style pointer to a style to remove
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*/
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void lv_style_list_remove_style(lv_style_list_t * list, lv_style_t * style)
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{
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LV_ASSERT_STYLE_LIST(list);
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LV_ASSERT_STYLE(style);
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if(list->style_cnt == 0) return;
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/*Check if the style really exists here*/
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uint8_t i;
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bool found = false;
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for(i = 0; i < list->style_cnt; i++) {
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if(list->style_list[i] == style) {
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found = true;
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break;
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}
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}
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if(found == false) return;
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if(list->style_cnt == 1) {
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lv_mem_free(list->style_list);
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list->style_list = NULL;
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list->style_cnt = 0;
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list->has_local = 0;
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return;
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}
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lv_style_t ** new_classes = lv_mem_realloc(list->style_list, sizeof(lv_style_t *) * (list->style_cnt - 1));
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LV_ASSERT_MEM(new_classes);
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if(new_classes == NULL) {
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LV_LOG_WARN("lv_style_list_remove_style: couldn't reallocate class list");
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return;
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}
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uint8_t j;
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for(i = 0, j = 0; i < list->style_cnt; i++) {
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if(list->style_list[i] == style) continue;
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new_classes[j] = list->style_list[i];
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j++;
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}
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list->style_cnt--;
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list->style_list = new_classes;
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}
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/**
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* Remove all styles added from style list, clear the local style and free all allocated memories
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* @param list pointer to a style list.
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*/
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void lv_style_list_reset(lv_style_list_t * list)
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{
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LV_ASSERT_STYLE_LIST(list);
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if(list == NULL) return;
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if(list->has_local) {
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lv_style_t * local = lv_style_list_get_style(list, 0);
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lv_style_reset(local);
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lv_mem_free(local);
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}
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if(list->style_cnt > 0) lv_mem_free(list->style_list);
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list->style_list = NULL;
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list->style_cnt = 0;
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list->has_local = 0;
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}
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/**
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* Clear all properties from a style and all allocated memories.
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* @param style pointer to a style
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*/
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void lv_style_reset(lv_style_t * style)
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{
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LV_ASSERT_STYLE(style);
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lv_mem_free(style->map);
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style->map = NULL;
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}
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/**
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* Get the size of the properties in a style in bytes
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* @param style pointer to a style
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* @return size of the properties in bytes
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*/
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uint16_t lv_style_get_mem_size(const lv_style_t * style)
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{
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LV_ASSERT_STYLE(style);
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if(style->map == NULL) return 0;
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size_t i = 0;
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while(style->map[i] != _LV_STYLE_CLOSEING_PROP) {
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/*Go to the next property*/
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if((style->map[i] & 0xF) < LV_STYLE_ID_COLOR) i+= sizeof(lv_style_int_t);
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else if((style->map[i] & 0xF) < LV_STYLE_ID_OPA) i+= sizeof(lv_color_t);
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else if((style->map[i] & 0xF) < LV_STYLE_ID_PTR) i+= sizeof(lv_opa_t);
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else i+= sizeof(void*);
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i += sizeof(lv_style_property_t);
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}
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return i + sizeof(lv_style_property_t);
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}
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/**
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* Set an integer typed property in a style.
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* @param style pointer to a style where the property should be set
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* @param prop a style property ORed with a state.
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* E.g. `LV_STYLE_BORDER_WIDTH | (LV_STATE_PRESSED << LV_STYLE_STATE_POS)`
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* @param value the value to set
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* @note shouldn't be used directly. Use the specific property set functions instead.
