from tkinter import HIDDEN from PikaObj import * def __init__(): ... class EVENT: ALL: int PRESSED: int PRESSING: int PRESS_LOST: int SHORT_CLICKED: int LONG_PRESSED: int LONG_PRESSED_REPEAT: int CLICKED: int RELEASED: int SCROLL_BEGIN: int SCROLL_END: int SCROLL: int GESTURE: int KEY: int FOCUSED: int DEFOCUSED: int LEAVE: int HIT_TEST: int COVER_CHECK: int REFR_EXT_DRAW_SIZE: int DRAW_MAIN_BEGIN: int DRAW_MAIN: int DRAW_MAIN_END: int DRAW_POST_BEGIN: int DRAW_POST: int DRAW_POST_END: int DRAW_PART_BEGIN: int DRAW_PART_END: int VALUE_CHANGED: int INSERT: int REFRESH: int READY: int CANCEL: int DELETE: int CHILD_CHANGED: int CHILD_CREATED: int CHILD_DELETED: int SCREEN_UNLOAD_START: int SCREEN_LOAD_START: int SCREEN_LOADED: int SCREEN_UNLOADED: int SIZE_CHANGED: int STYLE_CHANGED: int LAYOUT_CHANGED: int GET_SELF_SIZE: int PREPROCESS: int def __init__(self): ... class ALIGN: DEFAULT: int TOP_LEFT: int TOP_MID: int TOP_RIGHT: int BOTTOM_LEFT: int BOTTOM_MID: int BOTTOM_RIGHT: int LEFT_MID: int RIGHT_MID: int CENTER: int OUT_TOP_LEFT: int OUT_TOP_MID: int OUT_TOP_RIGHT: int OUT_BOTTOM_LEFT: int OUT_BOTTOM_MID: int OUT_BOTTOM_RIGHT: int OUT_LEFT_TOP: int OUT_LEFT_MID: int OUT_LEFT_BOTTOM: int OUT_RIGHT_TOP: int OUT_RIGHT_MID: int OUT_RIGHT_BOTTOM: int def __init__(self): ... class PALETTE: RED: int PINK: int PURPLE: int DEEP_PURPLE: int INDIGO: int BLUE: int LIGHT_BLUE: int CYAN: int TEAL: int GREEN: int LIGHT_GREEN: int LIME: int YELLOW: int AMBER: int ORANGE: int DEEP_ORANGE: int BROWN: int BLUE_GREY: int GREY: int NONE: int def __init__(self): ... class OPA: TRANSP: int COVER: int def __init__(self): ... class ANIM: OFF: int ON: int def __init__(self): ... class STATE: DEFAULT: int CHECKED: int FOCUSED: int FOCUS_KEY: int EDITED: int HOVERED: int PRESSED: int SCROLLED: int DISABLED: int USER_1: int USER_2: int USER_3: int USER_4: int ANY: int def __init__(self): ... class TEXT_DECOR: NONE: int UNDERLINE: int STRIKETHROUGH: int def __init__(self): ... class lv_event: def get_code(self) -> int: ... def get_target(self) -> lv_obj: ... class lv_color_t: ... def lv_color_hex(hex: int64) -> lv_color_t: ... class lv_timer_t: def set_period(period: int): ... def set_cb(cb: any): ... def _del(self): ... def palette_lighten(p: int, lvl: int) -> lv_color_t: ... def palette_main(p: int) -> lv_color_t: ... class style_t: def __init__(self): ... def init(self): ... def set_width(self, value: int): ... def set_min_width(self, value: int): ... def set_max_width(self, value: int): ... def set_height(self, value: int): ... def set_min_height(self, value: int): ... def set_max_height(self, value: int): ... def set_x(self, value: int): ... def set_y(self, value: int): ... def set_align(self, value: int): ... def set_transform_width(self, value: int): ... def set_transform_height(self, value: int): ... def set_translate_x(self, value: int): ... def set_translate_y(self, value: int): ... def set_transform_zoom(self, value: int): ... def set_transform_angle(self, value: int): ... def set_transform_pivot_x(self, value: int): ... def set_transform_pivot_y(self, value: int): ... def set_pad_top(self, value: int): ... def set_pad_bottom(self, value: int): ... def set_pad_left(self, value: int): ... def set_pad_right(self, value: int): ... def set_pad_row(self, value: int): ... def set_pad_column(self, value: int): ... def set_bg_color(self, value: lv_color_t): ... def set_bg_opa(self, value: int): ... def set_bg_grad_color(self, value: lv_color_t): ... def set_bg_grad_dir(self, value: int): ... def set_bg_main_stop(self, value: int): ... def set_bg_grad_stop(self, value: int): ... # def set_bg_grad(self, value: lv_grad_dsc_t):... def set_bg_dither_mode(self, value: int): ... def set_bg_img_src(self, value: bytes): ... def set_bg_img_opa(self, value: int): ... def set_bg_img_recolor(self, value: lv_color_t): ... def