netx/samples/demo_netx_udp.c

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2020-05-11 08:51:44 -06:00
/* This is a small demo of the high-performance NetX TCP/IP stack. This demo concentrates
on UDP packet sending and receiving - with ARP - using a simulated Ethernet driver. */
#include "tx_api.h"
#include "nx_api.h"
#define DEMO_STACK_SIZE 2048
#define DEMO_DATA "ABCDEFGHIJKLMNOPQRSTUVWXYZ "
#define PACKET_SIZE 1536
#define POOL_SIZE ((sizeof(NX_PACKET) + PACKET_SIZE) * 16)
/* Define the ThreadX and NetX object control blocks. */
TX_THREAD thread_0;
TX_THREAD thread_1;
NX_PACKET_POOL pool_0;
NX_IP ip_0;
NX_IP ip_1;
NX_UDP_SOCKET socket_0;
NX_UDP_SOCKET socket_1;
UCHAR pool_buffer[POOL_SIZE];
/* Define the counters used in the demo application... */
ULONG thread_0_counter;
ULONG thread_1_counter;
ULONG error_counter;
/* Define thread prototypes. */
void thread_0_entry(ULONG thread_input);
void thread_1_entry(ULONG thread_input);
void _nx_ram_network_driver(struct NX_IP_DRIVER_STRUCT *driver_req);
/* Define main entry point. */
int main()
{
/* Enter the ThreadX kernel. */
tx_kernel_enter();
}
/* Define what the initial system looks like. */
void tx_application_define(void *first_unused_memory)
{
CHAR *pointer;
UINT status;
/* Setup the working pointer. */
pointer = (CHAR *)first_unused_memory;
/* Create the main thread. */
tx_thread_create(&thread_0, "thread 0", thread_0_entry, 0,
pointer, DEMO_STACK_SIZE,
4, 4, TX_NO_TIME_SLICE, TX_AUTO_START);
pointer = pointer + DEMO_STACK_SIZE;
/* Create the main thread. */
tx_thread_create(&thread_1, "thread 1", thread_1_entry, 0,
pointer, DEMO_STACK_SIZE,
3, 3, TX_NO_TIME_SLICE, TX_AUTO_START);
pointer = pointer + DEMO_STACK_SIZE;
/* Initialize the NetX system. */
nx_system_initialize();
/* Create a packet pool. */
status = nx_packet_pool_create(&pool_0, "NetX Main Packet Pool", PACKET_SIZE, pool_buffer, POOL_SIZE);
/* Check for pool creation error. */
if (status)
{
error_counter++;
}
/* Create an IP instance. */
status = nx_ip_create(&ip_0, "NetX IP Instance 0", IP_ADDRESS(1, 2, 3, 4), 0xFFFFF000UL, &pool_0, _nx_ram_network_driver,
pointer, 2048, 1);
pointer = pointer + 2048;
/* Create another IP instance. */
status += nx_ip_create(&ip_1, "NetX IP Instance 1", IP_ADDRESS(1, 2, 3, 5), 0xFFFFF000UL, &pool_0, _nx_ram_network_driver,
pointer, 2048, 1);
pointer = pointer + 2048;
/* Check for IP create errors. */
if (status)
{
error_counter++;
}
/* Enable ARP and supply ARP cache memory for IP Instance 0. */
status = nx_arp_enable(&ip_0, (void *)pointer, 1024);
pointer = pointer + 1024;
/* Enable ARP and supply ARP cache memory for IP Instance 1. */
status += nx_arp_enable(&ip_1, (void *)pointer, 1024);
pointer = pointer + 1024;
/* Check for ARP enable errors. */
if (status)
{
error_counter++;
}
/* Enable UDP traffic. */
status = nx_udp_enable(&ip_0);
status += nx_udp_enable(&ip_1);
/* Check for UDP enable errors. */
if (status)
{
error_counter++;
}
}
/* Define the test threads. */
void thread_0_entry(ULONG thread_input)
{
UINT status;
NX_PACKET *my_packet;
NX_PARAMETER_NOT_USED(thread_input);
/* Let the IP threads and thread 1 execute. */
tx_thread_relinquish();
/* Create a UDP socket. */
status = nx_udp_socket_create(&ip_0, &socket_0, "Socket 0", NX_IP_NORMAL, NX_FRAGMENT_OKAY, 0x80, 5);
/* Check status. */
if (status)
{
error_counter++;
return;
}
/* Bind the UDP socket to the IP port. */
status = nx_udp_socket_bind(&socket_0, 0x88, TX_WAIT_FOREVER);
/* Check status. */
if (status)
{
error_counter++;
return;
}
/* Disable checksum logic for this socket. */
nx_udp_socket_checksum_disable(&socket_0);
/* Setup the ARP entry for the UDP send. */
nx_arp_dynamic_entry_set(&ip_0, IP_ADDRESS(1, 2, 3, 5), 0, 0);
/* Let other threads run again. */
tx_thread_relinquish();
while (1)
{
/* Allocate a packet. */
status = nx_packet_allocate(&pool_0, &my_packet, NX_UDP_PACKET, TX_WAIT_FOREVER);
/* Check status. */
if (status != NX_SUCCESS)
{
break;
}
/* Write ABCs into the packet payload! */
memcpy(my_packet -> nx_packet_prepend_ptr, DEMO_DATA, sizeof(DEMO_DATA));
/* Adjust the write pointer. */
my_packet -> nx_packet_length = sizeof(DEMO_DATA);
my_packet -> nx_packet_append_ptr = my_packet -> nx_packet_prepend_ptr + sizeof(DEMO_DATA);
/* Send the UDP packet. */
status = nx_udp_socket_send(&socket_0, my_packet, IP_ADDRESS(1, 2, 3, 5), 0x89);
/* Check status. */
if (status != NX_SUCCESS)
{
error_counter++;
break;
}
/* Increment thread 0's counter. */
thread_0_counter++;
/* Relinquish to thread 1. */
tx_thread_relinquish();
}
}
void thread_1_entry(ULONG thread_input)
{
UINT status;
NX_PACKET *my_packet;
NX_PARAMETER_NOT_USED(thread_input);
/* Create a UDP socket. */
status = nx_udp_socket_create(&ip_1, &socket_1, "Socket 1", NX_IP_NORMAL, NX_FRAGMENT_OKAY, 0x80, 5);
/* Check status. */
if (status)
{
error_counter++;
return;
}
/* Bind the UDP socket to the IP port. */
status = nx_udp_socket_bind(&socket_1, 0x89, TX_WAIT_FOREVER);
/* Check status. */
if (status)
{
error_counter++;
return;
}
while (1)
{
/* Receive a UDP packet. */
status = nx_udp_socket_receive(&socket_1, &my_packet, TX_WAIT_FOREVER);
/* Check status. */
if (status != NX_SUCCESS)
{
break;
}
/* Release the packet. */
status = nx_packet_release(my_packet);
/* Check status. */
if (status != NX_SUCCESS)
{
break;
}
/* Increment thread 1's counter. */
thread_1_counter++;
}
}