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* For example: `lv_style_set_border_width()`
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* @note for performance reasons it's not checked if the property really has integer type
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*/
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void _lv_style_set_int(lv_style_t * style, lv_style_property_t prop, lv_style_int_t value)
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{
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LV_ASSERT_STYLE(style);
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int32_t id = get_property_index(style, prop);
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/*The property already exists but not sure it's state is the same*/
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if(id >= 0) {
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lv_style_attr_t attr_found;
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lv_style_attr_t attr_goal;
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attr_found.full = *(style->map + id + 1);
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attr_goal.full = (prop >> 8) & 0xFFU;
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if(attr_found.bits.state == attr_goal.bits.state) {
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memcpy(style->map + id + sizeof(lv_style_property_t), &value, sizeof(lv_style_int_t));
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return;
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}
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}
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/*Add new property if not exists yet*/
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uint8_t new_prop_size = (sizeof(lv_style_property_t) + sizeof(lv_style_int_t));
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lv_style_property_t end_mark = _LV_STYLE_CLOSEING_PROP;
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uint8_t end_mark_size = sizeof(end_mark);
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uint16_t size = lv_style_get_mem_size(style);
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if(size == 0) size += end_mark_size;
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size += sizeof(lv_style_property_t) + sizeof(lv_style_int_t);
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style->map = lv_mem_realloc(style->map, size);
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LV_ASSERT_MEM(style->map);
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if(style == NULL) return;
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memcpy(style->map + size - new_prop_size - end_mark_size , &prop, sizeof(lv_style_property_t));
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memcpy(style->map + size - sizeof(lv_style_int_t) - end_mark_size, &value, sizeof(lv_style_int_t));
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memcpy(style->map + size - end_mark_size, &end_mark, sizeof(end_mark));
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}
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/**
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* Set a color typed property in a style.
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* @param style pointer to a style where the property should be set
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* @param prop a style property ORed with a state.
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* E.g. `LV_STYLE_BORDER_COLOR | (LV_STATE_PRESSED << LV_STYLE_STATE_POS)`
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* @param value the value to set
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* @note shouldn't be used directly. Use the specific property set functions instead.
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* For example: `lv_style_set_border_color()`
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* @note for performance reasons it's not checked if the property really has color type
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*/
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void _lv_style_set_color(lv_style_t * style, lv_style_property_t prop, lv_color_t color)
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{
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LV_ASSERT_STYLE(style);
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int32_t id = get_property_index(style, prop);
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/*The property already exists but not sure it's state is the same*/
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if(id >= 0) {
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lv_style_attr_t attr_found;
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lv_style_attr_t attr_goal;
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attr_found.full = *(style->map + id + 1);
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attr_goal.full = (prop >> 8) & 0xFFU;
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if(attr_found.bits.state == attr_goal.bits.state) {
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memcpy(style->map + id + sizeof(lv_style_property_t), &color, sizeof(lv_color_t));
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return;
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}
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}
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/*Add new property if not exists yet*/
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uint8_t new_prop_size = (sizeof(lv_style_property_t) + sizeof(lv_color_t));
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lv_style_property_t end_mark = _LV_STYLE_CLOSEING_PROP;
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uint8_t end_mark_size = sizeof(end_mark);
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uint16_t size = lv_style_get_mem_size(style);
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if(size == 0) size += end_mark_size;
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size += sizeof(lv_style_property_t) + sizeof(lv_color_t);
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style->map = lv_mem_realloc(style->map, size);
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LV_ASSERT_MEM(style->map);
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if(style == NULL) return;
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memcpy(style->map + size - new_prop_size - end_mark_size, &prop, sizeof(lv_style_property_t));
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memcpy(style->map + size - sizeof(lv_color_t) - end_mark_size, &color, sizeof(lv_color_t));
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memcpy(style->map + size - end_mark_size, &end_mark, sizeof(end_mark));
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}
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/**
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* Set an opacity typed property in a style.
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* @param style pointer to a style where the property should be set
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* @param prop a style property ORed with a state.
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* E.g. `LV_STYLE_BORDER_OPA | (LV_STATE_PRESSED << LV_STYLE_STATE_POS)`
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* @param value the value to set
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* @note shouldn't be used directly. Use the specific property set functions instead.
