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lvgl/docs/widgets/core/label.md
2021-05-07 21:23:09 +02:00

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.. include:: /header.rst 
:github_url: |github_link_base|/widgets/core/label.md

Label (lv_label)

Overview

A label is the basic object type that is used to display text.

Parts and Styles

  • LV_PART_MAIN ut uses all the typical background properties and the text properties. The padding values can be used to add space between the text and the background.

Usage

Set text

You can set the text on a label at runtime with lv_label_set_text(label, "New text"). It will allocate a buffer dynamically, and the provided string will be copied into that buffer. Therefore, you don't need to keep the text you pass to lv_label_set_text in scope after that function returns.

With lv_label_set_text_fmt(label, "Value: %d", 15) printf formatting can be used to set the text.

Labels are able to show text from a static character buffer. To do so, use lv_label_set_text_static(label, "Text"). In this case, the text is not stored in the dynamic memory and the given buffer is used directly instead. This means that the array can't be a local variable which goes out of scope when the function exits. Constant strings are safe to use with lv_label_set_text_static (except when used with LV_LABEL_LONG_DOT, as it modifies the buffer in-place), as they are stored in ROM memory, which is always accessible.

New line

New line characters are handled automatically by the label object. You can use \n to make a line break. For example: "line1\nline2\n\nline4"

Long modes

By default, the width and height of the label is set to LV_SIZE_CONTENTtherefore the size of the label is automatically expands to the text size. Otherwise, if the width or height is explicitly set (useing e.g.lv_obj_set_width or a layout), the lines wider than the label's width can be manipulated according to several long mode policies. Similary, the policies can be applied if the height of the text is greater than the height of the label.

  • LV_LABEL_LONG_WRAP Wrap too long lines. If the height is LV_SIZE_CONTENT the label's height will be expanded, elst the text will be clipped. (Default)
  • LV_LABEL_LONG_DOT Replaces the last 3 characters from bottom right corner of the label with dots (.)
  • LV_LABEL_LONG_SCROLL If the text is wider than the label scroll it horizontally back and forth. If it's higher, scroll vertically. Only one direction is scrolled and horizontal scrolling has higher precedence.
  • LV_LABEL_LONG_SCROLL_CIRCULAR If the text is wider than the label scroll it horizontally continously. If it's higher, scroll vertically. Only one direction is scrolled and horizontal scrolling has higher precedence.
  • LV_LABEL_LONG_CLIP Simply clip the parts of the text outside of the label.

You can specify the long mode with lv_label_set_long_mode(label, LV_LABEL_LONG_...)

Note that LV_LABEL_LONG_DOT manipulates the text buffer in-place in order to add/remove the dots.
When lv_label_set_text or lv_label_set_array_text are used, a separate buffer is allocated and this implementation detail is unnoticed. This is not the case with lv_label_set_text_static. The buffer you pass to lv_label_set_text_static must be writable if you plan to use LV_LABEL_LONG_DOT.

Text recolor

In the text, you can use commands to recolor parts of the text. For example: "Write a #ff0000 red# word". This feature can be enabled individually for each label by lv_label_set_recolor() function.

Very long texts

LVGL can efficiently handle very long (e.g. > 40k characters) by saving some extra data (~12 bytes) to speed up drawing. To enable this feature, set LV_LABEL_LONG_TXT_HINT 1 in lv_conf.h.

Symbols

The labels can display symbols alongside letters (or on their own). Read the Font section to learn more about the symbols.

Events

No special event's are send by the Label.

Learn more about Events.

Keys

No Keys are processed by the object type.

Learn more about Keys.

Example


.. include:: ../../../examples/widgets/label/index.rst

API


.. doxygenfile:: lv_label.h
  :project: lvgl