#include "Arm2D_common.h" #include "PikaVM.h" int32_t __foreach_ElementList_update(Arg* elem, Args* buffs) { ArgType type = arg_getType(elem); if (ARG_TYPE_OBJECT == type) { PikaObj* elemObj = arg_getPtr(elem); pikaVM_runAsm(elemObj, "0 RUN update\n"); } return 0; } void Arm2D_ElementList_update(PikaObj* self) { args_foreach(self->list, __foreach_ElementList_update, NULL); }