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* For example: `lv_style_set_border_opa()`
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* @note for performance reasons it's not checked if the property really has opacity type
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*/
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void _lv_style_set_opa(lv_style_t * style, lv_style_property_t prop, lv_opa_t opa)
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{
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LV_ASSERT_STYLE(style);
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int32_t id = get_property_index(style, prop);
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/*The property already exists but not sure it's state is the same*/
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if(id >= 0) {
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lv_style_attr_t attr_found;
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lv_style_attr_t attr_goal;
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attr_found.full = *(style->map + id + 1);
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attr_goal.full = (prop >> 8) & 0xFFU;
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if(attr_found.bits.state == attr_goal.bits.state) {
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memcpy(style->map + id + sizeof(lv_style_property_t), &opa, sizeof(lv_opa_t));
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return;
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}
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}
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/*Add new property if not exists yet*/
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uint8_t new_prop_size = (sizeof(lv_style_property_t) + sizeof(lv_opa_t));
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lv_style_property_t end_mark = _LV_STYLE_CLOSEING_PROP;
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uint8_t end_mark_size = sizeof(end_mark);
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uint16_t size = lv_style_get_mem_size(style);
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if(size == 0) size += end_mark_size;
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size += sizeof(lv_style_property_t) + sizeof(lv_opa_t);
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style->map = lv_mem_realloc(style->map, size);
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LV_ASSERT_MEM(style->map);
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if(style == NULL) return;
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memcpy(style->map + size - new_prop_size - end_mark_size, &prop, sizeof(lv_style_property_t));
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memcpy(style->map + size - sizeof(lv_opa_t) - end_mark_size, &opa, sizeof(lv_opa_t));
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memcpy(style->map + size - end_mark_size, &end_mark, sizeof(end_mark));
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}
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/**
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* Set a pointer typed property in a style.
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* @param style pointer to a style where the property should be set
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* @param prop a style property ORed with a state.
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* E.g. `LV_STYLE_TEXT_POINTER | (LV_STATE_PRESSED << LV_STYLE_STATE_POS)`
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* @param value the value to set
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* @note shouldn't be used directly. Use the specific property set functions instead.
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* For example: `lv_style_set_border_width()`
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* @note for performance reasons it's not checked if the property is really has pointer type
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*/
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void _lv_style_set_ptr(lv_style_t * style, lv_style_property_t prop, const void * p)
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{
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LV_ASSERT_STYLE(style);
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int32_t id = get_property_index(style, prop);
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/*The property already exists but not sure it's state is the same*/
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if(id >= 0) {
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lv_style_attr_t attr_found;
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lv_style_attr_t attr_goal;
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attr_found.full = *(style->map + id + 1);
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attr_goal.full = (prop >> 8) & 0xFFU;
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if(attr_found.bits.state == attr_goal.bits.state) {
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memcpy(style->map + id + sizeof(lv_style_property_t), &p, sizeof(void *));
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return;
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}
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}
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/*Add new property if not exists yet*/
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uint8_t new_prop_size = (sizeof(lv_style_property_t) + sizeof(void *));
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lv_style_property_t end_mark = _LV_STYLE_CLOSEING_PROP;
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uint8_t end_mark_size = sizeof(end_mark);
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uint16_t size = lv_style_get_mem_size(style);
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if(size == 0) size += end_mark_size;
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size += sizeof(lv_style_property_t) + sizeof(void *);
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style->map = lv_mem_realloc(style->map, size);
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LV_ASSERT_MEM(style->map);
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if(style == NULL) return;
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memcpy(style->map + size - new_prop_size - end_mark_size , &prop, sizeof(lv_style_property_t));
|
|
memcpy(style->map + size - sizeof(void *) - end_mark_size , &p, sizeof(void *));
|
|
memcpy(style->map + size - end_mark_size, &end_mark, sizeof(end_mark));
|
|
}
|
|
|
|
|
|
/**
|
|
* Get the a property from a style.
|
|
* Take into account the style state and return the property which matches the best.
|
|
* @param style pointer to a style where to search
|
|
* @param prop the property, might contain ORed style states too
|
|
* @param res buffer to store the result
|
|
* @return the weight of the found property (how well it fits to the style state).
