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#include "random.h"
#include <stdlib.h>
#include <time.h>
void random___init__(PikaObj *self){
srand(time(NULL));
}
int random_randint(PikaObj *self, int a, int b){
return rand() % (b - a + 1) + a;
}
pika_float random_random(PikaObj *self){
return rand() / (pika_float)RAND_MAX;
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}
int random_randrange(PikaObj *self, int start, int stop, int step){
if (step == 0) {
return random_randint(self, start, stop);
}
int n = (stop - start + step) / step;
int r = random_randint(self, 0, n - 1);
return start + r * step;
}
PikaObj* random_seed(PikaObj *self, int a){
srand(a);
return NULL;
}
pika_float random_uniform(PikaObj *self, pika_float a, pika_float b){
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return (b - a) * random_random(self) + a;
}