set_bg_img_recolor_opa(self, value: int): ... def set_bg_img_tiled(self, value: int): ... def set_border_color(self, value: lv_color_t): ... def set_border_opa(self, value: int): ... def set_border_width(self, value: int): ... def set_border_side(self, value: int): ... def set_border_post(self, value: int): ... def set_outline_width(self, value: int): ... def set_outline_color(self, value: lv_color_t): ... def set_outline_opa(self, value: int): ... def set_outline_pad(self, value: int): ... def set_shadow_width(self, value: int): ... def set_shadow_ofs_x(self, value: int): ... def set_shadow_ofs_y(self, value: int): ... def set_shadow_spread(self, value: int): ... def set_shadow_color(self, value: lv_color_t): ... def set_shadow_opa(self, value: int): ... def set_img_opa(self, value: int): ... def set_img_recolor(self, value: lv_color_t): ... def set_img_recolor_opa(self, value: int): ... def set_line_width(self, value: int): ... def set_line_dash_width(self, value: int): ... def set_line_dash_gap(self, value: int): ... def set_line_rounded(self, value: int): ... def set_line_color(self, value: lv_color_t): ... def set_line_opa(self, value: int): ... def set_arc_width(self, value: int): ... def set_arc_rounded(self, value: int): ... def set_arc_color(self, value: lv_color_t): ... def set_arc_opa(self, value: int): ... def set_arc_img_src(self, value: bytes): ... def set_text_color(self, value: lv_color_t): ... def set_text_opa(self, value: int): ... # def set_text_font(self, value: lv_font_t): ... def set_text_letter_space(self, value: int): ... def set_text_line_space(self, value: int): ... def set_text_decor(self, value: int): ... def set_text_align(self, value: int): ... def set_radius(self, value: int): ... def set_clip_corner(self, value: int): ... def set_opa(self, value: int): ... # def set_color_filter_dsc(self, value: lv_color_filter_dsc_t): ... def set_color_filter_opa(self, value: int): ... # def set_anim(self, value: lv_anim_t): ... def set_anim_time(self, value: int): ... def set_anim_speed(self, value: int): ... # def set_transition(self, value: lv_style_transition_dsc_t): ... def set_blend_mode(self, value: int): ... def set_layout(self, value: int): ... def set_base_dir(self, value: int): ... def reset(self): ... def register_prop(self, flag: int) -> int: ... def get_num_custom_props(self) -> int: ... def remove_prop(self, prop: int) -> int: ... # def set_prop(self, prop: int, value: lv_style_value_t): ... # def set_prop_meta(self, prop: int, meta: int): ... # def get_prop(self, prop: int, value: lv_style_value_t) -> int: ... # def transition_dsc_init(self, tr: lv_style_transition_dsc_t, props: int, path_cb: int, time: int, delay: int, user_data: int): ... # def prop_get_default(self, prop: int) -> lv_style_value_t: ... def is_empty(self) -> int: ... def set_size(self, value: int): ... def set_pad_all(self, value: int): ... def set_pad_hor(self, value: int): ... def set_pad_ver(self, value: int): ... def set_pad_gap(self, value: int): ... def prop_has_flag(self, prop: int, flag: int) -> int: ... def set_flex_flow(self, value: int): ... def set_flex_main_place(self, value: int): ... def set_flex_cross_place(self, value: int): ... def set_flex_track_place(self, value: int): ... def set_flex_grow(self, value: int): ... class LAYOUT_FLEX: value: int def __init__(self): ... class SIZE: CONTENT: int def __init__(self): ... class flag_t: HIDDEN: int CLICKABLE: int CLICK_FOCUSABLE: int CHECKABLE: int SCROLLABLE: int SCROLL_ELASTIC: int SCROLL_MOMENTUM: int SCROLL_ONE: int SCROLL_CHAIN_HOR: int SCROLL_CHAIN_VER: int SCROLL_CHAIN: int SCROLL_ON_FOCUS: int SCROLL_WITH_ARROW: int SNAPPABLE: int PRESS_LOCK: int EVENT_BUBBLE: int GESTURE_BUBBLE: int ADV_HITTEST: int IGNORE_LAYOUT: int FLOATING: int OVERFLOW_VISIBLE: int LAYOUT_1: int LAYOUT_2: int WIDGET_1: int WIDGET_2: int USER_1: int USER_2: int USER_3: int USER_4: int def __init__(self): ... class FLEX_FLOW: ROW: int COLUMN: int ROW_WRAP: int ROW_REVERSE: int ROW_WRAP_REVERSE: int COLUMN_WRAP: int COLUMN_REVERSE: int COLUMN_WRAP_REVERSE: int def __init__(self): ... class lv_obj: def __init__(self, parent: lv_obj): ... def add_state(self, state: int): ... def add_flag(self, flag: int): ... def clear_flag(self, flag: int): ... def add_event_cb(self, event_cb: any, filter: int, user_data: pointer): ... def add_style(self, style: style_t, selector: int): ... def set_pos(self, x: int, y: int): ... def set_x(self, x: int): ... def set_y(self, y: int): ... def set_size(self, w: int, h: int): ... def refr_size(self) -> int: ... def set_width(self, w: int): ... def set_height(self, h: int): ... def set_content_width(self, w: int): ... def set_content_height(self, h: int): ... def set_layout(self, layout: int): ... def is_layout_positioned(self) -> int: ... def mark_layout_as_dirty(self): ... def update_layout(self): ... def set_align(self, align: int): ... def align(self, align: int, x_ofs: int, y_ofs: int): ... def align_to(self, base: lv_obj, align: int, x_ofs: int, y_ofs: int): ... def center(self): ... # def get_coords(self, coords: lv_area_t): ... def get_x(self) -> int: ... def get_x2(self) -> int: ... def get_y(self) -> int: ... def get_y2(self) -> int: ... def get_x_aligned(self) -> int: ... def get_y_aligned(self) -> int: ... def get_width(self) -> int: ... def get_height(self) -> int: ... def get_content_width(self) -> int: ... def get_content_height(self) -> int: ... # def get_content_coords(self, area: lv_area_t): ... def get_self_width(self) -> int: ... def get_self_height(self) -> int: ... def refresh_self_size(self) -> int: ... def refr_pos(self): ... def move_to(self, x: int, y: int): ... def move_children_by(self, x_diff: int, y_diff: int, ignore_floating: int): ... def transform_point(self, p: point_t, recursive: int, inv: int): ... # def get_transformed_area(self, area: lv_area_t, recursive: int, inv: int): ... # def invalidate_area(self, area: lv_area_t): ... def invalidate(self): ... # def area_is_visible(self, area: lv_area_t) -> int: ... def is_visible(self) -> int: ... def set_ext_click_area(self, size: int): ... # def get_click_area(self, area: lv_area_t): ... def hit_test(self, point: point_t) -> int: ... def set_flex_flow(self, flow: int): ... def set_flex_grow(self, value: int): ... def set_flex_align(self, main_place: int, cross_place: int, align: int): ... def set_id(self, id: str): ... def get_id(self) -> str: ... def clean(self): ... class indev_t: def get_vect(self, point: point_t): ... class FLEX_ALIGN: START: int END: int CENTER: int SPACE_EVENLY: int SPACE_AROUND: int SPACE_BETWEEN: int def __init__(self): ... class obj(lv_obj): FLAG: flag_t def __init__(self, *parent): ... def indev_get_act() -> indev_t: ... class point_t: def __init__(self): ... class arc(lv_obj): MODE_NORMAL: int MODE_SYMMETRICAL: int MODE_REVERSE: int def __init__(self, parent: lv_obj): ... def set_start_angle(self, start: int): ... def set_end_angle(self, angle: int): ... def set_angles(self, start: int, end: int): ... def set_bg_start_angle(self, start: int): ... def set_bg_end_angle(self, angle: int): ... def set_bg_angles(self, start: int, end: int): ... def set_rotation(self, rotation: int): ... def set_mode(self, mode: int): ... def set_value(self, value: int): ... def set_range(self, min: int, max: int): ... def set_change_rate(self, rate: int): ... def get_angle_start(self) -> int: ... def get_angle_end(self) -> int: ... def get_bg_angle_start(self) -> int: ... def get_bg_angle_end(self) -> int: ... def get_value(self) -> int: ... def get_min_value(self) -> int: ... def get_max_value(self) -> int: ... def get_mode(self) -> int: ... # def get_rotation(self) -> int: ... class bar(lv_obj): def __init__(self, parent: lv_obj): ... def set_value(self, value: int, anim: int): ... def set_start_value(self, start_value: int, anim: int): ... def set_range(self, min: int, max: int): ... def set_mode(self, mode: int): ... def get_value(self) -> int: ... def get_start_value(self) -> int: ... def get_min_value(self) -> int: ... def get_max_value(self) -> int: ... def get_mode(self) -> int: ... class btn(lv_obj): def __init__(self, parent: lv_obj): ... class checkbox(lv_obj): def __init__(self, parent: lv_obj): ... def set_text(self, txt: str): ... def set_text_static(self, txt: str): ... def get_text(self) -> str: ... class dropdown(lv_obj): def __init__(self, parent: lv_obj): ... def set_text(self, txt: str): ... def set_options(self, options: str): ... def add_option(self, option: str, pos: int): ... def clear_options(self): ... def set_selected(self, sel_opt: int): ... def set_dir(self, dir: int): ... def set_symbol(self, symbol: str): ... def set_selected_hightlight(self, en: int): ... # def get_list(self) -> lv_obj: ... def get_text(self) -> str: ... def get_options(self) -> str: ... def get_selected(self) -> int: ... def get_option_cnt(self) -> int: ... def get_selected_str(self) -> str: ... def get_option_index(self, option: str) -> int: ... def get_symbol(self) -> str: ... def get_selected_highlight(self) -> int: ... def get_dir(self) -> int: ... def open(self): ... def close(self): ... def is_open(self) -> int: ... class label(lv_obj): def __init__(self, parent: lv_obj): ... def set_text(self, txt: str): ... def set_long_mode(self, mode: int): ... def set_recolor(self, en: int): ... def set_style_text_align(self, value: int, selector: int): ... class roller(lv_obj): def __init__(self, parent: lv_obj): ... def set_options(self, options: str, mode: int): ... def set_visible_row_count(self, row_cnt: int): ... class slider(lv_obj): def __init__(self, parent: lv_obj): ... class switch(lv_obj): def __init__(self, parent: lv_obj): ... class table(lv_obj): def __init__(self, parent: lv_obj): ... def set_cell_value(self, row: int, col: int, txt: str): ... class img_dsc_t: def __init__(self, dsc_dict: dict): ... class img(lv_obj): def __init__(self, parent: lv_obj): ... """ void lv_img_set_src(lv_obj_t * obj, const void * src); void lv_img_set_offset_x(lv_obj_t * obj, lv_coord_t x); void lv_img_set_offset_y(lv_obj_t * obj, lv_coord_t y); void lv_img_set_angle(lv_obj_t * obj, int16_t angle); void lv_img_set_pivot(lv_obj_t * obj, lv_coord_t x, lv_coord_t y); void lv_img_set_zoom(lv_obj_t * obj, uint16_t zoom); void lv_img_set_antialias(lv_obj_t * obj, bool antialias); void lv_img_set_size_mode(lv_obj_t * obj, lv_img_size_mode_t mode); const void * lv_img_get_src(lv_obj_t * obj); lv_coord_t lv_img_get_offset_x(lv_obj_t * obj); lv_coord_t lv_img_get_offset_y(lv_obj_t * obj); uint16_t lv_img_get_angle(lv_obj_t * obj); void lv_img_get_pivot(lv_obj_t * obj, lv_point_t * pivot); uint16_t lv_img_get_zoom(lv_obj_t * obj); bool lv_img_get_antialias(lv_obj_t * obj); lv_img_size_mode_t lv_img_get_size_mode(lv_obj_t * obj); """ def set_src(self, src: img_dsc_t): ... def set_offset_x(self, x: int): ... def set_offset_y(self, y: int): ... def set_angle(self, angle: int): ... def set_pivot(self, x: int, y: int): ... def set_zoom(self, zoom: int): ... def set_antialias(self, antialias: int): ... def set_size_mode(self, mode: int): ... def get_src(self) -> img_dsc_t: ... def get_offset_x(self) -> int: ... def get_offset_y(self) -> int: ... def get_angle(self) -> int: ... # def get_pivot(self) -> lv_point: ... def get_zoom(self) -> int: ... def get_antialias(self) -> int: ... def get_size_mode(self) -> int: ... class textarea(lv_obj): def __init__(self, parent: lv_obj): ... def set_one_line(en: int): ... def scr_act() -> lv_obj: ... def pct(x: int) -> int: ... def timer_create_basic() -> lv_timer_t: ...