|
|
* Higher number is means better fit
|
|
* -1 if the not found (`res` will be undefined)
|
|
*/
|
|
int16_t _lv_style_get_int(const lv_style_t * style, lv_style_property_t prop, lv_style_int_t * res)
|
|
{
|
|
LV_ASSERT_STYLE(style);
|
|
|
|
if(style == NULL) return -1;
|
|
if(style->map == NULL) return -1;
|
|
int32_t id = get_property_index(style, prop);
|
|
if(id < 0) {
|
|
return -1;
|
|
} else {
|
|
memcpy(res, &style->map[id + sizeof(lv_style_property_t)], sizeof(lv_style_int_t));
|
|
lv_style_attr_t attr_act;
|
|
attr_act.full = style->map[id + 1];
|
|
|
|
lv_style_attr_t attr_goal;
|
|
attr_goal.full = (prop >> 8) & 0xFF;
|
|
|
|
return attr_act.bits.state & attr_goal.bits.state;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Get an opacity typed property from a style.
|
|
* @param style pointer to a style from where the property should be get
|
|
* @param prop a style property ORed with a state.
|
|
* E.g. `LV_STYLE_BORDER_OPA | (LV_STATE_PRESSED << LV_STYLE_STATE_POS)`
|
|
* @param res pointer to a buffer to store the result value
|
|
* @return -1: the property wasn't found in the style.
|
|
* The matching state bits of the desired state (in `prop`) and the best matching property's state
|
|
* Higher value means match in higher precedence state.
|
|
* @note shouldn't be used directly. Use the specific property get functions instead.
|
|
* For example: `lv_style_get_border_opa()`
|
|
* @note for performance reasons it's not checked if the property really has opacity type
|
|
*/
|
|
int16_t _lv_style_get_opa(const lv_style_t * style, lv_style_property_t prop, lv_opa_t * res)
|
|
{
|
|
LV_ASSERT_STYLE(style);
|
|
|
|
if(style == NULL) return -1;
|
|
if(style->map == NULL) return -1;
|
|
int32_t id = get_property_index(style, prop);
|
|
if(id < 0) {
|
|
return -1;
|
|
} else {
|
|
memcpy(res, &style->map[id + sizeof(lv_style_property_t)], sizeof(lv_opa_t));
|
|
lv_style_attr_t attr_act;
|
|
attr_act.full = style->map[id + 1];
|
|
|
|
lv_style_attr_t attr_goal;
|
|
attr_goal.full = (prop >> 8) & 0xFF;
|
|
|
|
return attr_act.bits.state & attr_goal.bits.state;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Get a color typed property from a style.
|
|
* @param style pointer to a style from where the property should be get
|
|
* @param prop a style property ORed with a state.
|
|
* E.g. `LV_STYLE_BORDER_COLOR | (LV_STATE_PRESSED << LV_STYLE_STATE_POS)`
|
|
* @param res pointer to a buffer to store the result value
|
|
* @return -1: the property wasn't found in the style.
|
|
* The matching state bits of the desired state (in `prop`) and the best matching property's state
|
|
* Higher value means match in higher precedence state.
|
|
* @note shouldn't be used directly. Use the specific property get functions instead.
|
|
* For example: `lv_style_get_border_color()`
|
|
* @note for performance reasons it's not checked if the property really has color type
|
|
*/
|
|
int16_t _lv_style_get_color(const lv_style_t * style, lv_style_property_t prop, lv_color_t * res)
|
|
{
|
|
if(style == NULL) return -1;
|
|
if(style->map == NULL) return -1;
|
|
int32_t id = get_property_index(style, prop);
|
|
if(id < 0) {
|
|
return -1;
|
|
} else {
|
|
memcpy(res, &style->map[id + sizeof(lv_style_property_t)], sizeof(lv_color_t));
|
|
lv_style_attr_t attr_act;
|
|
attr_act.full = style->map[id + 1];
|
|
|
|
lv_style_attr_t attr_goal;
|
|
attr_goal.full = (prop >> 8) & 0xFF;
|
|
|
|
return attr_act.bits.state & attr_goal.bits.state;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Get a pointer typed property from a style.
|
|
* @param style pointer to a style from where the property should be get
|
|
* @param prop a style property ORed with a state.
