mirror of
https://github.com/lvgl/lvgl.git
synced 2025-01-21 06:53:01 +08:00
f753265a79
BREAKING CHANGE This is a huge update which introduces parallel rendering. lv_conf.h needs to be updated too.
46 lines
1.6 KiB
C
46 lines
1.6 KiB
C
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#ifndef LV_UNITY_SUPPORT_H
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#define LV_UNITY_SUPPORT_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include <stdbool.h>
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#include "../../lvgl.h"
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bool lv_test_assert_img_eq(const char * fn_ref);
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#if LV_COLOR_DEPTH != 32
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# define TEST_ASSERT_EQUAL_SCREENSHOT(path) TEST_IGNORE_MESSAGE("Requires LV_COLOR_DEPTH 32");
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# define TEST_ASSERT_EQUAL_SCREENSHOT_MESSAGE(path, msg) TEST_PRINTF(msg); TEST_IGNORE_MESSAGE("Requires LV_COLOR_DEPTH 32");
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#else
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# define TEST_ASSERT_EQUAL_SCREENSHOT(path) if(LV_HOR_RES != 800 || LV_VER_RES != 480) { \
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TEST_IGNORE_MESSAGE("Requires 800x480 resolution"); \
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} else { \
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TEST_ASSERT_MESSAGE(lv_test_assert_img_eq(path), path); \
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}
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# define TEST_ASSERT_EQUAL_SCREENSHOT_MESSAGE(path, msg) if(LV_HOR_RES != 800 || LV_VER_RES != 480) { \
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TEST_PRINTF(msg); \
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TEST_IGNORE_MESSAGE("Requires 800x480 resolution"); \
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} else { \
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TEST_ASSERT_MESSAGE(lv_test_assert_img_eq(path), msg); \
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}
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#endif
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# define TEST_ASSERT_EQUAL_COLOR(c1, c2) TEST_ASSERT_TRUE(lv_color_eq(c1, c2))
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# define TEST_ASSERT_EQUAL_COLOR_MESSAGE(c1, c2, msg) TEST_ASSERT_TRUE(lv_color_eq(c1, c2), msg)
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# define TEST_ASSERT_EQUAL_COLOR32(c1, c2) TEST_ASSERT_TRUE(lv_color32_eq(c1, c2))
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# define TEST_ASSERT_EQUAL_COLOR32_MESSAGE(c1, c2, msg) TEST_ASSERT_TRUE(lv_color32_eq(c1, c2), msg)
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#ifdef __cplusplus
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} /*extern "C"*/
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#endif
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#endif /*LV_UNITY_SUPPORT_H*/
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