|
|
* E.g. `LV_STYLE_TEXT_FONT | (LV_STATE_PRESSED << LV_STYLE_STATE_POS)`
|
|
* @param res pointer to a buffer to store the result value
|
|
* @return -1: the property wasn't found in the style.
|
|
* The matching state bits of the desired state (in `prop`) and the best matching property's state
|
|
* Higher value means match in higher precedence state.
|
|
* @note shouldn't be used directly. Use the specific property get functions instead.
|
|
* For example: `lv_style_get_text_font()`
|
|
* @note for performance reasons it's not checked if the property really has pointer type
|
|
*/
|
|
int16_t _lv_style_get_ptr(const lv_style_t * style, lv_style_property_t prop, void ** res)
|
|
{
|
|
if(style == NULL) return -1;
|
|
if(style->map == NULL) return -1;
|
|
int32_t id = get_property_index(style, prop);
|
|
if(id < 0) {
|
|
return -1;
|
|
} else {
|
|
memcpy(res, &style->map[id + sizeof(lv_style_property_t)], sizeof(void*));
|
|
lv_style_attr_t attr_act;
|
|
attr_act.full = style->map[id + 1];
|
|
|
|
lv_style_attr_t attr_goal;
|
|
attr_goal.full = (prop >> 8) & 0xFF;
|
|
|
|
return attr_act.bits.state & attr_goal.bits.state;
|
|
}
|
|
}
|
|
|
|
|
|
/**
|
|
* Set a local integer typed property in a style list.
|
|
* @param list pointer to a style list where the local property should be set
|
|
* @param prop a style property ORed with a state.
|
|
* E.g. `LV_STYLE_BORDER_WIDTH | (LV_STATE_PRESSED << LV_STYLE_STATE_POS)`
|
|
* @param value the value to set
|
|
* @note for performance reasons it's not checked if the property really has integer type
|
|
*/
|
|
void lv_style_list_set_local_int(lv_style_list_t * list, lv_style_property_t prop, lv_style_int_t value)
|
|
{
|
|
LV_ASSERT_STYLE_LIST(list);
|
|
|
|
lv_style_t * local = get_local_style(list);
|
|
_lv_style_set_int(local, prop, value);
|
|
}
|
|
|
|
/**
|
|
* Set a local opacity typed property in a style list.
|
|
* @param list pointer to a style list where the local property should be set
|
|
* @param prop a style property ORed with a state.
|
|
* E.g. `LV_STYLE_BORDER_OPA | (LV_STATE_PRESSED << LV_STYLE_STATE_POS)`
|
|
* @param value the value to set
|
|
* @note for performance reasons it's not checked if the property really has opacity type
|
|
*/
|
|
void lv_style_list_set_local_opa(lv_style_list_t * list, lv_style_property_t prop, lv_opa_t value)
|
|
{
|
|
LV_ASSERT_STYLE_LIST(list);
|
|
|
|
lv_style_t * local = get_local_style(list);
|
|
_lv_style_set_opa(local, prop, value);
|
|
}
|
|
|
|
/**
|
|
* Set a local color typed property in a style list.
|
|
* @param list pointer to a style list where the local property should be set
|
|
* @param prop a style property ORed with a state.
|
|
* E.g. `LV_STYLE_BORDER_COLOR | (LV_STATE_PRESSED << LV_STYLE_STATE_POS)`
|
|
* @param value the value to set
|
|
* @note for performance reasons it's not checked if the property really has color type
|
|
*/
|
|
void lv_style_list_set_local_color(lv_style_list_t * list, lv_style_property_t prop, lv_color_t value)
|
|
{
|
|
LV_ASSERT_STYLE_LIST(list);
|
|
|
|
lv_style_t * local = get_local_style(list);
|
|
_lv_style_set_color(local, prop, value);
|
|
}
|
|
|
|
/**
|
|
* Set a local pointer typed property in a style list.
|
|
* @param list pointer to a style list where the local property should be set
|
|
* @param prop a style property ORed with a state.
|
|
* E.g. `LV_STYLE_TEXT_FONT | (LV_STATE_PRESSED << LV_STYLE_STATE_POS)`
|
|
* @param value the value to set
|
|
* @note for performance reasons it's not checked if the property really has pointer type
|
|
*/
|
|
void lv_style_list_set_local_ptr(lv_style_list_t * list, lv_style_property_t prop, const void * value)
|
|
{
|
|
LV_ASSERT_STYLE_LIST(list);
|
|
|
|
lv_style_t * local = get_local_style(list);
|
|
_lv_style_set_ptr(local, prop, value);
|
|
}
|
|
|
|
/**
|
|
* Get an integer typed property from a style list.
|
|
* It will return the property which match best with given state.
|
|
* @param list pointer to a style list from where the property should be get
|
|
* @param prop a style property ORed with a state.
|
|
* E.g. `LV_STYLE_BORDER_WIDTH | (LV_STATE_PRESSED << LV_STYLE_STATE_POS)`
|
|
* @param res pointer to a buffer to store the result
|
|
* @return LV_RES_OK: there was a matching property in the list
|
|
* LV_RES_INV: there was NO matching property in the list
|
|
* @note for performance reasons it's not checked if the property really has integer type
|
|
*/
|
|
lv_res_t lv_style_list_get_int(lv_style_list_t * list, lv_style_property_t prop, lv_style_int_t * res)
|
|
{
|
|
LV_ASSERT_STYLE_LIST(list);
|
|
|
|
if(list == NULL) return LV_RES_INV;
|
|
if(list->style_list == NULL) return LV_RES_INV;
|
|
|
|
lv_style_attr_t attr;
|
|
attr.full = prop >> 8;
|
|
int16_t weight_goal = attr.full;
|
|
|
|
int16_t weight_act;
|
|
int16_t weight = -1;
|
|
|
|
lv_style_int_t value_act = 0;
|
|
|
|
int16_t ci;
|
|
for(ci = 0; ci < list->style_cnt; ci++) {
|
|
lv_style_t * class = lv_style_list_get_style(list, ci);
|
|
weight_act = _lv_style_get_int(class, prop, &value_act);
|
|
/*On perfect match return the value immediately*/
|
|
if(weight_act == weight_goal) {
|
|
*res = value_act;
|
|
return LV_RES_OK;
|
|
}
|
|
/*If the found ID is better the current candidate then use it*/
|
|
else if(weight_act > weight) {
|
|
weight = weight_act;
|
|
*res = value_act;
|
|
}
|
|
}
|
|
|
|
if(weight >= 0) return LV_RES_OK;
|
|
else return LV_RES_INV;
|
|
|
|
}
|
|
|
|
/**
|
|
* Get a color typed property from a style list.
|
|
* It will return the property which match best with given state.
|
|
* @param list pointer to a style list from where the property should be get
|
|
* @param prop a style property ORed with a state.
|
|
* E.g. `LV_STYLE_BORDER_COLOR | (LV_STATE_PRESSED << LV_STYLE_STATE_POS)`
|
|
* @param res pointer to a buffer to store the result
|
|
* @return LV_RES_OK: there was a matching property in the list
|
|
* LV_RES_INV: there was NO matching property in the list
|
|
* @note for performance reasons it's not checked if the property really has color type
|
|
*/
|
|
lv_res_t lv_style_list_get_color(lv_style_list_t * list, lv_style_property_t prop, lv_color_t * res)
|
|
{
|
|
LV_ASSERT_STYLE_LIST(list);
|
|
|
|
if(list == NULL) return LV_RES_INV;
|
|
if(list->style_list == NULL) return LV_RES_INV;
|
|
|
|
lv_style_attr_t attr;
|
|
attr.full = prop >> 8;
|
|
int16_t weight_goal = attr.full;
|
|
|
|
int16_t weight_act;
|
|
int16_t weight = -1;
|
|
|
|
lv_color_t value_act = { 0 };
|
|
|
|
int16_t ci;
|
|
for(ci = 0; ci < list->style_cnt; ci++) {
|
|
lv_style_t * class = lv_style_list_get_style(list, ci);
|
|
weight_act = _lv_style_get_color(class, prop, &value_act);
|
|
/*On perfect match return the value immediately*/
|
|
if(weight_act == weight_goal) {
|
|
*res = value_act;
|
|
return LV_RES_OK;
|
|
}
|
|
/*If the found ID is better the current candidate then use it*/
|
|
else if(weight_act > weight) {
|
|
weight = weight_act;
|
|
*res = value_act;
|
|
}
|
|
}
|
|
|
|
if(weight >= 0) return LV_RES_OK;
|
|
else return LV_RES_INV;
|
|
}
|
|
|
|
/**
|
|
* Get an opacity typed property from a style list.
|
|
* It will return the property which match best with given state.
|
|
* @param list pointer to a style list from where the property should be get
|
|
* @param prop a style property ORed with a state.
|
|
* E.g. `LV_STYLE_BORDER_OPA| (LV_STATE_PRESSED << LV_STYLE_STATE_POS)`
|
|
* @param res pointer to a buffer to store the result
|
|
* @return LV_RES_OK: there was a matching property in the list
|
|
* LV_RES_INV: there was NO matching property in the list
|
|
* @note for performance reasons it's not checked if the property really has opacity type
|
|
*/
|
|
lv_res_t lv_style_list_get_opa(lv_style_list_t * list, lv_style_property_t prop, lv_opa_t * res)
|
|
{
|
|
LV_ASSERT_STYLE_LIST(list);
|
|
|
|
if(list == NULL) return LV_RES_INV;
|
|
if(list->style_list == NULL) return LV_RES_INV;
|
|
|
|
lv_style_attr_t attr;
|
|
attr.full = prop >> 8;
|
|
int16_t weight_goal = attr.full;
|
|
|
|
int16_t weight_act;
|
|
int16_t weight = -1;
|
|
|
|
lv_opa_t value_act = LV_OPA_TRANSP;
|
|
|
|
int16_t ci;
|
|
for(ci = 0; ci < list->style_cnt; ci++) {
|
|
lv_style_t * class = lv_style_list_get_style(list, ci);
|
|
weight_act = _lv_style_get_opa(class, prop, &value_act);
|
|
/*On perfect match return the value immediately*/
|
|
if(weight_act == weight_goal) {
|
|
*res = value_act;
|
|
return LV_RES_OK;
|
|
}
|
|
/*If the found ID is better the current candidate then use it*/
|
|
else if(weight_act > weight) {
|
|
weight = weight_act;
|
|
*res = value_act;
|
|
}
|
|
}
|
|
|
|
if(weight >= 0) return LV_RES_OK;
|
|
else return LV_RES_INV;
|
|
}
|
|
|
|
/**
|
|
* Get a pointer typed property from a style list.
|
|
* It will return the property which match best with given state.
|
|
* @param list pointer to a style list from where the property should be get
|
|
* @param prop a style property ORed with a state.
|
|
* E.g. `LV_STYLE_TEXT_FONT | (LV_STATE_PRESSED << LV_STYLE_STATE_POS)`
|
|
* @param res pointer to a buffer to store the result
|
|
* @return LV_RES_OK: there was a matching property in the list
|
|
* LV_RES_INV: there was NO matching property in the list
|
|
* @note for performance reasons it's not checked if the property really has pointer type
|
|
*/
|
|
lv_res_t lv_style_list_get_ptr(lv_style_list_t * list, lv_style_property_t prop, void ** res)
|
|
{
|
|
LV_ASSERT_STYLE_LIST(list);
|
|
|
|
if(list == NULL) return LV_RES_INV;
|
|
if(list->style_list == NULL) return LV_RES_INV;
|
|
|
|
lv_style_attr_t attr;
|
|
attr.full = prop >> 8;
|
|
int16_t weight_goal = attr.full;
|
|
|
|
int16_t weight_act;
|
|
int16_t weight = -1;
|
|
|
|
void * value_act = NULL;
|
|
|
|
int16_t ci;
|
|
for(ci = 0; ci < list->style_cnt; ci++) {
|
|
lv_style_t * class = lv_style_list_get_style(list, ci);
|
|
weight_act = _lv_style_get_ptr(class, prop, &value_act);
|
|
/*On perfect match return the value immediately*/
|
|
if(weight_act == weight_goal) {
|
|
*res = value_act;
|
|
return LV_RES_OK;
|
|
}
|
|
/*If the found ID is better the current candidate then use it*/
|
|
else if(weight_act > weight) {
|
|
weight = weight_act;
|
|
*res = value_act;
|
|
}
|
|
}
|
|
|
|
if(weight >= 0) return LV_RES_OK;
|
|
else return LV_RES_INV;
|
|
}
|
|
|
|
/**********************
|
|
* STATIC FUNCTIONS
|
|
**********************/
|
|
|
|
/**
|
|
* Get a property's index (byte index in `style->map`) from a style.
|
|
* Return best matching property's index considering the state of `prop`
|
|
* @param style pointer to a style
|
|
* @param prop a style property ORed with a state.
|
|
* E.g. `LV_STYLE_TEXT_FONT | (LV_STATE_PRESSED << LV_STYLE_STATE_POS)`
|
|
* @return
|
|
*/
|
|
static inline int32_t get_property_index(const lv_style_t * style, lv_style_property_t prop)
|
|
{
|
|
|
|
LV_ASSERT_STYLE(style);
|
|
|
|
if(style->map == NULL) return -1;
|
|
|
|
uint8_t id_to_find = prop & 0xFF;
|
|
lv_style_attr_t attr;
|
|
attr.full = (prop >> 8) & 0xFF;
|
|
|
|
int16_t weight = -1;
|
|
int16_t id_guess = -1;
|
|
|
|
size_t i = 0;
|
|
while(style->map[i] != _LV_STYLE_CLOSEING_PROP) {
|
|
if(style->map[i] == id_to_find) {
|
|
lv_style_attr_t attr_i;
|
|
attr_i.full = style->map[i + 1];
|
|
|
|
/*If the state perfectly matches return this property*/
|
|
if(attr_i.bits.state == attr.bits.state) {
|
|
return i;
|
|
}
|
|
/* Be sure the property not specifies other state than the requested.
|
|
* E.g. For HOVER+PRESS, HOVER only is OK, but HOVER+FOCUS not*/
|
|
else if((attr_i.bits.state & (~attr.bits.state)) == 0) {
|
|
/* Use this property if it describes better the requested state than the current candidate.
|
|
* E.g. for HOVER+FOCUS+PRESS prefer HOVER+FOCUS over FOCUS*/
|
|
if(attr_i.bits.state > weight) {
|
|
weight = attr_i.bits.state;
|
|
id_guess = i;
|
|
}
|
|
}
|
|
}
|
|
|
|
/*Go to the next property*/
|
|
if((style->map[i] & 0xF) < LV_STYLE_ID_COLOR) i+= sizeof(lv_style_int_t);
|
|
else if((style->map[i] & 0xF) < LV_STYLE_ID_OPA) i+= sizeof(lv_color_t);
|
|
else if((style->map[i] & 0xF) < LV_STYLE_ID_PTR) i+= sizeof(lv_opa_t);
|
|
else i+= sizeof(void*);
|
|
|
|
i += sizeof(lv_style_property_t);
|
|
}
|
|
|
|
return id_guess;
|
|
}
|
|
|
|
/**
|
|
* Get he local style from a style list. Allocate it if not exists yet.
|
|
* @param list pointer to a style list
|
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* @return pointer to the local style
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*/
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static lv_style_t * get_local_style(lv_style_list_t * list)
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{
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LV_ASSERT_STYLE_LIST(list);
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if(list->has_local) return lv_style_list_get_style(list, 0);
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|
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lv_style_t * local_style = lv_mem_alloc(sizeof(lv_style_t));
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LV_ASSERT_MEM(local_style);
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if(local_style == NULL) {
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LV_LOG_WARN("get_local_style: couldn't create local style");
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return NULL;
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}
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lv_style_init(local_style);
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|
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lv_style_list_add_style(list, local_style);
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list->has_local = 1;
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return local_style;
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}
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|